Lioncash
6b58ebfadc
MMU: Remove useless casts
2016-09-30 06:48:13 -04:00
Lioncash
e8b5e38d98
MMU: Get rid of type punning in FP read/write functions
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The previous code is actually considered undefined behavior.
2016-09-30 03:50:08 -04:00
Lioncash
e1705ba6c5
PPCAnalyst: Get rid of two casts
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HostRead_Instruction does the same thing behind the scenes without casts.
2016-09-29 18:17:56 -04:00
Lioncash
ba628b3cab
PPCAnalyst: Compress loop into std::any_of
2016-09-28 17:12:21 -04:00
EmptyChaos
f9a88adddc
PowerPC: Fix Dynamic BAT savestates
2016-09-28 14:26:26 +10:00
Markus Wick
3696c2b022
Merge pull request #4210 from degasus/arm
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JitArm64: Small cleanup + speedups.
2016-09-27 18:45:14 +02:00
JosJuice
d44b2de01d
DVDInterface: Try to enforce disc inside status on savestate load
2016-09-27 16:51:14 +02:00
JosJuice
75dd4d0aee
DVDInterface: Make changing discs savestate-safe
2016-09-27 16:51:14 +02:00
Markus Wick
f701724ee7
Merge pull request #4251 from lioncash/define
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PPCAnalyst: Convert #define into a constant
2016-09-27 12:19:18 +02:00
Markus Wick
9525a9e048
Merge pull request #3490 from degasus/singlecore
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Fifo: Use SyncGPU timings for single core.
2016-09-27 10:33:47 +02:00
Lioncash
082275d785
PPCAnalyst: Convert #define into a constant
2016-09-26 20:04:17 -04:00
Lioncash
a947391556
PPCAnalyst: Make local constants constexpr
2016-09-26 19:51:48 -04:00
degasus
11bfc7fe77
JitArm64: Move memcheck check into fallback code.
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So now each implemented slowmem instruction should check for DSI on each own.
2016-09-26 22:17:25 +02:00
degasus
39c08694a0
JitArm64: Optimize addic.
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If simm < 0, it's faster to call MOVI2R(-simm) as only the lower bits are set.
2016-09-26 22:17:25 +02:00
degasus
1f94abea18
JitArm64: Optimize logic immediate instructions.
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Try to use also the immediate instruction on ARM.
2016-09-26 22:17:25 +02:00
Léo Lam
349b27199b
IPC_HLE/es: In-class initialise member variables
2016-09-25 22:36:26 +02:00
Léo Lam
bf0ab79439
ConfigManager: In-class initialise member variables
2016-09-25 22:36:26 +02:00
Mat M
04e6aaf419
Merge pull request #4138 from JosJuice/40-limit-out-of-di
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Move code into Movie::SignalDiscChange
2016-09-18 22:54:48 -04:00
Mat M
9e1cfbee0e
Merge pull request #4160 from sepalani/symbolmap
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Map: Prevents symbols from being stripped
2016-09-18 22:52:12 -04:00
degasus
735da0ed69
Fifo: Use SyncGPU timings for single core.
2016-09-17 16:25:13 +02:00
Anthony
533ee4ccbe
Merge pull request #3275 from JosJuice/wiimote-message
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DolphinWX: Don't translate OSD messages
2016-09-16 12:39:11 -05:00
Scott Mansell
4c004b6dc9
Merge pull request #4131 from aldelaro5/memoryViewer-memChecks-improvements
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Add the configuration of how a memory check is added via the memory window
2016-09-15 10:46:07 +12:00
Scott Mansell
514ce3c6ed
Merge pull request #4201 from EmptyChaos/interpreter-coretiming
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Interpreter/CachedInterpreter/JitArm64: Fix CoreTiming::Advance usage
2016-09-15 09:57:00 +12:00
Sepalani
78d50c9a31
PPCSymbolDB: Rename unknown variable
2016-09-14 20:00:15 +02:00
Scott Mansell
ea7e734496
Merge pull request #4186 from aldelaro5/registerView-update-fix
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Fix registerView updates issues when stepping over or stepping out
2016-09-14 18:10:41 +12:00
EmptyChaos
55a7f576aa
JitArm64: Fix CoreTiming contract
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Call Advance at the start of each timing slice instead of the end.
Possibly fixed a bug where a slice would randomly branch straight
back to Advance() because the flags were not set to the right
values before branching to the dispatcher entrypoint.
2016-09-14 15:44:51 +10:00
EmptyChaos
f5bfce657c
CachedInterpreter: Fix CoreTiming contract
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Call CoreTiming::Advance() before executing the slice, not after.
2016-09-14 15:44:51 +10:00
EmptyChaos
1bcd129683
Interpreter: Fix CoreTiming contract
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The interpreter does not use CoreTiming correctly. Calls to Advance
must be made in advance of executing the associated slice, not
afterwards.
