// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "DiscIO/RiivolutionParser.h" namespace DiscIO { struct FSTBuilderNode; } namespace DiscIO::Riivolution { void ApplyPatchesToFiles(const std::vector& patches, std::vector* fst, DiscIO::FSTBuilderNode* dol_node); void ApplyPatchesToMemory(const std::vector& patches); } // namespace DiscIO::Riivolution