<?xml version="1.0" encoding="utf-8"?> <Project> <ItemGroup> <ClInclude Include="Common\x64ABI.h" /> <ClInclude Include="Common\x64Emitter.h" /> <ClInclude Include="Common\x64Reg.h" /> <ClInclude Include="Core\PowerPC\Jit64\Jit.h" /> <ClInclude Include="Core\PowerPC\Jit64\JitAsm.h" /> <ClInclude Include="Core\PowerPC\Jit64\RegCache\CachedReg.h" /> <ClInclude Include="Core\PowerPC\Jit64\RegCache\FPURegCache.h" /> <ClInclude Include="Core\PowerPC\Jit64\RegCache\GPRRegCache.h" /> <ClInclude Include="Core\PowerPC\Jit64\RegCache\JitRegCache.h" /> <ClInclude Include="Core\PowerPC\Jit64\RegCache\RCMode.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\BlockCache.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\ConstantPool.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\EmuCodeBlock.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\FarCodeCache.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\Jit64AsmCommon.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\Jit64Constants.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\Jit64PowerPCState.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\TrampolineCache.h" /> <ClInclude Include="Core\PowerPC\Jit64Common\TrampolineInfo.h" /> <ClInclude Include="VideoCommon\VertexLoaderX64.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="Common\x64ABI.cpp" /> <ClCompile Include="Common\x64CPUDetect.cpp" /> <ClCompile Include="Common\x64Emitter.cpp" /> <ClCompile Include="Common\x64FPURoundMode.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_Branch.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_FloatingPoint.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_Integer.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStore.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStoreFloating.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStorePaired.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_Paired.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit_SystemRegisters.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\Jit64_Tables.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\JitAsm.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\RegCache\FPURegCache.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\RegCache\GPRRegCache.cpp" /> <ClCompile Include="Core\PowerPC\Jit64\RegCache\JitRegCache.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\BlockCache.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\ConstantPool.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\EmuCodeBlock.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\FarCodeCache.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\Jit64AsmCommon.cpp" /> <ClCompile Include="Core\PowerPC\Jit64Common\TrampolineCache.cpp" /> <ClCompile Include="VideoCommon\TextureDecoder_x64.cpp" /> <ClCompile Include="VideoCommon\VertexLoaderX64.cpp" /> </ItemGroup> </Project>