Commit Graph

1083 Commits

Author SHA1 Message Date
4885130799 Merge pull request #8194 from lioncash/common-msg
Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
4f1f55093f Common/MsgHandler: Namespace code within the Common namespace
Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
16afac9da9 Merge pull request #7927 from weihuoya/android-key-map
android: simplify config loading code
2019-06-19 11:51:00 +02:00
b13e00b003 Merge pull request #8165 from lioncash/linkage
{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00
bed2d66bed Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
7842bd1179 Android/ButtonManager: Make most file-scope local variables non-allocating
We can use std::array and const char* to make these capable of fully
being stored in the read-only segment, and get rid of a few static
constructors (144 of them).
2019-06-07 20:27:12 -04:00
069497e87d Android/ButtonManager: Make local file-scope variables internally linked where applicable
Silences a few -Wmissing-variable-declarations warnings.
2019-06-07 20:02:03 -04:00
c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
0dec8feadb android: thread local env 2019-05-29 20:22:26 +08:00
6eb7c525b2 Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged
Update Discord rich presence when the PPC title changes
2019-05-24 14:30:52 +02:00
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
1d5dd5db91 Merge pull request #8093 from JosJuice/android-runtime-extension-change
Android: Support changing Wii Remote extension while emulating
2019-05-12 15:22:07 +10:00
8a4d15ae47 Android: change runtime wiimote extension 2019-05-11 15:01:52 +02:00
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
9133e8f1be Require CMake 3.10 and use CMAKE_CXX_STANDARD
Removes the need to add -std= flags manually. CMake 3.10 is available
in Ubuntu 18.04, which is the oldest LTS version we support.
2019-05-05 00:13:13 +02:00
f4d7b537cc Merge pull request #7958 from Craftyawesome/cpu-emulation-order
Re-order cpu emulation options from fastest to slowest
2019-05-01 17:56:19 +02:00
47e776d378 rm unused code 2019-04-17 20:15:56 +08:00
04ebee686c simplify config save 2019-04-10 18:32:27 +08:00
f2394b8c91 android: simple config load code 2019-04-10 18:30:45 +08:00
5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
20cc4508f0 Re-order cpu emulation options from fastest to slowest
Based on https://bugs.dolphin-emu.org/issues/11658

Update arrays.xml
2019-04-04 10:51:12 -04:00
42964e8531 Merge pull request #7921 from zackhow/fixir
Android: Fix touch IR
2019-03-31 23:15:04 -04:00
f6225e9694 Android: update IR defaults 2019-03-23 08:54:12 -04:00
dc51b95313 Android: fix touch ir from pr7829 changes 2019-03-23 08:40:28 -04:00
61350b3d98 Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
19f4772e47 Merge pull request #7816 from JosJuice/titledatabase-edge-cases
Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
de3c8fee22 Merge pull request #7808 from Ebola16/331
Android Studio 3.3.1 Updates
2019-02-25 13:41:16 -05:00
fa685afd77 Merge pull request #7723 from zackhow/newcale
Android: Wiimote only(no nunchuck) overlay upgrades
2019-02-25 11:48:05 -05:00
f0e6527f3e Android Studio 3.3.1 Updates 2019-02-18 10:32:57 -05:00
286aafd4ed Merge pull request #7791 from JosJuice/android-show-files
Android: Show files in the directory picker
2019-02-16 18:11:20 +01:00
7fb1c1e3a6 Merge pull request #7795 from JosJuice/android-wii-change-disc
Android: Allowing changing disc while emulating Wii
2019-02-08 14:30:42 -05:00
74fced8327 Android: Allowing changing disc while emulating Wii
There's no good reason this should be locked to GameCube.
Think of all the Dragon Quest X fans :(
2019-02-08 19:40:31 +01:00
0fa7b23067 Android: Improve the description for backend multithreading 2019-02-08 19:19:51 +01:00
c520a033be Android: Show files in the directory picker
People in the Google Play reviews still seem to be confused about
games not showing up in the directory picker, so let's show them
even though they can't be selected. (Either that or they haven't
realized that they need to extract their pirated games.)
2019-02-08 18:24:37 +01:00
b72b128076 Merge pull request #7687 from weihuoya/android-minor-fx
Android: some minor changes
2019-02-03 12:48:39 -08:00
dc15c969ed Merge pull request #7724 from zackhow/rum
Android: Don't clear vibrators in onStop
2019-02-03 12:45:02 -08:00
f65b3a998c Merge pull request #7739 from zackhow/multib
Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
9c38772301 Merge pull request #7755 from zackhow/score
Android: Update touch pointer from thread.
2019-01-31 22:43:59 +01:00
9340ddc7c9 Merge pull request #7726 from zackhow/rumfast
Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
3cc10dcaf9 Android: Call update touch pointer from thread.
Fixes crash in single core when attaching the JVM
2019-01-28 21:42:12 -05:00
3639607849 Android: Add an AutoStartFiles in addition to AutoStartFile
Lets launchers specify multiple discs to launch, for automatic disc
switching.
2019-01-28 20:26:04 +01:00
2c6a975d1f Android: Use SelectedGames instead of SelectedGame in StartupHandler
Regression from the automatic disc change PR. See
https://forums.dolphin-emu.org/Thread-commit-63c9831-broke-game-autostarting-on-android
2019-01-28 20:16:48 +01:00
369a5d9963 Android: Add backend multithreading option to gfx menu 2019-01-26 09:44:00 -05:00
4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
10238b45a4 Android: Wiimote only(no nunchuck) overlay upgrades
Increase some button sizes
Create new defaults for Wiimote only and horizontal wiimote
2019-01-26 09:30:09 -05:00
6962d5bc52 Merge pull request #7478 from stenzek/imgui
Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
fc32ec7ffe Android: Fix pointer if game aspect ratio is larger than devices 2019-01-24 22:19:48 -05:00
c6f151c4e1 Android: Use scaledDensity as backbuffer scale (for imgui) 2019-01-25 11:15:57 +10:00