# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # mansoor, 2011 # mansoor , 2013,2015-2025 # Mosaab Alzoubi , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2025-09-03 08:03+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: mansoor , 2013,2015-2025\n" "Language-Team: Arabic (http://app.transifex.com/dolphinemu/dolphin-emu/" "language/ar/)\n" "Language: ar\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: Source/Android/jni/MainAndroid.cpp:435 #: Source/Android/jni/MainAndroid.cpp:451 msgid "JIT is not active" msgstr "" #: Source/Android/jni/MainAndroid.cpp:461 #, c++-format msgid "Failed to open \"{0}\" for writing." msgstr "" #: Source/Android/jni/MainAndroid.cpp:467 #, c++-format msgid "Wrote to \"{0}\"." msgstr "" #: Source/Android/jni/WiiUtils.cpp:114 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c++-format msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c++-format msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:38 #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:144 #, c++-format msgid "Delete the existing file '{0}'?" msgstr "'{0}' احذف الملف الموجود" #: Source/Core/AudioCommon/WaveFile.cpp:52 #, c++-format msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:60 #, c++-format msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/Common/ChunkFile.h:310 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} " "({4:#x}). Aborting savestate load..." msgstr "" #: Source/Core/Common/FatFsUtil.h:13 msgid "Pack SD Card Now" msgstr "" #: Source/Core/Common/FatFsUtil.h:14 msgid "Unpack SD Card Now" msgstr "" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:750 #: Source/Core/DolphinQt/GameList/GameList.cpp:812 #: Source/Core/DolphinQt/MenuBar.cpp:1504 #: Source/Core/DolphinQt/MenuBar.cpp:1746 msgid "Information" msgstr "معلومات" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:449 #: Source/Core/DolphinQt/GCMemcardManager.cpp:659 #: Source/Core/DolphinQt/MainWindow.cpp:1787 msgid "Question" msgstr "مشكلة" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:333 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:349 #: Source/Core/DolphinQt/MenuBar.cpp:1735 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469 msgid "Warning" msgstr "تحذير" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "حرج" #: Source/Core/Common/x64CPUDetect.cpp:84 msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" #: Source/Core/Core/ActionReplay.cpp:240 #, c++-format msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:424 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:485 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:549 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:564 #, c++-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:641 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:698 #, c++-format msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:735 #, c++-format msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:777 #, c++-format msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:810 #, c++-format msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:834 #, c++-format msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:919 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "This action replay simulator does not support codes that modify Action " "Replay itself." #: Source/Core/Core/ActionReplay.cpp:952 msgid "Zero 3 code not supported" msgstr "رمز 3 أصفار غير مدعوم" #: Source/Core/Core/ActionReplay.cpp:972 #, c++-format msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "{0:08x} رمز صفر غير معروف لدولفين" #: Source/Core/Core/ARDecrypt.cpp:474 #, c++-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:447 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Can't create setting.txt file" #: Source/Core/Core/Boot/Boot.cpp:94 #, c++-format msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:100 #, c++-format msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:203 #, c++-format msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:264 #, c++-format msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:286 Source/Core/Core/Boot/Boot.cpp:303 #, c++-format msgid "Could not recognize file {0}" msgstr "{0} تعذر التعرف على الملف" #: Source/Core/Core/Boot/Boot.cpp:412 #, c++-format msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:419 #, c++-format msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:563 msgid "Failed to load the executable to memory." msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة." #: Source/Core/Core/Boot/Boot.cpp:620 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Cannot start the game, because the GC IPL could not be found." #: Source/Core/Core/Boot/Boot.cpp:622 msgid "Cannot find the GC IPL." msgstr "Cannot find the GC IPL." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "WAD لا يمكن تشغيل هذا\n" "NAND لأنه لا يمكن تثبيته على" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:245 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " #: Source/Core/Core/Config/MainSettings.h:18 msgid "No Audio Output" msgstr "لا يوجد إخراج الصوت" #: Source/Core/Core/Config/MainSettings.h:24 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (الوضع الحصري)" #: Source/Core/Core/ConfigManager.cpp:364 msgid "This WAD is not valid." msgstr "غير صالح WAD" #: Source/Core/Core/ConfigManager.cpp:369 msgid "This WAD is not bootable." msgstr "غير قابل للتمهيد WAD" #: Source/Core/Core/ConfigManager.cpp:387 msgid "This title cannot be booted." msgstr "لا يمكن تشغيل هذا العنوان." #: Source/Core/Core/Core.cpp:231 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/Core/Core.cpp:516 #, c++-format msgid "" "Failed to sync SD card with folder. All changes made this session will be " "discarded on next boot if you do not manually re-issue a resync in Config > " "Wii > SD Card Settings > {0}!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." msgstr "DFF فشل في قراءة ملف" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229 #, c++-format msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237 #, c++-format msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277 #, c++-format msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" "تمت محاكاة عدم تطابق حجم الذاكرة\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:242 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead." #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "نقل" #: Source/Core/Core/FreeLookManager.cpp:91 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:17 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Up" msgstr "فوق" #: Source/Core/Core/FreeLookManager.cpp:92 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Down" msgstr "تحت" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:214 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26 msgid "Left" msgstr "يسار" #: Source/Core/Core/FreeLookManager.cpp:94 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:217 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27 msgid "Right" msgstr "يمين" #: Source/Core/Core/FreeLookManager.cpp:95 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/Core/FreeLookManager.cpp:96 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "الى الوراء" #: Source/Core/Core/FreeLookManager.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "سرعة" #: Source/Core/Core/FreeLookManager.cpp:100 msgid "Decrease" msgstr "تخفيض" #: Source/Core/Core/FreeLookManager.cpp:101 msgid "Increase" msgstr "زيادة" #: Source/Core/Core/FreeLookManager.cpp:102 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:166 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:189 #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:29 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "إعادة تعيين" #: Source/Core/Core/FreeLookManager.cpp:104 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:430 msgid "Other" msgstr "أخرى" #: Source/Core/Core/FreeLookManager.cpp:106 msgid "Reset View" msgstr "إعادة تعيين طريقة العرض" #: Source/Core/Core/FreeLookManager.cpp:108 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "مجال الرؤية" #: Source/Core/Core/FreeLookManager.cpp:110 msgid "Increase X" msgstr "X زيادة" #: Source/Core/Core/FreeLookManager.cpp:111 msgid "Decrease X" msgstr "X تخفيض" #: Source/Core/Core/FreeLookManager.cpp:112 msgid "Increase Y" msgstr "Y زيادة" #: Source/Core/Core/FreeLookManager.cpp:113 msgid "Decrease Y" msgstr "Y تخفيض" #: Source/Core/Core/FreeLookManager.cpp:116 msgid "Incremental Rotation" msgstr "تناوب تزايدي" #: Source/Core/Core/FreeLookManager.cpp:318 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:27 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364 #: Source/Core/DolphinQt/ToolBar.cpp:116 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "فتح" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "إخراج القرص" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "تحديث قائمة اللعبة" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "إيقاف مؤقت" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:168 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "إيقاف" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:384 msgid "Take Screenshot" msgstr "لقطة للشاشة" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "خروج" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "فتح المؤشر" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Center Mouse" msgstr "مركز الماوس" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Activate NetPlay Chat" msgstr "تفعيل المحادثة في اللعب عبر الشبكة" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Control NetPlay Golf Mode" msgstr "Control NetPlay Golf Mode" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Open Achievements" msgstr "فتح الإنجازات" #: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:193 msgid "Volume Down" msgstr "خفض مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:194 msgid "Volume Up" msgstr "رفع مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:195 msgid "Volume Toggle Mute" msgstr " كتم الصوت" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Decrease Emulation Speed" msgstr "تقليل سرعة المحاكاة" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Increase Emulation Speed" msgstr "زيادة سرعة المحاكاة" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Disable Emulation Speed Limit" msgstr "تعطيل محاكاة الحد الأقصى للسرعة" #: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Frame Advance Decrease Speed" msgstr "تخفيض سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Frame Advance Increase Speed" msgstr "زيادة سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Frame Advance Reset Speed" msgstr " إعادة تعيين سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Read-Only Mode" msgstr "وضع القراءة فقط" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Step Into" msgstr "خطوة الى" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Step Over" msgstr "خطوة أكثر" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Step Out" msgstr "خطوة لخارج" #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Skip" msgstr "تخطى" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Show PC" msgstr "عرض الكمبيوتر" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Set PC" msgstr "تعيين الكمبيوتر" #: Source/Core/Core/HotkeyManager.cpp:79 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1234 msgid "Toggle Breakpoint" msgstr "نقطة التوقف" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Add a Breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Add a Memory Breakpoint" msgstr "أضف نقطة توقف الذاكرة" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Press Sync Button" msgstr "اضغط على زر المزامنة" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 1" msgstr "وصّل ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Connect Wii Remote 2" msgstr "وصّل ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Connect Wii Remote 3" msgstr "وصّل ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Connect Wii Remote 4" msgstr "وصّل ريموت وي 4" #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:369 msgid "Connect Balance Board" msgstr "وصّل لوحة التوازن" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Toggle SD Card" msgstr "SD Card" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Toggle USB Keyboard" msgstr "لوحة مفاتيح يو إس بي" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Toggle Wii Speak Mute" msgstr "كتم صوت الميكروفون" #: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97 #: Source/Core/Core/HotkeyManager.cpp:101 #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Next Profile" msgstr "ملف التعريف التالي" #: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98 #: Source/Core/Core/HotkeyManager.cpp:102 #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Previous Profile" msgstr "ملف التعريف السابق" #: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99 #: Source/Core/Core/HotkeyManager.cpp:103 #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Next Game Profile" msgstr "ملف تعريف اللعبة التالية" #: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Previous Game Profile" msgstr "ملف تعريف اللعبة السابقة" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle Crop" msgstr "الاقتصاص" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle Aspect Ratio" msgstr "نسبة الابعاد" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle EFB Copies" msgstr "EFB نسخ" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle XFB Copies" msgstr "Toggle XFB Copies" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Toggle XFB Immediate Mode" msgstr "Toggle XFB Immediate Mode" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Toggle Fog" msgstr "الضباب" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Toggle Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Toggle Custom Textures" msgstr "النسيج المخصص" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Increase IR" msgstr "زيادة الأشعة تحت الحمراء" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Decrease IR" msgstr "تقليل الأشعة تحت الحمراء" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Freelook Toggle" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Toggle 3D Side-by-Side" msgstr "Toggle 3D Side-by-Side" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Toggle 3D Top-Bottom" msgstr "Toggle 3D Top-Bottom" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Toggle 3D Anaglyph" msgstr "Toggle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Decrease Depth" msgstr "تخفيض العمق" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Increase Depth" msgstr "زيادة العمق" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Decrease Convergence" msgstr "تخفيض التقارب" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Increase Convergence" msgstr "زيادة التقارب" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 1" msgstr "تحميل الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 2" msgstr "تحميل الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 3" msgstr "تحميل الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 4" msgstr "تحميل الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 5" msgstr "تحميل الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 6" msgstr "تحميل الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 7" msgstr "تحميل الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Slot 8" msgstr "تحميل الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Slot 9" msgstr "تحميل الحالة فتحة 9" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Slot 10" msgstr "تحميل الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load from Selected Slot" msgstr "تحميل من الفتحة المحددة" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 1" msgstr "حفظ الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 2" msgstr "حفظ الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 3" msgstr "حفظ الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 4" msgstr "حفظ الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 5" msgstr "حفظ الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 6" msgstr "حفظ الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 7" msgstr "حفظ الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save State Slot 8" msgstr "حفظ الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Save State Slot 9" msgstr "حفظ الحالة فتحة 9" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Save State Slot 10" msgstr "حفظ الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Save to Selected Slot" msgstr "حفظ في الفتحة المحددة" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 1" msgstr "حدد فتحة الحالة 1" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 2" msgstr "حدد فتحة الحالة 2" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 3" msgstr "حدد فتحة الحالة 3" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 4" msgstr "حدد فتحة الحالة 4" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 5" msgstr "حدد فتحة الحالة 5" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 6" msgstr "حدد فتحة الحالة 6" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 7" msgstr "حدد فتحة الحالة 7" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Select State Slot 8" msgstr "حدد فتحة الحالة 8" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Select State Slot 9" msgstr "حدد فتحة الحالة 9" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Select State Slot 10" msgstr "حدد فتحة الحالة 10" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 1" msgstr "تحميل الحالة 1" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 2" msgstr "تحميل الحالة 2" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 3" msgstr "تحميل الحالة 3" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 4" msgstr "تحميل الحالة 4" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 5" msgstr "تحميل الحالة 5" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 6" msgstr "تحميل الحالة 6" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 7" msgstr "تحميل الحالة 7" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Load State Last 8" msgstr "تحميل الحالة 8" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Load State Last 9" msgstr "تحميل الحالة 9" #: Source/Core/Core/HotkeyManager.cpp:179 msgid "Load State Last 10" msgstr "تحميل الحالة 10" #: Source/Core/Core/HotkeyManager.cpp:181 msgid "Save Oldest State" msgstr "حفظ الحالة الأقدم" #: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:403 msgid "Undo Load State" msgstr "تراجع عن تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:183 Source/Core/DolphinQt/MenuBar.cpp:420 msgid "Undo Save State" msgstr "تراجع عن حفظ الحالة" #: Source/Core/Core/HotkeyManager.cpp:184 #: Source/Core/Core/HotkeyManager.cpp:362 #: Source/Core/DolphinQt/GBAWidget.cpp:422 msgid "Save State" msgstr "حفظ الحالة" #: Source/Core/Core/HotkeyManager.cpp:185 #: Source/Core/Core/HotkeyManager.cpp:361 msgid "Load State" msgstr "تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Increase Selected State Slot" msgstr "زيادة فتحة الحالة المحددة" #: Source/Core/Core/HotkeyManager.cpp:187 msgid "Decrease Selected State Slot" msgstr "تقليل فتحة الحالة المحددة" #: Source/Core/Core/HotkeyManager.cpp:189 msgid "Load ROM" msgstr "تحميل القرص" #: Source/Core/Core/HotkeyManager.cpp:190 msgid "Unload ROM" msgstr "إلغاء تحميل القرص" #: Source/Core/Core/HotkeyManager.cpp:197 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:198 msgid "2x" msgstr "2x" #: Source/Core/Core/HotkeyManager.cpp:199 msgid "3x" msgstr "3x" #: Source/Core/Core/HotkeyManager.cpp:200 msgid "4x" msgstr "4x" #: Source/Core/Core/HotkeyManager.cpp:202 msgid "Show Skylanders Portal" msgstr "Skylanders عرض بوابة" #: Source/Core/Core/HotkeyManager.cpp:203 msgid "Show Infinity Base" msgstr "Infinity عرض قاعدة" #: Source/Core/Core/HotkeyManager.cpp:214 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "مفاتيح الاختصار" #: Source/Core/Core/HotkeyManager.cpp:338 #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:58 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:121 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:471 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:493 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:141 msgid "General" msgstr "عام" #: Source/Core/Core/HotkeyManager.cpp:342 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:74 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:349 msgid "Volume" msgstr "الصوت" #: Source/Core/Core/HotkeyManager.cpp:343 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "سرعة المحاكاة " #: Source/Core/Core/HotkeyManager.cpp:345 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "فيلم" #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "التنقل" #: Source/Core/Core/HotkeyManager.cpp:347 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "عداد البرنامج" #: Source/Core/Core/HotkeyManager.cpp:348 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "توقف" #: Source/Core/Core/HotkeyManager.cpp:349 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:148 msgid "Wii" msgstr "وي" #: Source/Core/Core/HotkeyManager.cpp:350 msgid "Controller Profile 1" msgstr "ملف تعريف ذراع التحكم 1" #: Source/Core/Core/HotkeyManager.cpp:351 msgid "Controller Profile 2" msgstr "ملف تعريف ذراع التحكم 2" #: Source/Core/Core/HotkeyManager.cpp:352 msgid "Controller Profile 3" msgstr "ملف تعريف ذراع التحكم 3" #: Source/Core/Core/HotkeyManager.cpp:353 msgid "Controller Profile 4" msgstr "ملف تعريف ذراع التحكم 4" #: Source/Core/Core/HotkeyManager.cpp:354 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "الرسومات" #: Source/Core/Core/HotkeyManager.cpp:355 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:566 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "الدقة الداخلية" #: Source/Core/Core/HotkeyManager.cpp:356 msgid "Freelook" msgstr "نظرة حرة" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:358 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:483 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:360 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D عمق" #: Source/Core/Core/HotkeyManager.cpp:363 msgid "Select State" msgstr "اختر الحالة" #: Source/Core/Core/HotkeyManager.cpp:364 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "تحميل الحالة الأخيرة" #: Source/Core/Core/HotkeyManager.cpp:365 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "مفاتيح الاختصار حالة الأخرى" #: Source/Core/Core/HotkeyManager.cpp:366 msgid "GBA Core" msgstr "جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:367 msgid "GBA Volume" msgstr "صوت جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:368 msgid "GBA Window Size" msgstr "حجم النافذة جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:369 msgid "USB Emulation Devices" msgstr "محاكاة اجهزة يو اس بي" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316 #, c++-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325 #, c++-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:436 msgid "The disc that was about to be inserted couldn't be found." msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:469 msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1183 #, c++-format msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:87 msgid "An inserted disc was expected but not found." msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه." #: Source/Core/Core/HW/DVD/DVDThread.cpp:275 #, c++-format msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "(at {0:#x} - {1:#x}) تعذر قراءة القرص" #: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:487 #, c++-format msgid "" "Couldn't open port {0}. This might stop the game's LAN mode from working " "properly." msgstr "" #: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:518 #, c++-format msgid "" "Port {0} is already in use. This might stop the game's LAN mode from working " "properly." msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 #, c++-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/Core/HW/EXI/EXI.cpp:50 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.cpp:142 msgid "" "Dolphin was built with Cubeb disabled. The Microphone device cannot be used." