// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include "Frame.h" #include "GameListCtrl.h" #include "BootManager.h" #include "Common.h" #include "Config.h" #include "Core.h" #include "PluginOptions.h" #include "PluginManager.h" #include "wx/mstream.h" // ---------------------------------------------------------------------------- // resources // ---------------------------------------------------------------------------- extern "C" { #include "../resources/Dolphin.c" #include "../resources/toolbar_browse.c" #include "../resources/toolbar_file_open.c" #include "../resources/toolbar_fullscreen.c" #include "../resources/toolbar_help.c" #include "../resources/toolbar_pause.c" #include "../resources/toolbar_play.c" #include "../resources/toolbar_play_dis.c" #include "../resources/toolbar_plugin_dsp.c" #include "../resources/toolbar_plugin_gfx.c" #include "../resources/toolbar_plugin_options.c" #include "../resources/toolbar_plugin_options_dis.c" #include "../resources/toolbar_plugin_pad.c" #include "../resources/toolbar_refresh.c" #include "../resources/toolbar_stop.c" #include "../resources/toolbar_stop_dis.c" }; #define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name)) inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length) { wxMemoryInputStream is(data, length); return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1)); } // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT; // ---------------------------------------------------------------------------- // event tables // ---------------------------------------------------------------------------- // Notice that wxID_HELP will be processed for the 'About' menu and the toolbar // help button. const wxEventType wxEVT_HOST_COMMAND = wxNewEventType(); BEGIN_EVENT_TABLE(CFrame, wxFrame) EVT_MENU(wxID_OPEN, CFrame::OnOpen) EVT_MENU(wxID_EXIT, CFrame::OnQuit) EVT_MENU(wxID_HELP, CFrame::OnAbout) EVT_MENU(IDM_ABOUT, CFrame::OnAbout) EVT_MENU(wxID_REFRESH, CFrame::OnRefresh) EVT_MENU(IDM_PLAY, CFrame::OnPlay) EVT_MENU(IDM_STOP, CFrame::OnStop) EVT_MENU(IDM_PLUGIN_OPTIONS, CFrame::OnPluginOptions) EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX) EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP) EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD) EVT_MENU(IDM_BROWSE, CFrame::OnBrowse) EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen) EVT_HOST_COMMAND(wxID_ANY, CFrame::OnHostMessage) END_EVENT_TABLE() // ---------------------------------------------------------------------------- // implementation // ---------------------------------------------------------------------------- CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) , m_pMenuBar(NULL) , m_Panel(NULL) , m_pBootProcessDialog(NULL) { InitBitmaps(); // Give it an icon wxIcon IconTemp; IconTemp.CopyFromBitmap(wxGetBitmapFromMemory(dolphin_png)); SetIcon(IconTemp); // Give it a status line CreateStatusBar(); CreateMenu(); // this panel is the parent for rendering and it holds the gamelistctrl { m_Panel = new wxPanel(this); m_GameListCtrl = new CGameListCtrl(m_Panel, LIST_CTRL, wxDefaultPosition, wxDefaultSize, wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL | wxLC_SORT_ASCENDING); wxBoxSizer* sizerPanel = new wxBoxSizer(wxHORIZONTAL); sizerPanel->Add(m_GameListCtrl, 2, wxEXPAND | wxALL); m_Panel->SetSizer(sizerPanel); sizerPanel->SetSizeHints(m_Panel); sizerPanel->Fit(m_Panel); } // Create the toolbar RecreateToolbar(); Show(); CPluginManager::GetInstance().ScanForPlugins(this); m_GameListCtrl->Update(); wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, wxKeyEventHandler(CFrame::OnKeyDown), (wxObject*)0, this); UpdateGUI(); } void CFrame::CreateMenu() { delete m_pMenuBar; m_pMenuBar = new wxMenuBar(wxMB_DOCKABLE); // file menu { wxMenu* fileMenu = new wxMenu; { wxMenuItem* pItem = fileMenu->Append(wxID_OPEN, _T("&Open...")