1e73f3c76e
[Android] Fix game banners
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Use Bitmap.setPixels() instead of Bitmap.copyPixelsFromBuffer() the former
use non pre-multiplied values of the colors which is what we expect to
come from the native code.
2017-04-27 20:41:55 +02:00
ee7e6edf31
Android: Add audio stretch setting
2017-04-18 18:42:02 +01:00
9cd9ae902a
x86-64 support on Android
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We can do this now that the x86-64 JIT supports PIE.
JITIL is deliberately excluded from the GUI because it
doesn't support PIE yet. (JITIL will be used if it's
set in the INI, though.)
2017-04-16 11:53:33 +02:00
9b1e2c2b1e
Merge pull request #5118 from mahdihijazi/master
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[Android] Load the game banner from the ROM and use it if no screenshot is available
2017-04-03 16:20:34 +02:00
105be9b514
Android: Add option for enabling GPU texture decoding
2017-04-01 12:32:57 +10:00
542fb347f1
Merge pull request #5160 from mahdihijazi/enhance_style
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android: Change the color of the selected slot to make it more visible
2017-03-31 03:57:32 -04:00
8f2f833f9d
Update to Android SDK 25
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This handles the new permission system in Android M.
2017-03-25 14:55:15 +01:00
f1fd336a03
Change the color of the selected slot to make it more visible
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On Android TV the selected slot is not cleary hilighted, this is to fix
that but changing the selected slot text color to blue.
2017-03-25 09:55:53 +01:00
ba935d40ba
[Android] Load the game banner from the iso and use if no screenshot is available
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It doesn't look that good since the banners are 96x32 but it still better
than nothing.
2017-03-24 21:26:48 +01:00
ecf2eaac99
Remove obselete game menu settings button
2017-03-18 22:08:49 +01:00
4c0e5dedb4
Fix loading the saved screen shots for Android version
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Apparently the path was changed from using "/thump.png" to using
"/gameId-#.png". We will always use the first screenshot for the game
broswer wich will be "/gameId-1.png"
2017-03-18 22:08:41 +01:00
d19f9038da
Fix menu actions on Android TV
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Saving screenshot was not working due to 2 problems. The first one is that
the view id of the save screenshot in the Android TV fragment doesnt match
the one declared inside the menu_emulation. Second Problem will be fixed
in another commit.
This commit chnage the code to not depend on reusing the ids of the menu
everywhere in the emulator inorder for the onMenuItemClicked to work.
Instead you need to call EmulationActivity.handleMenuAction passing
the action to handle regardless of the ids you are using in the view.
2017-03-18 22:08:32 +01:00
489d90b6f3
Merge pull request #4999 from stenzek/renderer-statics
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VideoCommon: Eliminate static state in Renderer
2017-03-08 11:02:20 +01:00
a3f79f88cd
Android: Update android studio + gradle.
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Android studio 2.3 finally displays the result of the native compilation, so C++ warnings are now shown in the build log.
2017-03-04 15:53:40 +01:00
459a5ab554
Android: Move screenshot waiting logic to Renderer
2017-03-04 16:53:16 +10:00
afc25fdca0
VideoCommon: Rename Renderer s_ prefixes to m_
2017-03-04 16:42:21 +10:00
56afabb9a8
Merge pull request #4919 from ntruhan/master
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Android: Sort configuration ini files
2017-03-03 00:39:12 +01:00
beec40f178
IniFile: Handle s64/u64 values
2017-02-25 00:03:20 -05:00
3d8ab184ac
Android: Sort configuration ini files
2017-02-16 13:08:00 -05:00
e07383a783
Core: Convert State enum into an enum class
2017-02-05 08:32:23 -05:00
fa04c1479e
cmake: Remove PCH support
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Compilers are very picky and don't use PCH when they have been compiled
with different flags. I even got some ICE in MSVC, so removing them for now.
Modules are the solution.
2017-01-24 03:22:03 +01:00
21ae6afa73
Android: remove unused android.toolchain.cmake
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Gradle automatically sets up the CMake build and this file isn't referenced
anywhere.
