9029 Commits

Author SHA1 Message Date
Jordan Woyak
65683ebc64 Hopefully fix all filename handling to support Unicode. 2013-02-27 20:03:06 -06:00
Jordan Woyak
69f7671ee8 Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
Jordan Woyak
ea75577278 Use the new UTF-16 conversion function in two places. 2013-02-27 18:02:07 -06:00
Jordan Woyak
0ea458b4dc Add functions for converting between UTF-8/16. 2013-02-27 18:00:42 -06:00
Ryan Houdek
9ff704f202 Small improvement to cmpli/cmpi in ARMJit. 2013-02-27 15:17:23 -06:00
Ryan Houdek
f1d727cf13 Merge latest ArmEmitter changes from ppsspp while we're at it. 2013-02-27 11:53:24 -06:00
Ryan Houdek
8c779bb242 Ah. I blame vim on this typo entirely. 2013-02-27 10:26:32 -06:00
Jordan Woyak
6b80e6f83c Tweak Vertex/Index buffer handling a bit. 2013-02-27 01:57:02 -06:00
Jordan Woyak
e435851e7a Add disabled code for authenticating wiimotes on Windows. 2013-02-26 21:13:35 -06:00
Ryan Houdek
692e39d1bb Merge branch 'arm-noglsl' 2013-02-27 02:22:08 +00:00
Ryan Houdek
be7643cd2d Add the missing FPR cache 2013-02-27 02:15:32 +00:00
Jordan Woyak
a680d17eef Buildfix. 2013-02-26 19:59:33 -06:00
Jordan Woyak
f1c990069c Yell at the user if they change window size while dumping frames, and some other avi dumping stuff. 2013-02-26 20:47:48 -05:00
Rachel Bryk
46f5c19c6d Not sure if this is the right way to handle this, but it makes the save states perfectly stable. That's all that really matters, right? 2013-02-26 18:52:38 -05:00
Rachel Bryk
08fe3c213a Abort loading states from incompatible graphics backends. 2013-02-26 18:28:56 -05:00
Ryan Houdek
717b976875 ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Rachel Bryk
db838e759b Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed. 2013-02-26 01:36:24 -05:00
Rachel Bryk
415a2f17c9 Begin implementing save states to video software. Kind of works, sometimes. 2013-02-25 20:05:02 -05:00
Jordan Woyak
bd14ad5300 Merge branch 'master' into vertex-loader-cleanup 2013-02-25 17:55:44 -06:00
Jordan Woyak
46adbfa9ed Merge branch 'real-wiimote-scanning' 2013-02-25 17:33:34 -06:00
Rachel Bryk
e5c53e371f Make error message for loading save state with wrong dsp engine shorter. 2013-02-25 18:12:48 -05:00
Rachel Bryk
a450ba4420 Abort load state if it uses a different dsp engine, instead of crashing. 2013-02-25 15:58:12 -05:00
kostamarino@hotmail.com
0e4b07ddf9 Update the gameini of F-zero. Efb to Ram is no longer the default choice. 2013-02-25 19:14:36 +02:00
degasus
d173d646de fix last commit by neobrain 2013-02-25 16:11:24 +01:00
NeoBrainX
73a0bdd379 Build fixing. 2013-02-25 12:42:52 +00:00
NeoBrainX
1141af64f6 TextureCacheBase: Do not assume EFB copies can safely be deleted when we think they're "unused".
Fixes issue 6040.
2013-02-25 12:36:50 +00:00
Jordan Woyak
6b2804e296 Possible crashfix for OSX. 2013-02-24 22:29:33 -06:00
Ryan Houdek
0554ce927e Merge branch 'CLGL-Interop' 2013-02-24 20:06:17 -05:00
skidau
dc98ce5922 Added the addeo instruction to the JIT tables. Fixes Inkub (WiiWare). 2013-02-24 23:05:12 +11:00
Ryan Houdek
0bd218ea8e Update CLRun to have OCL 1.2 2013-02-23 01:47:37 -05:00
Jordan Woyak
4aeaf3477e Eliminate artifacts in nobanner.png. 2013-02-22 22:17:32 -06:00
Jonathan Jones
ba979582e2 Makes the "No banner" banner image theme-able. Current "sexy X" banner included as part of "Boomy" theme.
Fixes issue 6023.
2013-02-22 15:30:07 -05:00
Jordan Woyak
86935ab4fd forceinline IndexGenerator::WriteTriangle 2013-02-22 03:22:20 -06:00
Jordan Woyak
d3f1bb93f2 Use DataWrite in a few more places. 2013-02-22 02:19:59 -06:00
Jordan Woyak
db1be085c2 VertexManager cleanup 2013-02-22 01:41:52 -06:00
Jordan Woyak
21bd5be753 Buffer size changes. 2013-02-21 23:12:53 -06:00
skidau
d76ca57837 Fixed a JIT timing bug that prevented Eternal Darkness from booting in Single Core mode. 2013-02-22 15:13:49 +11:00
Jordan Woyak
f16dcfe6f6 Remove logic from IndexGenerator which does not seem to match that of Video Software. 2013-02-21 21:02:49 -06:00
Jordan Woyak
368c78dd5c IndexGenerator cleanup. 2013-02-21 19:11:07 -06:00
Jordan Woyak
677c6229ad Experimental VertexLoader cleanup! 2013-02-21 14:41:06 -06:00
Jordan Woyak
a92c93f870 Automate some calculations, with templates! 2013-02-21 13:29:05 -06:00
Jordan Woyak
7987d6babb Use templates for 8+16 bit indexed versions of SSSE3/SSE4 TextCoord reading. 2013-02-21 12:42:09 -06:00
kostamarino@hotmail.com
29d43ef897 Gameini database update. Update/additions of Fifa Street and Open Season (fixes issue 5438). Cleanup of DisableWiimoteSpeaker = 1 (aka Alternate wiimote timing) from the database since it is no longer used. Edit the tales of symphonia projection hack. 2013-02-21 20:34:45 +02:00
degasus
c7f4d6b9ac wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
degasus
4b4dce1bd9 build fix 2013-02-21 13:00:19 +01:00
degasus
76e6085e31 consistently usage of buffer pointers 2013-02-21 12:36:29 +01:00
degasus
a849bb5242 Merge branch 'vertexloader_cleanup' into vertex-loader-cleanup
Conflicts:
	Source/Core/VideoCommon/Src/VertexLoader_TextCoord.cpp
2013-02-21 12:18:50 +01:00
degasus
66d0c1c301 small cleanups of s_pCurBufferPointer 2013-02-21 11:45:29 +01:00
degasus
0d33e20026 bbox: replace s_pCurBufferPointer with locale buffer, so it can be read without read from the writeonly buffer 2013-02-21 11:41:14 +01:00
degasus
7a89faf13f converting the last vertices again instead of copying from buffer on buffer split
for mapping, this buffer must be write only, so we cannot copy anthing.
converting again needs more cpu, but should happen rarely
2013-02-21 11:36:10 +01:00