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72 #, c++-format msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:92 msgid "Dummy" msgstr "وهمي" #: Source/Core/Core/HW/EXI/EXI_Device.h:93 msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/Core/HW/EXI/EXI_Device.h:94 msgid "Mask ROM" msgstr "Mask ROM" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "AD16" msgstr "AD16" #: Source/Core/Core/HW/EXI/EXI_Device.h:97 Source/Core/Core/HW/GCPadEmu.h:62 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447 msgid "Microphone" msgstr "ميكروفون" #: Source/Core/Core/HW/EXI/EXI_Device.h:98 msgid "Broadband Adapter (TAP)" msgstr "(TAP) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:99 msgid "Triforce Baseboard" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/Core/HW/EXI/EXI_Device.h:101 msgid "GCI Folder" msgstr "GCI مجلد" #: Source/Core/Core/HW/EXI/EXI_Device.h:102 msgid "Advance Game Port" msgstr "منفذ جيم بوي ادفانس" #: Source/Core/Core/HW/EXI/EXI_Device.h:103 msgid "Broadband Adapter (XLink Kai)" msgstr "(XLink Kai) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:104 msgid "Broadband Adapter (tapserver)" msgstr "(tapserver) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:105 msgid "Broadband Adapter (HLE)" msgstr "(HLE) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:106 msgid "Modem Adapter (tapserver)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:130 msgid "" msgstr "<لا شيء>" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200 #, c++-format msgid "{0} was not a directory, moved to *.original" msgstr "{0} لم يتم نقل دليل إلى الأصل" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209 #, c++-format msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "{0} ليس دليلاً فشل في الانتقال إلى الأصل\n" "تحقق من أذونات الكتابة أو نقل الملف خارج دولفين" #: Source/Core/Core/HW/GBACore.cpp:190 #, c++-format msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:200 #, c++-format msgid "Error: GBA{0} failed to create core" msgstr "خطأ: فشل جيم بوي أدفانس {0} في إنشاء النواة" #: Source/Core/Core/HW/GBACore.cpp:220 #, c++-format msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:349 #, c++-format msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:355 #, c++-format msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:368 #, c++-format msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:374 #, c++-format msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "تحكم" #: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:177 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96 msgid "Buttons" msgstr "الأزرار" #: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:225 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "الأسهم" #: Source/Core/Core/HW/GBAPadEmu.h:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42 msgid "SELECT" msgstr "SELECT" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43 msgid "START" msgstr "START" #: Source/Core/Core/HW/GCKeyboard.cpp:20 msgid "Keyboard" msgstr "لوحة المفاتيح" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 msgid "Keys" msgstr "مفاتيح" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408 #, c++-format msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock called with invalid block address" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499 #, c++-format msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" "{0:#x}, {1:#x} تم الكتابة فوق اللعبة مع حفظ ألعاب أخرى. تلف البيانات في " "المستقبل" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602 msgid "BAT incorrect. Dolphin will now exit" msgstr "غير صحيحه. الدلفين سيخرج الآن BAT " #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 #, c++-format msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655 #, c++-format msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" "فشل في العثور على اسم ملف جديد\n" "{0}\n" " سيتم الكتابة فوق" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139 #, c++-format msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174 #, c++-format msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186 #, c++-format msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203 #, c++-format msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:53 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "عصا التحكم" #: Source/Core/Core/HW/GCPadEmu.cpp:55 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31 msgid "C Stick" msgstr "C عصا" #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Button" msgstr "زر" #: Source/Core/Core/HW/GCPadEmu.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 msgid "Motor" msgstr "محرك" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Always Connected" msgstr "متصل دائمًا" #: Source/Core/Core/HW/GCPadEmu.cpp:86 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:224 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212 msgid "Triggers" msgstr "أزرار الكتف" #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71 msgid "Rumble" msgstr "هزاز" #: Source/Core/Core/HW/GCPadEmu.h:63 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76 #: Source/Core/DolphinQt/ConvertDialog.cpp:82 #: Source/Core/DolphinQt/GBAWidget.cpp:434 msgid "Options" msgstr "خيارات" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48 msgid "L" msgstr "L" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49 msgid "R" msgstr "R" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242 msgid "L-Analog" msgstr "L-قوة ضغطة" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:244 msgid "R-Analog" msgstr "R-قوة ضغطة" #: Source/Core/Core/HW/SI/SI_Device.cpp:176 msgid "Error: This build does not support emulated GBA controllers" msgstr "خطأ: لا يدعم هذا الإصدار وذراع تحكم جيم بوي أدفانس التي تمت مضاهاتها" #: Source/Core/Core/HW/Wiimote.cpp:101 msgid "Wii Remote" msgstr "ريموت وي" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Classic Controller" msgstr "Classic Controller" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:94 msgid "Left Stick" msgstr "العصا الأيسر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98 msgid "Right Stick" msgstr "العصا الايمن" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203 msgid "Drawsome Tablet" msgstr "Drawsome Tablet" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206 msgid "Stylus" msgstr "مرقم" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210 msgid "Touch" msgstr "لمس" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52 msgid "Pressure" msgstr "الضغط" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53 msgid "Lift" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Red" msgstr "أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Yellow" msgstr "أصفر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Orange" msgstr "البرتقالي" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47 msgid "Green" msgstr "أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 msgid "Bass" msgstr "صوت عميق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:53 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "Drum Kit" msgstr "Drum Kit" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 msgid "Pads" msgstr "منصات" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66 msgid "Hit Strength" msgstr "ضرب بقوة" #. i18n: The symbol for percent. #. i18n: The percent symbol. #. i18n: Percentage symbol. #. i18n: The percent symbol. #. i18n: The symbol/abbreviation for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:389 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:96 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:50 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:178 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Stick" msgstr "عصا" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131 msgid "Frets" msgstr "Frets" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Whammy" msgstr "الضربة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 msgid "Bar" msgstr "شريط" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 msgid "Slider Bar" msgstr "شريط التمرير" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "هزة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "إمالة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "تأرجح" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "مقياس التسارع" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" msgstr "Shinkansen Controller" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" msgstr "" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #. i18n: One of the elements in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354 msgid "Light" msgstr "ضوء" #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked. #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55 msgid "Doors Locked" msgstr "أبواب مقفلة" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219 msgid "Taiko Drum" msgstr "Taiko Drum" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:43 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Center" msgstr "مركز" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224 msgid "Rim" msgstr "حافة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:38 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "DJ Turntable" msgstr "DJ Turntable" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61 msgid "Euphoria" msgstr "Euphoria" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166 msgid "Left Table" msgstr "الجدول الأيسر" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171 msgid "Right Table" msgstr "الجدول الصحيح" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Effect" msgstr "تأثير" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Up" msgstr "Rocker Up" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32 msgid "Rocker Down" msgstr "Rocker Down" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 msgid "uDraw GameTablet" msgstr "uDraw GameTablet" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 msgid "Point" msgstr "مؤشر" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 msgid "Horizontal FOV" msgstr "مجال الرؤية أفقي" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:244 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "°" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "(affects sensitivity of pointing) مجال رؤية الكاميرا" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242 msgid "Vertical FOV" msgstr "مجال الرؤية العمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "Point (Passthrough)" msgstr "(Passthrough) مؤشر" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254 msgid "Gyroscope" msgstr "جيروسكوب" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "Sideways Toggle" msgstr "جانبية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261 msgid "Upright Toggle" msgstr "عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Sideways Hold" msgstr "امسك بانحراف" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 msgid "Upright Hold" msgstr "أمسك وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "ملحق" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Attach MotionPlus" msgstr "أرفق موشن بلس" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 msgid "Speaker Pan" msgstr "مكبر الصوت" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Battery" msgstr "بطارية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Upright Wii Remote" msgstr "ريموت وي وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wii Remote" msgstr "انحراف ريموت وي" #: Source/Core/Core/IOS/ES/ES.cpp:338 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n" "NAND يرجى الرجوع إلى دليل استخدام\n" "للحصول على تعليمات الإعداد\n" "https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/Core/IOS/ES/ES.cpp:382 #, c++-format msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:417 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n" "من المحتمل أن يتعطل البرنامج المحاكي الآن" #: Source/Core/Core/IOS/ES/ES.cpp:422 #, c++-format msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:166 #, c++-format msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:181 #, c++-format msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:378 msgid "Received invalid Wii Remote data from Netplay." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912 #, c++-format msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "{0:02x} لا يمكن العثور على ريموت وي من خلال مقبض الاتصال" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n" "لا يمكن استخدام وضع العبور" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:137 #, c++-format msgid "GetDeviceList failed: {0}" msgstr "فشل الحصول على قائمة الأجهزة: {0}" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:145 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "\n" "سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن." #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:151 #, c++-format msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "حدث الخطأ التالي عندما حاول دولفين استخدام محول:\n" "{0}\n" "\n" "ستتوقف وحدة التحكم التي تمت مضاهاتها الآن." #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:171 msgid "" "Failed to initialize Realtek Bluetooth device.\n" "\n" "Bluetooth passthrough will probably not work." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:489 #, c++-format msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:506 #, c++-format msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:513 #, c++-format msgid "Failed to claim interface for BT passthrough: {0}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:438 #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:463 #, c++-format msgid "" "HTTP GET {0}\n" "\n" "Error: {1}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:457 #, c++-format msgid "" "File {0} was not found on the server.\n" "\n" "This might be normal.\n" "\n" "Not all devices expect this file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:476 #, c++-format msgid "" "Bluetooth passthrough failed to read firmware file from:\n" "{0}\n" "\n" "Refer to https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough " "for instructions." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:521 #, c++-format msgid "" "Bluetooth passthrough requires missing firmware: {0}\n" "\n" "Automatically download from gitlab.com now?" msgstr "" #: Source/Core/Core/Movie.cpp:209 #, c++-format msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:352 #, c++-format msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/Movie.cpp:916 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" #: Source/Core/Core/Movie.cpp:955 #, c++-format msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" #: Source/Core/Core/Movie.cpp:992 #, c++-format msgid "Failed to read {0}" msgstr "{0} فشلت القراءة" #: Source/Core/Core/Movie.cpp:1001 #, c++-format msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/Core/Movie.cpp:1025 #, c++-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1050 #, c++-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1076 #, c++-format msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1092 #, c++-format msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #: Source/Core/Core/Movie.cpp:1173 #, c++-format msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c++-format msgid "Change the disc to {0}" msgstr "{0} قم بتغيير القرص إلى" #: Source/Core/Core/Movie.cpp:1263 #, c++-format msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}" msgstr "" #: Source/Core/Core/Movie.cpp:1274 #, c++-format msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}" msgstr "" #: Source/Core/Core/Movie.cpp:1283 #, c++-format msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1292 #, c++-format msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:145 msgid "Could not create client." msgstr "تعذر إنشاء عميل." #: Source/Core/Core/NetPlayClient.cpp:159 msgid "Could not create peer." msgstr "تعذر إنشاء نظير." #: Source/Core/Core/NetPlayClient.cpp:179 #: Source/Core/Core/NetPlayClient.cpp:243 msgid "Could not communicate with host." msgstr "تعذر الاتصال بالمضيف." #: Source/Core/Core/NetPlayClient.cpp:187 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "رمز المضيف طويل جدًا.\n" "يرجى إعادة التحقق من أن لديك الرمز الصحيح." #: Source/Core/Core/NetPlayClient.cpp:286 msgid "The server is full." msgstr "الخادم ممتلئ." #: Source/Core/Core/NetPlayClient.cpp:290 msgid "The server and client's NetPlay versions are incompatible." msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة." #: Source/Core/Core/NetPlayClient.cpp:293 msgid "The game is currently running." msgstr "اللعبة قيد التشغيل حاليا." #: Source/Core/Core/NetPlayClient.cpp:296 msgid "Nickname is too long." msgstr "الاسم المستعار طويل جدا" #: Source/Core/Core/NetPlayClient.cpp:299 msgid "The server sent an unknown error message." msgstr "أرسل الخادم رسالة خطأ غير معروفة." #: Source/Core/Core/NetPlayClient.cpp:483 #, c++-format msgid "Unknown message received with id : {0}" msgstr "{0} تم استلام رسالة غير معروفة بالمعرف" #: Source/Core/Core/NetPlayClient.cpp:1041 #, c++-format msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1056 msgid "Synchronizing save data..." msgstr "جارٍ مزامنة حفظ البيانات" #: Source/Core/Core/NetPlayClient.cpp:1088 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك." #: Source/Core/Core/NetPlayClient.cpp:1112 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1143 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1149 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" "فشل في إعادة تعيين مجلد إعادة توجيه اللعب عبر الشبكة. تحقق من أذونات الكتابة " "الخاصة بك" #: Source/Core/Core/NetPlayClient.cpp:1179 msgid "Failed to write Mii data." msgstr "Mii فشل في كتابة بيانات" #: Source/Core/Core/NetPlayClient.cpp:1264 msgid "Failed to write Wii save." msgstr "فشل في كتابة حفظ وي." #: Source/Core/Core/NetPlayClient.cpp:1277 msgid "Failed to write redirected save." msgstr "فشل في كتابة إعادة توجيه الحفظ" #: Source/Core/Core/NetPlayClient.cpp:1298 #, c++-format msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1340 #, c++-format msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1373 msgid "Synchronizing Gecko codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1440 msgid "Synchronizing AR codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1600 msgid "Quality of Service (QoS) was successfully enabled." msgstr "تم تمكين جودة الخدمة (QoS) بنجاح." #: Source/Core/Core/NetPlayClient.cpp:1604 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "(QoS) تعذر تمكين جوده الخدمة ." #: Source/Core/Core/NetPlayClient.cpp:1753 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" #: Source/Core/Core/NetPlayClient.cpp:1827 msgid "Data received!" msgstr "البيانات المتلقية!" #: Source/Core/Core/NetPlayClient.cpp:1828 msgid "Error processing data." msgstr "خطأ في معالجة البيانات." #: Source/Core/Core/NetPlayClient.cpp:1856 msgid "Error processing codes." msgstr "خطأ معالجة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1869 msgid "Codes received!" msgstr "الرموز الواردة!" #: Source/Core/Core/NetPlayClient.cpp:1982 msgid "Traversal server timed out connecting to the host" msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف" #: Source/Core/Core/NetPlayClient.cpp:1985 msgid "Server rejected traversal attempt" msgstr "الخادم رفض محاولة الاجتياز" #: Source/Core/Core/NetPlayClient.cpp:1988 msgid "Invalid host" msgstr "المضيف غير صالح" #: Source/Core/Core/NetPlayClient.cpp:1991 #, c++-format msgid "Unknown error {0:x}" msgstr "{0:x} خطأ غير معروف" #: Source/Core/Core/NetPlayCommon.cpp:26 #, c++-format msgid "Failed to open file \"{0}\"." msgstr "\"{0}\" فشل فتح ملف" #: Source/Core/Core/NetPlayCommon.cpp:60 #, c++-format msgid "Error reading file: {0}" msgstr "{0} خطأ في قراءة الملف" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" #: Source/Core/Core/NetPlayCommon.cpp:184 #, c++-format msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:208 #: Source/Core/Core/NetPlayCommon.cpp:291 msgid "Internal LZO Error - decompression failed" msgstr "Internal LZO Error - decompression failed" #: Source/Core/Core/NetPlayCommon.cpp:214 #, c++-format msgid "Error writing file: {0}" msgstr "{0} خطأ في كتابة الملف" #: Source/Core/Core/NetPlayServer.cpp:133 msgid "Enet Didn't Initialize" msgstr "لم يتم تهيئة الشبكة" #: Source/Core/Core/NetPlayServer.cpp:1163 msgid "All players' saves synchronized." msgstr "حفظ جميع اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1184 #, c++-format msgid "{0} failed to synchronize." msgstr "{0} فشل في المزامنة" #: Source/Core/Core/NetPlayServer.cpp:1193 #, c++-format msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1221 msgid "All players' codes synchronized." msgstr "جميع رموز اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1242 #, c++-format msgid "{0} failed to synchronize codes." msgstr "{0} فشل في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1250 #, c++-format msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1258 #, c++-format msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1352 #: Source/Core/Core/NetPlayServer.cpp:1730 #: Source/Core/Core/NetPlayServer.cpp:2058 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:486 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:892 msgid "Selected game doesn't exist in game list!" msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!" #: Source/Core/Core/NetPlayServer.cpp:1515 msgid "Error collecting save data!" msgstr "خطأ في جمع البيانات المحفوظة" #: Source/Core/Core/NetPlayServer.cpp:1537 msgid "Error synchronizing save data!" msgstr "حدث خطا اثناء مزامنة حفظ البيانات!" #: Source/Core/Core/NetPlayServer.cpp:1551 msgid "Error synchronizing cheat codes!" msgstr "خطأ في مزامنة الرموز" #: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:323 #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:854 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1045 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/Core/PowerPC/MMU.cpp:1279 #, c++-format msgid "" "Invalid write to {0:#010x}, PC = {1:#010x}; the game probably would have " "crashed on real hardware.