// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Core/Boot/Boot.h" #include #include #include #include "Common/Align.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Core/Boot/Boot_DOL.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/Debugger/Debugger_SymbolMap.h" #include "Core/HLE/HLE.h" #include "Core/HW/DVD/DVDInterface.h" #include "Core/HW/EXI/EXI_DeviceIPL.h" #include "Core/HW/Memmap.h" #include "Core/HW/VideoInterface.h" #include "Core/Host.h" #include "Core/IOS/IOS.h" #include "Core/PatchEngine.h" #include "Core/PowerPC/PPCAnalyst.h" #include "Core/PowerPC/PPCSymbolDB.h" #include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/SignatureDB/SignatureDB.h" #include "DiscIO/Enums.h" #include "DiscIO/NANDContentLoader.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeCreator.h" // Inserts a disc into the emulated disc drive and returns a pointer to it. // The returned pointer must only be used while we are still booting, // because DVDThread can do whatever it wants to the disc after that. static const DiscIO::IVolume* SetDisc(std::unique_ptr volume) { const DiscIO::IVolume* pointer = volume.get(); DVDInterface::SetDisc(std::move(volume)); return pointer; } bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length, const DiscIO::Partition& partition) { std::vector buffer(length); if (!volume.Read(dvd_offset, length, buffer.data(), partition)) return false; Memory::CopyToEmu(output_address, buffer.data(), length); return true; } void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume) { if (!volume) return; const DiscIO::Partition partition = volume->GetGamePartition(); // copy first 32 bytes of disc to start of Mem 1 DVDRead(*volume, /*offset*/ 0, /*address*/ 0, /*length*/ 0x20, DiscIO::PARTITION_NONE); // copy of game id Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180); u32 shift = 0; if (is_wii) shift = 2; u32 fst_offset = 0; u32 fst_size = 0; u32 max_fst_size = 0; volume->ReadSwapped(0x0424, &fst_offset, partition); volume->ReadSwapped(0x0428, &fst_size, partition); volume->ReadSwapped(0x042c, &max_fst_size, partition); u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20); Memory::Write_U32(arena_high, 0x00000034); // load FST DVDRead(*volume, fst_offset << shift, arena_high, fst_size << shift, partition); Memory::Write_U32(arena_high, 0x00000038); Memory::Write_U32(max_fst_size << shift, 0x0000003c); if (is_wii) { // the apploader changes IOS MEM1_ARENA_END too Memory::Write_U32(arena_high, 0x00003110); } } void CBoot::UpdateDebugger_MapLoaded() { Host_NotifyMapLoaded(); } bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file, std::string* title_id) { std::string title_id_str; size_t name_begin_index; SConfig& _StartupPara = SConfig::GetInstance(); switch (_StartupPara.m_BootType) { case SConfig::BOOT_WII_NAND: { const DiscIO::CNANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename); if (Loader.IsValid()) { u64 TitleID = Loader.GetTMD().GetTitleId(); title_id_str = StringFromFormat("%08X_%08X", (u32)(TitleID >> 32) & 0xFFFFFFFF, (u32)TitleID & 0xFFFFFFFF); } break; } case SConfig::BOOT_ELF: case SConfig::BOOT_DOL: // Strip the .elf/.dol file extension and directories before the name name_begin_index = _StartupPara.m_strFilename.find_last_of("/") + 1; if ((_StartupPara.m_strFilename.find_last_of("\\") + 1) > name_begin_index) { name_begin_index = _StartupPara.m_strFilename.find_last_of("\\") + 1; } title_id_str = _StartupPara.m_strFilename.substr( name_begin_index, _StartupPara.m_strFilename.size() - 4 - name_begin_index); break; default: title_id_str = _StartupPara.GetGameID(); break; } if (writable_map_file) *writable_map_file = File::GetUserPath(D_MAPS_IDX) + title_id_str + ".map"; if (title_id) *title_id = title_id_str; bool found = false; static const std::string maps_directories[] = {File::GetUserPath(D_MAPS_IDX), File::GetSysDirectory() + MAPS_DIR DIR_SEP}; for (size_t i = 0; !found && i < ArraySize(maps_directories); ++i) { std::string path = maps_directories[i] + title_id_str + ".map"; if (File::Exists(path)) { found = true; if (existing_map_file) *existing_map_file = path; } } return