// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include <vector> #include <wx/dialog.h> #include "Core/NetPlayProto.h" class Player; class wxChoice; class PadMapDialog final : public wxDialog { public: PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player*>& player_list); private: void OnAdjust(wxCommandEvent& event); wxChoice* m_map_cbox[8]; PadMapping* const m_mapping; PadMapping* const m_wiimapping; std::vector<const Player*>& m_player_list; };