dcdd02d646
GLContext: Remove global context pointer
2018-10-20 21:11:34 +10:00
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
4964fc87ae
Video Backends: Remove the right of the xfb region for games where the
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VI stride does not match the VI width
2017-11-17 22:11:32 -06:00
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
6e686f6ea1
Software Backend: Fix xfb output and add vertical scaling support
2017-11-17 22:11:31 -06:00
79387dddb2
Add support for hybrid XFB
2017-11-17 19:47:56 -06:00
99baa3268f
SWOGLWindow: const correctness for ShowImage
2016-09-21 12:54:22 -04:00
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
b69bff0690
VideoSW: Use OpenGL Core context
2015-10-14 00:13:54 +02:00
61c3a0d9e4
VideoSW: Split up OGL window handling
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This removes OSD support for video software, but it was already broken before.
This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up.
2015-10-14 00:13:54 +02:00