<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="..\..\VSProps\Base.Macros.props" /> <Import Project="$(VSPropsDir)Base.Targets.props" /> <PropertyGroup Label="Globals"> <ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid> <ProjectName>Dolphin</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VSPropsDir)Configuration.Application.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings" /> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VSPropsDir)Base.props" /> <Import Project="$(VSPropsDir)PCHUse.props" /> <Import Project="$(VSPropsDir)QtCompile.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <ItemDefinitionGroup> <ClCompile> <!-- 5054 operator '+': deprecated between enumerations of different types (in Qt headers) --> <DisableSpecificWarnings>5054;%(DisableSpecificWarnings)</DisableSpecificWarnings> <AdditionalIncludeDirectories>$(ProjectDir)Config\Graphics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)Config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)Config\ControllerInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)Config\Mapping;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)Debugger;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)GameList;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)NetPlay;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)Settings;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;rpcrt4.lib;comctl32.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies Condition="'$(Platform)'=='x64'">opengl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Link> <Manifest> <AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="AboutDialog.cpp" /> <ClCompile Include="CheatsManager.cpp" /> <ClCompile Include="Config\ARCodeWidget.cpp" /> <ClCompile Include="Config\CheatCodeEditor.cpp" /> <ClCompile Include="Config\CheatWarningWidget.cpp" /> <ClCompile Include="Config\CommonControllersWidget.cpp" /> <ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" /> <ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" /> <ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" /> <ClCompile Include="Config\ControllerInterface\ServerStringValidator.cpp" /> <ClCompile Include="Config\ControllersWindow.cpp" /> <ClCompile Include="Config\FilesystemWidget.cpp" /> <ClCompile Include="Config\FreeLookWidget.cpp" /> <ClCompile Include="Config\FreeLookWindow.cpp" /> <ClCompile Include="Config\GamecubeControllersWidget.cpp" /> <ClCompile Include="Config\GameConfigEdit.cpp" /> <ClCompile Include="Config\GameConfigHighlighter.cpp" /> <ClCompile Include="Config\GameConfigWidget.cpp" /> <ClCompile Include="Config\GeckoCodeWidget.cpp" /> <ClCompile Include="Config\Graphics\AdvancedWidget.cpp" /> <ClCompile Include="Config\Graphics\BalloonTip.cpp" /> <ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" /> <ClCompile Include="Config\Graphics\GeneralWidget.cpp" /> <ClCompile Include="Config\Graphics\GraphicsBool.cpp" /> <ClCompile Include="Config\Graphics\GraphicsChoice.cpp" /> <ClCompile Include="Config\Graphics\GraphicsInteger.cpp" /> <ClCompile Include="Config\Graphics\GraphicsRadio.cpp" /> <ClCompile Include="Config\Graphics\GraphicsSlider.cpp" /> <ClCompile Include="Config\Graphics\GraphicsWindow.cpp" /> <ClCompile Include="Config\Graphics\HacksWidget.cpp" /> <ClCompile Include="Config\Graphics\PostProcessingConfigWindow.cpp" /> <ClCompile Include="Config\Graphics\SoftwareRendererWidget.cpp" /> <ClCompile Include="Config\InfoWidget.cpp" /> <ClCompile Include="Config\LogConfigWidget.cpp" /> <ClCompile Include="Config\LogWidget.cpp" /> <ClCompile Include="Config\Mapping\FreeLookGeneral.cpp" /> <ClCompile