found; } bool CBoot::LoadMapFromFilename() { std::string strMapFilename; bool found = FindMapFile(&strMapFilename, nullptr); if (found && g_symbolDB.LoadMap(strMapFilename)) { UpdateDebugger_MapLoaded(); return true; } return false; } // If ipl.bin is not found, this function does *some* of what BS1 does: // loading IPL(BS2) and jumping to it. // It does not initialize the hardware or anything else like BS1 does. bool CBoot::Load_BS2(const std::string& boot_rom_filename) { // CRC32 hashes of the IPL file; including source where known // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385344#pid385344 constexpr u32 USA_v1_0 = 0x6D740AE7; // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385334#pid385334 constexpr u32 USA_v1_1 = 0xD5E6FEEA; // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385399#pid385399 constexpr u32 USA_v1_2 = 0x86573808; // GameCubes sold in Brazil have this IPL. Same as USA v1.2 but localized constexpr u32 BRA_v1_0 = 0x667D0B64; // Redump constexpr u32 JAP_v1_0 = 0x6DAC1F2A; // https://bugs.dolphin-emu.org/issues/8936 constexpr u32 JAP_v1_1 = 0xD235E3F9; // Redump constexpr u32 PAL_v1_0 = 0x4F319F43; // https://forums.dolphin-emu.org/Thread-ipl-with-unknown-hash-dd8cab7c-problem-caused-by-my-pal-gamecube-bios?pid=435463#pid435463 constexpr u32 PAL_v1_1 = 0xDD8CAB7C; // Redump constexpr u32 PAL_v1_2 = 0xAD1B7F16; // Load the whole ROM dump std::string data; if (!File::ReadFileToString(boot_rom_filename, data)) return false; // Use zlibs crc32 implementation to compute the hash u32 ipl_hash = crc32(0L, Z_NULL, 0); ipl_hash = crc32(ipl_hash, (const Bytef*)data.data(), (u32)data.size()); DiscIO::Region ipl_region; switch (ipl_hash) { case USA_v1_0: case USA_v1_1: case USA_v1_2: case BRA_v1_0: ipl_region = DiscIO::Region::NTSC_U; break; case JAP_v1_0: case JAP_v1_1: ipl_region = DiscIO::Region::NTSC_J; break; case PAL_v1_0: case PAL_v1_1: case PAL_v1_2: ipl_region = DiscIO::Region::PAL; break; default: PanicAlertT("IPL with unknown hash %x", ipl_hash); ipl_region = DiscIO::Region::UNKNOWN_REGION; break; } const DiscIO::Region boot_region = SConfig::GetInstance().m_region; if (ipl_region != DiscIO::Region::UNKNOWN_REGION && boot_region != ipl_region) PanicAlertT("%s IPL found in %s directory. The disc might not be recognized", SConfig::GetDirectoryForRegion(ipl_region), SConfig::GetDirectoryForRegion(boot_region)); // Run the descrambler over the encrypted section containing BS1/BS2 ExpansionInterface::CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00); // TODO: Execution is supposed to start at 0xFFF00000, not 0x81200000; // copying the initial boot code to 0x81200000 is a hack. // For now, HLE the first few instructions and start at 0x81200150 // to work around this. Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700); Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00); PowerPC::ppcState.gpr[3] = 0xfff0001f; PowerPC::ppcState.gpr[4] = 0x00002030; PowerPC::ppcState.gpr[5] = 0x0000009c; PowerPC::ppcState.msr = 0x00002030; PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464; PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002; PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f; PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001; PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff; PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002; PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff; PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a; PowerPC::ppcState.spr[SPR_DBAT3U] = 0xfff0001f; PowerPC::ppcState.spr[SPR_DBAT3L] = 0xfff00001; PowerPC::DBATUpdated(); PowerPC::IBATUpdated(); PC = 0x81200150; return true; } // Third boot step after BootManager and Core. See Call schedule in BootManager.cpp bool CBoot::BootUp() { SConfig& _StartupPara = SConfig::GetInstance(); if (_StartupPara.m_BootType == SConfig::BOOT_BS2) NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strBootROM.c_str()); else NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strFilename.c_str()); g_symbolDB.Clear(); // PAL Wii uses NTSC framerate and linecount in 60Hz modes