8610 Commits

Author SHA1 Message Date
degasus
3392562501 rewrite efb copy shader, copied from dx11 2013-02-13 18:01:06 +01:00
degasus
21b83b436c create shader cache directoy 2013-02-13 16:50:56 +01:00
degasus
b3675d15dc enable shader cache again 2013-02-13 16:30:15 +01:00
degasus
398b37f371 fix ValidateShaderIDs 2013-02-13 15:16:32 +01:00
degasus
bbc292c210 merge Vertex and PixelShaderCache into ProgramShaderCache
this is the first step, uniform handling is still missing
2013-02-13 13:12:19 +01:00
Jordan Woyak
77381a1af2 Futile attempts at fixing OS X. 2013-02-12 21:37:47 -06:00
Jordan Woyak
7f305ba822 Fix sloppy connection logic. 2013-02-12 18:59:45 -06:00
Jordan Woyak
12674b3164 Possibly improve real wiimotes on Windows. 2013-02-12 17:01:51 -06:00
Ryan Houdek
818a376bd4 Fix header guard and definitions not being set to 1 2013-02-12 14:11:29 -06:00
Jordan Woyak
1e64c38998 Clean up SDL includes a bit. Maybe fix an SDL2 problem.
Conflicts:
	Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:02:43 -06:00
Jordan Woyak
46f94203b7 Fix compilation with SDL2. (based on a patch from matthewharveys)
Fixes issue 5971.

Conflicts:
	Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:00:51 -06:00
Jordan Woyak
da53ca8ee3 "Wait for the wiimote to connect"? I think that's a horrible idea. 2013-02-12 00:19:27 -06:00
Jordan Woyak
a6461ca186 Improve wiimote reconnection on changing wiimote sources. 2013-02-11 23:39:04 -06:00
Jordan Woyak
fa10335c55 Make continuous scanning optional. 2013-02-11 17:58:56 -06:00
Jordan Woyak
f3d25f2cb0 OSX buildfix! 2013-02-11 16:07:01 -06:00
Jordan Woyak
0fb7f65e04 Problems on Windows? Just SLEEP twice as long! 2013-02-11 15:58:23 -06:00
Jordan Woyak
c2d2fb8c7c Try to improve real wiimotes on Windows. 2013-02-11 15:21:58 -06:00
Ryan Houdek
8923f0e13b Fix header guard and definitions not being set to 1 2013-02-11 15:06:40 -06:00
Jordan Woyak
b8fd5c0c30 Fix Windows for real! 2013-02-11 05:57:55 -06:00
Jordan Woyak
c267be2682 Hopefully fix windows! 2013-02-11 05:30:51 -06:00
Jordan Woyak
7a053d0f07 buildfix! 2013-02-11 03:50:54 -06:00
Jordan Woyak
05ec90488b Make real wiimotes not so crappy on Windows hopefully. 2013-02-11 03:39:09 -06:00
skidau
f26650e55b Removed the updating of PC in the Cleanup function. This was causing Metroid Prime to hang. 2013-02-11 08:42:16 +11:00
skidau
17c4fcfd90 Removed the updating of PC in GenQuantizedStores() as the generated code is static. 2013-02-10 18:40:50 +11:00
skidau
0cafc33eda Moved the token update to the CPU thread. 2013-02-10 18:24:30 +11:00
skidau
056930cac8 Updated PC on a few memory writes that were missed in the FifoBusy branch. Thanks to hk.konpie for the tip.
Fixes issue 5993.
2013-02-10 13:33:56 +11:00
Jordan Woyak
1c64b1993d Change the ugly "no banner" banner to the sexy "X" from the website. 2013-02-09 17:04:41 -06:00
NeoBrainX
6645bd6fc6 Fix a crash in the FifoPlayer dialog. 2013-02-09 12:39:19 +01:00
skidau
5f672baca3 Used Atomic functions to update variables shared between the CPU and GPU threads.
Changed the variables from bool to u32 to match the atomic functions.
2013-02-09 17:46:48 +11:00
Jordan Woyak
50c83d614c More attempts at fixing Windows and OS X. 2013-02-08 21:20:54 -06:00
Jordan Woyak
9bb9286cd3 OSX buildfix! 2013-02-08 16:59:59 -06:00
Jordan Woyak
1f1b4a6992 Hopefully make real wiimotes on OSX less crashy. 2013-02-08 16:54:48 -06:00
Jordan Woyak
a11827cdf0 Use different reply delays for various DI commands.
Fixes issue 5983.
2013-02-08 16:27:14 -06:00
Jordan Woyak
1998da867b OSX fix maybe. (based on jchadwick's patch) 2013-02-08 12:33:45 -06:00
Jordan Woyak
8ce58759e3 Remove some old nonsense. 2013-02-07 23:52:50 -06:00
Jordan Woyak
87bbdbf542 Remove settings stuff that was not actually used anywhere. 2013-02-07 23:23:32 -06:00
Jordan Woyak
026793fa4a Fixup real wiimote GUI. 2013-02-07 23:17:51 -06:00
Jordan Woyak
3063942dd0 some cleanup 2013-02-07 21:54:23 -06:00
Jordan Woyak
c4df69a342 Merge branch 'master' into real-wiimote-scanning
Conflicts:
	Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp
	Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp
2013-02-07 20:22:06 -06:00
Jordan Woyak
a2ca76ebd9 Buildfix. 2013-02-07 15:16:41 -06:00
Jordan Woyak
57ea09dcc2 Fix BT-less! 2013-02-07 14:46:01 -06:00
NeoBrainX
95d08db46f Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
This reverts commit 6c8a22de24e1e374c4357ca653ac584c8a6adfac.
2013-02-07 21:45:06 +01:00
Jordan Woyak
9ecfb5e75d Buildfix for real! 2013-02-07 14:42:50 -06:00
Jordan Woyak
85f25ded4c Buildfix!
Programming for Windows on Linux is hard, OK?
2013-02-07 14:22:45 -06:00
Jordan Woyak
8f5fb7e6f9 Hopefully buildfix Windows. (thanks for the patch, RachelB) 2013-02-07 14:15:47 -06:00
NeoBrainX
ed0abc9dc5 Merge branch 'mipmap_fixes'. 2013-02-07 20:40:33 +01:00
NeoBrainX
6870c1fdd5 Fix some potential issues when blending on EFB formats without alpha.
Clean up state transition tables.
2013-02-07 18:01:24 +01:00
degasus
10567cb23f always write to uv coords 2013-02-07 13:23:20 +01:00
degasus
f079b04a5d also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation) 2013-02-07 12:47:41 +01:00
degasus
9987765b1f build fix 2013-02-07 10:48:42 +01:00