\n" "\n" "For accurate emulation, enable MMU in advanced settings." msgstr "" #: Source/Core/Core/PowerPC/MMU.cpp:1286 #, c++-format msgid "" "Invalid read from {0:#010x}, PC = {1:#010x}; the game probably would have " "crashed on real hardware.\n" "\n" "For accurate emulation, enable MMU in advanced settings." msgstr "" #: Source/Core/Core/State.cpp:329 msgid "Internal LZ4 Error - compression failed" msgstr "" #: Source/Core/Core/State.cpp:536 #, c++-format msgid "" "Internal LZO Error - decompression failed ({0}) ({1}) \n" "Unable to retrieve outdated savestate version info." msgstr "" #: Source/Core/Core/State.cpp:549 #, c++-format msgid "" "Internal LZO Error - failed to parse decompressed version cookie and version " "string length ({0})" msgstr "" #: Source/Core/Core/State.cpp:564 #, c++-format msgid "" "Internal LZO Error - failed to parse decompressed version string ({0} / {1})" msgstr "" #: Source/Core/Core/State.cpp:633 msgid "Empty" msgstr "فارغة" #: Source/Core/Core/State.cpp:637 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:88 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:758 msgid "Unknown" msgstr "غير معروف" #: Source/Core/Core/State.cpp:669 #, c++-format msgid "Internal LZ4 Error - Tried decompressing {0} bytes" msgstr "" #: Source/Core/Core/State.cpp:689 #, c++-format msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})" msgstr "" #: Source/Core/Core/State.cpp:702 #, c++-format msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))" msgstr "" #: Source/Core/Core/State.cpp:1018 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #: Source/Core/Core/State.cpp:1028 msgid "There is nothing to undo!" msgstr "لا يوجد شيء للتراجع !" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:89 msgid "Wii Menu" msgstr "قائمة وي" #. i18n: This replaces the name of a device if it cannot be found. #: Source/Core/Core/USBUtils.cpp:104 msgid "Unknown Device" msgstr "جهاز غير معروف" #: Source/Core/Core/WiiUtils.cpp:60 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD فشل التثبيت\n" "الملف المحدد ليس صالحًا" #: Source/Core/Core/WiiUtils.cpp:82 #, c++-format msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "WAD فشل تثبيت : تعذر تهيئة استيراد العنوان (خطأ {0})" #: Source/Core/Core/WiiUtils.cpp:98 #, c++-format msgid "WAD installation failed: Could not import content {0:08x}." msgstr "WAD فشل تثبيت : تعذر استيراد المحتوى {0:08x}" #: Source/Core/Core/WiiUtils.cpp:108 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD فشل التثبيت\n" "تعذر إنهاء استيراد العنوان" #: Source/Core/Core/WiiUtils.cpp:140 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "WAD فشل تثبيت : تعذر إنشاء ملفات سجل متجر وي" #: Source/Core/Core/WiiUtils.cpp:175 #, c++-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "NAND تم بالفعل تثبيت إصدار مختلف من هذا العنوان على .\n" "\n" " {0} الإصدار المثبت \n" " {1} WAD اصدار\n" "\n" " wad سيؤدي تثبيت \n" "هذا إلى استبداله بشكل لا رجعة فيه. استمر ؟" #: Source/Core/DiscIO/CompressedBlob.cpp:263 #: Source/Core/DiscIO/WIABlob.cpp:1709 #, c++-format msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:285 Source/Core/DiscIO/FileBlob.cpp:58 #: Source/Core/DiscIO/WIABlob.cpp:2049 #, c++-format msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "فشل فتح ملف الإخراج \"{0}\".\n" "تأكد من أن لديك أذونات لكتابة المجلد المستهدف وأن الوسائط يمكن كتابتها." #: Source/Core/DiscIO/CompressedBlob.cpp:292 msgid "Files opened, ready to compress." msgstr "الملفات المفتوحة ، جاهزة للضغط." #: Source/Core/DiscIO/CompressedBlob.cpp:372 msgid "Done compressing disc image." msgstr "تم ضغط صوره القرص." #: Source/Core/DiscIO/CompressedBlob.cpp:376 Source/Core/DiscIO/FileBlob.cpp:98 #: Source/Core/DiscIO/WIABlob.cpp:2064 #, c++-format msgid "Failed to read from the input file \"{0}\"." msgstr "\"{0}\" فشلت القراءة من ملف الإدخال" #: Source/Core/DiscIO/CompressedBlob.cpp:380 #: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2068 #, c++-format msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" "فشل كتابة ملف الإخراج \"{0}\".\n" "تأكد من أن لديك مساحة كافية متوفرة على محرك الأقراص المستهدفة." #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:336 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "أوروبا" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:338 msgid "Japan" msgstr "اليابان" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "امريكا" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "أستراليا" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "فرنسا" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "ألمانيا" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "إيطاليا" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:340 msgid "Korea" msgstr "كوريا" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "هولندا" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "روسيا" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "اسبانيا" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "تايوان" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "عالم" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Japanese" msgstr "اليابانية" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:80 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:166 msgid "English" msgstr "الإنجليزية" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:80 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "German" msgstr "الألمانية" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "French" msgstr "الفرنسية" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "Spanish" msgstr "الأسبانية" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:170 msgid "Italian" msgstr "الإيطالية" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:171 msgid "Dutch" msgstr "الهولندية" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "Simplified Chinese" msgstr "الصينية المبسطة" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173 msgid "Traditional Chinese" msgstr "الصينية التقليدية" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174 msgid "Korean" msgstr "الكورية" #: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:306 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:308 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:311 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221 msgid "PAL" msgstr "PAL" #: Source/Core/DiscIO/Enums.cpp:130 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221 msgid "NTSC-K" msgstr "NTSC-K" #: Source/Core/DiscIO/FileBlob.cpp:87 msgid "Unpacking" msgstr "تفريغ" #: Source/Core/DiscIO/NANDImporter.cpp:55 msgid "This file does not look like a BootMii NAND backup." msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ " #: Source/Core/DiscIO/NANDImporter.cpp:116 msgid "This file does not contain a valid Wii filesystem." msgstr "لا يحتوي هذا الملف على نظام ملفات وي صالح" #: Source/Core/DiscIO/NANDImporter.cpp:296 #, c++-format msgid "Unable to write to file {0}" msgstr "{0} غير قادر على الكتابة إلى الملف" #: Source/Core/DiscIO/VolumeVerifier.cpp:107 msgid "Wii data is not public yet" msgstr "بيانات وي ليست عامة بعد" #: Source/Core/DiscIO/VolumeVerifier.cpp:112 msgid "Failed to connect to Redump.org" msgstr "Redump.org فشل الاتصال بـ" #: Source/Core/DiscIO/VolumeVerifier.cpp:224 #: Source/Core/DiscIO/VolumeVerifier.cpp:323 msgid "Failed to parse Redump.org data" msgstr "Redump.org فشل تحليل بيانات" #: Source/Core/DiscIO/VolumeVerifier.cpp:319 #, c++-format msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:349 msgid "Good dump" msgstr "تفريغ جيد" #: Source/Core/DiscIO/VolumeVerifier.cpp:359 msgid "Bad dump" msgstr "تفريغ سيئ" #: Source/Core/DiscIO/VolumeVerifier.cpp:361 msgid "Unknown disc" msgstr "قرص غير معروف" #: Source/Core/DiscIO/VolumeVerifier.cpp:436 msgid "The filesystem is invalid or could not be read." msgstr "نظام الملفات غير صالح أو لا يمكن قراءته." #: Source/Core/DiscIO/VolumeVerifier.cpp:450 msgid "There are too many partitions in the first partition table." msgstr "هناك الكثير من الأقسام في جدول القسم الأول." #: Source/Core/DiscIO/VolumeVerifier.cpp:462 msgid "The update partition is missing." msgstr "قسم التحديث مفقود" #: Source/Core/DiscIO/VolumeVerifier.cpp:466 msgid "The data partition is missing." msgstr "قسم البيانات مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:470 msgid "The channel partition is missing." msgstr "قسم القناة مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:474 msgid "The install partition is missing." msgstr "قسم التثبيت مفقود." #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:485 msgid "The Masterpiece partitions are missing." msgstr "أقسام نادرة مفقودة." #: Source/Core/DiscIO/VolumeVerifier.cpp:493 msgid "The update partition is not at its normal position." msgstr "قسم التحديث ليس في وضعه الطبيعي" #: Source/Core/DiscIO/VolumeVerifier.cpp:502 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" "قسم البيانات ليس في وضعه الطبيعي. سيؤثر هذا على أوقات التحميل التي تمت " "مضاهاتها. لن تتمكن من مشاركة تسجيلات الإدخال واستخدام لعب الشبكة مع أي شخص " "يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:524 msgid "The type of a partition could not be read." msgstr "لا يمكن قراءة نوع القسم." #: Source/Core/DiscIO/VolumeVerifier.cpp:540 #, c++-format msgid "The {0} partition is not properly aligned." msgstr "لم تتم محاذاة القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:573 #, c++-format msgid "The {0} partition does not seem to contain valid data." msgstr "يبدو أن القسم {0} لا يحتوي على بيانات صالحة" #: Source/Core/DiscIO/VolumeVerifier.cpp:595 #, c++-format msgid "The {0} partition is not correctly signed." msgstr "لم يتم توقيع القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:602 #, c++-format msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:615 #, c++-format msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:644 #, c++-format msgid "The {0} partition does not have a valid file system." msgstr "لا يحتوي القسم {0} على نظام ملفات صالح" #: Source/Core/DiscIO/VolumeVerifier.cpp:685 msgid "The update partition does not contain the IOS used by this title." msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:707 #, c++-format msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:771 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل " "مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه " "المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب." #: Source/Core/DiscIO/VolumeVerifier.cpp:779 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص" #: Source/Core/DiscIO/VolumeVerifier.cpp:796 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا " "قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة." #: Source/Core/DiscIO/VolumeVerifier.cpp:799 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ " "الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد." #: Source/Core/DiscIO/VolumeVerifier.cpp:826 msgid "This debug disc image has the size of a retail disc image." msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة." #: Source/Core/DiscIO/VolumeVerifier.cpp:843 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" "صورة القرص هذه لها حجم غير عادي. هذا من المحتمل أن يجعل أوقات التحميل التي " "تمت مضاهاتها أطول. لن تتمكن على الأرجح من مشاركة تسجيلات الإدخال واستخدام " "اللعب عبر الشبكة مع أي شخص يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:849 msgid "This disc image has an unusual size." msgstr "هذه صورة القرص لها حجم غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:877 #, c++-format msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:885 msgid "The game ID is inconsistent." msgstr "معرف اللعبة غير متناسق." #: Source/Core/DiscIO/VolumeVerifier.cpp:896 msgid "The game ID is unusually short." msgstr "معرف اللعبة قصير بشكل غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:914 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز " "المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، " "أو قد لا يتم تشغيل اللعبة علي الإطلاق." #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:939 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه " "علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002." #: Source/Core/DiscIO/VolumeVerifier.cpp:947 msgid "This title is set to use an invalid IOS." msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:961 msgid "This title is set to use an invalid common key." msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:974 #, c++-format msgid "The specified common key index is {0} but should be {1}." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:992 msgid "The ticket is not correctly signed." msgstr "لم يتم توقيع التذكرة بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1001 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1011 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." #: Source/Core/DiscIO/VolumeVerifier.cpp:1046 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" "بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة " "تتجمد في نقاط معينة" #: Source/Core/DiscIO/VolumeVerifier.cpp:1231 #, c++-format msgid "Content {0:08x} is corrupt." msgstr "{0:08x} المحتوى تالف" #: Source/Core/DiscIO/VolumeVerifier.cpp:1318 msgid "Some of the data could not be read." msgstr "لا يمكن قراءة بعض البيانات." #: Source/Core/DiscIO/VolumeVerifier.cpp:1328 #, c++-format msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1339 #, c++-format msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1358 msgid "This is a good dump." msgstr "هذا تفريغ جيد" #: Source/Core/DiscIO/VolumeVerifier.cpp:1363 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" "Redump.org هذا تفريغ جيد وفقًا لموقع\n" "لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين" #: Source/Core/DiscIO/VolumeVerifier.cpp:1371 msgid "Dolphin is unable to verify unlicensed discs." msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1378 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من " "الأقراص الفعلية" #: Source/Core/DiscIO/VolumeVerifier.cpp:1386 msgid "Dolphin is currently unable to verify Triforce games." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1396 msgid "" "Compared to the Wii disc release of the game, this is a bad dump. Despite " "this, it's possible that this is a good dump compared to the Wii U eShop " "release of the game. Dolphin can't verify this." msgstr "" "مقارنة بإصدار قرص وي الخاص باللعبة ، يعد هذا تفريغًا سيئًا. على الرغم من ذلك ، " "من الممكن أن يكون هذا تفريغًا جيدًا مقارنة بإصدار متجر وي يو للعبة. لا تستطيع " "دولفين التحقق من ذلك." #: Source/Core/DiscIO/VolumeVerifier.cpp:1403 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1410 msgid "This is a bad dump." msgstr "هذا تفريغ سيء" #: Source/Core/DiscIO/VolumeVerifier.cpp:1419 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي " "تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل " "تؤثر على المحاكاة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1425 msgid "No problems were found." msgstr "لا توجد مشاكل." #: Source/Core/DiscIO/VolumeVerifier.cpp:1432 msgid "" "Compared to the Wii disc release of the game, problems of low severity were " "found. Despite this, it's possible that this is a good dump compared to the " "Wii U eShop release of the game. Dolphin can't verify this." msgstr "" "بالمقارنة مع إصدار قرص وي للعبة، تم العثور على مشاكل منخفضة الخطورة. على " "الرغم من ذلك، من الممكن أن يكون هذا تفريغًا جيدًا مقارنة بإصدار اللعبة من متجر " "وي يو. لا تستطيع دولفين التحقق من ذلك." #: Source/Core/DiscIO/VolumeVerifier.cpp:1439 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من " "التشغيل" #: Source/Core/DiscIO/VolumeVerifier.cpp:1445 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء " "معينه من اللعبة بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1450 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي " "الإطلاق" #: Source/Core/DiscIO/VolumeVerifier.cpp:1458 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "نظرًا لأن صور أقراص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون " "هناك مشكلات يتعذر على دولفين اكتشافها." #: Source/Core/DiscIO/VolumeVerifier.cpp:1464 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" "\n" "\n" "نظرًا لأن هذا العنوان ليس مخصصًا لوحدات تحكم وي للبيع بالتجزئة ، لا يستطيع " "دولفين ضمان عدم العبث بها ، حتى إذا ظهرت التوقيعات صالحة" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "ترجمة بواسطة منصور العسيري" #: Source/Core/DolphinQt/AboutDialog.cpp:23 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:170 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:26 msgid "%1 commit(s) ahead of %2" msgstr "" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:62 msgid "Branch: %1" msgstr "%1 فرع" #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Revision: %1" msgstr "%1 مراجعة" #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "Using Qt %1" msgstr "Qt %1 تستخدم" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "Check for updates" msgstr "تحقق من وجود تحديثات" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:73 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي" #: Source/Core/DolphinQt/AboutDialog.cpp:75 msgid "This software should not be used to play games you do not legally own." msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا." #: Source/Core/DolphinQt/AboutDialog.cpp:76 msgid "License" msgstr "ترخيص" #: Source/Core/DolphinQt/AboutDialog.cpp:77 msgid "Authors" msgstr "المؤلفون" #: Source/Core/DolphinQt/AboutDialog.cpp:78 msgid "Support" msgstr "الدعم" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:91 msgid "" "© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2024+ فريق دولفين. \"جيم كيوب\" و \"وي\" هما علامتان تجاريتان لشركة " "نينتندو. لا ينتمي دولفين إلى نينتندو بأي شكل من الأشكال." #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40 #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146 msgid "%1 points" msgstr "%1 نقاط" #. i18n: %1 is a date/time. #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101 msgid "Unlocked at %1" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106 msgid "Unlocked" msgstr "مفتوح" #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Locked" msgstr "مقفل" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123 msgid "%1 is playing %2" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124 msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137 msgid "%1/%2" msgstr "%1/%2" #: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149 msgid "Rank %1" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:46 msgid "Login Failed - Invalid Username/Password" msgstr "فشل تسجيل الدخول - اسم المستخدم أو كلمة المرور غير صالحة" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:49 msgid "Login Failed - No Internet Connection" msgstr "فشل تسجيل الدخول - لا يوجد اتصال بالإنترنت" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:52 msgid "Login Failed - Server Error" msgstr "فشل تسجيل الدخول - خطأ في الخادم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:64 msgid "Enable RetroAchievements.org Integration" msgstr "RetroAchievements.org تمكين التكامل" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "" "Enable integration with RetroAchievements for earning achievements and " "competing in leaderboards.

