// Copyright 2003 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "Common/CommonTypes.h"
#include "Common/FPURoundMode.h"

// Generic, do nothing
namespace FPURoundMode
{
	void SetRoundMode(int mode)
	{
	}
	void SetPrecisionMode(PrecisionMode mode)
	{
	}
	void SetSIMDMode(int rounding_mode, bool non_ieee_mode)
	{
	}
	void SaveSIMDState()
	{
	}
	void LoadSIMDState()
	{
	}
	void LoadDefaultSIMDState()
	{
	}
}