<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="Plugin_VideoSoftware" ProjectGUID="{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}" RootNamespace="Plugin_VideoSoftware" Keyword="Win32Proj" TargetFrameworkVersion="196613" > <Platforms> <Platform Name="Win32" /> <Platform Name="x64" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch" AssemblerListingLocation="$(IntDir)\" ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" DebugInformationFormat="3" ForcedIncludeFiles="stdafx.h" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" IgnoreImportLibrary="false" AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib" OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSWD.dll" LinkIncremental="1" AdditionalLibraryDirectories=""..\..\core\common\$(PlatformName)\$(ConfigurationName)";..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb" SubSystem="0" RandomizedBaseAddress="1" DataExecutionPrevention="0" ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Debug|x64" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch" AssemblerListingLocation="$(IntDir)\" ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" DebugInformationFormat="3" ForcedIncludeFiles="stdafx.h" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" IgnoreImportLibrary="false" AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib" OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSWD.dll" LinkIncremental="1" AdditionalLibraryDirectories=""..\..\core\common\$(PlatformName)\$(ConfigurationName)";..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"" IgnoreAllDefaultLibraries="false" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb" SubSystem="0" RandomizedBaseAddress="1" DataExecutionPrevention="0" ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib" TargetMachine="17" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" EnableIntrinsicFunctions="true" AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew" PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" RuntimeLibrary="0" EnableFunctionLevelLinking="true" UsePrecompiledHeader="2" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch" WarningLevel="3" DebugInformationFormat="3" ForcedIncludeFiles="stdafx.h" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" IgnoreImportLibrary="false" AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib libjpeg.lib" OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSW.dll" LinkIncremental="1" AdditionalLibraryDirectories=""..\..\core\common\$(PlatformName)\$(ConfigurationName)";..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"" IgnoreAllDefaultLibraries="false" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|x64" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" Optimization="2" EnableIntrinsicFunctions="true" AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew" PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" RuntimeLibrary="0" EnableFunctionLevelLinking="true" UsePrecompiledHeader="2" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile="$(IntDir)/VideoSoftware.pch" WarningLevel="3" DebugInformationFormat="3" ForcedIncludeFiles="stdafx.h" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" IgnoreImportLibrary="false" AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib libjpeg64.lib" OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSW.dll" LinkIncremental="1" AdditionalLibraryDirectories=""..\..\core\common\$(PlatformName)\$(ConfigurationName)";..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"" IgnoreAllDefaultLibraries="false" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib" TargetMachine="17" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Common" > <File RelativePath="..\..\Core\VideoCommon\Src\ImageWrite.cpp" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\memcpy_amd.cpp" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\NativeVertexWriter.cpp" > </File> <File RelativePath=".\Src\NativeVertexWriter.h" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\OpenCL\OCLTextureDecoder.cpp" > </File> <File RelativePath=".\Src\RasterFont.cpp" > </File> <File RelativePath=".\Src\RasterFont.h" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\TextureDecoder.cpp" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Color.cpp" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Normal.cpp" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_Position.cpp" > </File> <File RelativePath=".\Src\VertexLoader_Position.h" > </File> <File RelativePath="..\..\Core\VideoCommon\Src\VertexLoader_TextCoord.cpp" > </File> </Filter> <Filter Name="Win32" > <File RelativePath=".\Src\Win32.cpp" > </File> <File RelativePath=".\Src\Win32.h" > </File> </Filter> <File RelativePath=".\Src\BPMemLoader.cpp" > </File> <File RelativePath=".\Src\BPMemLoader.h" > </File> <File RelativePath=".\Src\Clipper.cpp" > </File> <File RelativePath=".\Src\Clipper.h" > </File> <File RelativePath=".\Src\CommandProcessor.cpp" > </File> <File RelativePath=".\Src\CommandProcessor.h" > </File> <File RelativePath=".\Src\CPMemLoader.cpp" > </File> <File RelativePath=".\Src\CPMemLoader.h" > </File> <File RelativePath=".\Src\DebugUtil.cpp" > </File> <File RelativePath=".\Src\DebugUtil.h" > </File> <File RelativePath=".\Src\EfbCopy.cpp" > </File> <File RelativePath=".\Src\EfbCopy.h" > </File> <File RelativePath=".\Src\EfbInterface.cpp" > </File> <File RelativePath=".\Src\EfbInterface.h" > </File> <File RelativePath=".\Src\GLUtil.cpp" > </File> <File RelativePath=".\Src\GLUtil.h" > </File> <File RelativePath=".\Src\HwRasterizer.cpp" > </File> <File RelativePath=".\Src\HwRasterizer.h" > </File> <File RelativePath=".\Src\main.cpp" > </File> <File RelativePath=".\Src\main.h" > </File> <File RelativePath=".\Src\NativeVertexFormat.h" > </File> <File RelativePath=".\Src\OpcodeDecoder.cpp" > </File> <File RelativePath=".\Src\OpcodeDecoder.h" > </File> <File RelativePath=".\Src\PixelEngine.cpp" > </File> <File RelativePath=".\Src\PixelEngine.h" > </File> <File RelativePath=".\Src\Rasterizer.cpp" > </File> <File RelativePath=".\Src\Rasterizer.h" > </File> <File RelativePath=".\Src\Renderer.cpp" > </File> <File RelativePath=".\Src\Renderer.h" > </File> <File RelativePath=".\Src\SetupUnit.cpp" > </File> <File RelativePath=".\Src\SetupUnit.h" > </File> <File RelativePath=".\Src\Statistics.cpp" > </File> <File RelativePath=".\Src\Statistics.h" > </File> <File RelativePath=".\Src\stdafx.cpp" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> <FileConfiguration Name="Release|x64" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> </File> <File RelativePath=".\Src\stdafx.h" > </File> <File RelativePath=".\Src\Tev.cpp" > </File> <File RelativePath=".\Src\Tev.h" > </File> <File RelativePath=".\Src\TextureEncoder.cpp" > </File> <File RelativePath=".\Src\TextureEncoder.h" > </File> <File RelativePath=".\Src\TextureSampler.cpp" > </File> <File RelativePath=".\Src\TextureSampler.h" > </File> <File RelativePath=".\Src\TransformUnit.cpp" > </File> <File RelativePath=".\Src\TransformUnit.h" > </File> <File RelativePath=".\Src\VertexFormatConverter.cpp" > </File> <File RelativePath=".\Src\VertexFormatConverter.h" > </File> <File RelativePath=".\Src\VertexLoader.cpp" > </File> <File RelativePath=".\Src\VertexLoader.h" > </File> <File RelativePath=".\Src\VideoConfig.cpp" > </File> <File RelativePath=".\Src\VideoConfig.h" > </File> <File RelativePath=".\Src\XFMemLoader.cpp" > </File> <File RelativePath=".\Src\XFMemLoader.h" > </File> </Files> <Globals> </Globals> </VisualStudioProject>