skidau
853d12b42c
Changed the performance monitor check to a compile time check instead of run-time.
2012-04-28 22:47:55 +10:00
skidau
103e73030f
Added preliminary support for the Gekko CPU Performance Monitor. Fixes Harry Potter and the Prisoner of Azkaban.
2012-04-28 20:42:45 +10:00
skidau
330f63df80
Corrected the file offset within the FST of virtual disks (used by the DVD Root path function).
2012-04-28 11:21:55 +10:00
skidau
8878ae5fc3
Merge branch 'AudioStreaming'
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* AudioStreaming:
Reset the stream playing flag on init.
force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...)
Removed the DTK Music option. It is now always enabled.
Added the response for audio streaming disc offset requests. Generate an AI interrupt at the end of the audio streaming loop. Fixes Pac-man Fever and the background music in Eternal Darkness.
Fixed the erroneous looping in audio streaming games like Eternal Darkness and Zoids: Battle Legends. Thanks for the tip, tueidj.
2012-04-23 22:40:58 +10:00
skidau
f0e1b4c1dd
Reset the stream playing flag on init.
2012-04-23 22:15:23 +10:00
Shawn Hoffman
26521aa66a
force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...)
2012-04-23 00:50:44 -07:00
skidau
5ceef0c513
Removed the DTK Music option. It is now always enabled.
2012-04-23 05:02:43 +10:00
skidau
f0a5214a3f
Added the response for audio streaming disc offset requests. Generate an AI interrupt at the end of the audio streaming loop. Fixes Pac-man Fever and the background music in Eternal Darkness.
2012-04-23 04:47:31 +10:00
skidau
8ff3954069
Added the memcheck for stXx.
2012-04-21 21:38:57 +10:00
skidau
7038a841bd
Fixed the erroneous looping in audio streaming games like Eternal Darkness and Zoids: Battle Legends. Thanks for the tip, tueidj.
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Fixes issue 5378.
2012-04-21 15:50:07 +10:00
Matthew Parlane
0fc390b552
Modify state.dat before launching wads. Fixes Liight, maybe others. If in doubt, install the wad to the nand.
2012-04-21 16:21:13 +12:00
skidau
13b66df125
Changed the JIT code to make the FPU exception timing more accurate. The exception is now triggered at the first FP instruction instead of the start of the block.
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Rearranged the JIT exception code for a tiny speed-up. Only external exceptions are checked at the end of the block. All other exceptions are checked at the time they occur.
2012-04-15 21:34:15 +10:00
Pierre Bourdon
c08510baa8
wxWindow::FindFocus() sometimes return NULL, check for that to avoid segfaulting
2012-04-15 02:24:41 +02:00
skidau
a488b2c0ca
Fixed the rerecord counter when using more than one save state. Patch by rdragoon.
2012-04-13 19:50:44 +10:00
Jordan Woyak
722480cb2e
Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347.
2012-04-07 15:45:32 -05:00
skidau
5d9ac22d58
Added a "Keep window on top" option in the graphics options.
2012-04-08 10:29:49 +10:00
LPFaint99
87954dacad
Revert part of r6bfb8c9597dc so new memory card files will be created.
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some how I neglected to remember that r+ requires the file to exist.
still should fix the issue with 0 byte memory cards.
This reverts commit 6bfb8c9597dc0086c406d02d391307e37cf9d4f0.
2012-04-05 21:43:05 -07:00
rodolfoosvaldobogado
5650b3b5f6
more fixes. take in account when depth textures are used and alpha test fails :)( i really forgot that).
2012-04-03 15:08:58 -03:00
rodolfoosvaldobogado
4fafbd0700
Fix for my last commit thanks to Lolaker for pointing the error
2012-04-03 09:56:11 -03:00
Shawn Hoffman
702905131b
follow-up for last commit: don't warn about the EUART init commands.
2012-04-03 03:54:17 -07:00
Shawn Hoffman
423cdb6398
fixes issue 5335
2012-04-03 03:26:06 -07:00
rodolfoosvaldobogado
6a446efd5f
Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions.
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please test for regressions
2012-04-03 00:08:36 -03:00
rodolfoosvaldobogado
a0d60210fd
First Stage:
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Fix depth related errors in dstalpha pass.
best place to test: water splash effect in super mario galaxy
2012-04-02 14:26:12 -03:00
skidau
f7ce27c91d
Fixed the audio streaming "blocks left" register by making it zero-based. Fixes DreamMix TV World Fighters (GameCube).