Must log in with a RetroAchievements " "account to use. Dolphin does not save your password locally and uses an API " "token to maintain login." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:69 msgid "Username" msgstr "اسم المستخدم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:71 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165 msgid "Password" msgstr "كلمة المرور" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:74 #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:196 msgid "Log In" msgstr "تسجيل الدخول" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:75 msgid "Log Out" msgstr "تسجيل الخروج" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76 msgid "Login Failed" msgstr "فشل تسجيل الدخول" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:79 msgid "Enable Hardcore Mode" msgstr "تمكين وضع المتشدد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:81 msgid "" "Enable Hardcore Mode on RetroAchievements.

Hardcore Mode is intended " "to provide an experience as close to gaming on the original hardware as " "possible. RetroAchievements rankings are primarily oriented towards Hardcore " "points (Softcore points are tracked but not as heavily emphasized) and " "leaderboards require Hardcore Mode to be on.

To ensure this " "experience, the following features will be disabled, as they give emulator " "players an advantage over console players:
- Loading states
-- Saving " "states is allowed
- Emulator speeds below 100%
-- Frame advance is " "disabled
-- Turbo is allowed
- Cheats
- Memory patches
-- File " "patches are allowed
- Debug UI
- " "Freelook

This cannot be turned on while a game is " "playing.
Close your current game before enabling." "
Be aware that turning Hardcore Mode off while a game is running requires " "the game to be closed before re-enabling." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:93 msgid "Enable Unofficial Achievements" msgstr "تمكين الإنجازات غير الرسمية" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:95 msgid "" "Enable unlocking unofficial achievements as well as official achievements." "

Unofficial achievements may be optional or unfinished achievements " "that have not been deemed official by RetroAchievements and may be useful " "for testing or simply for fun.

Setting takes effect on next game load." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99 msgid "Enable Encore Achievements" msgstr "تمكين ظهور الإنجازات " #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101 msgid "" "Enable unlocking achievements in Encore Mode.

Encore Mode re-enables " "achievements the player has already unlocked on the site so that the player " "will be notified if they meet the unlock conditions again, useful for custom " "speedrun criteria or simply for fun.

Setting takes effect on next " "game load." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105 msgid "Enable Spectator Mode" msgstr "تمكين وضع المشاهد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:107 msgid "" "Enable unlocking achievements in Spectator Mode.

While in Spectator " "Mode, achievements and leaderboards will be processed and displayed on " "screen, but will not be submitted to the server.

If this is on at " "game launch, it will not be turned off until game close, because a " "RetroAchievements session will not be created.

If this is off at game " "launch, it can be toggled freely while the game is running." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:112 msgid "Enable Discord Presence" msgstr "تمكين وجود ديسكورد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:114 msgid "" "Use RetroAchievements rich presence in your Discord status.

Show " "Current Game on Discord must be enabled." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116 msgid "Enable Progress Notifications" msgstr "تمكين إشعارات التقدم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118 msgid "" "Enable progress notifications on achievements.

Displays a brief popup " "message whenever the player makes progress on an achievement that tracks an " "accumulated value, such as 60 out of 120 stars." msgstr "" #. i18n: Settings that affect the functionality of unlocking achievements. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:131 msgid "Function Settings" msgstr "اعدادات الوظيفة" #. i18n: Settings that affect how achievements are displayed while playing. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:137 msgid "Display Settings" msgstr "اعدادات العرض" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:198 msgid "To log in, stop the current emulation." msgstr "لتسجيل الدخول ، أوقف المحاكاة الحالية." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:272 msgid "Confirm Logout" msgstr "تأكيد تسجيل الخروج" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:272 msgid "Are you sure you want to log out of RetroAchievements?" msgstr "RetroAchievements هل أنت متأكد من أنك تريد تسجيل الخروج من" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:286 msgid "Confirm Hardcore Off" msgstr "تأكيد إيقاف الوضع الصعب" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:286 msgid "Are you sure you want to turn hardcore mode off?" msgstr "هل أنت متأكد من أنك تريد إيقاف تشغيل الوضع المتشددين" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29 #: Source/Core/DolphinQt/MenuBar.cpp:294 msgid "Achievements" msgstr "الإنجازات" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:58 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:138 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69 msgid "Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:59 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:346 #: Source/Core/DolphinQt/ConvertDialog.cpp:431 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:278 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:302 msgid "Progress" msgstr "التقدم" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:60 msgid "Leaderboards" msgstr "المتصدرين" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169 msgid "Address Space" msgstr "مساحة العنوان" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47 msgid "Typical GameCube/Wii Address Space" msgstr "مساحة عنوان جيم كيوب/وي النموذجية" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Custom Address Space" msgstr "مساحة العنوان المخصصة" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59 msgid "Use virtual addresses when possible" msgstr "استخدم العناوين الافتراضية عندما يكون ذلك ممكنًا" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use physical addresses" msgstr "استخدام العناوين الفعلية" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63 msgid "Use memory mapper configuration at time of scan" msgstr "استخدم إعداد مخطط الذاكرة في وقت المسح" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71 msgid "Range Start: " msgstr "بداية النطاق:" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73 msgid "Range End: " msgstr "نهاية النطاق:" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87 msgid "Data Type" msgstr "نوع البيانات" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143 msgid "8-bit Unsigned Integer" msgstr "8-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146 msgid "16-bit Unsigned Integer" msgstr "16-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149 msgid "32-bit Unsigned Integer" msgstr "32-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152 msgid "64-bit Unsigned Integer" msgstr "64-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155 msgid "8-bit Signed Integer" msgstr "8-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "16-bit Signed Integer" msgstr "16-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161 msgid "32-bit Signed Integer" msgstr "32-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164 msgid "64-bit Signed Integer" msgstr "64-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167 msgid "32-bit Float" msgstr "32-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "64-bit Float" msgstr "64-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114 msgid "Aligned to data type length" msgstr "محاذاة لطول نوع البيانات" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121 msgid "New Search" msgstr "بحث جديد" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161 msgid "No game running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "يرجى بدء لعبة قبل بدء البحث باستخدام مناطق الذاكرة القياسية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:100 msgid "[%1, %2]" msgstr "[%1, %2]" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:110 msgid "[%1, %2] and [%3, %4]" msgstr "[%1, %2] and [%3, %4]" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:118 msgid "%1 memory ranges" msgstr "نطاقات الذاكرة %1" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126 msgid "Address space by CPU state" msgstr "مساحة العنوان حسب حالة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129 msgid "Physical address space" msgstr "مساحة العنوان الفعلي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:132 msgid "Virtual address space" msgstr "مساحة العنوان الافتراضية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:135 msgid "Unknown address space" msgstr "مساحة عنوان غير معروفة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:173 msgid "Unknown data type" msgstr "نوع بيانات غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176 msgid "aligned" msgstr "محاذاة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176 msgid "unaligned" msgstr "غير محاذي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:177 msgid "%1, %2, %3, %4" msgstr "%1, %2, %3, %4" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186 msgid "Keep addresses where value in memory" msgstr "احتفظ بالعناوين حيث القيمة في الذاكرة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" msgstr "يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:192 msgid "is not equal to" msgstr "لا يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:194 msgid "is less than" msgstr "أقل من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:196 msgid "is less than or equal to" msgstr "أقل من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:198 msgid "is greater than" msgstr "أكبر من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200 msgid "is greater than or equal to" msgstr "أكبر من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:206 msgid "this value:" msgstr "هذه القيمة " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:208 msgid "last value" msgstr "آخر قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:209 msgid "any value" msgstr "اي قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:217 msgid "Parse as Hex" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:226 msgid "Search and Filter" msgstr "البحث والتصفية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:228 msgid "Refresh Current Values" msgstr "تحديث القيم الحالية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:230 msgid "Reset Results" msgstr "إعادة النتائج" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:236 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:456 msgid "Waiting for first scan..." msgstr "في انتظار المسح الضوئي الأول" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:240 msgid "Display values in Hex" msgstr "Hex عرض القيم في" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:246 msgid "Automatically update Current Values" msgstr "تحديث القيم الحالية تلقائيا" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:288 msgid "Cannot compare against last value on first search." msgstr "لا يمكن مقارنة القيمة الأخيرة في البحث الأول" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:301 msgid "Failed to parse given value into target data type." msgstr "فشل تحليل القيمة المحددة في نوع البيانات المستهدفة." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:313 msgid "Scan succeeded." msgstr "Scan succeeded" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:318 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:319 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:323 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:349 msgid "%1 %2" msgstr "%1 %2" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:328 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:346 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:332 msgid "%1 %2 %3" msgstr "%1 %2 %3" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:337 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:370 msgid "No game is running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:373 msgid "Invalid parameters given to search." msgstr "تم إعطاء معلمات غير صالحة للبحث" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:377 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" "البحث غير ممكن حاليا في مساحة العنوان الافتراضية. يرجى تشغيل اللعبة قليلا " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:381 msgid "Unknown error occurred." msgstr "حدث خطأ غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:399 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "فشل التحديث. الرجاء تشغيل اللعبة قليلاً وحاول مرة أخرى" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:413 msgid "Refreshed current values." msgstr "تحديث القيم الحالية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:438 msgid "Cannot refresh without results." msgstr "لا يمكن التحديث بدون نتائج" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:500 msgid "Show in memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:501 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1229 msgid "Add to watch" msgstr "إضافة للمشاهدة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:505 msgid "Generate Action Replay Code(s)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:564 msgid "Multiple errors occurred while generating AR codes." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:571 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:574 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:577 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:584 msgid "Generated AR code(s)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:616 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:47 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 #: Source/Core/DolphinQt/GameList/GameList.cpp:1028 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:243 #: Source/Core/DolphinQt/MenuBar.cpp:711 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:616 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:120 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:285 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:297 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 #: Source/Core/DolphinQt/MenuBar.cpp:1070 msgid "Address" msgstr "عنوان" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:616 msgid "Last Value" msgstr "آخر قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:616 msgid "Current Value" msgstr "القيمة الحالية" #: Source/Core/DolphinQt/CheatsManager.cpp:28 msgid "Cheats Manager" msgstr "مدير الأسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:129 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410 msgid "AR Code" msgstr "AR رموز" #: Source/Core/DolphinQt/CheatsManager.cpp:133 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:64 msgid "Gecko Codes" msgstr "Gecko رموز" #: Source/Core/DolphinQt/CheatsManager.cpp:138 msgid "Start New Cheat Search" msgstr "بدء بحث جديد عن أسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:151 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:62 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:97 msgid "&Add New Code..." msgstr "&إضافة رمز جديد" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:63 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:183 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:98 msgid "&Edit Code..." msgstr "&تحرير الرمز" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:64 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:99 msgid "&Remove Code" msgstr "&إزالة الرمز" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:122 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:296 msgid "Sort Alphabetically" msgstr "رتب ترتيب أبجدي" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:123 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:297 msgid "Show Enabled Codes First" msgstr "عرض الرموز الممكّنة أولاً" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:124 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:298 msgid "Show Disabled Codes First" msgstr "عرض الرموز المعطلة أولاً" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:183 msgid "Clone and &Edit Code..." msgstr "استنساخ و &تحرير الرمز" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:26 msgid "Cheat Code Editor" msgstr "محرر رمز الأسرار" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:117 msgid "Creator:" msgstr "المنشئ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:84 msgid "Notes:" msgstr "ملاحظات" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:88 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:116 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:166 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:173 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107 msgid "Name:" msgstr "الاسم" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:94 msgid "Code:" msgstr "رمز" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "Parsing Error" msgstr "تحليل خاطئ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:151 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "Invalid Mixed Code" msgstr "رمز مختلط غير صالح" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:168 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Action Replay يحتوي هذا الرمز \n" "علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل " "صحيح.\n" "\n" "هل تريد تجاهل كافة الأسطر غير المشفرة ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:373 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:271 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:310 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:255 #: Source/Core/DolphinQt/ConvertDialog.cpp:421 #: Source/Core/DolphinQt/ConvertDialog.cpp:468 #: Source/Core/DolphinQt/ConvertDialog.cpp:522 #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:104 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:613 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:624 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1091 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1105 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:252 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:748 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:754 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:763 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:775 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:794 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:800 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:815 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:823 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:939 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:946 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:258 #: Source/Core/DolphinQt/GBAWidget.cpp:581 #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 #: Source/Core/DolphinQt/GCMemcardManager.cpp:375 #: Source/Core/DolphinQt/Main.cpp:222 Source/Core/DolphinQt/Main.cpp:238 #: Source/Core/DolphinQt/Main.cpp:245 Source/Core/DolphinQt/MainWindow.cpp:320 #: Source/Core/DolphinQt/MainWindow.cpp:328 #: Source/Core/DolphinQt/MainWindow.cpp:1168 #: Source/Core/DolphinQt/MainWindow.cpp:1563 #: Source/Core/DolphinQt/MainWindow.cpp:1570 #: Source/Core/DolphinQt/MainWindow.cpp:1630 #: Source/Core/DolphinQt/MainWindow.cpp:1637 #: Source/Core/DolphinQt/MainWindow.cpp:1743 #: Source/Core/DolphinQt/MainWindow.cpp:1847 #: Source/Core/DolphinQt/MenuBar.cpp:227 Source/Core/DolphinQt/MenuBar.cpp:1421 #: Source/Core/DolphinQt/MenuBar.cpp:1511 #: Source/Core/DolphinQt/MenuBar.cpp:1534 #: Source/Core/DolphinQt/MenuBar.cpp:1549 #: Source/Core/DolphinQt/MenuBar.cpp:1580 #: Source/Core/DolphinQt/MenuBar.cpp:1605 #: Source/Core/DolphinQt/MenuBar.cpp:1822 #: Source/Core/DolphinQt/MenuBar.cpp:1834 #: Source/Core/DolphinQt/MenuBar.cpp:1846 #: Source/Core/DolphinQt/MenuBar.cpp:1868 #: Source/Core/DolphinQt/MenuBar.cpp:1894 #: Source/Core/DolphinQt/MenuBar.cpp:1946 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:312 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:984 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1107 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1117 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:341 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 #: Source/Core/DolphinQt/RenderWidget.cpp:125 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:456 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:477 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:498 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:542 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:579 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:602 #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error" msgstr "خطأ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:196 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "The resulting decrypted AR code doesn't contain any lines." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:238 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251 msgid "This Gecko code doesn't contain any lines." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:38 #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:29 msgid "Configure Dolphin" msgstr "إعدادات دولفين" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:58 msgid "Changing cheats will only take effect when the game is restarted." msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة." #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:65 msgid "Dolphin's cheat system is currently disabled." msgstr "تم تعطيل نظام الاسرار حاليا." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32 msgid "Common" msgstr "عام" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:70 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "مصادر الإدخال البديلة" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:30 msgid "DSU Client" msgstr "DSU عميل" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:40 msgid "Nothing to configure" msgstr "لا شيء لإعداد" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31 msgid "Add New DSU Server" msgstr "DSU إضافة خادم جديد" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:36 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:49 msgid "Server IP Address" msgstr "IP عنوان" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:51 msgid "Server Port" msgstr "منفذ الخادم" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:55 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:73 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "أضف" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:1555 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:276 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:300 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "إلغاء" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139 msgid "Enable" msgstr "تمكين" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:141 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:323 msgid "Add..." msgstr "أضف" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:142 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:324 msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" "DSU يتيح بروتوكول \n" "استخدام بيانات الإدخال والحركة من مصادر متوافقة ، مثل بلاي ستيشن و نينتندو " "سويتش و وذراع تحكم ستيم.

