// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> #include <vector> #include <picojson.h> #include "InputCommon/DynamicInputTextures/DITData.h" namespace InputCommon::DynamicInputTextures { bool ProcessSpecificationV1(picojson::value& root, std::vector<Data>& input_textures, const std::string& base_path, const std::string& json_file); }