8b5e94a102
FifoPlayer: const correctness
2016-08-01 18:33:46 -04:00
0ef1ee7a83
Display RTC on OSD
2016-07-22 09:58:34 -04:00
d00c013339
Remove VI count limit on Movie playback
2016-07-09 20:35:01 -04:00
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
8c34463f14
Make integral auto IR(multiple of 640x528) work as expected
...
Right now, it's possible that x and y are scaled differently, if efb and xfb size are not the same.
2016-04-26 23:25:38 +02:00
d9fec92628
VideoCommon: Header cleanup
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Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
5a549ef663
[Android] Add support for rotation and minimizing the application
2016-01-10 13:00:32 -06:00
39971ec039
Merge pull request #3472 from phire/TVs_dont_have_pixels
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Rework the aspect ratio calculation (Fixes 240p mode)
2016-01-09 04:27:16 +01:00
bf1c53a6e8
Merge pull request #3451 from RisingFog/libav
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Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-09 01:01:05 +01:00
9c0dae47ca
Normalize aspect ratio calculations to 4:3
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Video Interface simply isn't aware about widescreen.
Instead, the render class can multiply by 1.3333333 to get
the 16:9 aspect ratio.
2016-01-08 13:31:48 +13:00
c34fb3edf0
Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-07 18:37:58 -05:00
3ff4ec275a
Throttler: Rename "framelimiter" to "emulation speed".
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We don't throttle by frames, we throttle by coretiming speed.
So looking up VI for calculating the speed was just very wrong.
The new ini option is a float, 1.0f for fullspeed.
In the GUI, percentual values are used.
2016-01-05 23:39:05 +01:00
01f99a04a2
VideoBackend: Get rid of a boolean global
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Also gets rid of global headers
2016-01-02 18:03:28 -05:00
330329254c
Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes
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D3D: Implement vectored efb pokes
2015-12-30 15:27:24 +01:00
da0e647346
Render: Get rid of explicit new and delete
2015-12-22 19:10:05 -05:00
f295182833
VideoBackends: Simplify initialization and deinitialization of resources
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Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.
Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null
2015-12-20 22:40:37 -05:00
a61fc372bb
VideoCommon: Change PokeEFB to take a pointer rather than a vector
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This saves allocating a vector for the pass-through path.
2015-12-20 14:42:14 +10:00
81d9cce70c
VideoCommon: rename TextureCache to TextureCacheBase
2015-11-06 15:43:58 +01:00
c756025902
Core: Move a global into a namespace
2015-10-16 22:52:41 -04:00
bf23fcfc1f
FPSCounter: Don't provide direct access to m_fps
2015-09-29 09:43:03 -04:00
19459e827f
Partially revert "General: Toss out PRI macro usage"
2015-09-11 09:49:00 -04:00
8fdb013d54
General: Toss out PRI macro usage
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Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
17932935d9
Profiler: Sort output by total time
2015-08-20 11:50:43 +02:00
739ede2242
Fix code to comply with coding style
2015-07-31 20:00:36 -04:00
0faba3b018
Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling.
2015-07-31 19:58:02 -04:00
9d055ba5f2
Video: Trying to fix D3D/XFB disabled regression
2015-07-26 00:59:00 +08:00
2e28ed3291
Video: respect stride of efb copies to xfb
2015-07-25 01:52:12 +08:00
a028805626
Android: Save screenshot at end of an emulation session.
2015-06-23 22:22:01 -04:00
cfead69f67
RenderBase: Remove an unused variable
2015-06-19 20:30:29 -04:00
6e7fedd4d0
Add UI Support for up to 8x Internal Resolutions
2015-06-10 20:17:30 -04:00
dad5d8e13d
Merge pull request #2357 from degasus/ogl_efb_poke_merge
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ogl: efb poke merge
2015-05-25 23:26:39 -04:00
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
c7bae5ad11
VideoCommon: Merge EFB pokes
2015-05-20 10:39:21 +02:00
7408de7e79
Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
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Basic Formatting/Whitespace Cleanup
2015-02-25 18:07:56 -05:00
93b16a4a2d
Formatting/Whitespace Cleanup
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Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
967eaad8df
VideoCommon: rename efb2tex and efb2ram
2015-02-24 23:10:13 +01:00
1313d3461f
VideoCommon: always enable efb copy
2015-02-24 23:01:01 +01:00
ad7264da7d
VideoCommon: implement swap requests in the full async way
2015-02-22 08:41:15 +01:00
bc248f8941
VideoCommon: use a new async event system for efb access
2015-02-22 08:41:15 +01:00
1e809d9c11
Revert "Merge pull request #1903 from RisingFog/libav"
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This reverts commit 34079a0037
, reversing
changes made to 3274df7158
.
2015-01-26 02:35:29 +01:00
6cad635bd8
Use ffmpeg for Windows Video Dumping instead of VFW
2015-01-21 19:47:45 -05:00
cb86db7b68
Minor consistency changes
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Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
e1dc033113
Renderer: Cosmetics.
2014-12-28 18:35:23 +01:00
46bb4fd364
FramebufferManagerBase: Remove obsolete parameters.
2014-12-25 00:58:16 +01:00
3f9b52e555
OGL: draw shadows within rasterfont itself
2014-12-20 13:31:41 +01:00
fb177ca04e
VideoCommon: merge debug test generators
2014-12-20 13:06:29 +01:00
ffa014dd48
VideoCommon: merge debug info generators
2014-12-20 12:25:10 +01:00
f74d1b16ed
OGL: Add Top-and-Bottom stereoscopy mode.
2014-11-23 14:27:39 +01:00
c211450b99
OGL: implement bounding box support with ssbo
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This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
2014-11-17 21:20:32 +01:00