# GHKD7D, GHKE7D, GHKF7D, GHKP7D, GHKS7D - Hulk [Core] # The game has an uncapped frame rate, which is equivalent to SyncOnSkipIdle already being False. # Setting it is meant to avoid any performance regression when using the frame rate limit patch. SyncOnSkipIdle = False [OnFrame] [ActionReplay] [Gecko]