Lioncash
bd28d260ce
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-11 01:35:54 -04:00
Lioncash
5d7cd29a8b
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-10 19:53:58 -04:00
Lioncash
9cc244e913
HotkeyDlg: Get rid of application-wide event bindings.
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This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
Lioncash
00943b1ef4
DolphinWX: Fix memory leaks relating to the TAS dialog
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Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.
Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash
1a18cad178
Merge pull request #2281 from Stevoisiak/MoveCountryWorld
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Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash
2c2409fee4
Merge pull request #2278 from lioncash/leak
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Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak
7c1ab2911a
Move down Country_World
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The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
JosJuice
76d0cfa8ac
Fix terrible Speed Up Disc Transfer Rate mistake
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I apologize.
2015-04-08 08:59:49 +02:00
Lioncash
180854c617
Debugger: Fix memory leaks related to grid tables
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Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau
f8a4d4702c
Merge pull request #2252 from mathieui/traversal-timeout
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NetPlay: Don’t wait forever in the traversal client
2015-04-08 11:56:57 +10:00
skidau
ff891394e8
Merge pull request #2248 from mathieui/netplay-disable-ui
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NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
skidau
5638ddaf6c
Merge pull request #2263 from JosJuice/sudtr-not-instant
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Make Speed Up Disc Transfer Rate not instant
2015-04-08 11:54:44 +10:00
Lioncash
ec96119f8c
TASInputDlg: Remove unnecessary explicit bools
2015-04-07 21:44:51 -04:00
degasus
ef6bdf674f
Common: Remove TLS usage in GetLastErrorMsg
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Just return std::string as this code isn't performance critical.
2015-04-07 22:42:21 +02:00
Lioncash
4796dc80bf
Merge pull request #2254 from SizzlingCalamari/remove-DSPLLE-cycle-mutex
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Made cycle count atomic to avoid using a mutex
2015-04-07 08:27:38 -04:00
Lioncash
54cedf77f9
Merge pull request #2265 from lioncash/warn
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ConfigManager: Fix a sign mismatch warning
2015-04-06 09:34:23 -04:00
degasus
74795b4553
Fifo: rewrite Fifo_PauseAndLock
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This lock isn't required any more as our FlushGpu garanty to block until the GPU is idle
2015-04-06 12:35:35 +02:00
degasus
b1ffd32f5f
Fifo: only touch the SIMD state once in the single core loop
2015-04-06 12:35:35 +02:00
degasus
d2c62b1744
Fifo: only sleep once within every ms of emulated time
2015-04-06 12:35:35 +02:00
degasus
b020ae1c5d
Fifo: rewrite sync on idle skipping hack
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Now it's done without a busy loop
2015-04-06 12:35:35 +02:00
degasus
9bdaa00e2d
Fifo: use the outer loop on sync GPU
2015-04-06 12:35:35 +02:00
degasus
279c657cda
Fifo: Replace busy loop with condition variable
2015-04-06 12:35:27 +02:00
JosJuice
4cd00e366c
Get rid of VolumeHandler
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VolumeHandler is basically just a wrapper around a single IVolume object.
This change moves that object to DVDInterface, moves the Read32
function to IVolume, and gets rid of the rest of VolumeHandler.
2015-04-05 10:09:48 +02:00
Lioncash
2211aead7f
DSPInterpreter: Remove unused volatile variable and related function
2015-04-03 22:46:30 -04:00
Stevoisiak
78971b0840
(Visual Studio) Categorize SoundStream.h with other SoundStream files
2015-04-03 14:37:03 -04:00
Lioncash
7848876f99
ConfigManager: Fix a sign mismatch warning
2015-04-02 14:30:38 -04:00
Lioncash
38236fb8e8
Merge pull request #2262 from Buddybenj/change-wording-2
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Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
JosJuice
ee3d36af92
Make Speed Up Disc Transfer Rate not instant
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The instant speed broke some games. SUDTR will now emulate
the transfer from the disc drive buffer to the main memory,
but not the speed of the disc drive itself.
2015-04-02 11:46:19 +02:00
Buddybenj
fb0d3a9756
Change Wording in Help Menu
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"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".
I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
JosJuice
0deb9f5e39
Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
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This reverts commit ae0a09070114d5c7a9603d61c3f1b250e4d43749, reversing
changes made to 6b6b5ed37fa2e7b3b9010e957b68fcf840671fd0.
2015-04-01 22:30:57 +02:00
degasus
119fea0d72
Remove TM character which breaks our buildbot
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Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon
ae0a090701
Merge pull request #2256 from RachelBryk/Dolphin-Pro
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Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk
ba93b91565
Add an option for wiimote battery.
2015-04-01 05:29:45 -04:00
Rachel Bryk
d39d89594d
Limit Wiimote battery usage for Dolphin-lite users.
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Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Fog
a94e31e476
Update About Dolphin Screen
2015-03-31 21:30:05 -04:00
Jordan Cristiano
4051da75e4
Made cycle count atomic to avoid using a mutex
2015-03-31 04:09:33 -04:00
skidau
6b6b5ed37f
Merge pull request #2249 from SizzlingCalamari/DSPLLE-thread-fix
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Fixed dsp lle thread never starting
2015-03-31 12:25:59 +11:00
skidau
008200db4d
Merge pull request #2244 from lioncash/find
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DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash
d42d5699b5
Merge pull request #2253 from RachelBryk/cheats
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Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau
8c47c68a4f
Merge pull request #2232 from JosJuice/savestate-exact-version
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When loading incompatible savestate, display exact Dolphin version
2015-03-30 18:07:14 +11:00
JosJuice
85073675a5
When loading incompatible savestate, display which version created it
2015-03-30 09:02:43 +02:00
skidau
5da3375bf1
Merge pull request #2245 from lioncash/tables
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DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk
d4fa8de35a
Fix enable cheats checkbox.
2015-03-29 20:43:51 -04:00
skidau
731e4a3a65
Merge pull request #2250 from RachelBryk/tasinput-home
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Fix home button in tas input.
2015-03-29 16:40:57 +11:00
mathieui
b1eb87e495
NetPlay: Don’t wait forever in the traversal client
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With some specific, STUN-hostile routers, the netplay client can get
stuck forever while trying to connect to the stun server. This adds a
5 seconds (much more than should be necessary if it works) timer until
a failure is registered and the attempt stops.
2015-03-28 20:15:34 +01:00
Rachel Bryk
35bdfd5ec9
Fix home button in tas input.
2015-03-28 07:40:21 -04:00
skidau
9947324296
Track the co-ordinates of the mouse relative to the pointed window instead of the original hwnd.
2015-03-28 11:38:14 +11:00
skidau
4f965da4f1
Revert the recent changes related to updating hwnd
2015-03-28 11:08:25 +11:00
skidau
74f25ad8ec
Merge pull request #2234 from lioncash/config
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DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
Jordan Cristiano
e2060525bc
Fixed dsp lle thread never starting because of dspjit initialization happening after the dsp thread check
2015-03-27 19:00:53 -04:00