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_FileOpen]); } { wxMenuItem* pItem = fileMenu->Append(wxID_REFRESH, _T("&Refresh")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_Refresh]); } { wxMenuItem* pItem = fileMenu->Append(IDM_BROWSE, _T("&Browse for ISOs...")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_Browse]); } /* fileMenu->AppendSeparator(); wxMenuItem* LoadState = fileMenu->Append(IDM_LOADSTATE, _T("&Load State...")); LoadState->Enable(false); wxMenuItem* SaveState = fileMenu->Append(IDM_SAVESTATE, _T("&Save State...")); SaveState->Enable(false); */ fileMenu->AppendSeparator(); fileMenu->Append(wxID_EXIT, _T("E&xit"), _T("")); m_pMenuBar->Append(fileMenu, _T("&File")); } // emulation menu { wxMenu* pEmulationMenu = new wxMenu; // play { m_pMenuItemPlay = new wxMenuItem(pEmulationMenu, IDM_PLAY, _T("&Play")); m_pMenuItemPlay->SetBitmap(m_BitmapsMenu[Toolbar_Play]); m_pMenuItemPlay->SetDisabledBitmap(m_BitmapsMenu[Toolbar_Play_Dis]); pEmulationMenu->Append(m_pMenuItemPlay); } // stop { m_pMenuItemStop = new wxMenuItem(pEmulationMenu, IDM_STOP, _T("&Stop")); m_pMenuItemStop->SetBitmap(m_BitmapsMenu[Toolbar_Stop]); m_pMenuItemStop->SetDisabledBitmap(m_BitmapsMenu[Toolbar_Stop_Dis]); pEmulationMenu->Append(m_pMenuItemStop); } pEmulationMenu->AppendSeparator(); // full screen { wxMenuItem* pItem = new wxMenuItem(pEmulationMenu, IDM_TOGGLE_FULLSCREEN, _T("&Fullscreen")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_FullScreen]); pEmulationMenu->Append(pItem); } m_pMenuBar->Append(pEmulationMenu, _T("&Emulation")); } // plugin menu { wxMenu* pPluginMenu = new wxMenu; { m_pPluginOptions = pPluginMenu->Append(IDM_PLUGIN_OPTIONS, _T("&Choose Plugins...")); m_pPluginOptions->SetBitmap(m_BitmapsMenu[Toolbar_PluginOptions]); m_pPluginOptions->SetDisabledBitmap(m_BitmapsMenu[Toolbar_PluginOptions_Dis]); } pPluginMenu->AppendSeparator(); { wxMenuItem* pItem = pPluginMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&GFX plugin settings...")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_PluginGFX]); } { wxMenuItem* pItem = pPluginMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP plugin settings...")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_PluginDSP]); } { wxMenuItem* pItem = pPluginMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&PAD plugin settings...")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_PluginPAD]); } m_pMenuBar->Append(pPluginMenu, _T("&Plugins")); } // help menu { wxMenu* helpMenu = new wxMenu; { wxMenuItem* pItem = helpMenu->Append(wxID_HELP, _T("&Help")); pItem->SetBitmap(m_BitmapsMenu[Toolbar_Help]); } helpMenu->Append(wxID_HELP, _T("&About...")); m_pMenuBar->Append(helpMenu, _T("&Help")); } // Associate the menu bar with the frame SetMenuBar(m_pMenuBar); } void CFrame::PopulateToolbar(wxToolBar* toolBar) { int w = m_Bitmaps[Toolbar_FileOpen].GetWidth(), h = m_Bitmaps[Toolbar_FileOpen].GetHeight(); toolBar->SetToolBitmapSize(wxSize(w, h)); toolBar->AddTool(wxID_OPEN, _T("Open"), m_Bitmaps[Toolbar_FileOpen], _T("Open file...")); toolBar->AddTool(wxID_REFRESH, _T("Refresh"), m_Bitmaps[Toolbar_Refresh], _T("Refresh")); toolBar->AddTool(IDM_BROWSE, _T("Browse"), m_Bitmaps[Toolbar_Browse], _T("Browse for an ISO directory...")); toolBar->AddSeparator(); toolBar->AddTool(IDM_PLAY, _T("Play"), m_Bitmaps[Toolbar_Play], _T("Play")); toolBar->SetToolDisabledBitmap(IDM_PLAY, m_Bitmaps[Toolbar_Play_Dis]); toolBar->AddTool(IDM_STOP, _T("Stop"), m_Bitmaps[Toolbar_Stop], _T("Stop")); toolBar->SetToolDisabledBitmap(IDM_STOP, m_Bitmaps[Toolbar_Stop_Dis]); toolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("Fullscr."), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen")); toolBar->AddSeparator(); toolBar->AddTool(IDM_PLUGIN_OPTIONS, _T("Plugins"), m_Bitmaps[Toolbar_PluginOptions], _T("Plugin