John Peterson
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470a4eee8b
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Fixing wiimote savestate and recording.
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2012-12-03 21:14:25 -05:00 |
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John Peterson
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983d5d1f73
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Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
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2012-12-03 20:58:25 -05:00 |
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rog
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47aaca89eb
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Fix error message about state undo backup always appearing when no movie is active.
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2012-12-02 02:08:43 -05:00 |
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NeoBrainX
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bed260aa14
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VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
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2012-12-01 14:23:24 +01:00 |
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Pierre Bourdon
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3ca77cf077
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Fix samples clamping and interlacing in the OUTPUT command. Shouldn't have assumed previous AX HLE was doing something right.
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2012-12-01 00:54:25 +01:00 |
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Pierre Bourdon
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04b1ee0016
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Implemented command 01 (download data and mix to MAIN/AUXA/AUXB with volume control). Fixes missing weapon sounds in Metroid Prime 2.
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2012-11-28 15:22:02 +01:00 |
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Pierre Bourdon
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4cf2856284
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Improve savestates support in AX and AXWii
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2012-11-28 03:31:46 +01:00 |
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Pierre Bourdon
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f11a40f858
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Command 13 should upload only AUXA LRS, not MAIN LRS + AUXA LRS. Fixes more GC EA games sound/music (including FIFA 06, Madden 08).
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2012-11-28 01:48:27 +01:00 |
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Pierre Bourdon
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1a129abe0d
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AUX return data should be mixed to main buffers, not AUX buffers. Fixes a regression introduced by r954c55e35afb, now EA games sound works again.
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2012-11-27 21:48:59 +01:00 |
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Pierre Bourdon
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9270b62830
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Rewrite MixAUXSamples to make it more clean
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2012-11-27 20:36:34 +01:00 |
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Pierre Bourdon
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2120f536d5
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Implement command 07 in GC AX (download data to main LR and reset main surround)
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2012-11-27 20:36:14 +01:00 |
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rog
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aaeeef48da
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Compile fix for linux.
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2012-11-26 23:36:47 -05:00 |
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rog
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c0bb7aa8f3
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Turns out you have to actually commit a change before merging if you want it to be included.
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2012-11-26 18:17:07 -05:00 |
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Pierre Bourdon
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9b1a66245e
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Fix an AUX mixing issue introduced when implementing AXWii. Now FIFA 06 sounds great with AX HLE.
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2012-11-27 00:03:40 +01:00 |
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Pierre Bourdon
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706939e632
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Implement command 10, used by FIFA 06 and linked to AUXB mixing. Sound still broken in that game.
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2012-11-27 00:03:02 +01:00 |
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Pierre Bourdon
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fb1ecd90b0
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Implemented command 13 in GC AX, used in some EA games (FIFA 06 now has broken sound, which is still better than no sound)
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2012-11-26 23:34:18 +01:00 |
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rog
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15f49c9b61
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Merge branch 'movie-fixes'
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2012-11-26 17:07:35 -05:00 |
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rog
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db458a234a
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Merge branch 'desync-fixes' into movie-fixes
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2012-11-26 12:40:56 -05:00 |
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rog
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38e0d06e8c
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Whoops, was calling GetMD5() twice.
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2012-11-26 12:29:36 -05:00 |
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kostamarino@hotmail.com
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0c33891aa1
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Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Cars 2, Disney Epic Mickey 2: The Power of 2, THE LAST STORY.
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2012-11-26 14:31:55 +02:00 |
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rog
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3d9712a99e
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
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rog
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c2146921f9
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Call InputUpdate() for wii games when using gc controller but not wiimote.
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2012-11-26 03:04:17 -05:00 |
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rog
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97f5b1665f
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what is this even...
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2012-11-26 02:11:52 -05:00 |
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rog
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0903e20817
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Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
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2012-11-25 22:41:48 -05:00 |
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rog
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1917f83244
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Cleanup and misc movie fixes.
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2012-11-25 19:26:37 -05:00 |
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rog
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0c6dad6a37
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Clear unneeded variables upon stopping emulation.
