1770 Commits

Author SHA1 Message Date
NeoBrainX
a779b92a09 Remove configuration profile support.
I.e. revert most of the video configuration dialog changes since r7483.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7484 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-25 20:06:45 +00:00
LPFaint99
f777aca3a6 minor correction to the tools menu, no longer uses uninitialized data when system menu is not installed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7477 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-21 22:02:09 +00:00
gnick79
156c914185 - Time extended in which the tooltip remains visible. (Windows PTFs)
- Better fix/location (wxWidgets source) for the MenuPopup fix. (Windows PTFs)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7475 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-20 15:25:21 +00:00
gnick79
35c9c60b38 - 'Sending' some changes of my previous commit to Windows build only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7473 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-18 17:35:03 +00:00
gnick79
24b0ef52a0 - fixed a bug on GameList's MenuPopups (Windows Seven/Vista platforms, issue 4403)
- fixed a problem/crash which occurs with some gcc versions (in general on Linux systems, issue 4400)
- other minor GUI changes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7472 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-18 16:30:46 +00:00
Glenn Rice
73031229f7 Fix a few strings for translation.
Fix a minor icon issue in the game properties dialog.
Use a little hack to deal with spaces in file names.  Need to find a better way to deal with this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7470 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-17 21:39:58 +00:00
Glenn Rice
fa0b0cb08f Fix some strings for translation in the video config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7440 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-07 02:27:45 +00:00
gnick79
41915b2aff - Mac build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7439 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-06 15:51:55 +00:00
Glenn Rice
d5c4976532 Linux build fix.
Also move the primary translation pot file to the external repository to facilitate updating translations when strings in the code are changed.  Now the only time the primary dolphin repository needs to be changed for translations is when a new language is added.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7438 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-06 13:58:03 +00:00
gnick79
b6222a5b61 * One Window 3-State changes (VideoSettings GUI):
- Added final support to string type (planned implementation reaches 100%)
  - Added support to post processing shaders (OpenGL backend)
  - Code Maintenance: 
	- Reorganized the class hierarchy
	- General polishing... deleted some redundant code

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7437 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-05 22:46:57 +00:00
Jordan Woyak
021193b22f Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7433 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 07:43:02 +00:00
smelenchuk
7a9a47376f roll back r7431
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7432 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 01:46:18 +00:00
smelenchuk
15c51c37f3 Add a "force no texture filter" option, useful for some 2D games (like Mega Man 10) and people who like their pixelated graphics.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7431 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 01:35:07 +00:00
gnick79
c316417a34 - Linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7420 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-29 14:30:09 +00:00
gnick79
beb6094708 - Removed RTTI support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7419 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-28 11:34:27 +00:00
gnick79
975ce523b6 * fix crash for x64 and debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7417 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 23:05:18 +00:00
gnick79
312c684fdc VideoConfig GUI:
+ Added "Reset To Default" functionality for per-game profiles.
- Solved a window centering problem that occured during switching between Default Profile and a Per-game Profile.
+ Added final & complete support to reflect changes on the fly and real-time in all cases (even when you edit Default profile).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7416 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 22:23:44 +00:00
Soren Jorvang
99e4a500dc Fix scons build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7415 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 09:28:51 +00:00
donkopunchstania
07c4da6084 Add graphics FIFO recorder and player for debugging the graphics system.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7414 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 02:55:08 +00:00
Glenn Rice
c99c247ed5 When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux.  This is a complete fix for issue 4316 on linux.  I don't know how to implement this on windows though.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-25 18:12:40 +00:00
Matt Callaghan
49a5fbef4f Unfortunately, the changed fullscreen order in the fix for 3D Vision was causing some problems. I'm sure there's another way to do it but for now, 3D Vision users can always compile new builds with the fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7410 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-24 16:51:37 +00:00
Shawn Hoffman
89798575c3 vs2010: make sure minimal rebuild is turned off
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7408 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-24 04:26:21 +00:00
Shawn Hoffman
85f717c7c7 only paint GameListItems if any exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7407 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-24 04:20:46 +00:00
Shawn Hoffman
63ed047aef Only create a GameListItem cache if the image is valid.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7406 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 21:54:14 +00:00
gnick79
66632f0645 VideoConfig revision:
+ increased VideoConfig integrity
 + fixed a clamorous fault, before completely forgotten, about handling parameters attached to RadioButtons controls

