// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "Common/Common.h"
#include "Common/scmrev.h"

#ifdef _DEBUG
#define BUILD_TYPE_STR "Debug "
#elif defined DEBUGFAST
#define BUILD_TYPE_STR "DebugFast "
#else
#define BUILD_TYPE_STR ""
#endif

const std::string scm_rev_str = "Dolphin "
#if !SCM_IS_MASTER
                                "[" SCM_BRANCH_STR "] "
#endif

#ifdef __INTEL_COMPILER
    BUILD_TYPE_STR SCM_DESC_STR "-ICC";
#else
    BUILD_TYPE_STR SCM_DESC_STR;
#endif

#ifdef _WIN32
const std::string netplay_dolphin_ver = SCM_DESC_STR " Win";
#elif __APPLE__
const std::string netplay_dolphin_ver = SCM_DESC_STR " Mac";
#else
    const std::string netplay_dolphin_ver = SCM_DESC_STR " Lin";
#endif

const std::string scm_rev_git_str = SCM_REV_STR;

const std::string scm_desc_str = SCM_DESC_STR;
const std::string scm_branch_str = SCM_BRANCH_STR;
const std::string scm_distributor_str = SCM_DISTRIBUTOR_STR;