للحصول على إرشادات الإعداد, راجع هذه " "الصفحة." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Name" msgstr "الاسم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:251 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:98 msgid "Disc" msgstr "القرص" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146 msgid "Data Partition (%1)" msgstr "(%1) قسم البيانات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149 msgid "Update Partition (%1)" msgstr "(%1) قسم التحديث" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152 msgid "Channel Partition (%1)" msgstr "(%1) قسم القناة" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:155 msgid "Install Partition (%1)" msgstr "(%1) تثبيت القسم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:159 msgid "Other Partition (%1)" msgstr "(%1) قسم آخر" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217 msgid "Choose Folder to Extract To" msgstr "اختر المجلد للاستخراج إليه" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243 msgid "Extract Files..." msgstr "إستخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:253 msgid "Extract System Data..." msgstr "استخراج بيانات النظام" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298 #: Source/Core/DolphinQt/ConvertDialog.cpp:531 #: Source/Core/DolphinQt/GameList/GameList.cpp:667 #: Source/Core/DolphinQt/GameList/GameList.cpp:695 #: Source/Core/DolphinQt/MenuBar.cpp:236 Source/Core/DolphinQt/MenuBar.cpp:1193 #: Source/Core/DolphinQt/MenuBar.cpp:1416 msgid "Success" msgstr "ناجح" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 msgid "Successfully extracted system data." msgstr "استخرجت بنجاح بيانات النظام." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263 msgid "Failed to extract system data." msgstr "فشل استخراج بيانات النظام." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:270 msgid "Extract Entire Disc..." msgstr "استخراج القرص بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:294 msgid "Extract Entire Partition..." msgstr "استخراج القسم بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773 msgid "Save File To" msgstr "حفظ الملف إلى" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357 msgid "Extracting All Files..." msgstr "استخراج جميع الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358 msgid "Extracting Directory..." msgstr "استخراج الملف" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 msgid "Successfully extracted file." msgstr "تم استخراج الملف بنجاح." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386 msgid "Failed to extract file." msgstr "فشل استخراج الملف." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44 msgid "Configure Controller" msgstr "إعدادات ذراع التحكم" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:46 msgid "Six Axis" msgstr "Six Axis" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:46 msgid "First Person" msgstr "أول شخص " #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:46 msgid "Orbital" msgstr "Orbital" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:48 msgid "Free Look Control Type" msgstr "نوع التحكم في المظهر الحر" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:50 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:60 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" "المظهر الحرة يسمح بالتلاعب بالكاميرا في اللعبة. تتوفر أنواع مختلفة من " "الكاميرا من القائمة المنسدلة. للحصول على

تعليمات مفصلة، راجع هذه " "الصفحة." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:74 msgid "Camera 1" msgstr "كاميرا 1" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19 msgid "Free Look Settings" msgstr "إعدادات المظهر الحر" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:35 msgid "Section that contains most CPU and Hardware related settings." msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:37 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن " "يمكن أيضا ان يسبب Trueمشاكل. افتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:42 msgid "" "Emulate the disc speed of real hardware. Disabling can cause instability. " "Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:45 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب " "قليلة تتطلب ذلك." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:50 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:54 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Trueيحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. " "الافتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:57 msgid "Section that contains all Gecko cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:60 msgid "Section that contains all Action Replay cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:63 msgid "Section that contains all graphics related settings." msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:90 msgid "Presets" msgstr "المسبقة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125 msgid "Failed to open config file!" msgstr "فشل في فتح ملف الأعداد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132 msgid "Failed to write config file!" msgstr "فشل في كتابه ملف الأعداد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:156 msgid "On" msgstr "تمكين" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:158 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:201 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:202 msgid "Editor" msgstr "محرر" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:112 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:187 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:190 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Refresh" msgstr "تحديث" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:204 msgid "Open in External Editor" msgstr "فتح في محرر خارجي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:209 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "النواة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:211 msgid "Dual Core" msgstr "ثنائي النواة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:213 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:215 msgid "Video" msgstr "فيديو" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:217 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Store EFB Copies to Texture Only" msgstr "نسخ إلى النسيج فقط EFB تخزين " #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:220 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "Store XFB Copies to Texture Only" msgstr "نسخ إلى نسيج فقط XFB تخزين" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:57 msgid "Texture Cache" msgstr "النسيج من ذاكره التخزين المؤقت" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:225 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:66 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:229 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:202 msgid "Medium" msgstr "متوسط" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:233 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:267 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "فشل في فتح ملف في محرر خارجي\n" "تأكد من وجود تطبيق معين لفتح الملفات" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "Enable Dual Core" msgstr "تمكين ثنائي النواة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "Enable FPRF" msgstr "FPRF تمكين" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "Synchronize GPU thread" msgstr "Synchronize GPU thread" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107 msgid "Emulate Disc Speed" msgstr "محاكاة سرعة القرص" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:108 msgid "DSP HLE (fast)" msgstr "DSP HLE (سريع)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110 msgid "auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110 msgid "none" msgstr "لا شيء" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111 msgid "fake-completion" msgstr "إكمال زائف " #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125 msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "Deterministic dual core:" msgstr "تحديد النواة المزدوجة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206 msgid "Stereoscopy" msgstr "التنظير المجسم" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Monoscopic Shadows" msgstr "أحادي الظلال" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155 msgid "Depth Percentage:" msgstr "نسبة العمق" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:158 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227 msgid "Convergence:" msgstr "التقارب" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:174 msgid "Default Config (Read Only)" msgstr "(Read Only) الأعداد الافتراضي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:181 msgid "User Config" msgstr "إعداد المستخدم" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:142 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "الرسومات" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:243 msgid "" "Italics mark default game settings, bold marks user settings.\n" "Right-click to remove user settings.\n" "Graphics tabs don't display the value of a default game setting.\n" "Anti-Aliasing settings are disabled when the global graphics backend doesn't " "match the game setting." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:248 msgid "These settings override core Dolphin settings." msgstr "هذه الإعدادات تتجاوز إعدادات دولفين الأساسية" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:229 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:120 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:138 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:79 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:860 msgid "None" msgstr "لا شيء" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 msgid "Standard Controller" msgstr "ذراع تحكم القياسية" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37 msgid "GameCube Controller Adapter (USB)" msgstr "(USB) محول وحدة تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "Steering Wheel" msgstr "عجلة القيادة" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "Dance Mat" msgstr "بساط الرقص" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40 msgid "DK Bongos" msgstr "الطبول" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42 msgid "GBA (Integrated)" msgstr "(Integrated) جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44 msgid "GBA (TCP)" msgstr "(TCP) جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45 msgid "Keyboard Controller" msgstr "تحكم لوحة المفاتيح" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77 msgid "GameCube Controllers" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Port %1" msgstr "منفذ %1" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:227 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:100 msgid "Download Codes" msgstr "تحميل الرموز" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:104 msgid "Download Codes from the WiiRD Database" msgstr "WiiRD تحميل رموز من قاعدة بيانات" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:168 msgid "Description:" msgstr "الوصف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:373 msgid "Failed to download codes." msgstr "فشل تحميل الرموز." #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379 msgid "File contained no codes." msgstr "الملف لا يحتوي على رموز." #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:400 msgid "Download complete" msgstr "تم التحميل" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:401 msgid "Downloaded %1 codes. (added %2)" msgstr "تم تحميل %1 رموز. (وأضاف %2)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:50 msgid "Performance Statistics" msgstr "إحصائيات الأداء" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Show FPS" msgstr "FPS عرض" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Show Frame Times" msgstr "عرض أوقات الإطار" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Show VPS" msgstr "VPS عرض " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57 msgid "Show VBlank Times" msgstr "VBlank عرض أوقات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Show Performance Graphs" msgstr "عرض الرسوم البيانية للأداء" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60 #, c-format msgid "Show % Speed" msgstr "عرض السرعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62 msgid "Show Speed Colors" msgstr "عرض ألوان السرعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 msgid "Performance Sample Window (ms)" msgstr "(ms) نافذة نموذج الأداء" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 msgid "Log Render Time to File" msgstr "تسجيل وقت التقديم للملف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Performance Sample Window (ms):" msgstr "(ms) نافذة نموذج الأداء" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:476 msgid "Debugging" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85 msgid "Enable Wireframe" msgstr "تمكين الإطار الشبكي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 msgid "Show Statistics" msgstr "عرض الإحصاءات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 msgid "Show Projection Statistics" msgstr "عرض إحصائيات الإسقاط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91 msgid "Texture Format Overlay" msgstr "طلاء تنسيق النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92 msgid "Enable API Validation Layers" msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Utility" msgstr "خدمات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 msgid "Load Custom Textures" msgstr "تحميل النسيج المخصص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108 msgid "Prefetch Custom Textures" msgstr "جلب النسيج المخصص المسبق " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111 msgid "Dump EFB Target" msgstr "EFB التفريغ المستهدف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:112 msgid "Dump XFB Target" msgstr "XFB التفريغ المستهدف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121 msgid "Disable EFB VRAM Copies" msgstr "Disable EFB VRAM Copies" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124 msgid "Enable Graphics Mods" msgstr "تمكين تعديلات الرسومات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136 msgid "Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140 msgid "Dump Base Textures" msgstr "تفريغ القوام الأساسي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:141 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159 msgid "Frame Dumping" msgstr "تفريغ الإطار" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:164 msgid "Window Resolution" msgstr "دقة النافذة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:164 msgid "Aspect Ratio Corrected Internal Resolution" msgstr "نسبة العرض إلى الارتفاع تصحيح الدقة الداخلي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165 msgid "Raw Internal Resolution" msgstr "الدقة الداخلية الخام" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:169 msgid "Resolution Type:" msgstr "نوع الدقة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174 msgid "Use Lossless Codec (Ut Video)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180 msgid "Bitrate (kbps):" msgstr "(kbps) معدل البت" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184 msgid "PNG Compression Level:" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:185 msgid "PNG Compression Level" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189 msgid "Misc" msgstr "متنوعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193 msgid "Crop" msgstr "اقتصاص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195 msgid "Enable Progressive Scan" msgstr "تمكين المسح التدريجي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196 msgid "Backend Multithreading" msgstr "تعدد المسارات الخلفية" #. i18n: VS is short for vertex shaders. #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:200 msgid "Prefer VS for Point/Line Expansion" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202 msgid "Cull Vertices on the CPU" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:211 msgid "Borderless Fullscreen" msgstr "ملء الشاشة بلا حدود" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217 msgid "Experimental" msgstr "تجريبي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:222 msgid "Defer EFB Cache Invalidation" msgstr "Defer EFB Cache Invalidation" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:224 msgid "Manual Texture Sampling" msgstr "أخذ عينات النسيج يدويا" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:273 msgid "" "Shows the number of distinct frames rendered per second as a measure of " "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:277 msgid "" "Shows the average time in ms between each distinct rendered frame alongside " "the standard deviation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285 msgid "" "Shows the average time in ms between each rendered frame alongside the " "standard deviation.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:289 msgid "" "Shows frametime graph along with statistics as a representation of emulation " "performance.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:293 #, c-format msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:297 msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" "يغير لون عداد الاطارات اعتمادا على سرعة " "المحاكاة

إذا لم تكن متأكدا ، فاترك هذا الاختيار" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:301 msgid "" "The amount of time the FPS and VPS counters will sample over.

The " "higher the value, the more stable the FPS/VPS counter will be, but the " "slower it will be to update.

If unsure, leave this " "at 1000ms." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:307 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:311 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:314 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317 msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:320 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:324 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:329 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:333 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/" "<game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:338 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:343 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:347 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:351 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:354 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:357 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:361 msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:364 msgid "" "Selects how frame dumps (videos) and screenshots are going to be captured." "
If the game or window resolution change during a recording, multiple " "video files might be created.
Note that color correction and cropping are " "always ignored by the captures.

Window Resolution: Uses the " "output window resolution (without black bars).
This is a simple dumping " "option that will capture the image more or less as you see it.
Aspect " "Ratio Corrected Internal Resolution: Uses the Internal Resolution (XFB " "size), and corrects it by the target aspect ratio.
This option will " "consistently dump at the specified Internal Resolution regardless of how the " "image is displayed during recording.
Raw Internal Resolution: Uses " "the Internal Resolution (XFB size) without correcting it with the target " "aspect ratio.
This will provide a clean dump without any aspect ratio " "correction so users have as raw as possible input for external editing " "software.

If unsure, leave this at \"Aspect Ratio " "Corrected Internal Resolution\"." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:380 msgid "" "Encodes frame dumps using the Ut Video codec. If this option is unchecked, a " "lossy Xvid codec will be used.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:385 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:395 msgid "" "Crops the picture from its native aspect ratio (which rarely exactly matches " "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:399 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:403 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:408 msgid "" "On backends that support both using the geometry shader and the vertex " "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:413 msgid "" "Cull vertices on the CPU to reduce the number of draw calls required. May " "affect performance and draw statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:417 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:423 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions.

If this " "setting is enabled, the Texture Filtering setting will be disabled." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:436 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:444 msgid "If unsure, leave this unchecked." msgstr "" "إذا لم تكن متأكدا فاترك هذا دون تحديد" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:480 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:483 msgid "Forced off because %1 doesn't support VS expansion." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24 msgid "Color Correction Configuration" msgstr "إعدادات تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:33 msgid "" "Converts the colors from the color spaces that GC/Wii were meant to work " "with to sRGB/Rec.709.

There's no way of knowing what exact color " "space games were meant for, given there were multiple standards and most " "games didn't acknowledge them, so it's not correct to assume a format from " "the game disc region. Just pick the one that looks more natural to you, or " "match it with the region the game was developed in.

HDR output is " "required to show all the colors from the PAL and NTSC-J color spaces." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41 msgid "" "NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.
None of the " "two were necessarily followed by games or TVs.
2.35 is a good generic " "value for all regions.

If a game allows you to chose a gamma value, " "match it here.

If unsure, leave this at 2.35." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46 msgid "" "Converts the gamma from what the game targeted to what your current SDR " "display targets.
Monitors often target sRGB. TVs often target 2.2." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:50 msgid "" "Controls the base luminance of a paper white surface in nits. Useful for " "adjusting to different environmental lighting conditions when using a HDR " "display.

HDR output is required for this setting to take effect." "

If unsure, leave this at 203." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:57 msgid "Color Space" msgstr "مساحة اللون" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:63 msgid "Correct Color Space" msgstr "مساحة اللون الصحيحة" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68 msgid "NTSC-M (SMPTE 170M)" msgstr "NTSC-M (SMPTE 170M)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68 msgid "NTSC-J (ARIB TR-B9)" msgstr "NTSC-J (ARIB TR-B9)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69 msgid "PAL (EBU)" msgstr "PAL (EBU)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:72 msgid "Game Color Space:" msgstr "مساحة لون اللعبة" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:79 msgid "Gamma" msgstr "جاما" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:85 msgid "Game Gamma:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:87 msgid "Game Gamma" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:92 msgid "Correct SDR Gamma" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:96 msgid "SDR Display Gamma Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100 msgid "sRGB" msgstr "sRGB" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101 msgid "Custom:" msgstr "مخصص:" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:129 msgid "HDR" msgstr "HDR" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:136 msgid "HDR Paper White Nits:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:138 msgid "HDR Paper White Nits" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:64 #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:59 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "Native (640x528)" msgstr "Native (640x528)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "720p" msgstr "720p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "1080p" msgstr "1080p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "1440p" msgstr "1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "4K" msgstr "4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "5K" msgstr "5K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "8K" msgstr "8K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "%1x Native (%2x%3)" msgstr "%1x Native (%2x%3)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102 msgid "%1x Native (%2x%3) for %4" msgstr "%1x Native (%2x%3) for %4" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:168 msgid "Default" msgstr "افتراضي" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "1x Anisotropic" msgstr "1x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "2x Anisotropic" msgstr "2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "4x Anisotropic" msgstr "4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "8x Anisotropic" msgstr "8x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "16x Anisotropic" msgstr "16x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Force Nearest and 1x Anisotropic " msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124 msgid "Force Linear and 1x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125 msgid "Force Linear and 2x Anisotropic" msgstr "Force Linear and 2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Force Linear and 4x Anisotropic" msgstr "Force Linear and 4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Force Linear and 8x Anisotropic" msgstr "Force Linear and 8x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128 msgid "Force Linear and 16x Anisotropic" msgstr "Force Linear and 16x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 msgid "Bilinear" msgstr "Bilinear" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 msgid "Bicubic: B-Spline" msgstr "Bicubic: B-Spline" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 msgid "Bicubic: Mitchell-Netravali" msgstr "Bicubic: Mitchell-Netravali" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Bicubic: Catmull-Rom" msgstr "Bicubic: Catmull-Rom" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Sharp Bilinear" msgstr "Sharp Bilinear" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Area Sampling" msgstr "Area Sampling" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:146 msgid "Scaled EFB Copy" msgstr "EFB تحجيم نسخة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151 msgid "Widescreen Hack" msgstr "شاشة عريضة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:152 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154 msgid "Force 24-Bit Color" msgstr "24-Bit اللون" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:155 msgid "Disable Copy Filter" msgstr "Disable Copy Filter" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158 msgid "Arbitrary Mipmap Detection" msgstr "Arbitrary Mipmap Detection" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161 msgid "HDR Post-Processing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164 msgid "Internal Resolution:" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "Anti-Aliasing:" msgstr "التنعيم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172 msgid "Texture Filtering:" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176 msgid "Output Resampling:" msgstr "إعادة تشكيل الإخراج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180 msgid "Color Correction:" msgstr "تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184 msgid "Post-Processing Effect:" msgstr "تأثير ما بعد المعالجة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Side-by-Side" msgstr "Side-by-Side" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Top-and-Bottom" msgstr "Top-and-Bottom" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211 msgid "Passive" msgstr "Passive" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 msgid "Swap Eyes" msgstr "Swap Eyes" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:221 msgid "Use Full Resolution Per Eye" msgstr "استخدم الدقة الكاملة لكل عين" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:223 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225 msgid "Depth:" msgstr "العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:289 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 msgid "%1 doesn't support this feature." msgstr "%1 لا يدعم هذه الميزة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:414 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:422 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:440 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:446 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:453 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " "Force Linear override the texture scaling filter selected by the game." "

Any option except 'Default' will alter the look of the game's " "textures and might cause issues in a small number of games.

This " "setting is disabled when Manual Texture Sampling is enabled." "

If unsure, select 'Default'." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:460 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." "
Compared to SSAA, resampling is useful in case the output " "window
resolution isn't a multiplier of the native emulation resolution." "

Default - [fastest]
Internal GPU bilinear sampler which is " "not gamma corrected.
This setting might be ignored if gamma correction is " "forced on.

Bilinear - [4 samples]
Gamma corrected linear " "interpolation between pixels.

Bicubic - [16 samples]
Gamma " "corrected cubic interpolation between pixels.
Good when rescaling between " "close resolutions, e.g. 1080p and 1440p.
Comes in various flavors:" "
B-Spline: Blurry, but avoids all lobing artifacts
Mitchell-" "Netravali: Good middle ground between blurry and lobing
Catmull-" "Rom: Sharper, but can cause lobing artifacts

Sharp Bilinear - [1-4 samples]
Similar to \"Nearest Neighbor\", it maintains a sharp " "look,
but also does some blending to avoid shimmering.
Works best with " "2D games at low resolutions.