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7405 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 19:43:04 +00:00
Jordan Woyak
c990f12932 Eliminate ini file loading in the paint, sort, and tooltip events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7403 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 04:31:00 +00:00
Glenn Rice
668d335181 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7402 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 02:17:03 +00:00
Glenn Rice
c39e3c17e1 Fix a few issues with the size of the logger pane.
Also some other general clean up issues.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7401 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 02:06:40 +00:00
gnick79
ae9de182f3 * Added proper string conversion support to VideoSettings (now you should see list titles correctly)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7400 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 00:54:31 +00:00
gnick79
723c115813 - Attempt to fix a little problem displaying games within Profile Selection in Video Properties
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7398 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 19:57:39 +00:00
Soren Jorvang
27f9faf7e6 Fix gcc build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7393 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 09:40:47 +00:00
Jordan Woyak
f8620fcd0b Fixed some memory leaks. Only one was mine ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7392 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 07:27:23 +00:00
gnick79
017735b9ff * GUI Video-Settings changes:
- Removed recent ghanges about separate per-game Video Settings
  - Added "One Window 3-State Support" (very close to full implementation)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7391 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 19:57:31 +00:00
Soren Jorvang
d332cc342d OS X also needs to have the display resolution changed before
setting wxFULLSCREEN_ALL.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7390 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 16:06:40 +00:00
Glenn Rice
7f5da62d1c Linux needs to have the wxWidgets window go to fullscreen after the display resolution is changed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7389 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 15:54:16 +00:00
Matt Callaghan
0daacc04d3 *sigh*
I knew it would be something tiny. 3D Vision is fixed now, I'll make this 3D Vision specific if it causes any problems, but I've tested it and it seems fine.

For anyone interested, because fullscreen wasn't set for wx first, the menus and stuff were being included in the size of the frame (which is being used for the backbuffer size), so it was getting 1920x1062 or something weird like that (for 1080p). In the render function, it then checks to see if the frame resolution is equal to any supported resolution and if it isn't, bumps you down to 640x480, apparently an unsupported 3D Vision mode... though now I think about it, I'm not sure why it wasn't messing with regular fullscreen mode.

This would have been so much easier with a working mouse...
I'm not even joking, my replacement mouse just arrived at the door...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7388 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 14:37:33 +00:00
Glenn Rice
c87f5cbb73 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7387 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 11:36:26 +00:00
Jordan Woyak
068855bbd6 Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 05:46:33 +00:00
Soren Jorvang
215baff4c8 Simplify the SCons build:
With wxWidgets 2.9.2 now in Externals, SCons was the only
external dependency other than Xcode and building just SCons
from Macports caused a fair mount of extra stuff to be built
unnecessarily, so just include a copy of scons-local.

Always build wxWidgets from Externals which allows us to get
rid of the home-grown autoconf machinery in SconsTests.

The main use case for args.cache was the wxconfig option,
which is no longer relevant after the above changes and
caching options has a lot of potential for confusion,
especially since other build systems don't tend to do this,
so we no longer do it now.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7381 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:35:07 +00:00
skidau
3db702fe17 Removed the OpenMP option from the DolphinWX project. It was causing a slowdown when the EFB to texture option was activated. This means that the OpenMP texture decoder option will not be hidden for non-OpenMP builds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7378 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 10:05:57 +00:00
skidau
8b2eddf3f3 Enabled OpenMP support in the Windows 32bit builds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7377 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 04:06:46 +00:00
skidau
50c5dbdb09 Added a toggle switch for the OpenMP texture decoder in the graphics settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7375 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 01:55:57 +00:00
skidau
4079523346 Game-specific video settings:
* Moved the config validity check to reflect the emulator enforced settings at the config dialog
* Removed some obsolete validity checks
* Corrected "EnablePixelLighting" typo in the ini files

Fixes issue 4277.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7374 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 00:50:34 +00:00
Jordan Woyak
3eb2196d27 Build fix. :3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7372 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-18 23:10:56 +00:00
Glenn Rice
7360bd0d88 Missed a dialog before.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7371 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-18 21:30:47 +00:00
Jordan Woyak
78d9f927e1 Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7366 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-17 10:17:45 +00:00
Glenn Rice
e4141c331e Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7365 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-17 04:26:01 +00:00
sl1nk3.s
571013acd8 Fix the video software backend. (closes issue 4269)
Some warning fixes and cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7361 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 22:48:17 +00:00
Glenn Rice
bca4f94b47 More work on making dialogs close when escape is pressed, and some general GUI code clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7360 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 22:22:21 +00:00
Glenn Rice
52cb7fd4ca Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
Fix a few more dialogs to close with escape.
Fix an issue with the pulse audio sound backend when the dsp emulation method is changed, and the frequency setting was not respected.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7358 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 12:59:05 +00:00