// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "Common/CommonTypes.h" #include "Common/CommonTypes.h" #include "Core/HW/EXI_Device.h" struct NetSettings { bool m_CPUthread; int m_CPUcore; bool m_DSPHLE; bool m_DSPEnableJIT; bool m_WriteToMemcard; TEXIDevices m_EXIDevice[2]; }; extern NetSettings g_NetPlaySettings; struct Rpt : public std::vector { u16 channel; }; typedef std::vector NetWiimote; #define NETPLAY_VERSION "Dolphin NetPlay 2014-01-08" const int NETPLAY_INITIAL_GCTIME = 1272737767; // messages enum { NP_MSG_PLAYER_JOIN = 0x10, NP_MSG_PLAYER_LEAVE = 0x11, NP_MSG_CHAT_MESSAGE = 0x30, NP_MSG_PAD_DATA = 0x60, NP_MSG_PAD_MAPPING = 0x61, NP_MSG_PAD_BUFFER = 0x62, NP_MSG_WIIMOTE_DATA = 0x70, NP_MSG_WIIMOTE_MAPPING = 0x71, NP_MSG_START_GAME = 0xA0, NP_MSG_CHANGE_GAME = 0xA1, NP_MSG_STOP_GAME = 0xA2, NP_MSG_DISABLE_GAME = 0xA3, NP_MSG_READY = 0xD0, NP_MSG_NOT_READY = 0xD1, NP_MSG_PING = 0xE0, NP_MSG_PONG = 0xE1, NP_MSG_PLAYER_PING_DATA = 0xE2, }; typedef u8 MessageId; typedef u8 PlayerId; typedef s8 PadMapping; typedef u32 FrameNum; enum { CON_ERR_SERVER_FULL = 1, CON_ERR_GAME_RUNNING = 2, CON_ERR_VERSION_MISMATCH = 3 }; namespace NetPlay { bool IsNetPlayRunning(); }