///////////////////////////////////////////////////////////////////////////// // Name: src/common/init.cpp // Purpose: initialisation for the library // Author: Vadim Zeitlin // Modified by: // Created: 04.10.99 // RCS-ID: $Id: init.cpp 51336 2008-01-22 13:59:45Z SC $ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif //__BORLANDC__ #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/filefn.h" #include "wx/log.h" #include "wx/thread.h" #include "wx/intl.h" #include "wx/module.h" #endif #include "wx/init.h" #include "wx/ptr_scpd.h" #include "wx/except.h" #if defined(__WXMSW__) && defined(__WXDEBUG__) #include "wx/msw/msvcrt.h" static struct EnableMemLeakChecking { EnableMemLeakChecking() { // do check for memory leaks on program exit (another useful flag // is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free deallocated // memory which may be used to simulate low-memory condition) wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); } } gs_enableLeakChecks; #endif // __WXMSW__ && __WXDEBUG__ // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // we need a dummy app object if the user doesn't want to create a real one class wxDummyConsoleApp : public wxAppConsole { public: wxDummyConsoleApp() { } virtual int OnRun() { wxFAIL_MSG( _T("unreachable code") ); return 0; } DECLARE_NO_COPY_CLASS(wxDummyConsoleApp) }; // we need a special kind of auto pointer to wxApp which not only deletes the // pointer it holds in its dtor but also resets the global application pointer wxDECLARE_SCOPED_PTR(wxAppConsole, wxAppPtrBase) wxDEFINE_SCOPED_PTR(wxAppConsole, wxAppPtrBase) class wxAppPtr : public wxAppPtrBase { public: wxEXPLICIT wxAppPtr(wxAppConsole *ptr = NULL) : wxAppPtrBase(ptr) { } ~wxAppPtr() { if ( get() ) { // the pointer is going to be deleted in the base class dtor, don't // leave the dangling pointer! wxApp::SetInstance(NULL); } } void Set(wxAppConsole *ptr) { reset(ptr); wxApp::SetInstance(ptr); } DECLARE_NO_COPY_CLASS(wxAppPtr) }; // class to ensure that wxAppBase::CleanUp() is called if our Initialize() // fails class wxCallAppCleanup { public: wxCallAppCleanup(wxAppConsole *app) : m_app(app) { } ~wxCallAppCleanup() { if ( m_app ) m_app->CleanUp(); } void Dismiss() { m_app = NULL; } private: wxAppConsole *m_app; }; // another tiny class which simply exists to ensure that wxEntryCleanup is // always called class wxCleanupOnExit { public: ~wxCleanupOnExit() { wxEntryCleanup(); } }; // ---------------------------------------------------------------------------- // private functions // ---------------------------------------------------------------------------- // suppress warnings about unused variables static inline void Use(void *) { } #define WX_SUPPRESS_UNUSED_WARN(x) Use(&x) // ---------------------------------------------------------------------------- // initialization data // ---------------------------------------------------------------------------- static struct InitData { InitData() { nInitCount = 0; #if wxUSE_UNICODE argc = 0; // argv = NULL; -- not even really needed #endif // wxUSE_UNICODE } // critical section protecting this struct wxCRIT_SECT_DECLARE_MEMBER(csInit); // number of times wxInitialize() was called minus the number of times // wxUninitialize() was size_t nInitCount; #if wxUSE_UNICODE int argc; // if we receive the command line arguments as ASCII and have to convert // them to Unicode ourselves (this is the case under Unix but not Windows, // for example), we remember the converted argv here because we'll have to // free it when doing cleanup to avoid memory leaks wchar_t **argv; #endif // wxUSE_UNICODE DECLARE_NO_COPY_CLASS(InitData) } gs_initData; // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // command line arguments ANSI -> Unicode conversion // ---------------------------------------------------------------------------- #if wxUSE_UNICODE static void ConvertArgsToUnicode(int argc, char **argv) { gs_initData.argv = new wchar_t *[argc + 1]; int wargc = 0; for ( int i = 0; i < argc; i++ ) { #ifdef __DARWIN__ wxWCharBuffer buf(wxConvFileName->cMB2WX(argv[i])); #else wxWCharBuffer buf(wxConvLocal.cMB2WX(argv[i])); #endif if ( !buf ) { wxLogWarning(_("Command line argument %d couldn't be converted to Unicode and will be ignored."), i); } else // converted ok { gs_initData.argv[wargc++] = wxStrdup(buf); } } gs_initData.argc = wargc; gs_initData.argv[wargc] = NULL; } static void FreeConvertedArgs() { if ( gs_initData.argv ) { for ( int i = 0; i < gs_initData.argc; i++ ) { free(gs_initData.argv[i]); } delete [] gs_initData.argv; gs_initData.argv = NULL; gs_initData.argc = 0; } } #endif // wxUSE_UNICODE // ---------------------------------------------------------------------------- // start up // ---------------------------------------------------------------------------- // initialization which is always done (not customizable) before wxApp creation static bool DoCommonPreInit() { #if wxUSE_LOG // Reset logging in case we were cleaned up and are being reinitialized. wxLog::DoCreateOnDemand(); // install temporary log sink: we can't use wxLogGui before wxApp is // constructed and if we use wxLogStderr, all messages during // initialization simply disappear under Windows // // note that we will delete this log target below delete wxLog::SetActiveTarget(new wxLogBuffer); #endif // wxUSE_LOG return true; } // non customizable initialization done after wxApp creation and initialization static bool DoCommonPostInit() { wxModule::RegisterModules(); if ( !wxModule::InitializeModules() ) { wxLogError(_("Initialization failed in post