// Copyright (C) 2003-2009 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

#ifndef _TEXTURESAMPLER_H_
#define _TEXTURESAMPLER_H_


#include "Common.h"

namespace TextureSampler
{
	void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);

	void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);

	enum { RED_SMP, GRN_SMP, BLU_SMP, ALP_SMP };
}


#endif