<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="..\..\VSProps\Base.Macros.props" /> <Import Project="$(VSPropsDir)Base.Targets.props" /> <PropertyGroup Label="Globals"> <ProjectGuid>{6BBD47CF-91FD-4077-B676-8B76980178A9}</ProjectGuid> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings" /> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VSPropsDir)Base.props" /> <Import Project="$(VSPropsDir)PCHUse.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <ItemGroup> <ClCompile Include="ControllerEmu\ControlGroup\IMUAccelerometer.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\IMUCursor.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\IMUGyroscope.cpp" /> <ClCompile Include="ControllerEmu\ControllerEmu.cpp" /> <ClCompile Include="ControllerEmu\StickGate.cpp" /> <ClCompile Include="ControllerEmu\Control\Control.cpp" /> <ClCompile Include="ControllerEmu\Control\Input.cpp" /> <ClCompile Include="ControllerEmu\Control\Output.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\AnalogStick.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Buttons.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\ControlGroup.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Cursor.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Attachments.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Force.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\MixedTriggers.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\ModifySettingsButton.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Slider.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Tilt.cpp" /> <ClCompile Include="ControllerEmu\ControlGroup\Triggers.cpp" /> <ClCompile Include="ControllerEmu\Setting\NumericSetting.cpp" /> <ClCompile Include="ControllerInterface\ControllerInterface.cpp" /> <ClCompile Include="ControllerInterface\Device.cpp" /> <ClCompile Include="ControllerInterface\DInput\DInput.cpp" /> <ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" /> <ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" /> <ClCompile Include="ControllerInterface\DInput\XInputFilter.cpp" /> <ClCompile Include="ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" /> <ClCompile Include="ControlReference\ControlReference.cpp" /> <ClCompile Include="ControlReference\ExpressionParser.cpp" /> <ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" /> <ClCompile Include="ControllerInterface\Win32\Win32.cpp" /> <ClCompile Include="ControllerInterface\Wiimote\Wiimote.cpp" /> <ClCompile Include="ControllerInterface\XInput\XInput.cpp" /> <ClCompile Include="ControlReference\FunctionExpression.cpp" /> <ClCompile Include="DynamicInputTextureConfiguration.cpp" /> <ClCompile Include="DynamicInputTextureManager.cpp" /> <ClCompile Include="GCAdapter.cpp" /> <ClCompile Include="ImageOperations.cpp" /> <ClCompile Include="InputConfig.cpp" /> <ClCompile Include="InputProfile.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="ControllerEmu\ControlGroup\IMUAccelerometer.h" /> <ClInclude Include="ControllerEmu\ControlGroup\IMUCursor.h" /> <ClInclude Include="ControllerEmu\ControlGroup\IMUGyroscope.h" /> <ClInclude Include="ControllerEmu\ControllerEmu.h" /> <ClInclude Include="ControllerEmu\StickGate.h" /> <ClInclude Include="ControllerEmu\Control\Control.h" /> <ClInclude Include="ControllerEmu\Control\Input.h" /> <ClInclude Include="ControllerEmu\Control\Output.h" /> <ClInclude Include="ControllerEmu\ControlGroup\AnalogStick.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Buttons.h" /> <ClInclude Include="ControllerEmu\ControlGroup\ControlGroup.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Cursor.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Attachments.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Force.h" /> <ClInclude Include="ControllerEmu\ControlGroup\MixedTriggers.h" /> <ClInclude Include="ControllerEmu\ControlGroup\ModifySettingsButton.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Slider.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Tilt.h" /> <ClInclude Include="ControllerEmu\ControlGroup\Triggers.h" /> <ClInclude Include="ControllerEmu\Setting\NumericSetting.h" /> <ClInclude Include="ControllerInterface\ControllerInterface.h" /> <ClInclude Include="ControllerInterface\Device.h" /> <ClInclude Include="ControllerInterface\DInput\DInput.h" /> <ClInclude Include="ControllerInterface\DInput\DInput8.h" /> <ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" /> <ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" /> <ClInclude Include="ControllerInterface\DInput\XInputFilter.h" /> <ClInclude Include="ControllerInterface\DualShockUDPClient\DualShockUDPClient.h" /> <ClInclude Include="ControllerInterface\DualShockUDPClient\DualShockUDPProto.h" /> <ClInclude Include="ControlReference\ControlReference.h" /> <ClInclude Include="ControlReference\FunctionExpression.h" /> <ClInclude Include="ControlReference\ExpressionParser.h" /> <ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" /> <ClInclude Include="ControllerInterface\Win32\Win32.h" /> <ClInclude Include="ControllerInterface\Wiimote\Wiimote.h" /> <ClInclude Include="ControllerInterface\XInput\XInput.h" /> <ClInclude Include="DynamicInputTextureConfiguration.h" /> <ClInclude Include="DynamicInputTextureManager.h" /> <ClInclude Include="GCAdapter.h" /> <ClInclude Include="GCPadStatus.h" /> <ClInclude Include="ImageOperations.h" /> <ClInclude Include="InputConfig.h" /> <ClInclude Include="InputProfile.h" /> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> </ItemGroup> <ItemGroup> <ProjectReference Include="$(CoreDir)Common\Common.vcxproj"> <Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project> </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>