Include="Config\Mapping\FreeLookRotation.cpp" /> <ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" /> <ClCompile Include="Config\Mapping\GCMicrophone.cpp" /> <ClCompile Include="Config\Mapping\GCPadEmu.cpp" /> <ClCompile Include="Config\Mapping\GCPadWiiUConfigDialog.cpp" /> <ClCompile Include="Config\Mapping\Hotkey3D.cpp" /> <ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" /> <ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" /> <ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" /> <ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" /> <ClCompile Include="Config\Mapping\HotkeyStates.cpp" /> <ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" /> <ClCompile Include="Config\Mapping\HotkeyTAS.cpp" /> <ClCompile Include="Config\Mapping\HotkeyWii.cpp" /> <ClCompile Include="Config\Mapping\IOWindow.cpp" /> <ClCompile Include="Config\Mapping\MappingButton.cpp" /> <ClCompile Include="Config\Mapping\MappingCommon.cpp" /> <ClCompile Include="Config\Mapping\MappingIndicator.cpp" /> <ClCompile Include="Config\Mapping\MappingNumeric.cpp" /> <ClCompile Include="Config\Mapping\MappingWidget.cpp" /> <ClCompile Include="Config\Mapping\MappingWindow.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuExtensionMotionInput.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuExtensionMotionSimulation.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuMotionControlIMU.cpp" /> <ClCompile Include="Config\NewPatchDialog.cpp" /> <ClCompile Include="Config\PatchesWidget.cpp" /> <ClCompile Include="Config\PropertiesDialog.cpp" /> <ClCompile Include="Config\SettingsWindow.cpp" /> <ClCompile Include="Config\ToolTipControls\ToolTipCheckBox.cpp" /> <ClCompile Include="Config\ToolTipControls\ToolTipComboBox.cpp" /> <ClCompile Include="Config\ToolTipControls\ToolTipRadioButton.cpp" /> <ClCompile Include="Config\ToolTipControls\ToolTipSlider.cpp" /> <ClCompile Include="Config\ToolTipControls\ToolTipSpinBox.cpp" /> <ClCompile Include="Config\VerifyWidget.cpp" /> <ClCompile Include="Config\WiimoteControllersWidget.cpp" /> <ClCompile Include="ConvertDialog.cpp" /> <ClCompile Include="Debugger\BreakpointWidget.cpp" /> <ClCompile Include="Debugger\CodeViewWidget.cpp" /> <ClCompile Include="Debugger\CodeWidget.cpp" /> <ClCompile Include="Debugger\JITWidget.cpp" /> <ClCompile Include="Debugger\MemoryViewWidget.cpp" /> <ClCompile Include="Debugger\MemoryWidget.cpp" /> <ClCompile Include="Debugger\NetworkWidget.cpp" /> <ClCompile Include="Debugger\NewBreakpointDialog.cpp" /> <ClCompile Include="Debugger\PatchInstructionDialog.cpp" /> <ClCompile Include="Debugger\RegisterColumn.cpp" /> <ClCompile Include="Debugger\RegisterWidget.cpp" /> <ClCompile Include="Debugger\ThreadWidget.cpp" /> <ClCompile Include="Debugger\WatchWidget.cpp" /> <ClCompile Include="DiscordHandler.cpp" /> <ClCompile Include="DiscordJoinRequestDialog.cpp" /> <ClCompile Include="FIFO\FIFOAnalyzer.cpp" /> <ClCompile Include="FIFO\FIFOPlayerWindow.cpp" /> <ClCompile Include="GameList\GameList.cpp" /> <ClCompile Include="GameList\GameListModel.cpp" /> <ClCompile Include="GameList\GameTracker.cpp" /> <ClCompile Include="GameList\GridProxyModel.cpp" /> <ClCompile Include="GameList\ListProxyModel.cpp" /> <ClCompile Include="GCMemcardCreateNewDialog.cpp" /> <ClCompile Include="GCMemcardManager.cpp" /> <ClCompile Include="Host.cpp" /> <ClCompile Include="HotkeyScheduler.cpp" /> <ClCompile Include="Main.cpp" /> <ClCompile Include="MainWindow.cpp" /> <ClCompile Include="MenuBar.cpp" /> <ClCompile Include="NetPlay\ChunkedProgressDialog.cpp" /> <ClCompile Include="NetPlay\GameListDialog.cpp" /> <ClCompile Include="NetPlay\MD5Dialog.cpp" /> <ClCompile Include="NetPlay\NetPlayBrowser.cpp" /> <ClCompile Include="NetPlay\NetPlayDialog.cpp" /> <ClCompile