// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include #include "Common/CommonTypes.h" // Small utility functions for common Wii related tasks. namespace DiscIO { class WiiWAD; } namespace IOS { namespace HLE { class Kernel; } } namespace WiiUtils { enum class InstallType { Permanent, Temporary, }; bool InstallWAD(IOS::HLE::Kernel& ios, const DiscIO::WiiWAD& wad, InstallType type); // Same as the above, but constructs a temporary IOS and WiiWAD instance for importing // and does a permanent install. bool InstallWAD(const std::string& wad_path); enum class UpdateResult { Succeeded, AlreadyUpToDate, // Current region does not match disc region. RegionMismatch, // Missing update partition on disc. MissingUpdatePartition, // Missing or invalid files on disc. DiscReadFailed, // NUS errors and failures. ServerFailed, // General download failures. DownloadFailed, // Import failures. ImportFailed, // Update was cancelled. Cancelled, }; // Return false to cancel the update as soon as the current title has finished updating. using UpdateCallback = std::function; // Download and install the latest version of all titles (if missing) from NUS. // If no region is specified, the region of the installed System Menu will be used. // If no region is specified and no system menu is installed, the update will fail. UpdateResult DoOnlineUpdate(UpdateCallback update_callback, const std::string& region); // Perform a disc update with behaviour similar to the System Menu. UpdateResult DoDiscUpdate(UpdateCallback update_callback, const std::string& image_path); // Check the emulated NAND for common issues. struct NANDCheckResult { bool bad = false; std::unordered_set titles_to_remove; }; NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios); bool RepairNAND(IOS::HLE::Kernel& ios); }