Selection...")); toolBar->SetToolDisabledBitmap(IDM_PLUGIN_OPTIONS, m_Bitmaps[Toolbar_PluginOptions_Dis]); toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX Plugin...")); toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP Plugin...")); toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD Plugin...")); toolBar->AddSeparator(); toolBar->AddTool(wxID_HELP, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin")); // after adding the buttons to the toolbar, must call Realize() to reflect // the changes toolBar->Realize(); } void CFrame::RecreateToolbar() { // delete and recreate the toolbar wxToolBarBase* toolBar = GetToolBar(); long style = toolBar ? toolBar->GetWindowStyle() : TOOLBAR_STYLE; delete toolBar; SetToolBar(NULL); style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP); wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR); PopulateToolbar(theToolBar); SetToolBar(theToolBar); } void CFrame::InitBitmaps() { // load orignal size 48x48 m_Bitmaps[Toolbar_FileOpen] = wxGetBitmapFromMemory(toolbar_file_open_png); m_Bitmaps[Toolbar_Refresh] = wxGetBitmapFromMemory(toolbar_refresh_png); m_Bitmaps[Toolbar_Browse] = wxGetBitmapFromMemory(toolbar_browse_png); m_Bitmaps[Toolbar_Play] = wxGetBitmapFromMemory(toolbar_play_png); m_Bitmaps[Toolbar_Play_Dis] = wxGetBitmapFromMemory(toolbar_play_dis_png); m_Bitmaps[Toolbar_Stop] = wxGetBitmapFromMemory(toolbar_stop_png); m_Bitmaps[Toolbar_Stop_Dis] = wxGetBitmapFromMemory(toolbar_stop_dis_png); m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png); m_Bitmaps[Toolbar_PluginOptions] = wxGetBitmapFromMemory(toolbar_plugin_options_png); m_Bitmaps[Toolbar_PluginOptions_Dis] = wxGetBitmapFromMemory(toolbar_plugin_options_dis_png); m_Bitmaps[Toolbar_PluginGFX] = wxGetBitmapFromMemory(toolbar_plugin_gfx_png); m_Bitmaps[Toolbar_PluginDSP] = wxGetBitmapFromMemory(toolbar_plugin_dsp_png); m_Bitmaps[Toolbar_PluginPAD] = wxGetBitmapFromMemory(toolbar_plugin_pad_png); m_Bitmaps[Toolbar_FullScreen] = wxGetBitmapFromMemory(toolbar_fullscreen_png); m_Bitmaps[Toolbar_Help] = wxGetBitmapFromMemory(toolbar_help_png); // scale to 24x24 for toolbar for (size_t n = Toolbar_FileOpen; n < WXSIZEOF(m_Bitmaps); n++) { m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(24, 24)); } // scale to 15x15 for menu for (size_t n = Toolbar_FileOpen; n < WXSIZEOF(m_Bitmaps); n++) { m_BitmapsMenu[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(15, 15)); } } void CFrame::OnOpen(wxCommandEvent& WXUNUSED (event)) { wxString path = wxFileSelector( _T("Select the file to load"), wxEmptyString, wxEmptyString, wxEmptyString, wxString::Format ( _T("Elf files (*.elf)|*.elf|DOL files (*.dol)|*.dol|Gamecube/Wii ISO (*.iso;*.gcm)|*.iso;*.gcm|All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr ), wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST, this); if (!path) { return; } BootManager::BootCore(path.c_str()); } void CFrame::OnQuit(wxCommandEvent& WXUNUSED (event)) { if (Core::GetState() != Core::CORE_UNINITIALIZED) { Core::Stop(); UpdateGUI(); } Close(true); } void CFrame::OnAbout(wxCommandEvent& WXUNUSED (event)) { wxAboutDialogInfo info; info.AddDeveloper(_T("ector")); info.AddDeveloper(_T("F|RES")); info.AddDeveloper(_T("yaz0r")); info.AddDeveloper(_T("zerofrog")); /* info.SetLicence(wxString::FromAscii( "Dolphin Licence 1.0" "#include GPL.TXT")); */ info.AddArtist(_T("miloszwl@miloszwl.com (miloszwl.deviantart.com)")); wxAboutBox(info); } void