Include="NetPlay\NetPlaySetupDialog.cpp" /> <ClCompile Include="NetPlay\PadMappingDialog.cpp" /> <ClCompile Include="NKitWarningDialog.cpp" /> <ClCompile Include="QtUtils\AspectRatioWidget.cpp" /> <ClCompile Include="QtUtils\BlockUserInputFilter.cpp" /> <ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" /> <ClCompile Include="QtUtils\ElidedButton.cpp" /> <ClCompile Include="QtUtils\FileOpenEventFilter.cpp" /> <ClCompile Include="QtUtils\FlowLayout.cpp" /> <ClCompile Include="QtUtils\ImageConverter.cpp" /> <ClCompile Include="QtUtils\ModalMessageBox.cpp" /> <ClCompile Include="QtUtils\UTF8CodePointCountValidator.cpp" /> <ClCompile Include="QtUtils\WindowActivationEventFilter.cpp" /> <ClCompile Include="QtUtils\WinIconHelper.cpp" /> <ClCompile Include="QtUtils\WrapInScrollArea.cpp" /> <ClCompile Include="RenderWidget.cpp" /> <ClCompile Include="ResourcePackManager.cpp" /> <ClCompile Include="Resources.cpp" /> <ClCompile Include="SearchBar.cpp" /> <ClCompile Include="Settings.cpp" /> <ClCompile Include="Settings\AdvancedPane.cpp" /> <ClCompile Include="Settings\AudioPane.cpp" /> <ClCompile Include="Settings\GameCubePane.cpp" /> <ClCompile Include="Settings\GeneralPane.cpp" /> <ClCompile Include="Settings\InterfacePane.cpp" /> <ClCompile Include="Settings\PathPane.cpp" /> <ClCompile Include="Settings\USBDeviceAddToWhitelistDialog.cpp" /> <ClCompile Include="Settings\WiiPane.cpp" /> <ClCompile Include="TAS\GCTASInputWindow.cpp" /> <ClCompile Include="TAS\IRWidget.cpp" /> <ClCompile Include="TAS\StickWidget.cpp" /> <ClCompile Include="TAS\TASCheckBox.cpp" /> <ClCompile Include="TAS\TASInputWindow.cpp" /> <ClCompile Include="TAS\TASSlider.cpp" /> <ClCompile Include="TAS\WiiTASInputWindow.cpp" /> <ClCompile Include="ToolBar.cpp" /> <ClCompile Include="Translation.cpp" /> <ClCompile Include="Updater.cpp" /> <ClCompile Include="WiiUpdate.cpp" /> </ItemGroup> <!-- Put C/C++ headers here. If moc needs to be run for the file (only needed if Q_OBJECT is used in the file), set the item type to QtMoc. This list can also be modified using the VS UI. --> <ItemGroup> <ClInclude Include="Config\CheatCodeEditor.h" /> <ClInclude Include="Config\GameConfigEdit.h" /> <ClInclude Include="Config\Mapping\MappingCommon.h" /> <ClInclude Include="Config\Mapping\MappingIndicator.h" /> <ClInclude Include="Config\Mapping\MappingNumeric.h" /> <ClInclude Include="Config\NewPatchDialog.h" /> <ClInclude Include="Config\PatchesWidget.h" /> <ClInclude Include="Debugger\RegisterColumn.h" /> <ClInclude Include="QtUtils\ActionHelper.h" /> <ClInclude Include="QtUtils\FlowLayout.h" /> <ClInclude Include="QtUtils\ImageConverter.h" /> <ClInclude Include="QtUtils\ModalMessageBox.h" /> <ClInclude Include="QtUtils\QueueOnObject.h" /> <ClInclude Include="QtUtils\RunOnObject.h" /> <ClInclude Include="QtUtils\WinIconHelper.h" /> <ClInclude Include="QtUtils\WrapInScrollArea.h" /> <ClInclude Include="ResourcePackManager.h" /> <ClInclude Include="Resources.h" /> <ClInclude Include="TAS\TASSlider.h" /> <ClInclude Include="Translation.h" /> <ClInclude Include="WiiUpdate.h" /> <QtMoc Include="AboutDialog.h" /> <QtMoc Include="CheatsManager.h" /> <QtMoc Include="Config\ARCodeWidget.h" /> <QtMoc Include="Config\CheatWarningWidget.h" /> <QtMoc Include="Config\CommonControllersWidget.h" /> <QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" /> <QtMoc Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.h" /> <QtMoc Include="Config\ControllerInterface\DualShockUDPClientWidget.h" /> <QtMoc Include="Config\ControllerInterface\ServerStringValidator.h" /> <QtMoc Include="Config\ControllersWindow.h" /> <QtMoc Include="Config\FilesystemWidget.h" /> <QtMoc