2012-04-02 22:14:11 +10:00
LPFaint99
6bfb8c9597
small fix to writing memorycards, open as r+b so the file is not cleared when opening. should eliminate the 0byte memory card files reported http://forums.dolphin-emulator.com/showthread.php?tid=21964 http://forums.dolphin-emulator.com/showthread.php?tid=22631 http://forums.dolphin-emulator.com/showthread.php?tid=22098
2012-03-31 14:03:19 -07:00
Matthew Parlane
5c27e27a4a
Oops how did that compile...
2012-03-31 16:26:41 +13:00
Matthew Parlane
763916a779
Comments about DVDLowAudioBufferConfig
2012-03-30 20:13:29 -07:00
Matthew Parlane
404a6b9ba8
Fixes issue 5330.
2012-03-30 20:10:48 -07:00
skidau
995a84e06a
Removed CGDisplayCapture from the OSX fullscreen mode code, fixing full-screen mode. Thanks to celgilles for the patch.
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Fixes issue 5331.
2012-03-31 13:48:40 +11:00
NeoBrainX
460610ea0e
Revert Rodolfo's recent zcomploc commits until they actually work correctly.
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This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808.
This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c.
This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319.
2012-03-30 01:57:53 +02:00
LPFaint99
f7c17c6351
Merge branch 'GCMemcardFixes'
2012-03-29 14:39:01 -07:00
rodolfoosvaldobogado
402006a83a
more fixes to zcomplock and opengl implementation
2012-03-29 18:26:58 -03:00
NeoBrainX
2356def0d4
Merge branch 'fifoplayer_updates'.
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This adds an "Analyzer" tab to the fifoplayer dialog which allows to conveniently browse through all register pokes that are being sent by the game each frame.
There's also a search function, but it doesn't work all that well for anything but simple searches at the moment. However, I'm merging this anyway since I'm not sure if I'm going to finish this.
Note that due to recent fifo changes, it's not yet possible to run fifoplayer in dual-core mode.
2012-03-29 22:50:45 +02:00
NeoBrainX
04c2f2382f
FifoPlayerDlg: Don't use wxString::fromAscii()
2012-03-29 21:50:21 +02:00
Sacha
5f85815922
Remove inherited variable that was no longer used. Clean up.
2012-03-29 17:01:59 +10:00
Shawn Hoffman
2ee5e5cebc
Merge branch 'scons-removal'
2012-03-28 00:02:04 -07:00
rodolfoosvaldobogado
450dcc9d2c
As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible.
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please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
2012-03-27 15:44:58 -03:00
Shawn Hoffman
48eb791a4e
Merge remote-tracking branch 'timowiren/master'
2012-03-25 13:21:25 -07:00
Shawn Hoffman
48bfca3c86
Merge remote-tracking branch 'adlr/macwiimote'
2012-03-25 13:15:38 -07:00
Shawn Hoffman
d15740daf1
Merge branch 'wxw3-update'
2012-03-25 12:27:38 -07:00
skidau
f30aebf8d7
Added a check for TMEM overflows while preloading textures. Thanks to NeoBrainX for the tip.
2012-03-25 21:35:57 +11:00
Timo Wiren
cb92805445
Spaces to tabs. Removed a comment.
2012-03-25 13:01:26 +03:00
skidau
fa2b4cd8fc
Quick fix for minimum number of cheat codes needed to activate Gecko.
2012-03-25 04:13:41 +00:00
rodolfoosvaldobogado
9ed83765e6
long time no commits :)
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a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits.
this change must behave exactly like last revision, if something is broken please let me know
2012-03-25 00:01:47 -03:00
Pierre Bourdon
c662b8ee2f
Bump the shader cache version
2012-03-24 20:46:40 +01:00
Pierre Bourdon
b5ba2eb030
Merge branch 'master' into zcomploc-support
2012-03-24 18:41:51 +01:00
Timo Wiren
11959a3781
Matching new and delete.
2012-03-24 19:41:13 +02:00
NeoBrainX
7a1744575d
D3D9: Fix texel to pixel mapping when sampling textures properly.
2012-03-24 17:23:03 +01:00
NeoBrainX
fee98b426b
Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of them are wrong).
2012-03-24 15:58:44 +01:00
skidau
33e20cf76d
Added a check for active Gecko codes before installing the Gecko code handler.
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Fixes issue 5279.
2012-03-23 23:36:23 +11:00