// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Core/ConfigLoaders/IsSettingSaveable.h" #include #include #include "Common/Config/Config.h" #include "Core/Config/GraphicsSettings.h" #include "Core/Config/MainSettings.h" #include "Core/Config/UISettings.h" namespace ConfigLoaders { bool IsSettingSaveable(const Config::ConfigLocation& config_location) { if (config_location.system == Config::System::Logger) return true; if (config_location.system == Config::System::Main && config_location.section == "NetPlay") return true; if (config_location.system == Config::System::Main && config_location.section == "General") return true; const static std::vector s_setting_saveable{ // Main.Core Config::MAIN_DEFAULT_ISO.location, Config::MAIN_MEMCARD_A_PATH.location, Config::MAIN_MEMCARD_B_PATH.location, Config::MAIN_AUTO_DISC_CHANGE.location, // Main.Display Config::MAIN_FULLSCREEN_DISPLAY_RES.location, Config::MAIN_FULLSCREEN.location, Config::MAIN_RENDER_TO_MAIN.location, Config::MAIN_RENDER_WINDOW_AUTOSIZE.location, Config::MAIN_KEEP_WINDOW_ON_TOP.location, Config::MAIN_DISABLE_SCREENSAVER.location, // Graphics.Hardware Config::GFX_VSYNC.location, Config::GFX_ADAPTER.location, // Graphics.Settings Config::GFX_WIDESCREEN_HACK.location, Config::GFX_ASPECT_RATIO.location, Config::GFX_CROP.location, Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES.location, Config::GFX_SHOW_FPS.location, Config::GFX_SHOW_NETPLAY_PING.location, Config::GFX_SHOW_NETPLAY_MESSAGES.location, Config::GFX_LOG_RENDER_TIME_TO_FILE.location, Config::GFX_OVERLAY_STATS.location, Config::GFX_OVERLAY_PROJ_STATS.location, Config::GFX_DUMP_TEXTURES.location, Config::GFX_HIRES_TEXTURES.location, Config::GFX_CACHE_HIRES_TEXTURES.location, Config::GFX_DUMP_EFB_TARGET.location, Config::GFX_DUMP_FRAMES_AS_IMAGES.location, Config::GFX_FREE_LOOK.location, Config::GFX_USE_FFV1.location, Config::GFX_DUMP_FORMAT.location, Config::GFX_DUMP_CODEC.location, Config::GFX_DUMP_ENCODER.location, Config::GFX_DUMP_PATH.location, Config::GFX_BITRATE_KBPS.location, Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS.location, Config::GFX_ENABLE_GPU_TEXTURE_DECODING.location, Config::GFX_ENABLE_PIXEL_LIGHTING.location, Config::GFX_FAST_DEPTH_CALC.location, Config::GFX_MSAA.location, Config::GFX_SSAA.location, Config::GFX_EFB_SCALE.location, Config::GFX_TEXFMT_OVERLAY_ENABLE.location, Config::GFX_TEXFMT_OVERLAY_CENTER.location, Config::GFX_ENABLE_WIREFRAME.location, Config::GFX_DISABLE_FOG.location, Config::GFX_BORDERLESS_FULLSCREEN.location, Config::GFX_ENABLE_VALIDATION_LAYER.location, Config::GFX_BACKEND_MULTITHREADING.location, Config::GFX_COMMAND_BUFFER_EXECUTE_INTERVAL.location, Config::GFX_SHADER_CACHE.location, Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING.location, Config::GFX_SHADER_COMPILATION_MODE.location, Config::GFX_SHADER_COMPILER_THREADS.location, Config::GFX_SHADER_PRECOMPILER_THREADS.location, Config::GFX_SW_ZCOMPLOC.location, Config::GFX_SW_ZFREEZE.location, Config::GFX_SW_DUMP_OBJECTS.location, Config::GFX_SW_DUMP_TEV_STAGES.location, Config::GFX_SW_DUMP_TEV_TEX_FETCHES.location, Config::GFX_SW_DRAW_START.location, Config::GFX_SW_DRAW_END.location, // Graphics.Enhancements Config::GFX_ENHANCE_FORCE_FILTERING.location, Config::GFX_ENHANCE_MAX_ANISOTROPY.location, Config::GFX_ENHANCE_POST_SHADER.location, Config::GFX_ENHANCE_FORCE_TRUE_COLOR.location, Config::GFX_ENHANCE_DISABLE_COPY_FILTER.location, Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION.location, // Graphics.Stereoscopy Config::GFX_STEREO_MODE.location, Config::GFX_STEREO_DEPTH.location, Config::GFX_STEREO_CONVERGENCE_PERCENTAGE.location, Config::GFX_STEREO_SWAP_EYES.location, Config::GFX_STEREO_CONVERGENCE.location, Config::GFX_STEREO_EFB_MONO_DEPTH.location, Config::GFX_STEREO_DEPTH_PERCENTAGE.location, // Graphics.Hacks Config::GFX_HACK_EFB_ACCESS_ENABLE.location, Config::GFX_HACK_EFB_DEFER_INVALIDATION.location, Config::GFX_HACK_EFB_ACCESS_TILE_SIZE.location, Config::GFX_HACK_BBOX_ENABLE.location, Config::GFX_HACK_FORCE_PROGRESSIVE.location, Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM.location, Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM.location, Config::GFX_HACK_DISABLE_COPY_TO_VRAM.location, Config::GFX_HACK_DEFER_EFB_COPIES.location, Config::GFX_HACK_IMMEDIATE_XFB.location, Config::GFX_HACK_COPY_EFB_SCALED.location, Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES.location, Config::GFX_HACK_VERTEX_ROUDING.location, // Graphics.GameSpecific Config::GFX_PERF_QUERIES_ENABLE.location, // UI.General Config::MAIN_USE_DISCORD_PRESENCE.location, }; return std::find(s_setting_saveable.begin(), s_setting_saveable.end(), config_location) != s_setting_saveable.end(); } } // namespace ConfigLoaders