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The-Homebrew-Cloud/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-06-16 12:58:33 +02:00
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38,723 Commits 10 Branches 16 Tags
b6d2cf5e30deefbc03adf23478782eb3b70a023d
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61 Commits

Author SHA1 Message Date
Jules Blok
b236c363de ShaderGen: Add a stereoscopy flag in the UID data. 2014-11-23 14:23:42 +01:00
degasus
c211450b99 OGL: implement bounding box support with ssbo
This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
2014-11-17 21:20:32 +01:00
degasus
924ad1ee9f LightingShader: hard code const variable 2014-06-19 16:46:53 +02:00
degasus
e456a5e64f PixelShader: remove the duplicated ppl constants 2014-06-19 16:33:33 +02:00
Tony Wasserka
065919f599 PixelShaderGen: Perform some of the fog calculations with integers. 2014-03-14 22:31:32 +01:00
Tony Wasserka
4bf57565e8 ShaderGen: Store light color uniforms as integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka
68e91f0d55 PixelShader: Store fog color as an integer. 2014-03-14 22:31:18 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
lioncash
d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
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