init, aborting.")); return false; } return true; } bool wxEntryStart(int& argc, wxChar **argv) { // do minimal, always necessary, initialization // -------------------------------------------- // initialize wxRTTI if ( !DoCommonPreInit() ) { return false; } // first of all, we need an application object // ------------------------------------------- // the user might have already created it himself somehow wxAppPtr app(wxTheApp); if ( !app.get() ) { // if not, he might have used IMPLEMENT_APP() to give us a function to // create it wxAppInitializerFunction fnCreate = wxApp::GetInitializerFunction(); if ( fnCreate ) { // he did, try to create the custom wxApp object app.Set((*fnCreate)()); } } if ( !app.get() ) { // either IMPLEMENT_APP() was not used at all or it failed -- in any // case we still need something app.Set(new wxDummyConsoleApp); } // wxApp initialization: this can be customized // -------------------------------------------- if ( !app->Initialize(argc, argv) ) { return false; } wxCallAppCleanup callAppCleanup(app.get()); // for compatibility call the old initialization function too if ( !app->OnInitGui() ) return false; // common initialization after wxTheApp creation // --------------------------------------------- if ( !DoCommonPostInit() ) return false; // prevent the smart pointer from destroying its contents app.release(); // and the cleanup object from doing cleanup callAppCleanup.Dismiss(); #if wxUSE_LOG // now that we have a valid wxApp (wxLogGui would have crashed if we used // it before now), we can delete the temporary sink we had created for the // initialization messages -- the next time logging function is called, the // sink will be recreated but this time wxAppTraits will be used delete wxLog::SetActiveTarget(NULL); #endif // wxUSE_LOG return true; } #if wxUSE_UNICODE // we provide a wxEntryStart() wrapper taking "char *" pointer too bool wxEntryStart(int& argc, char **argv) { ConvertArgsToUnicode(argc, argv); if ( !wxEntryStart(gs_initData.argc, gs_initData.argv) ) { FreeConvertedArgs(); return false; } return true; } #endif // wxUSE_UNICODE // ---------------------------------------------------------------------------- // clean up // ---------------------------------------------------------------------------- // cleanup done before destroying wxTheApp static void DoCommonPreCleanup() { #if wxUSE_LOG // flush the logged messages if any and install a 'safer' log target: the // default one (wxLogGui) can't be used after the resources are freed just // below and the user supplied one might be even more unsafe (using any // wxWidgets GUI function is unsafe starting from now) wxLog::DontCreateOnDemand(); // this will flush the old messages if any delete wxLog::SetActiveTarget(new wxLogStderr); #endif // wxUSE_LOG } // cleanup done after destroying wxTheApp static void DoCommonPostCleanup() { wxModule::CleanUpModules(); // we can't do this in wxApp itself because it doesn't know if argv had // been allocated #if wxUSE_UNICODE FreeConvertedArgs(); #endif // wxUSE_UNICODE // use Set(NULL) and not Get() to avoid creating a message output object on // demand when we just want to delete it delete wxMessageOutput::Set(NULL); #if wxUSE_LOG // and now delete the last logger as well delete wxLog::SetActiveTarget(NULL); #endif // wxUSE_LOG } void wxEntryCleanup() { DoCommonPreCleanup(); // delete the application object if ( wxTheApp ) { wxTheApp->CleanUp(); // reset the global pointer to it to NULL before destroying it as in // some circumstances this can result in executing the code using // wxTheApp and using half-destroyed object is no good wxAppConsole * const app = wxApp::GetInstance(); wxApp::SetInstance(NULL); delete app; } DoCommonPostCleanup(); } // ---------------------------------------------------------------------------- // wxEntry // ---------------------------------------------------------------------------- // for MSW the real wxEntry is defined in msw/main.cpp #ifndef __WXMSW__ #define wxEntryReal wxEntry #endif // !__WXMSW__ int wxEntryReal(int& argc, wxChar **argv) { // library initialization if ( !wxEntryStart(argc, argv) ) { #if wxUSE_LOG // flush any log messages explaining why we failed delete wxLog::SetActiveTarget(NULL); #endif return -1; } // if wxEntryStart succeeded, we must call wxEntryCleanup even if the code // below returns or throws wxCleanupOnExit cleanupOnExit; WX_SUPPRESS_UNUSED_WARN(cleanupOnExit); wxTRY { // app initialization if ( !wxTheApp->CallOnInit() ) { // don't call OnExit() if OnInit() failed return -1; } // ensure that OnExit() is called if OnInit() had succeeded class CallOnExit { public: ~CallOnExit() { wxTheApp->OnExit(); } } callOnExit; WX_SUPPRESS_UNUSED_WARN(callOnExit); // app execution return wxTheApp->OnRun(); } wxCATCH_ALL( wxTheApp->OnUnhandledException(); return -1; ) } #if wxUSE_UNICODE // as with wxEntryStart, we provide an ANSI wrapper int wxEntry(int& argc, char **argv) { ConvertArgsToUnicode(argc, argv); return wxEntry(gs_initData.argc, gs_initData.argv); } #endif // wxUSE_UNICODE // ---------------------------------------------------------------------------- // wxInitialize/wxUninitialize // ---------------------------------------------------------------------------- bool wxInitialize(int argc, wxChar **argv) { wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit); if ( gs_initData.nInitCount++ ) { // already initialized return true; } return wxEntryStart(argc, argv); } void wxUninitialize() { wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit); if ( --gs_initData.nInitCount == 0 ) { wxEntryCleanup(); } }