According to the documentation, getActionIndex should only be
used with ACTION_POINTER_DOWN and ACTION_POINTER_UP. We've had a
few crashes reported in the Play Console regarding invalid pointer
indices for getY, and I'm hoping this will help with that.
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies. Now, the panic alert is properly shown and the user can ignore it.
This saves the GUI from having to manually call SDIO_EventNotify.
With that out of the way, we can let users change the
"Insert SD Card" setting on Android while a game is running.
Apparently there are phones where accessing Dolphin's app-specific
directory isn't just annoyingly hard but actually impossible.
To give users of those phones at least some kind of way to manage
their data (even if it's a lot less convenient than if we were
allowed to let the user open the app-specific directory in a
file manager), I'm adding a way to export the directory to a
zip file and then import it back.
These files cannot compile correctly as C, so there's no reason to have
ifdefs for C compatibility.
We switched to not checking the __cplusplus macro in our JNI code some
time ago, but it seems like I forgot to remove it from these two files.
We don't have a timeout like this on other platforms, and it doesn't
accomplish anything useful as far as I can tell. If you trigger it,
all that happens is that you don't get a working game and also can't
press Exit Emulation without Dolphin hanging (stuck in Core::Shutdown).
* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)
By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
It's a complete coincidence that both SIDEVICE_GC_CONTROLLER (6)
and SIDEVICE_WIIU_ADAPTER (12) are divisible by 6. Dividing
by 6 because of that doesn't make sense, especially not if we
want to add support for more kinds of SI devices on Android later.