# -*- python -*-

Import('env')
import sys

files = [
	'Src/AudioCommon.cpp',
	'Src/AudioCommonConfig.cpp',
	'Src/Mixer.cpp',
	'Src/NullSoundStream.cpp',
	'Src/WaveFile.cpp',
	]

if sys.platform == 'darwin':
	files += ['Src/CoreAudioSoundStream.cpp']
elif sys.platform == 'win32':
	files += ['Src/DSoundStream.cpp']
	files += ['Src/XAudio2Stream.cpp']
else:
	if env['HAVE_ALSA']:
		files += ['Src/AlsaSoundStream.cpp']
	if env['HAVE_AO']:
		files += ['Src/AOSoundStream.cpp']
	if env['HAVE_OPENAL']:
		files += ['Src/OpenALStream.cpp', 'Src/aldlist.cpp']
	if env['HAVE_PULSEAUDIO']:
		files += ['Src/PulseAudioStream.cpp']

env['LIBS'] += env.StaticLibrary('audiocommon', files)