Area Sampling - [up to 324 " "samples]
Weighs pixels by the percentage of area they occupy. Gamma " "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:491 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." msgstr "" "مجموعة من الميزات لجعل الألوان أكثر دقة ، بما يتناسب مع مساحة الألوان " "المخصصة لألعاب وي و جيم كيوب." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:494 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:508 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " "will vary widely game to game (it often causes the UI to stretch).
Game-" "specific AR/Gecko-code aspect ratio patches are preferable over this if " "available.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:514 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:519 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:526 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" "يتحكم في المسافة الفاصلة بين الكاميرات الافتراضية.

القيمة الأعلى " "تخلق إحساسًا أقوى بالعمق بينما القيمة الأقل تكون أكثر راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:529 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "يتحكم في مسافة مستوى التقارب. هذه هي المسافة التي ستظهر عندها الكائنات " "الافتراضية أمام الشاشة.

تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى " "خارج الشاشة بينما تكون القيمة الأقل أكثر راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:536 msgid "" "Whether each eye gets full or half image resolution when using side-by-side " "or above-and-below 3D.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:540 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures.

This setting is disabled when GPU " "Texture Decoding is enabled.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " "shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to " "work, and allows to fully display the PAL and NTSC-J color spaces." "

Note that games still render in SDR internally." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:569 msgid "Anti-Aliasing" msgstr "التنعيم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:572 msgid "Texture Filtering" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 msgid "Output Resampling" msgstr "إعادة تشكيل الإخراج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:578 msgid "Color Correction" msgstr "تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:581 msgid "Post-Processing Effect" msgstr "تأثير ما بعد المعالجة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:600 msgid "Stereoscopic 3D Mode" msgstr "3D وضع ثلاثي الأبعاد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 msgid "Depth" msgstr "العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 msgid "Convergence" msgstr "التقارب" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:74 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Stretch to Window" msgstr "تمتد إلى النافذة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Custom" msgstr "مخصص" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Custom (Stretch)" msgstr "(Stretch) مخصص" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:68 msgid "Custom Aspect Ratio:" msgstr "تخصيص نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 msgid "V-Sync" msgstr "V-Sync مزامنة عدد الإطارات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79 msgid "Start in Fullscreen" msgstr "بدء بملء الشاشة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:81 msgid "Backend:" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 msgid "Adapter:" msgstr "محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:158 msgid "Aspect Ratio:" msgstr "نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:100 msgid "Precision Frame Timing" msgstr "توقيت الإطار الدقيق" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102 msgid "" "Uses high resolution timers and \"busy waiting\" for improved frame pacing." "

This will marginally increase power usage." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:112 msgid "Show NetPlay Ping" msgstr "في اللعب عبر الشبكة Ping عرض الـ" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113 msgid "Auto-Adjust Window Size" msgstr "ضبط تلقائي لحجم النافذة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Show NetPlay Messages" msgstr "عرض رسائل اللعب عبر الشبكة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Render to Main Window" msgstr "عرض إلى النافذة الرئيسية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:129 msgid "Shader Compilation" msgstr "تجميع التظليل" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:133 msgid "Specialized (Default)" msgstr "Specialized (افتراضي)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:134 msgid "Exclusive Ubershaders" msgstr "Exclusive Ubershaders" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:135 msgid "Hybrid Ubershaders" msgstr "Hybrid Ubershaders" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:136 msgid "Skip Drawing" msgstr "Skip Drawing" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:145 msgid "Compile Shaders Before Starting" msgstr "تجميع التظليل قبل البدء" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:191 msgid "Confirm backend change" msgstr "تأكيد تغيير الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:230 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select %1." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" "يستخدم نافذة دولفين الرئيسية للعرض بدلاً من نافذة عرض منفصلة." "

إذا لم تكن متأكدا، اترك هذا دون رادع " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248 msgid "" "Selects which aspect ratio to use for displaying the game.

The aspect " "ratio of the image sent out by the original consoles varied depending on the " "game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut " "off by the edges of the TV, or the image wouldn't fill the TV entirely. By " "default, Dolphin shows the whole image without distorting its proportions, " "which means it's normal for the image to not entirely fill your display." "

Auto: Mimics a TV with either a 4:3 or 16:9 aspect ratio, " "depending on which type of TV the game seems to be targeting." "

Force 16:9: Mimics a TV with a 16:9 (widescreen) aspect ratio." "

Force 4:3: Mimics a TV with a 4:3 aspect ratio." "

Stretch to Window: Stretches the image to the window size. " "This will usually distort the image's proportions.

Custom: " "Mimics a TV with the specified aspect ratio. This is mostly intended to be " "used with aspect ratio cheats/mods.

Custom (Stretch): Similar " "to `Custom`, but stretches the image to the specified aspect ratio. This " "will usually distort the image's proportions, and should not be used under " "normal circumstances.

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:279 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:284 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:289 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:294 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:299 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:306 msgid "Backend" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:185 msgid "Adapter" msgstr "محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:313 msgid "Aspect Ratio" msgstr "نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:316 msgid "Custom Aspect Ratio Width" msgstr "تخصيص نسبة عرض الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:317 msgid "Custom Aspect Ratio Height" msgstr "تخصيص نسبة ارتفاع الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:363 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:366 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:60 msgid "Hacks" msgstr "هاك" #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:149 msgid "Advanced" msgstr "خيارات متقدمة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:39 msgid "Embedded Frame Buffer (EFB)" msgstr "(EFB) مخزن مؤقت للإطار المضمن" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42 msgid "Skip EFB Access from CPU" msgstr "من المعالج EFB تخطي الوصول " #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Defer EFB Copies to RAM" msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 msgid "GPU Texture Decoding" msgstr "GPU فك تشفير نسيج" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "Accuracy:" msgstr "ضبط" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "External Frame Buffer (XFB)" msgstr "(XFB) مخزن مؤقت للإطار الخارجي" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85 msgid "Immediately Present XFB" msgstr "XFB على الفور" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Skip Presenting Duplicate Frames" msgstr "تخطي تقديم إطارات مكررة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "سرعة حساب العمق" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "تعطيل المربع المحيط" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Vertex Rounding" msgstr "Vertex Rounding" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Save Texture Cache to State" msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "VBI Skip" msgstr "VBI Skip" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134 msgid "%1 doesn't support this feature on your system." msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:156 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:161 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:166 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:172 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:179 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:185 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:190 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

Enabling this also forces an effect equivalent to " "the Skip Presenting Duplicate Frames setting.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:197 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option for optimal frame pacing." "

This setting is unavailable when Immediately Present XFB or VBI Skip " "is enabled. In those cases, duplicate frames are never presented." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:204 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If this setting is enabled, Arbitrary Mipmap " "Detection will be disabled.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:214 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:218 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223 msgid "" "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole " "number.

Fixes graphical problems in some games at higher internal " "resolutions. This setting has no effect when native internal resolution is " "used.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228 msgid "" "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth " "audio playback when emulation speed is not 100%.

Enabling this also " "forces the effect of the Skip Presenting Duplicate Frames setting." "