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2012-11-24 18:27:20 -05:00 |
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rog
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d26c7fea17
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Remove old, unused code.
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2012-11-24 01:40:34 -05:00 |
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rog
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f251704df2
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The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
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2012-11-24 01:15:26 -05:00 |
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rog
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a374f9f049
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Check md5 when recording from save state too.
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2012-11-23 22:47:32 -05:00 |
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rog
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ca650d4435
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Record md5 of game file to .dtm, and check it when playing back.
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2012-11-23 22:23:58 -05:00 |
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skidau
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1071ccbcd5
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Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip.
Fixes issue 5730.
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2012-11-24 00:09:38 +11:00 |
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skidau
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085c81da86
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Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
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2012-11-24 00:04:28 +11:00 |
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NeoBrainX
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0fcb246b7e
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Enable GFX debugger functionality in Release builds.
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2012-11-20 17:54:48 +01:00 |
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Pierre Bourdon
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9d85052a66
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Implement Wiimote audio output in AXWii. Not very useful yet as no sound is currently being mixed to the wiimote channels.
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2012-11-20 11:34:49 +01:00 |
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Pierre Bourdon
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affdf08fd6
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Real fix for the crashes on Windows with AXWii
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2012-11-20 09:49:27 +01:00 |
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Pierre Bourdon
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e858835c7e
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Fixing the hack fix (I can't multiply 32x32)
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2012-11-20 04:26:07 +01:00 |
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Pierre Bourdon
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0d3c3f6339
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Fix a crash in AXWii with SRC ratio > 4 (which I thought was impossible, but AXWii changed the SRC algorithm)
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2012-11-20 04:18:48 +01:00 |
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Pierre Bourdon
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321e3a8421
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Add global volume handling for AUX mixing and L/R output in AXWii
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2012-11-20 03:32:29 +01:00 |
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Pierre Bourdon
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ae85159a94
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Add surround sound support to GC AX HLE
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2012-11-20 03:22:24 +01:00 |
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Pierre Bourdon
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954c55e35a
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New AXWii now working properly in some games I tested
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2012-11-20 03:13:55 +01:00 |
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Pierre Bourdon
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e750bed2a9
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Rename NewAX -> AX and remove the old code. Time to work on AXWii.
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2012-11-19 22:03:56 +01:00 |
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NeoBrainX
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4f652c4086
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Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
This reverts commit 5a77cae2e3434fa5cbb3710f183328e36620fa5f.
Fixes issue 5459.
Fixes issue 5606.
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2012-11-19 21:09:31 +01:00 |
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parlane
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d7e65f03e4
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Fix indentation [ using the web editor D: ]
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2012-11-19 19:44:44 +00:00 |
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Pierre Bourdon
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4f88fee560
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Added a small TODO list of things missing in NewAX
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2012-11-19 20:25:57 +01:00 |
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Pierre Bourdon
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3541d33c25
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Support both versions of the mixer_control bitfield. Fixes Skies of Arcadia music being muted (and sounds being mixed only on the left audio channel), this time without a hack.
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2012-11-19 20:10:37 +01:00 |
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NeoBrainX
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4ff9e03509
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Merge branch 'efb_scaling_fixes'.
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2012-11-19 13:18:57 +01:00 |
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NeoBrainX
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b02bb7617f
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Fix some fractional EFB scaling issues.
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2012-11-19 13:10:32 +01:00 |
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parlane
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9345501388
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Dolphin was crashing after attempting to use a NULL on macosx.
(turns out that passing NULL to string cmp funcs has "undefined behavior".)
Thanks to Grant Paul for this quickfix!
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2012-11-19 03:19:51 +00:00 |
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rog
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69e8942dac
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Fixes pausing movies for some 30 fps games, in some situations.
Thanks abahbob for testing.
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2012-11-18 01:07:48 -05:00 |
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XtraFear
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d6697d50c7
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Added option to toggle the display of On-Screen Display messages in the Interface tab.
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2012-11-16 23:54:48 +01:00 |
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