2016-09-14 15:44:51 +10:00
Lioncash
00ddbee786
SymbolDB: Change Symbol's 'analyzed' member into a boolean
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It's only ever used as one
2016-09-13 21:23:28 -04:00
Lioncash
0ac77b0288
SymbolDB: Use an enum class for representing symbol type
2016-09-13 21:21:03 -04:00
Markus Wick
bdcee1c585
Merge pull request #4205 from degasus/arm
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JitArm64: Cleanup + small fix.
2016-09-12 11:47:51 +02:00
Scott Mansell
65c1df34f4
Merge pull request #4198 from aldelaro5/memory-breakpoint-fix
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Fix the memChecks breaking a second time after hitting one and unpausing
2016-09-12 14:51:47 +12:00
aldelaro5
f689b1e6b5
Switch the CPU state to CPU_STEPPING before single stepping after unpausing
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This fix a double break bug when hitting a memcheck and hitting play on the same instruction it broke to earlier. The state is put back to CPU_RUNNING after.
2016-09-11 22:46:12 -04:00
aldelaro5
da55d2a381
Add options read, write and log when toggling a breakpoint
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These are needed for the next commit. I had to modify the implementation of the DSP one too, but since it basically isn`t used, I don`t think it matters much. These options only matters when adding one.
2016-09-10 22:38:57 -04:00
Markus Wick
cbdda17507
Merge pull request #4124 from mimimi085181/wiimote-netplay-check-reporting-mode
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Wiimote netplay: Check the reporting mode instead of the size
2016-09-10 23:28:57 +02:00
degasus
a0dcebba37
JitArm64: replace MOVI2R with MOVP2R when possible.
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This skips the (u64) cast.
2016-09-10 11:01:18 +02:00
degasus
789e776a47
JitArm64: Fix block linking.
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Double negation fail, sorry.
2016-09-10 11:01:18 +02:00
degasus
be763949bc
JitArm64: Drop 32bit alignment restriction of the memarea.
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ADD() is almost as fast as MOVK(), and we already have a register for the memory location. Let's just use it.
2016-09-10 11:01:18 +02:00
aldelaro5
09df343247
Move Memchecks support out of debug only builds
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It wouldn't impact performance until at least one memcheck is enabled. Because of this, it can be used in release builds without much impact, the only thing that woudl change is the use of HasAny method instead of preprocessor conditionals. Since the perforamnce decrease comes right when the first memcheck is added and restored when the last is removed, it basically is all beneficial and works the same way.
2016-09-09 15:05:54 -04:00
EmptyChaos
2e14920e16
CoreTiming: Guarantee FIFO processing of timed events
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The min-heap provides no ordering when the key is the same on 2
nodes. Disambiguate identical times by tracking the order items
were added into the queue.
2016-09-08 19:46:42 +10:00
JosJuice
d0a323cce7
Merge pull request #4192 from TylerAldrich/typo_fix
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Boot: Fix minor comment typo
2016-09-07 17:35:35 +02:00
Léo Lam
4e402379e3
IPC_HLE: Fix warnings about missing override
2016-09-07 15:09:45 +02:00
Tyler Aldrich
08c72abf0f
fix minor typo, 0x20 != 20 bytes
2016-09-07 08:01:00 -04:00
Scott Mansell
fe41dff228
Fix the master build.
2016-09-07 20:10:03 +12:00
Scott Mansell
d951f9e765
Merge pull request #3771 from phire/pr3771
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Remove instant ARAM DMA hack (Fixes Sarge's War)
2016-09-07 19:09:39 +12:00
Scott Mansell
62d7a698da
Merge pull request #4145 from tenthmile/WiiOrientationModifier
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Emulated Wiimote Orientation Modifier
2016-09-07 14:20:02 +12:00
Scott Mansell
7311cd8b6e
Merge pull request #4137 from aldelaro5/memCheck-crash-fix
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Fix a crash when adding the first memory check while the game is running
2016-09-07 14:19:19 +12:00
Scott Mansell
366a38a917
Merge pull request #4142 from mbc07/IPC_HLE_usb_ven
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[IPC HLE] Implement /dev/usb/ven with very basic functionality
2016-09-07 13:51:55 +12:00
Scott Mansell
dbface94ea
And remove the feature from the Arm64 jit too.
2016-09-07 12:53:14 +12:00
Scott Mansell
c354dfcd2f
Remove instant ARAM DMA mode.
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Now that our timings are much more accurate it doesn't look like we
need it anymore. And the instant ARAM DMA mode + scheduling fixes
ctually breaks ATV: Quad Power Racing 2 (causing all sorts of werid
bugs).
2016-09-07 12:53:14 +12:00