8991 Commits

Author SHA1 Message Date
Rachel Bryk
46f5c19c6d Not sure if this is the right way to handle this, but it makes the save states perfectly stable. That's all that really matters, right? 2013-02-26 18:52:38 -05:00
Rachel Bryk
08fe3c213a Abort loading states from incompatible graphics backends. 2013-02-26 18:28:56 -05:00
Ryan Houdek
717b976875 ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Rachel Bryk
db838e759b Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed. 2013-02-26 01:36:24 -05:00
Rachel Bryk
415a2f17c9 Begin implementing save states to video software. Kind of works, sometimes. 2013-02-25 20:05:02 -05:00
Jordan Woyak
46adbfa9ed Merge branch 'real-wiimote-scanning' 2013-02-25 17:33:34 -06:00
Rachel Bryk
e5c53e371f Make error message for loading save state with wrong dsp engine shorter. 2013-02-25 18:12:48 -05:00
Rachel Bryk
a450ba4420 Abort load state if it uses a different dsp engine, instead of crashing. 2013-02-25 15:58:12 -05:00
kostamarino@hotmail.com
0e4b07ddf9 Update the gameini of F-zero. Efb to Ram is no longer the default choice. 2013-02-25 19:14:36 +02:00
degasus
d173d646de fix last commit by neobrain 2013-02-25 16:11:24 +01:00
NeoBrainX
73a0bdd379 Build fixing. 2013-02-25 12:42:52 +00:00
NeoBrainX
1141af64f6 TextureCacheBase: Do not assume EFB copies can safely be deleted when we think they're "unused".
Fixes issue 6040.
2013-02-25 12:36:50 +00:00
Jordan Woyak
6b2804e296 Possible crashfix for OSX. 2013-02-24 22:29:33 -06:00
Ryan Houdek
0554ce927e Merge branch 'CLGL-Interop' 2013-02-24 20:06:17 -05:00
skidau
dc98ce5922 Added the addeo instruction to the JIT tables. Fixes Inkub (WiiWare). 2013-02-24 23:05:12 +11:00
Ryan Houdek
0bd218ea8e Update CLRun to have OCL 1.2 2013-02-23 01:47:37 -05:00
Jordan Woyak
4aeaf3477e Eliminate artifacts in nobanner.png. 2013-02-22 22:17:32 -06:00
Jonathan Jones
ba979582e2 Makes the "No banner" banner image theme-able. Current "sexy X" banner included as part of "Boomy" theme.
Fixes issue 6023.
2013-02-22 15:30:07 -05:00
skidau
d76ca57837 Fixed a JIT timing bug that prevented Eternal Darkness from booting in Single Core mode. 2013-02-22 15:13:49 +11:00
kostamarino@hotmail.com
29d43ef897 Gameini database update. Update/additions of Fifa Street and Open Season (fixes issue 5438). Cleanup of DisableWiimoteSpeaker = 1 (aka Alternate wiimote timing) from the database since it is no longer used. Edit the tales of symphonia projection hack. 2013-02-21 20:34:45 +02:00
Jordan Woyak
e9232280c4 Fix OSX! 2013-02-20 17:35:41 -06:00
Jordan Woyak
f3e91bc10d Hopefully kill a stupid warning on Windows. 2013-02-20 17:30:34 -06:00
Jordan Woyak
b7fae1febb Fix my DX11 texture-related failure..
Fixes issue 6026. (probably)
2013-02-20 14:18:21 -06:00
Jordan Woyak
6e6d8af6dd Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.
All backend TextureCaches now load level 0 in CreateTexture.

This reverts commit 294cb165ba3449cc4fd96eabb5272e2984a58eb8.
2013-02-20 05:42:22 -06:00
Jordan Woyak
294cb165ba Don't load level 0 twice for 1-level textures in DX11. 2013-02-19 22:39:28 -06:00
skidau
718a1b5ded Fixed a buffer overflow in the OpenAL buffer. 2013-02-19 23:18:13 +11:00
NeoBrainX
19ab5bf50d TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs. 2013-02-18 17:14:56 +01:00
NeoBrainX
0f617183a8 Add a possible TODO.
Dunno if the hardware behaves like this, but it likely does.
2013-02-18 14:54:24 +00:00
Jordan Woyak
d0ea94a2aa WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation. 2013-02-17 13:52:04 -06:00
Jordan Woyak
fa9aafeed8 Some cleanup of CWII_IPC_HLE_Device_FileIO:
The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState.
Saving the real path in the savestate was also probably a bad idea. Savestates should be a bit more portable now.
2013-02-17 13:37:01 -06:00
Jordan Woyak
0cdd4434b9 Removing destination on rename when source isn't present doesn't make sense.
IOCTL_RENAME_FILE still might not be totally correct.

Fixes issue 5440.
2013-02-17 12:51:12 -06:00
Jordan Woyak
bf4be1d8d1 Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin. 2013-02-17 01:57:25 -06:00
Jordan Woyak
3330842505 Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time. 2013-02-17 01:33:22 -06:00
Jordan Woyak
9ac2fbb0a5 Fix a memleak. Probably/maybe improve USBGecko performance. 2013-02-17 00:19:42 -06:00
Jordan Woyak
206fdde933 Remove the core count from the cpu info OSD message. It was often wrong and not rather important. 2013-02-16 23:48:20 -06:00
Jordan Woyak
537d5ea942 Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection. 2013-02-16 23:48:20 -06:00
skidau
123035a192 Bulk send TCP data to the client with the emulated USB Gecko.
Fixes issue 6006.
2013-02-17 15:27:15 +11:00
skidau
1792a9d27b Added the ability to reverse the direction of the force feedback by allowing negative range values.
Fixes issue 5981.
2013-02-17 15:03:10 +11:00
Jordan Woyak
53aec6c476 Fix OGL perf queries and make them not slow! 2013-02-16 19:30:24 -06:00
Jordan Woyak
d994e56b60 Changes/cleanup to TextureCache::Load and other mipmap related code.
The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);

Fixes issue 5328.
Fixes issue 5461.
2013-02-15 22:56:29 -06:00
Jordan Woyak
5a3435255b Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work. 2013-02-15 16:02:38 -06:00
NeoBrainX
6fd96a162f Video_Software: Fix ZComploc option breaking stuff. 2013-02-15 17:55:16 +01:00
NeoBrainX
fb0102d441 Video_Software: Fix the ZFreeze option doing nothing. 2013-02-15 17:47:29 +01:00
NeoBrainX
183ad0c628 Video_Software: Toggable zfreeze and early_z support for testing. 2013-02-15 17:45:33 +01:00
Jordan Woyak
ef90b15f3e Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted. 2013-02-15 03:00:31 -06:00
Jordan Woyak
1f20a24a04 Minor changes. 2013-02-14 21:02:41 -06:00
Jordan Woyak
891de52769 Don't need to hang dolphin when searching for wiimote with the refresh button.
This code is getting pretty ugly. :/
2013-02-14 19:04:34 -06:00
Jordan Woyak
cda88a8c1e Random improvements. 2013-02-14 18:43:11 -06:00
Jordan Woyak
306e6b1d80 Turn off continuous scanning by default. 2013-02-14 18:43:11 -06:00
Jordan Woyak
e57ff06130 Futile attempts at fixing Windows. 2013-02-13 14:00:15 -06:00