// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // Disc volume handler. It's here because Wii discs can consist of multiple volumes. // GC discs are seen as one big volume. #ifndef _VOLUMEHANDLER_H #define _VOLUMEHANDLER_H #include #include "CommonTypes.h" #include "Volume.h" namespace VolumeHandler { bool SetVolumeName(const std::string& _rFullPath); void SetVolumeDirectory(const std::string& _rFullPath, bool _bIsWii); u32 Read32(u64 _Offset); bool ReadToPtr(u8* ptr, u64 _dwOffset, u64 _dwLength); bool IsValid(); bool IsWii(); DiscIO::IVolume *GetVolume(); } // namespace #endif