3c6742f66f
More debug text fixes
...
Also a few small non-debug text changes.
2016-11-02 17:46:52 +01:00
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
a7e9aea797
DolphinWX: Remove unnecessary includes
2015-05-08 12:39:26 -04:00
88f7536d81
DolphinWX: Remove unnecessary forward declarations
...
These are all fully defined
2015-04-28 17:32:38 -04:00
5ada887f94
DolphinWX: Get rid of wxGrid-based casts in the debugger.
...
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
30c91a3003
DolphinWX: Remove unnecessary control IDs
...
These don't need to be specifically identified.
2015-02-24 08:31:52 -05:00
ee22d091a0
DolphinWX: Eliminate most usages of event tables in the debugger.
...
Moves things over to Bind.
2014-11-05 23:03:06 -05:00
4570dd7eeb
Fixed a crash that would occur if a new watch were added by entering a watch name.
...
Code style updates.
2014-10-26 23:23:45 +11:00
8d2931cf18
Breakpoints and watches are now loaded and saved on start/stop.
...
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
b73130af77
Added Load/Save function for the Watch window.
...
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
613cae613a
Added a RAM Watch window to the debugger
...
Conflicts:
Source/Core/Core/HW/Memmap.cpp
Source/Core/Core/HW/Memmap.h
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00