// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "VideoCommon/BoundingBox.h" namespace Null { class NullBoundingBox final : public BoundingBox { public: bool Initialize() override { return true; } protected: std::vector<BBoxType> Read(u32 index, u32 length) override { return std::vector<BBoxType>(length); } void Write(u32 index, const std::vector<BBoxType>& values) override {} }; } // namespace Null