VideoInterface::Preset(DiscIO::IsNTSC(_StartupPara.m_region) || (_StartupPara.bWii && _StartupPara.bPAL60)); switch (_StartupPara.m_BootType) { case SConfig::BOOT_ISO: { const DiscIO::IVolume* volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename)); if (!volume) return false; if ((volume->GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii) { PanicAlertT("Warning - starting ISO in wrong console mode!"); } _StartupPara.bWii = volume->GetVolumeType() == DiscIO::Platform::WII_DISC; // We HLE the bootrom if requested or if LLEing it fails if (_StartupPara.bHLE_BS2 || !Load_BS2(_StartupPara.m_strBootROM)) EmulatedBS2(_StartupPara.bWii, volume); PatchEngine::LoadPatches(); // Scan for common HLE functions if (_StartupPara.bHLE_BS2 && !_StartupPara.bEnableDebugging) { PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB); SignatureDB db(SignatureDB::HandlerType::DSY); if (db.Load(File::GetSysDirectory() + TOTALDB)) { db.Apply(&g_symbolDB); HLE::PatchFunctions(); db.Clear(); } } // Try to load the symbol map if there is one, and then scan it for // and eventually replace code if (LoadMapFromFilename()) HLE::PatchFunctions(); break; } case SConfig::BOOT_DOL: { CDolLoader dolLoader(_StartupPara.m_strFilename); if (!dolLoader.IsValid()) return false; // Check if we have gotten a Wii file or not bool dolWii = dolLoader.IsWii(); if (dolWii != _StartupPara.bWii) { PanicAlertT("Warning - starting DOL in wrong console mode!"); } const DiscIO::IVolume* volume = nullptr; if (!_StartupPara.m_strDVDRoot.empty()) { NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str()); volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii, _StartupPara.m_strApploader, _StartupPara.m_strFilename)); } else if (!_StartupPara.m_strDefaultISO.empty()) { NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str()); volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO)); } // Poor man's bootup if (dolWii) { HID4.SBE = 1; SetupBAT(dolWii); // Because there is no TMD to get the requested system (IOS) version from, // we default to IOS58, which is the version used by the Homebrew Channel. SetupWiiMemory(volume, 0x000000010000003a); } else { EmulatedBS2_GC(volume, true); } Load_FST(dolWii, volume); dolLoader.Load(); PC = dolLoader.GetEntryPoint(); if (LoadMapFromFilename()) HLE::PatchFunctions(); break; } case SConfig::BOOT_ELF: { const DiscIO::IVolume* volume = nullptr; // load image or create virtual drive from directory if (!_StartupPara.m_strDVDRoot.empty()) { NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str()); volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii)); } else if (!_StartupPara.m_strDefaultISO.empty()) { NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str()); volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO)); } // Poor man's bootup if (_StartupPara.bWii) { // Because there is no TMD to get the requested system (IOS) version from, // we default to IOS58, which is the version used by the Homebrew Channel. SetupWiiMemory(volume, 0x000000010000003a); } else { EmulatedBS2_GC(volume, true); } Load_FST(_StartupPara.bWii, volume); if (!Boot_ELF(_StartupPara.m_strFilename)) return false; // Note: Boot_ELF calls HLE::PatchFunctions() UpdateDebugger_MapLoaded(); Dolphin_Debugger::AddAutoBreakpoints(); break; } case SConfig::BOOT_WII_NAND: Boot_WiiWAD(_StartupPara.m_strFilename); PatchEngine::LoadPatches(); // Not bootstrapped yet, can't translate memory addresses. Thus, prevents Symbol Map usage. // if (LoadMapFromFilename()) // HLE::PatchFunctions(); // load default image or create virtual drive from directory if (!_StartupPara.m_strDVDRoot.empty()) SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true)); else if (!_StartupPara.m_strDefaultISO.empty()) SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO)); break; // Bootstrap 2 (AKA: Initial Program Loader, "BIOS") case SConfig::BOOT_BS2: { if (!Load_BS2(_StartupPara.m_strBootROM)) return false; if (LoadMapFromFilename()) HLE::PatchFunctions(); break; } case SConfig::BOOT_DFF: // do nothing break; default: { PanicAlertT("Tried to load an unknown file type."); return false; } } HLE::PatchFixedFunctions(); return true; }