2017-01-22 16:54:08 -08:00
8c5c7f8d2a
Updated gradle to latest version
2017-01-17 10:19:39 +00:00
cc29691875
Android: Change Exit Without Saving to Save and Exit
2017-01-10 17:12:42 -05:00
7284c7a954
Android: fix software renderer 2nd edition
2017-01-09 11:58:19 +00:00
7e21732b53
Android: fix software renderer settings string
2017-01-08 17:28:14 +00:00
9bd514ed1c
Add TGC disc image compatibility
2016-12-18 18:57:36 +01:00
8647639746
Android: Fix Wii bindings resetting everything
2016-11-29 22:27:40 -05:00
a90731e2ae
Android: Add input binding menus
2016-11-26 18:29:33 -05:00
d10b336b0a
Android: Add InputBindingSetting class
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Also update MotionAlertDialog to work with the new setting, and remove the
old InputBindingPreference.
2016-11-26 18:29:25 -05:00
128c1f04ad
Android: Specify ini file for every setting
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Load all the inis at once, choose which one to write to, and save them all
at the same time. This allows us to modify settings from different files
on the same settings page.
2016-11-14 18:34:06 -05:00
6a2e1e9986
Merge pull request #4429 from SeannyM/android-invert-settings
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Android: Fix inverted EFB settings
2016-11-14 10:07:10 +01:00
aab6b70868
MainAndroid: Remove obsolete Host_RequestFullscreen() function
2016-11-11 20:48:19 +01:00
8203ea929b
BlockingLoop: Yield to UI message pump while waiting.
2016-11-11 13:37:02 +01:00
beff65854a
Android: Fix inverted EFB settings
2016-11-06 12:50:56 -05:00
93bdab64fa
Change "Wiimote" to "Wii Remote" in Logs
2016-11-03 17:58:28 -07:00
1c9ed79c6a
Merge pull request #4409 from sigmabeta/android-tv-screenshot-errors
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[Android TV] Fix a screenshot glitch on game selector
2016-10-31 23:34:41 +01:00
4f5d0cd450
Merge pull request #4391 from Pringo/wii-remote
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Change "Wiimote" to "Wii Remote" in Interface
2016-10-31 12:49:16 +01:00
d5ca153c26
Merge pull request #4401 from JosJuice/rename-getuniqueid
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DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-31 12:39:27 +01:00
64cf56dda3
Clear screenshot in game grid before attempting to render on Android TV devices
2016-10-30 18:53:57 -04:00
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
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We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
838b234317
Merge pull request #4389 from SeannyM/android-dir-restrict
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Android: Allow accessing all folders
2016-10-26 08:49:27 +02:00
4bd5674b85
Change "Wiimote" to "Wii Remote" in Interface
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The usage of "Wii Remote" and "Wiimote" in the interface is inconsistent. "Wiimote" is also not a real word nor is it an official product name. Therefore I have changed instances of "Wiimote" in the UI to instead say "Wii Remote". I also made a couple of minor grammatical changes as well.
This is mostly a resubmission of #4338 but there are some minor other changes as well.
2016-10-25 19:49:41 -07:00
f257c3385b
Android: Fix screenshots on game list
2016-10-25 22:25:34 -04:00
351825aa10
Android: Allow accessing all folders
2016-10-25 21:55:31 -04:00
9eb0ab936f
Android: Remove Japanese strings
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These were very outdated and unmaintained.
2016-10-25 14:20:19 -04:00
68affd37a1
Android: Remove unused stuff
2016-10-25 14:20:15 -04:00
3b28fe11d6
Android: Cleanup formatting
2016-10-25 14:18:06 -04:00
12db4e4882
Android: Fix "up one level" button
2016-10-24 23:16:51 -04:00
720cb34573
Merge pull request #4347 from SeannyM/android-wii-control
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Android: On-screen classic controller + Wii controller select
2016-10-15 22:51:27 -07:00