Include="Config\FreeLookWidget.h" /> <QtMoc Include="Config\FreeLookWindow.h" /> <QtMoc Include="Config\GamecubeControllersWidget.h" /> <QtMoc Include="Config\GameConfigHighlighter.h" /> <QtMoc Include="Config\GameConfigWidget.h" /> <QtMoc Include="Config\GeckoCodeWidget.h" /> <QtMoc Include="Config\Graphics\AdvancedWidget.h" /> <QtMoc Include="Config\Graphics\BalloonTip.h" /> <QtMoc Include="Config\Graphics\EnhancementsWidget.h" /> <QtMoc Include="Config\Graphics\GeneralWidget.h" /> <QtMoc Include="Config\Graphics\GraphicsBool.h" /> <QtMoc Include="Config\Graphics\GraphicsChoice.h" /> <QtMoc Include="Config\Graphics\GraphicsInteger.h" /> <QtMoc Include="Config\Graphics\GraphicsRadio.h" /> <QtMoc Include="Config\Graphics\GraphicsSlider.h" /> <QtMoc Include="Config\Graphics\GraphicsWidget.h" /> <QtMoc Include="Config\Graphics\GraphicsWindow.h" /> <QtMoc Include="Config\Graphics\HacksWidget.h" /> <QtMoc Include="Config\Graphics\PostProcessingConfigWindow.h" /> <QtMoc Include="Config\Graphics\SoftwareRendererWidget.h" /> <QtMoc Include="Config\InfoWidget.h" /> <QtMoc Include="Config\LogConfigWidget.h" /> <QtMoc Include="Config\LogWidget.h" /> <QtMoc Include="Config\Mapping\FreeLookGeneral.h" /> <QtMoc Include="Config\Mapping\FreeLookRotation.h" /> <QtMoc Include="Config\Mapping\GCKeyboardEmu.h" /> <QtMoc Include="Config\Mapping\GCMicrophone.h" /> <QtMoc Include="Config\Mapping\GCPadEmu.h" /> <QtMoc Include="Config\Mapping\GCPadWiiUConfigDialog.h" /> <QtMoc Include="Config\Mapping\Hotkey3D.h" /> <QtMoc Include="Config\Mapping\HotkeyControllerProfile.h" /> <QtMoc Include="Config\Mapping\HotkeyDebugging.h" /> <QtMoc Include="Config\Mapping\HotkeyGeneral.h" /> <QtMoc Include="Config\Mapping\HotkeyGraphics.h" /> <QtMoc Include="Config\Mapping\HotkeyStates.h" /> <QtMoc Include="Config\Mapping\HotkeyStatesOther.h" /> <QtMoc Include="Config\Mapping\HotkeyTAS.h" /> <QtMoc Include="Config\Mapping\HotkeyWii.h" /> <QtMoc Include="Config\Mapping\IOWindow.h" /> <QtMoc Include="Config\Mapping\MappingButton.h" /> <QtMoc Include="Config\Mapping\MappingWidget.h" /> <QtMoc Include="Config\Mapping\MappingWindow.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuExtension.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuExtensionMotionInput.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuExtensionMotionSimulation.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuGeneral.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuMotionControl.h" /> <QtMoc Include="Config\Mapping\WiimoteEmuMotionControlIMU.h" /> <QtMoc Include="Config\PropertiesDialog.h" /> <QtMoc Include="Config\SettingsWindow.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipCheckBox.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipComboBox.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipRadioButton.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipSlider.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipSpinBox.h" /> <ClInclude Include="Config\ToolTipControls\ToolTipWidget.h" /> <QtMoc Include="Config\VerifyWidget.h" /> <QtMoc Include="Config\WiimoteControllersWidget.h" /> <QtMoc Include="ConvertDialog.h" /> <QtMoc Include="Debugger\BreakpointWidget.h" /> <QtMoc Include="Debugger\CodeViewWidget.h" /> <QtMoc Include="Debugger\CodeWidget.h" /> <QtMoc Include="Debugger\JITWidget.h" /> <QtMoc Include="Debugger\MemoryViewWidget.h" /> <QtMoc Include="Debugger\MemoryWidget.h" /> <QtMoc Include="Debugger\NetworkWidget.h" /> <QtMoc Include="Debugger\NewBreakpointDialog.h" /> <QtMoc Include="Debugger\PatchInstructionDialog.h" /> <QtMoc Include="Debugger\RegisterWidget.h" /> <QtMoc Include="Debugger\ThreadWidget.h" /> <QtMoc Include="Debugger\WatchWidget.h" /> <QtMoc