CFrame::OnHelp(wxCommandEvent& WXUNUSED (event)) { wxMessageBox("missing OnHelp()"); } void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event)) { if (Core::GetState() != Core::CORE_UNINITIALIZED) { if (Core::GetState() == Core::CORE_RUN) { Core::SetState(Core::CORE_PAUSE); } else { Core::SetState(Core::CORE_RUN); } UpdateGUI(); } } void CFrame::OnStop(wxCommandEvent& WXUNUSED (event)) { if (Core::GetState() != Core::CORE_UNINITIALIZED) { Core::Stop(); UpdateGUI(); } } void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event)) { if (m_GameListCtrl) { m_GameListCtrl->Update(); } } void CFrame::OnPluginOptions(wxCommandEvent& WXUNUSED (event)) { CPluginOptions PluginOptions(this); PluginOptions.ShowModal(); } void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event)) { CPluginManager::GetInstance().OpenConfig( GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin ); } void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event)) { CPluginManager::GetInstance().OpenConfig( GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin ); } void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event)) { CPluginManager::GetInstance().OpenConfig( GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin ); } void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event)) { m_GameListCtrl->BrowseForDirectory(); } void CFrame::OnHostMessage(wxCommandEvent& event) { switch (event.GetId()) { case IDM_UPDATEGUI: UpdateGUI(); break; case IDM_BOOTING_STARTED: if (m_pBootProcessDialog == NULL) { /* m_pBootProcessDialog = new wxProgressDialog (_T("Booting the core"), _T("Booting..."), 1, // range this, wxPD_APP_MODAL | // wxPD_AUTO_HIDE | -- try this as well wxPD_ELAPSED_TIME | wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small );*/ m_pBootProcessDialog = new wxBusyInfo("Booting...", this); } break; case IDM_BOOTING_ENDED: if (m_pBootProcessDialog != NULL) { // m_pBootProcessDialog->Destroy(); delete m_pBootProcessDialog; m_pBootProcessDialog = NULL; } break; } } void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED (event)) { ShowFullScreen(true); UpdateGUI(); } void CFrame::OnKeyDown(wxKeyEvent& event) { if (((event.GetKeyCode() == WXK_RETURN) && (event.GetModifiers() == wxMOD_ALT)) || (event.GetKeyCode() == WXK_ESCAPE)) { ShowFullScreen(!IsFullScreen()); UpdateGUI(); } else { event.Skip(); } } void CFrame::UpdateGUI() { // buttons { if (Core::GetState() == Core::CORE_UNINITIALIZED) { GetToolBar()->EnableTool(IDM_PLUGIN_OPTIONS, true); m_pPluginOptions->Enable(true); GetToolBar()->EnableTool(IDM_STOP, false); GetToolBar()->EnableTool(IDM_PLAY, false); m_pMenuItemPlay->Enable(false); m_pMenuItemStop->Enable(false); } else { GetToolBar()->EnableTool(IDM_PLUGIN_OPTIONS, false); m_pPluginOptions->Enable(false); GetToolBar()->EnableTool(IDM_STOP, true); GetToolBar()->EnableTool(IDM_PLAY, true); m_pMenuItemPlay->Enable(true); m_pMenuItemStop->Enable(true); if (Core::GetState() == Core::CORE_RUN) { GetToolBar()->SetToolNormalBitmap(IDM_PLAY, m_Bitmaps[Toolbar_Pause]); GetToolBar()->SetToolShortHelp(IDM_PLAY, _T("Pause")); m_pMenuItemPlay->SetBitmap(m_BitmapsMenu[Toolbar_Pause]); m_pMenuItemPlay->SetText(_T("Pause")); } else { GetToolBar()->SetToolNormalBitmap(IDM_PLAY, m_Bitmaps[Toolbar_Play]); GetToolBar()->SetToolShortHelp(IDM_PLAY, _T("Play")); m_pMenuItemPlay->SetBitmap(m_BitmapsMenu[Toolbar_Play]); m_pMenuItemPlay->SetText(_T("Play")); } } } // gamelistctrl { if (Core::GetState() == Core::CORE_UNINITIALIZED) { if (m_GameListCtrl && !m_GameListCtrl->IsShown()) { m_GameListCtrl->Enable(); m_GameListCtrl->Show(); } } else { if (m_GameListCtrl && m_GameListCtrl->IsShown()) { m_GameListCtrl->Disable(); m_GameListCtrl->Hide(); } } } }