Lioncash
|
7a59ecc39d
|
GraphicsTarget: Reduce object churn a little
|
2024-01-24 23:00:01 -05:00 |
|
Lioncash
|
1b7da37114
|
GraphicsTargetGroup: Reduce object churn a little
|
2024-01-24 22:52:58 -05:00 |
|
Lioncash
|
24f952c12b
|
GraphicsModFeature: Reduce object churn a little
|
2024-01-24 22:48:53 -05:00 |
|
Lioncash
|
0385b40bd8
|
GraphicsModAsset: Reduce object churn a little
|
2024-01-24 22:47:22 -05:00 |
|
Lioncash
|
2253d9a95d
|
GraphicsModGroup: Mark move constructor and assignment as noexcept
Allows containers to optimize off of std::move_if_noexcept
|
2024-01-24 22:41:30 -05:00 |
|
Lioncash
|
0327b11e0b
|
GraphicsModGroup: Reduce object churn
We can emplace and move to avoid doing object copies.
|
2024-01-24 22:40:05 -05:00 |
|
Lioncash
|
e3e20df185
|
GraphicsMod: Avoid some object churn
We have quite a bit of allocation churn going on here, so we can emplace
and move where appropriate to alleviate that a little.
|
2024-01-24 22:34:50 -05:00 |
|
iwubcode
|
3658d3bffe
|
VideoCommon: add ability to serialize graphics mod to json object
|
2023-12-10 18:29:21 -06:00 |
|
iwubcode
|
55fba7c0ed
|
VideoCommon/GraphicsModAsset: Error out if config key is not a string.
|
2023-08-22 02:40:08 +02:00 |
|
iwubcode
|
5506121685
|
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
|
2023-08-20 18:53:27 -05:00 |
|
iwubcode
|
1d767c3a5b
|
VideoCommon: add graphics mod callback interface for when a texture is created
|
2023-06-20 19:26:53 -05:00 |
|
iwubcode
|
0b5f7d2c5f
|
VideoCommon: fix graphics target not properly setting 'draw_started' texture names for efb/xfb
|
2022-08-06 12:01:33 -05:00 |
|
JosJuice
|
8f410bff15
|
Android: Add graphics mods support to CheatsActivity
|
2022-07-23 21:58:45 +02:00 |
|
iwubcode
|
254246b814
|
VideoCommon: add logic to read a GraphicsMod from configuration
|
2022-06-27 18:20:52 -05:00 |
|