Include="DiscordHandler.h" /> <QtMoc Include="DiscordJoinRequestDialog.h" /> <QtMoc Include="FIFO\FIFOAnalyzer.h" /> <QtMoc Include="FIFO\FIFOPlayerWindow.h" /> <QtMoc Include="GameList\GameList.h" /> <QtMoc Include="GameList\GameListModel.h" /> <QtMoc Include="GameList\GameTracker.h" /> <QtMoc Include="GameList\GridProxyModel.h" /> <QtMoc Include="GameList\ListProxyModel.h" /> <QtMoc Include="GCMemcardCreateNewDialog.h" /> <QtMoc Include="GCMemcardManager.h" /> <QtMoc Include="Host.h" /> <QtMoc Include="HotkeyScheduler.h" /> <QtMoc Include="MainWindow.h" /> <QtMoc Include="MenuBar.h" /> <QtMoc Include="NetPlay\ChunkedProgressDialog.h" /> <QtMoc Include="NetPlay\GameListDialog.h" /> <QtMoc Include="NetPlay\MD5Dialog.h" /> <QtMoc Include="NetPlay\NetPlayBrowser.h" /> <QtMoc Include="NetPlay\NetPlayDialog.h" /> <QtMoc Include="NetPlay\NetPlaySetupDialog.h" /> <QtMoc Include="NetPlay\PadMappingDialog.h" /> <QtMoc Include="NKitWarningDialog.h" /> <QtMoc Include="QtUtils\AspectRatioWidget.h" /> <QtMoc Include="QtUtils\BlockUserInputFilter.h" /> <QtMoc Include="QtUtils\DoubleClickEventFilter.h" /> <QtMoc Include="QtUtils\ElidedButton.h" /> <QtMoc Include="QtUtils\FileOpenEventFilter.h" /> <QtMoc Include="QtUtils\ParallelProgressDialog.h" /> <QtMoc Include="QtUtils\UTF8CodePointCountValidator.h" /> <QtMoc Include="QtUtils\WindowActivationEventFilter.h" /> <QtMoc Include="RenderWidget.h" /> <QtMoc Include="SearchBar.h" /> <QtMoc Include="Settings.h" /> <QtMoc Include="Settings\AdvancedPane.h" /> <QtMoc Include="Settings\AudioPane.h" /> <QtMoc Include="Settings\GameCubePane.h" /> <QtMoc Include="Settings\GeneralPane.h" /> <QtMoc Include="Settings\InterfacePane.h" /> <QtMoc Include="Settings\PathPane.h" /> <QtMoc Include="Settings\USBDeviceAddToWhitelistDialog.h" /> <QtMoc Include="Settings\WiiPane.h" /> <QtMoc Include="TAS\GCTASInputWindow.h" /> <QtMoc Include="TAS\IRWidget.h" /> <QtMoc Include="TAS\StickWidget.h" /> <QtMoc Include="TAS\TASCheckBox.h" /> <QtMoc Include="TAS\TASInputWindow.h" /> <QtMoc Include="TAS\WiiTASInputWindow.h" /> <QtMoc Include="ToolBar.h" /> <QtMoc Include="Updater.h" /> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="DolphinQt.rc" /> </ItemGroup> <ItemGroup> <ProjectReference Include="$(CoreDir)DolphinLib.vcxproj"> <Project>{D79392F7-06D6-4B4B-A39F-4D587C215D3A}</Project> </ProjectReference> <ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj"> <Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project> </ProjectReference> <ProjectReference Include="$(DolphinRootDir)Languages\Languages.vcxproj"> <Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project> </ProjectReference> </ItemGroup> <Import Project="$(ExternalsDir)ExternalsReferenceAll.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets" /> <!--Copy Exe, Data directory and DLLs which should be located in the executable directory--> <ItemGroup> <DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" /> <DataTxtFiles Include="$(DolphinRootDir)Data\license.txt" /> <BinaryFiles Include="$(TargetPath)" /> <AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(BinaryFiles)" /> </ItemGroup> <Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')"> <Message Text="Copying Data directory..." Importance="High" /> <Copy SourceFiles="@(DataSysFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)').Ticks)" /> <Copy SourceFiles="@(DataTxtFiles)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(Filename)%(DataTxtFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataTxtFiles.Extension)').Ticks)" /> <Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" /> <Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" /> </Target> </Project>