WARNING: Can cause freezes and compatibility " "issues.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240 msgid "Texture Cache Accuracy" msgstr "دقة ذاكرة التخزين المؤقت للنسيج" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67 #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "فتح" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68 msgid "&Refresh List" msgstr "&تحديث القائمة" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196 msgid "No graphics mod selected" msgstr "لم يتم اختيار أي تعديل للرسومات" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213 msgid "By: %1" msgstr "بواسطة: %1" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220 msgid "Description: %1" msgstr "" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:49 msgid "Graphics mods are currently disabled." msgstr "تعديلات الرسومات معطلة حاليا" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "إعداد تظليل ما بعد المعالجة" #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38 msgid "Only approved codes will be applied in hardcore mode." msgstr "سيتم تطبيق الشفرات المعتمدة فقط في وضع الصعوبة العالية." #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39 msgid "Achievement Settings" msgstr "إعدادات الإنجاز" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:49 msgid "File Details" msgstr "تفاصيل الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:55 msgid "Path:" msgstr "مسار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:61 msgid "File Size:" msgstr "حجم الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:68 msgid "File Format:" msgstr "تنسيق الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:72 #: Source/Core/DolphinQt/ConvertDialog.cpp:215 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:191 msgid "No Compression" msgstr "لا يوجد ضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:73 #: Source/Core/DolphinQt/ConvertDialog.cpp:66 msgid "Compression:" msgstr "نوع الضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:78 #: Source/Core/DolphinQt/ConvertDialog.cpp:62 msgid "Block Size:" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Game Details" msgstr "تفاصيل اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (القرص %2, إصدار %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:106 msgid "%1 (Revision %3)" msgstr "%1 (%3 إصدار)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:130 msgid "Triforce ID:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:132 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109 msgid "Game ID:" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:133 msgid "Country:" msgstr "الدولة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:134 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:167 msgid "Maker:" msgstr "الناشر" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:137 msgid "Apploader Date:" msgstr "تاريخ الإصدار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "IOS Version:" msgstr "إصدار النظام" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 msgid "Banner Details" msgstr "تفاصيل الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:162 msgid "Show Language:" msgstr "عرض اللغة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:180 msgid "Banner:" msgstr "الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "Save as..." msgstr "حفظ بأسم" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:206 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583 #: Source/Core/DolphinQt/GBAWidget.cpp:216 #: Source/Core/DolphinQt/GBAWidget.cpp:248 #: Source/Core/DolphinQt/MainWindow.cpp:795 #: Source/Core/DolphinQt/MainWindow.cpp:1434 #: Source/Core/DolphinQt/MainWindow.cpp:1446 msgid "Select a File" msgstr "حدد ملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:207 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG image file (*.png);; All Files (*)" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "إعداد السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "عرض الرسائل كنص" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "إشعار" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:100 msgid "Info" msgstr "معلومات" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "مسجل المخرجات" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "الكتابة على الملف" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "الكتابة إلى النافذة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "كافة أنواع السجلات" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:244 msgid "Log" msgstr "سجل" #: Source/Core/DolphinQt/Config/LogWidget.cpp:135 msgid "Word Wrap" msgstr "التفاف" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:167 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:177 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115 msgid "Clear" msgstr "مسح" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Default Font" msgstr "الخط الافتراضي" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Monospaced Font" msgstr "خط أحادي المسافة" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Selected Font" msgstr "الخط المحدد" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "ملاحظة: قد يتطلب إدخال الحركة إعداد مصادر إدخال بديلة قبل الاستخدام." #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:30 msgid "" "You are configuring a \"Keyboard Controller\". This device is exclusively " "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back " "now and configure a \"Standard Controller\"." msgstr "" "أنت تقوم بإعداد \"وحدة تحكم لوحة المفاتيح\". هذا الجهاز مخصص حصريًا لـ \n" "\"Phantasy Star Online Episode I & II\".\n" "إذا لم تكن متأكدًا ، فارجع الآن وقم بإعداد \"وحدة تحكم قياسية\"." #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "GameCube Controller Adapter at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:37 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:348 msgid "Enable Rumble" msgstr "تمكين الهزاز" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:38 msgid "Simulate DK Bongos" msgstr "محاكاة الطبول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:69 msgid "Adapter Detected" msgstr "كشف عن محول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:73 msgid "Error Opening Adapter: %1" msgstr "%1 : خطأ في فتح المحول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:77 msgid "No Adapter Detected" msgstr "لم يتم اكتشاف محول" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:225 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:42 msgid "Wii Remote %1" msgstr "%1 ريموت وي" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:436 msgid "Window Size" msgstr "حجم النافذة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:145 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "حفظ" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:144 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "حدد الحالة الأخيرة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21 msgid "USB Device Emulation" msgstr "محاكاة جهاز يو اس بي" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "Configure Input" msgstr "إعداد الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "Configure Output" msgstr "إعداد الإخراج" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288 msgid "Insert Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288 msgid "Insert Output" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289 msgid "Detect Input" msgstr "الكشف عن الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290 msgid "Test Output" msgstr "اختبار الإخراج" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315 msgid "Operators" msgstr "مشغل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:319 msgid "! Not" msgstr "! ليس" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:320 msgid "* Multiply" msgstr "* ضرب" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:321 msgid "/ Divide" msgstr "/ تقسيم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322 msgid "% Modulo" msgstr "% وحدة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 msgid "+ Add" msgstr "+ إضافة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324 msgid "- Subtract" msgstr "- طرح" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325 msgid "> Greater-than" msgstr "> أكثر-من" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326 msgid "< Less-than" msgstr "< أقل-من" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327 msgid "& And" msgstr "& و" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328 msgid "^ Xor" msgstr "^ Xor" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329 msgid "? Conditional" msgstr "? شرطياً" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331 msgid "| Or" msgstr "| أو" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332 msgid "$ User Variable" msgstr "$ متغير المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335 msgid ", Comma" msgstr ", فاصلة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:339 msgid "Functions" msgstr "المهام" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:365 msgid "User Variables" msgstr "متغيرات المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:367 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" "المتغيرات التي يحددها المستخدم قابلة للاستخدام في تعبير التحكم.\n" "يمكنك استخدامها لحفظ أو استرداد القيم بين\n" "مدخلات ومخرجات نفس وحدة التحكم الرئيسية." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370 msgid "Reset Values" msgstr "إعادة تعيين القيم" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:379 msgid "Multiplier" msgstr "مضاعف" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:529 msgid "[ ... ]" msgstr "[ ... ]" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:533 #: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:57 msgid "[ Press Now ]" msgstr "[ اضغط الآن ]" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649 msgid "The expression contains a syntax error." msgstr "يحتوي التعبير على خطأ في بناء الجملة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:722 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:742 msgid "default" msgstr "إفتراضي" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:744 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:122 msgid "disconnected" msgstr "غير متصل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:796 msgid "Invalid Expression." msgstr "تعبير غير صالح" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "انقر بزر الماوس الأيسر للكشف عن الإدخال.\n" "انقر منتصف لمسح.\n" "انقر بزر الماوس الأيمن لمزيد من الخيارات." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" "يسار / يمين انقر إعداد الإخراج\n" "الأوسط--انقر لمسح" #. i18n: A button to start the process of game controller analog stick mapping and calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1071 msgid "Map and Calibrate" msgstr "قم بتعيين الخريطة والمعايرة" #. i18n: A button to start the process of game controller analog stick calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1074 msgid "Calibrate" msgstr "معايرة" #. i18n: A button to calibrate the center and extremities of a game controller analog stick. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1077 msgid "Center and Calibrate" msgstr "المركز والمعايرة" #. i18n: A button to reset game controller analog stick calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1080 msgid "Reset Calibration" msgstr "إعادة تعيين المعايرة" #. i18n: A button to stop a game controller button mapping process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1107 msgid "Cancel Mapping" msgstr "إلغاء التعيين" #. i18n: A button to abort a game controller calibration process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1133 msgid "Cancel Calibration" msgstr "إلغاء المعايرة" #. i18n: A button to finalize a game controller calibration process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1137 msgid "Finish Calibration" msgstr "الانتهاء من المعايرة" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:181 msgid "Use Mouse Controlled Pointing" msgstr "استخدم المؤشر الذي يتم التحكم فيه بالماوس" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:259 msgid "Advanced Settings" msgstr "الإعدادات المتقدمة" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:265 msgid "Reset All" msgstr "إعادة تعيين الكل" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:383 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:715 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:184 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:96 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Device" msgstr "أداة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:115 msgid "Create Mappings for Other Devices" msgstr "إنشاء خرائط للأجهزة الأخرى" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:118 msgid "Wait for Alternate Input Mappings" msgstr "انتظر تعيينات الإدخال البديلة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121 msgid "Enable Iterative Input Mapping" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:142 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:146 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:529 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:542 #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:30 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:272 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311 msgid "The profile '%1' does not exist" msgstr "الملف الشخصي '1%' غير موجود" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:280 #: Source/Core/DolphinQt/ConvertDialog.cpp:280 #: Source/Core/DolphinQt/ConvertDialog.cpp:403 #: Source/Core/DolphinQt/GameList/GameList.cpp:682 #: Source/Core/DolphinQt/GameList/GameList.cpp:861 #: Source/Core/DolphinQt/MainWindow.cpp:992 #: Source/Core/DolphinQt/MainWindow.cpp:1764 #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Confirm" msgstr "تأكيد " #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281 msgid "Are you sure that you want to delete '%1'?" msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282 #: Source/Core/DolphinQt/GameList/GameList.cpp:863 msgid "This cannot be undone!" msgstr "هذا لا يمكن التراجع عنه" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299 msgid "Successfully deleted '%1'." msgstr "'%1'. تم الحذف بنجاح" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427 msgid "Game Boy Advance at Port %1" msgstr "%1 جيم بوي أدفانس في منفذ" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:486 msgid "Game Boy Advance" msgstr "جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432 msgid "GameCube Keyboard at Port %1" msgstr "لوحة مفاتيح جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433 msgid "GameCube Keyboard" msgstr "لوحة المفاتيح جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440 msgid "GameCube Controller at Port %1" msgstr "تحكم جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:441 msgid "GameCube Controller" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:445 msgid "GameCube Microphone Slot %1" msgstr "فتحة ميكروفون جيم كيوب %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 msgid "General and Options" msgstr "العامة و الخيارات" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Motion Simulation" msgstr "محاكاة الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Motion Input" msgstr "إدخال الحركة" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:474 msgid "TAS Tools" msgstr "TAS أدوات" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:478 msgid "Wii and Wii Remote" msgstr "وي و ريموت وي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479 msgid "Controller Profile" msgstr "ملف تعريف ذراع التحكم" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481 msgid "USB Emulation" msgstr "محاكاة يو اس بي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:484 msgid "Save and Load State" msgstr "حفظ و تحميل الحالة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:485 msgid "Other State Management" msgstr "إدارة الحالة الأخرى" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:487 msgid "Hotkey Settings" msgstr "إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:494 msgid "Rotation" msgstr "دوران" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495 msgid "Free Look Controller %1" msgstr "%1 تحكم في المظهر الحر" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:534 msgid "%1 (Stock)" msgstr "%1 (المخزون)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:129 msgid "Extension Motion Input" msgstr "ملحق إدخال الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:130 msgid "Extension Motion Simulation" msgstr "ملحق محاكاة الحركة" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 msgid "No extension selected." msgstr "لم يتم تحديد ملحق" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" msgstr "Shinkansen" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "These controls are designed to interface directly with motion sensor " "hardware. They are not intended for mapping traditional buttons, triggers or " "axes. You might need to configure alternate input sources before using these " "controls." msgstr "" "تم تصميم هذه العناصر للتحكم للاتصال مباشرة مع أجهزة استشعار الحركة. وهي ليست " "مخصصة لنقل الأزرار التقليدية أو الزناد أو المحاور. قد تحتاج إلى تكوين مصادر " "إدخال بديلة قبل استخدام هذه العناصر." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Configure Extension" msgstr "ضبط الإضافة" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "The controls under Accelerometer and Gyroscope are designed to interface " "directly with motion sensor hardware. They are not intended for mapping " "traditional buttons, triggers or axes. You might need to configure alternate " "input sources before using these controls." msgstr "" "تم تصميم عناصر التحكم تحت تسارع الحركة والجيروسكوب للتفاعل مباشرة مع أجهزة " "استشعار الحركة. وهي ليست مخصصة لتوجيه الأزرار التقليدية أو الزناد أو " "المحاور. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام هذه العناصر." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "محرر التصحيح" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:62 msgid "Patch name" msgstr "تصحيح الاسم" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Type" msgstr "نوع" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:149 msgid "Conditional" msgstr "الشرط" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Comparand:" msgstr "مقارنة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:154 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:105 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:246 msgid "Address:" msgstr "عنوان" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156 msgid "Value:" msgstr "القيمة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228 msgid "You have to enter a name." msgstr "يجب عليك إدخال اسم." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "بعض القيم التي قدمتها غير صالحة.\n" "يرجى التحقق من القيم المميزة." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:47 msgid "&Add..." msgstr "&إضافة" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:49 msgid "&Remove" msgstr "&إزالة" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:119 msgid "%1 (Copy)" msgstr "%1 (نسخ)" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:188 msgid "&Edit..." msgstr "&تحرير" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:188 msgid "&Clone..." msgstr "&استنساخ" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Game Config" msgstr "إعدادات اللعبة" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62 msgid "Patches" msgstr "تصحيحات" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63 msgid "AR Codes" msgstr "AR رموز" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65 msgid "Graphics Mods" msgstr "تعديلات الرسومات" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73 msgid "Verify" msgstr "التحقق" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:78 msgid "Filesystem" msgstr "نظام الملفات" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:143 #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "ذراع التحكم" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:144 msgid "Interface" msgstr "الواجهة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:145 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:146 #: Source/Core/DolphinQt/Settings/PathPane.cpp:27 msgid "Paths" msgstr "مسارات" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:147 msgid "GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Problem" msgstr "المشكلة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Severity" msgstr "درجة الخطورة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87 msgid "Redump.org Status:" msgstr "Redump.org حالة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101 msgid "Verify Integrity" msgstr "التحقق من التكامل" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:108 msgid "Calculate" msgstr "حساب" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:158 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:160 msgid "Verifying" msgstr "التحقق" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:199 msgid "Low" msgstr "منخفضة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205 msgid "High" msgstr "عالية" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:74 msgid "Scanning for adapters..." msgstr "جارٍ البحث عن المحولات" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:105 msgid "Automatic" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:181 msgid "Wii Remotes" msgstr "ريموت وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:184 msgid "Passthrough a Bluetooth adapter" msgstr "المرور عبر محول بلوتوث" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:188 msgid "Sync" msgstr "مزامنة" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:191 msgid "Sync real Wii Remotes and pair them" msgstr "مزامنة ريموت وي الحقيقي و اقترانها" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:192 msgid "Reset all saved Wii Remote pairings" msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:193 msgid "Emulate the Wii's Bluetooth adapter" msgstr "محاكاة محول بلوتوث وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:194 msgid "Continuous Scanning" msgstr "البحث المستمر" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:195 msgid "Real Balance Board" msgstr "لوحة التوازن الحقيقي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:196 msgid "Enable Speaker Data" msgstr "تمكين بيانات مكبر صوت" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:197 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "وصّل ريموت وي لمحاكاة التحكم" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:229 msgid "Emulated Wii Remote" msgstr "محاكاة ريموت وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:229 msgid "Real Wii Remote" msgstr "ريموت وي الحقيقي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:247 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wii Remote." msgstr "" "تعذر العثور على جهاز بلوتوث مدعوم.\n" "يجب عليك توصيل جهاز ريموت وي يدويًا." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:334 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:350 msgid "A sync can only be triggered when a Wii game is running." msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/ConvertDialog.cpp:43 msgid "Convert" msgstr "تحويل" #: Source/Core/DolphinQt/ConvertDialog.cpp:58 msgid "Format:" msgstr "تنسيق" #: Source/Core/DolphinQt/ConvertDialog.cpp:70 msgid "Compression Level:" msgstr "مستوى الضغط" #: Source/Core/DolphinQt/ConvertDialog.cpp:74 msgid "Remove Junk Data (Irreversible):" msgstr "إزالة البيانات غير المرغوب فيها (لا رجعة فيها)" #: Source/Core/DolphinQt/ConvertDialog.cpp:77 msgid "Convert..." msgstr "تحويل" #: Source/Core/DolphinQt/ConvertDialog.cpp:86 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" "ISO: تنسيق بسيط وقوي تدعمه العديد من البرامج. يشغل مساحة أكبر من أي تنسيق " "آخر\n" "\n" "GCZ: تنسيق أساسي مضغوط متوافق مع معظم إصدارات دولفين وبعض البرامج الأخرى. لا " "يمكنه ضغط البيانات غير المرغوب فيها بكفاءة (ما لم تتم إزالتها) أو بيانات وي " "المشفرة\n" "\n" "WIA: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث وبعض " "البرامج الأخرى. يمكنه ضغط بيانات وي المشفرة بكفاءة ، ولكن ليس البيانات غير " "المرغوب فيها (ما لم تتم إزالتها)\n" "\n" "RVZ: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث. يمكنه " "ضغط البيانات غير المرغوب فيها وبيانات وي المشفرة بكفاءة" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:213 msgid "%1 (slow)" msgstr "%1 (بطيء)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:231 msgid "%1 (recommended)" msgstr "%1 (موصى به)" #: Source/Core/DolphinQt/ConvertDialog.cpp:281 msgid "Are you sure?" msgstr "هل أنت واثق؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:299 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" "لا تؤدي إزالة البيانات غير المهمة إلى توفير أي مساحة عند التحويل إلى ISO\n" "(إلا إذا قمت بحزم ملف ISO بتنسيق مضغوط مثل ZIP بعد ذلك)\n" "هل تريد المتابعة على أية حال؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:312 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" "GCZ تحويل صور قرص وي إلى\n" "دون إزالة البيانات غير المرغوب فيها لا يوفر أي كمية ملحوظة من المساحة مقارنة " "بالتحويل إلى ISO\n" "هل تريد المتابعة على أي حال؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:323 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:341 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:345 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:349 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:353 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:366 msgid "Save Converted Images" msgstr "حفظ الصور المحولة" #: Source/Core/DolphinQt/ConvertDialog.cpp:375 msgid "Save Converted Image" msgstr "حفظ الصورة المحولة" #: Source/Core/DolphinQt/ConvertDialog.cpp:404 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "الملف 1% موجود بالفعل.\n" "هل ترغب في استبدالها؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:422 msgid "" "The destination file cannot be the same as the source file\n" "\n" "Please select another destination path for \"%1\"" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:429 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:276 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:300 msgid "Converting..." msgstr "جارٍ التحويل ..." #: Source/Core/DolphinQt/ConvertDialog.cpp:429 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "إلغاء" #: Source/Core/DolphinQt/ConvertDialog.cpp:437 msgid "" "Converting...\n" "%1" msgstr "" "تحويل...\n" "%1" #: Source/Core/DolphinQt/ConvertDialog.cpp:450 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" " \"%1\" فشلت إزالة البيانات غير الهامة من الملف\n" "\n" "هل تريد تحويلها دون إزالة البيانات غير المرغوب فيها؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:469 msgid "Failed to open the input file \"%1\"." msgstr "\"%1\" فشل في فتح ملف الإدخال" #: Source/Core/DolphinQt/ConvertDialog.cpp:523 msgid "Dolphin failed to complete the requested action." msgstr "فشل دولفين في إكمال الإجراء المطلوب." #: Source/Core/DolphinQt/ConvertDialog.cpp:532 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "تم تحويل%n صورة القرص (اقراص) بنجاح" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51 msgid "" "Error on line %1 col %2" msgstr "" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:45 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477 #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:18 msgid "Instruction" msgstr "تعليمات" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:58 #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:106 msgid "No input" msgstr "لا يوجد مدخلات" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:120 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "موافق" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:122 #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:58 msgid "Instruction: %1" msgstr "%1 تعليمات" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234 msgid "Assembler" msgstr "التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805 msgid "Unsaved Changes" msgstr "التغييرات غير المحفوظة" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310 msgid "" "You have %1 unsaved assembly tabs open\n" "\n" "Do you want to save all and exit?" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:176 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101 msgid "New" msgstr "جديد" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366 msgid "Assemble" msgstr "تجمع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370 msgid "Inject" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409 msgid "Raw" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411 msgid "Gecko (04)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412 msgid "Gecko (C0)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413 msgid "Gecko (C2)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417 msgid "Base Address" msgstr "العنوان الأساسي" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276 #: Source/Core/DolphinQt/MenuBar.cpp:1527 #: Source/Core/DolphinQt/MenuBar.cpp:1586 #: Source/Core/DolphinQt/MenuBar.cpp:1853 #: Source/Core/DolphinQt/MenuBar.cpp:1878 msgid "Input" msgstr "إدخال" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446 msgid "Output" msgstr "الإخراج" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456 msgid "Error Log" msgstr "سجل الأخطاء" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528 msgid "" "Warning invalid base address, " "defaulting to 0" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585 msgid "All Assembly files" msgstr "جميع ملفات التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 #: Source/Core/DolphinQt/GCMemcardManager.cpp:438 #: Source/Core/DolphinQt/GCMemcardManager.cpp:589 #: Source/Core/DolphinQt/MainWindow.cpp:800 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344 #: Source/Core/DolphinQt/Settings/PathPane.cpp:51 msgid "All Files" msgstr "كل الملفات" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706 msgid "New File" msgstr "ملف جديد" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708 msgid "New File (%1)" msgstr "" #. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved #. changes #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714 msgid "%1 *" msgstr "%1 *" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731 msgid "Failed to open file" msgstr "فشل فتح الملف" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768 msgid "Assembly File" msgstr "ملف التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806 msgid "" "There are unsaved changes in \"%1\".\n" "\n" "Do you want to save before closing?" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:201 msgid "Branch Watch Tool" msgstr "أداة مراقبة الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:251 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:585 msgid "Start Branch Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:256 msgid "Clear Branch Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:260 msgid "Code Path Was Taken" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:265 msgid "Code Path Not Taken" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:276 msgid "Tool Controls" msgstr "أدوات عناصر التحكم" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Branch" msgstr "فرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Branch (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307 msgid "Branch Conditional" msgstr "الشروط الفرعية" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308 msgid "Branch Conditional (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309 msgid "Branch to Link Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310 msgid "Branch to Link Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311 msgid "Branch Conditional to Link Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312 msgid "Branch Conditional to Link Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313 msgid "Branch to Count Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314 msgid "Branch to Count Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:315 msgid "Branch Conditional to Count Register" msgstr "فرع الشرط لتعداد السجل" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:316 msgid "Branch Conditional to Count Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:319 msgid "Branch Type" msgstr "نوع الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:343 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:479 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50 msgid "Origin Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344 msgid "Origin Min" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Origin Max" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:479 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50 msgid "Destination Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:347 msgid "Destination Min" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:348 msgid "Destination Max" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:351 msgid "Origin and Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:374 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:323 msgid "true" msgstr "صحيح" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:375 msgid "" "This will also filter unconditional branches.\n" "To filter for or against unconditional branches,\n" "use the Branch Type filter options." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:321 msgid "false" msgstr "خطأ" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite #. for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:380 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:156 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:275 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:277 msgid "Condition" msgstr "شرط" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:388 msgid "Branch Was Overwritten" msgstr "تم الكتابة فوق الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:393 msgid "Branch Not Overwritten" msgstr "الفرع غير مكتوب" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:398 msgid "Wipe Recent Hits" msgstr "مسح الزيارات الأخيرة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:409 msgid "Misc. Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:417 #: Source/Core/DolphinQt/GCMemcardManager.cpp:111 msgid "&Delete" msgstr "&حذف" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420 msgid "Invert &Condition" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:424 msgid "Invert &Decrement Check" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:428 msgid "Make &Unconditional" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:432 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592 msgid "&Copy Address" msgstr "&نسخ العنوان" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:435 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:619 msgid "Insert &NOP" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:438 msgid "Insert &BLR" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:441 msgid "Set Brea&kpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:443 msgid "&Break on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444 msgid "&Log on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:446 msgid "Break &and Log on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Origin" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Recent Hits" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Total Hits" msgstr "إجمالي الزيارات" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501 msgid "&Branch Type" msgstr "&نوع الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502 msgid "&Origin and Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:503 msgid "&Condition" msgstr "&شرط" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:504 msgid "&Misc. Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511 #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512 msgid "&Save Branch Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513 msgid "Save Branch Watch &As..." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514 msgid "&Load Branch Watch" msgstr "&تحميل فرع المراقبة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:515 msgid "Load Branch Watch &From..." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:516 msgid "A&uto Save" msgstr "الحفظ التلقائي" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:521 msgid "&Tool" msgstr "&أداة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:523 msgid "Hide &Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:525 msgid "Ignore &Apploader Branch Hits" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:527 msgid "This only applies to the initial boot of the emulated software." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532 msgid "Column &Visibility" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533 msgid "&Toolbar Visibility" msgstr "&رؤية شريط الأدوات" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:534 msgid "Wipe &Inspection Data" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:535 #: Source/Core/DolphinQt/MenuBar.cpp:652 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:579 msgid "Pause Branch Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:613 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:624 msgid "There is nothing to save!" msgstr "لا يوجد شيء للحفظ" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:629 msgid "Save Branch Watch Snapshot" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:631 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:648 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:811 msgid "Text file (*.txt);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:646 msgid "Load Branch Watch Snapshot" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:732 msgid "Branch Watch Tool Help (1/4)" msgstr "(1/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:733 msgid "" "Branch Watch is a code-searching tool that can isolate branches tracked by " "the emulated CPU by testing candidate branches with simple criteria. If you " "are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n" "\n" "Press the \"Start Branch Watch\" button to activate Branch Watch. Branch " "Watch persists across emulation sessions, and a snapshot of your progress " "can be saved to and loaded from the User Directory to persist after Dolphin " "Emulator is closed. \"Save As...\" and \"Load From...\" actions are also " "available, and auto-saving can be enabled to save a snapshot at every step " "of a search. The \"Pause Branch Watch\" button will halt Branch Watch from " "tracking further branch hits until it is told to resume. Press the \"Clear " "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:745 msgid "Branch Watch Tool Help (2/4)" msgstr "(2/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:746 msgid "" "Branch Watch starts in the blacklist phase, meaning no candidates have been " "chosen yet, but candidates found so far can be excluded from the candidacy " "by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and " "\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button " "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:753 msgid "Branch Watch Tool Help (3/4)" msgstr "(3/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:754 msgid "" "Once in the reduction phase, it is time to start narrowing down the " "candidates shown in the table. Further reduce the candidates by checking " "whether a code path was or was not taken since the last time it was checked. " "It is also possible to reduce the candidates by determining whether a branch " "instruction has or has not been overwritten since it was first hit. Filter " "the candidates by branch kind, branch condition, origin or destination " "address, and origin or destination symbol name.\n" "\n" "After enough passes and experimentation, you may be able to find function " "calls and conditional code paths that are only taken when an action is " "performed in the emulated software." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:765 msgid "Branch Watch Tool Help (4/4)" msgstr "(4/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:766 msgid "" "Rows in the table can be left-clicked on the origin, destination, and symbol " "columns to view the associated address in Code View. Right-clicking the " "selected row(s) will bring up a context menu.\n" "\n" "If the origin, destination, or symbol columns are right-clicked, an action " "copy the relevant address(es) to the clipboard will be available, and an " "action to set a breakpoint at the relevant address(es) will be available. " "Note that, for the origin / destination symbol columns, these actions will " "only be enabled if every row in the selection has a symbol.\n" "\n" "If the instruction column of a row selection is right-clicked, an action to " "invert the branch instruction's condition and an action to invert the branch " "instruction's decrement check will be available, but only if the branch " "instruction is a conditional one.\n" "\n" "If the condition column of a row selection is right-clicked, an action to " "make the branch instruction unconditional will be available, but only if the " "branch instruction is a conditional one.\n" "\n" "If the origin column of a row selection is right-clicked, an action to " "replace the branch instruction at the origin(s) with a NOP instruction (No " "Operation) will be available.\n" "\n" "If the destination column of a row selection is right-clicked, an action to " "replace the instruction at the destination(s) with a BLR instruction (Branch " "to Link Register) will be available, but will only be enabled if the branch " "instruction at every origin updates the link register.\n" "\n" "If the origin / destination symbol column of a row selection is right-" "clicked, an action to replace the instruction at the start of the symbol(s) " "with a BLR instruction will be available, but will only be enabled if every " "row in the selection has a symbol.\n" "\n" "All context menus have the action to delete the selected row(s) from the " "candidates." msgstr "" #. i18n: If the user selects a file, Branch Watch will save to that file. #. If the user presses Cancel, Branch Watch will save to a file in the user folder. #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:809 msgid "" "Select Branch Watch Snapshot Auto-Save File (for user folder location, " "cancel)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1052 msgid "Candidates: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1055 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1066 msgid "Zero candidates remaining." msgstr "لم يتبقى أي مرشحين" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1070 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1092 msgid "Failed to save Branch Watch snapshot \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1106 msgid "Failed to open Branch Watch snapshot \"%1\"" msgstr "" #. i18n: Short for "Instruction" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162 msgid "Instr." msgstr "Instr." #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Cond." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:27 msgid "New Breakpoint" msgstr "نقطة توقف جديدة" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:38 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:57 msgid "Edit Breakpoint" msgstr "تحرير نقطة التوقف" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:98 msgid "Instruction Breakpoint" msgstr "نقطة توقف التعليمات" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:116 msgid "Memory Breakpoint" msgstr "نقطة توقف الذاكرة" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:124 msgid "Range" msgstr "نطاق" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:129 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:128 msgid "To:" msgstr "إلى" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:131 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276 msgid "Read" msgstr "اقرأ" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:133 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:277 msgid "Write" msgstr "كتابة" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:135 msgid "Read or Write" msgstr "قراءة أو كتابة" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138 msgid "Write to Log" msgstr "الكتابة إلى السجل" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:140 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276 msgid "Break" msgstr "كسر" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:142 msgid "Write to Log and Break" msgstr "Write to Log and Break" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:169 msgid "Action" msgstr "عمل" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:175 msgid "Condition:" msgstr "شرط:" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:246 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126 msgid "From:" msgstr "من" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:253 msgid "Invalid input for the field \"%1\"" msgstr "إدخال غير صالح للحقل \"%1\"" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:297 msgid "From" msgstr "من" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:306 msgid "To" msgstr "إلى" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:324 msgid "" "Conditions:\n" "Sets an expression that is evaluated when a breakpoint is hit. If the " "expression is false or 0, the breakpoint is ignored until hit again. " "Statements should be separated by a comma. Only the last statement will be " "used to determine what to do.\n" "\n" "Registers that can be referenced:\n" "GPRs : r0..r31\n" "FPRs : f0..f31\n" "SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, " "sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, " "dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, " "dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, " "mmcr1, pmc1..pmc4, thrm1..thrm3\n" "Other : pc, msr\n" "\n" "Functions:\n" "Set a register: r1 = 8\n" "Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n" "Callstack: callstack(0x80123456), callstack(\"anim\")\n" "Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or " "string constants.\n" "Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, " "f32, f64\n" "Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n" "*currently writing will always be triggered\n" "\n" "Operations:\n" "Unary: -u, !u, ~u\n" "Math: * / + -, power: **, remainder: %, shift: <<, >>\n" "Compare: <, <=, >, >=, ==, !=, &&, ||\n" "Bitwise: &, |, ^\n" "\n" "Examples:\n" "r4 == 1\n" "f0 == 1.0 && f2 < 10.0\n" "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n" "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n" "Write and break: r4 = 8, 1\n" "Write and continue: f3 = f1 + f2, 0\n" "The condition must always be last\n" "\n" "Strings should only be used in callstack() or streq() and \"quoted\". Do not " "assign strings to a variable.\n" "All variables will be printed in the Memory Interface log, if there's a hit " "or a NaN result. To check for issues, assign a variable to your equation, so " "it can be printed.\n" "\n" "Note: All values are internally converted to Doubles for calculations. It's " "possible for them to go out of range or to become NaN. A warning will be " "given if NaN is returned, and the var that became NaN will be logged." msgstr "" #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:370 msgid "Conditional help" msgstr "مساعدة مشروطة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98 msgid "Breakpoints" msgstr "نقاط التوقف" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:240 msgid "Edit Conditional" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:240 msgid "Edit conditional expression" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274 msgid "Active" msgstr "نشط" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274 msgid "Function" msgstr "وظيفة" #. i18n: The address where a breakpoint ends #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276 msgid "End Addr" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:527 msgid "Show in Code" msgstr "عرض في التعليمات البرمجية" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:528 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:541 msgid "Edit..." msgstr "حرر" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:540 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358 msgid "Show in Memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163 msgid "Parameters" msgstr "المعلمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260 #: Source/Core/DolphinQt/MenuBar.cpp:1065 msgid "Symbols" msgstr "رموز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:165 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:157 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:258 msgid "Notes" msgstr "ملاحظات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:166 msgid "Branches" msgstr "الفروع" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:393 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 msgid "Follow &Branch" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594 msgid "Copy &Function" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596 msgid "Copy Code &Line" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597 msgid "Copy &Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599 msgid "Show in &Memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Show Target in Memor&y" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607 msgid "&Add function symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609 msgid "&Edit function symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1211 msgid "Add Note" msgstr "إضافة ملاحظة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:612 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1213 msgid "Edit Note" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:616 msgid "Run &to Here" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:617 msgid "PPC vs Host" msgstr "PPC vs Host" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:618 msgid "&Insert BLR" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621 msgid "Re&place Instruction" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:623 msgid "Assemble Instruction" msgstr "تجميع التعليمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625 msgid "Restore Instruction" msgstr "استعادة التعليمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:650 msgid "Run Until (Ignoring Breakpoints)" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:652 msgid "%1's value is hit" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655 msgid "%1's value is used" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:658 msgid "%1's value is changed" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700 msgid "Run Until" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:296 msgid "Keep Running" msgstr "استمر في الجري" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:720 msgid "Overwritten" msgstr "الكتابة فوق" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:721 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294 msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" "انتهت مهلة التبديل التلقائي. التعليمات الحالية غير ذات " "صلة." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:734 msgid "Value tracked to current instruction." msgstr "القيمة تتبع التعليمات الحالية" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:760 msgid "" "Instructions executed: %1\n" "Value contained in:\n" "Registers: %2\n" "Memory: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:906 msgid "Add Function Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:907 msgid "Force new function symbol to be made at %1?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:996 msgid "Delete Function Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:997 msgid "" "Delete function symbol: %1\n" "at %2?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1079 msgid "Delete Note" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1080 msgid "" "Delete Note: %1\n" "at %2?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:46 msgid "Code" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116 msgid "Search Address" msgstr "البحث عن عنوان" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:119 msgid "When enabled, prevents automatic updates to the code view." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120 msgid "Branch Watch" msgstr "فرع المراقبة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:150 msgid "Callstack" msgstr "Callstack" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:162 msgid "Calls" msgstr "المكالمات" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:166 msgid "Callers" msgstr "المتصلين" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:400 msgid "Invalid callstack" msgstr "مكدس استدعاء غير صالح" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564 msgid "Step successful!" msgstr "خطوة ناجحة!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:589 msgid "Step over in progress..." msgstr "خطوة أكثر في التقدم" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:664 msgid "Breakpoint encountered! Step out aborted." msgstr "تمت مصادفة نقطة توقف! إلغاء للخروج" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:666 msgid "Step out timed out!" msgstr "مهلة الخروج !" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:668 msgid "Step out successful!" msgstr "الخروج ناجح!" #. i18n: "Symbol" means debugging symbol (its name in particular). #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20 #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:656 msgid "Symbol" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20 msgid "Note" msgstr "ملاحظة" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:21 msgid "Edit %1" msgstr "" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:32 msgid "" "Editing %1 starting at: %2\n" "Warning: Must save the symbol map for changes to be kept." msgstr "" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:37 msgid "%1 name" msgstr "" #. i18n: The address where a symbol ends #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:41 msgid "End Address" msgstr "" #. i18n: The number of lines of code #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:43 msgid "Lines" msgstr "" #. i18n: There's a text field immediately to the right of this label where 8 hexadecimal digits #. can be entered. The "0x" in this string acts as a prefix to the digits to indicate that they #. are hexadecimal. #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:47 msgid "Size: 0x" msgstr "" #. i18n: PPC Feature Flags #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:386 msgid "PPC Feat. Flags" msgstr "" #. i18n: Effective Address #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:388 msgid "Eff. Address" msgstr "" #. i18n: Code Buffer Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:390 msgid "Code Buff. Size" msgstr "" #. i18n: Repeat Instructions #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:392 msgid "Repeat Instr." msgstr "" #. i18n: Host Near Code Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:394 msgid "Host N. Size" msgstr "" #. i18n: Host Far Code Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:396 msgid "Host F. Size" msgstr "" #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:643 msgid "Run Count" msgstr "" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:398 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:645 msgid "Cycles Spent" msgstr "الدورات المنقضية" #. i18n: Cycles Average #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400 msgid "Cycles Avg." msgstr "متوسط الدورات" #. i18n: Cycles Percent #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:402 msgid "Cycles %" msgstr "الدورات %" #. i18n: "ns" is an abbreviation of nanoseconds. #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:651 msgid "Time Spent (ns)" msgstr "" #. i18n: Time Average (ns) #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405 msgid "Time Avg. (ns)" msgstr "" #. i18n: Time Percent #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:407 msgid "Time %" msgstr "وقت %" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153 msgid "Stop Profiling" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153 msgid "Start Profiling" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:183 msgid "Free memory:" msgstr "" #. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale #. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:189 msgid " %1 %2 (%3% fragmented)" msgstr "" #. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs. #. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a #. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's #. recompilation was when considering the host instruction count vs the PPC instruction count. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:241 msgid "Host instruction count: %1 near %2 far (%3% blowup)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:370 msgid "Effective address %1 has no physical address translation." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:515 msgid "JIT Blocks" msgstr "JIT Blocks" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:571 msgid "Min Effective Address" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:574 msgid "Max Effective Address" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:577 msgid "Recompiles Physical Address" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:581 msgid "Symbol Name" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:590 msgid "Toggle software JIT block profiling (will clear the JIT cache)." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:595 #: Source/Core/DolphinQt/MenuBar.cpp:947 msgid "Clear Cache" msgstr "مسح ذاكرة التخزين المؤقت" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599 msgid "Wipe Profiling" msgstr "مسح ملف التعريف" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:600 msgid "Re-initialize software JIT block profiling data." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:611 msgid "PPC Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613 msgid "Host Near Code Cache" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:614 msgid "Host Far Code Cache" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625 msgid "View &Code" msgstr "عرض الرمز" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:626 msgid "&Erase Block(s)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:633 msgid "PPC Feature Flags" msgstr "" #. i18n: "Effective" means this memory address might be translated within the MMU. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635 msgid "Effective Address" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:636 msgid "Code Buffer Size" msgstr "" #. i18n: This means to say it is a count of PPC instructions recompiled more than once. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:638 msgid "Repeat Instructions" msgstr "كرر التعليمات" #. i18n: "Near Code" refers to the near code cache of Dolphin's JITs. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:640 msgid "Host Near Code Size" msgstr "" #. i18n: "Far Code" refers to the far code cache of Dolphin's JITs. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642 msgid "Host Far Code Size" msgstr "" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:647 msgid "Cycles Average" msgstr "متوسط الدورات" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:649 msgid "Cycles Percent" msgstr "نسبة الدورات" #. i18n: "ns" is an abbreviation of nanoseconds. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653 msgid "Time Average (ns)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:654 msgid "Time Percent" msgstr "النسبة المئوية للوقت" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1198 msgid "Copy Address" msgstr "نسخ العنوان" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1200 msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1203 msgid "Copy Value" msgstr "قيمة النسخ" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1214 msgid "Add or edit region label" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1225 msgid "Show in code" msgstr "عرض في الرموز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:48 msgid "Memory" msgstr "ذاكرة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:127 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:128 msgid "Set &Value" msgstr "تعيين القيمة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Value" msgstr "القيمة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Hex Byte String" msgstr "Hex Byte String" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204 msgid "ASCII" msgstr "ASCII" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Float" msgstr "عدد عشري" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155 msgid "Double" msgstr "مزدوج" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198 msgid "Unsigned 8" msgstr "غير موقع 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199 msgid "Unsigned 16" msgstr "غير موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200 msgid "Unsigned 32" msgstr "غير موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:150 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201 msgid "Signed 8" msgstr "موقع 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:151 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202 msgid "Signed 16" msgstr "موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203 msgid "Signed 32" msgstr "موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85 #: Source/Core/DolphinQt/MenuBar.cpp:596 Source/Core/DolphinQt/MenuBar.cpp:598 msgid "Search" msgstr "بحث" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:159 msgid "Find &Next" msgstr "بحث عن التالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:160 msgid "Find &Previous" msgstr "بحث عن السابق" #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses #. used directly by the CPU and may be subject to translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175 msgid "Effective" msgstr "فعال" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:178 msgid "Auxiliary" msgstr "مساعدة" #. i18n: One of the options shown below "Address Space". "Physical" is the address space that #. reflects how devices (e.g. RAM) is physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181 msgid "Physical" msgstr "فيزيائي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189 msgid "Display Type" msgstr "نوع العرض" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "Hex 8" msgstr "Hex 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 msgid "Hex 16" msgstr "Hex 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 msgid "Hex 32" msgstr "Hex 32" #. i18n: "Fixed" here means that the alignment is always the same #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210 msgid "Fixed Alignment" msgstr "محاذاة ثابتة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211 msgid "Type-based Alignment" msgstr "التوافق المعتمد على النوع" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212 msgid "No Alignment" msgstr "لا محاذاة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:215 msgid "4 Bytes" msgstr "4 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:216 msgid "8 Bytes" msgstr "8 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:217 msgid "16 Bytes" msgstr "16 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:220 msgid "Dual View" msgstr "عرض مزدوج" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:228 msgid "Memory breakpoint options" msgstr "خيارات نقطة توقف الذاكرة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:235 msgid "Read and write" msgstr "القراءة والكتابة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:239 msgid "Read only" msgstr "يقرأ فقط" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:243 msgid "Write only" msgstr "كتابه فقط" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:253 msgid "Labels" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:139 msgid "Data" msgstr "البيانات" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:265 msgid "Filter Label List" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:278 #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "&View" msgstr "&عرض" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:281 msgid "&Import" msgstr "&استيراد" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:282 msgid "&Load file to current address" msgstr "&تحميل الملف إلى العنوان الحالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:288 msgid "&Auto update memory values" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:299 msgid "&Highlight recently changed values" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:304 msgid "Highlight &color" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:308 msgid "&Show symbols and notes" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:316 msgid "&Export" msgstr "&تصدير" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:317 msgid "Dump &MRAM" msgstr "Dump &MRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:318 msgid "Dump &ExRAM" msgstr "Dump &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:319 msgid "Dump &ARAM" msgstr "Dump &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:320 msgid "Dump &FakeVMEM" msgstr "Dump &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:748 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:794 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1011 msgid "Bad address provided." msgstr "تم توفير عنوان غير صحيح." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:754 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:800 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1017 msgid "Bad offset provided." msgstr "تم توفير إزاحة غير صالحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:763 msgid "Bad value provided." msgstr "قيمة غير صالحة المقدمة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:775 msgid "Target address range is invalid." msgstr "نطاق العنوان المستهدف غير صالح." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:804 msgid "Select a file" msgstr "حدد ملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:805 msgid "All files (*)" msgstr "(*) جميع الملفات" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:815 msgid "Unable to open file." msgstr "غير قادر على فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:823 msgid "Unable to read file." msgstr "غير قادر على قراءة الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:940 msgid "Failed to dump %1: Can't open file" msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:947 msgid "Failed to dump %1: Failed to write to file" msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1025 msgid "Bad Value Given" msgstr "القيمة المدخلة غير صحيحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1047 msgid "Match Found" msgstr "وجد تطابق" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1059 msgid "No Match" msgstr "لا تطابق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89 msgid "Connected" msgstr "متصل" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96 msgid "Listening" msgstr "الاستماع" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97 msgid "Unbound" msgstr "غير محدد" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 msgid "Yes" msgstr "نعم" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 msgid "No" msgstr "لا" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:183 msgid "Network" msgstr "شبكة الاتصال" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 msgid "Socket table" msgstr "Socket table" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 msgid "FD" msgstr "FD" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Domain" msgstr "نطاق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189 msgid "State" msgstr "الحالة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331 msgid "Blocking" msgstr "حظر" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348 msgid "SSL context" msgstr "SSL سياق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:239 msgid "ID" msgstr "المعرف" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Hostname" msgstr "اسم المضيف" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370 msgid "Dump options" msgstr "خيارات التفريغ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377 msgid "Dump decrypted SSL writes" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380 msgid "Dump peer certificates" msgstr "تفريغ شهادات الأقران" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Dump GameCube BBA traffic" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382 msgid "Open dump folder" msgstr "فتح مجلد التفريغ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385 msgid "Network dump format:" msgstr "تنسيق تفريغ الشبكة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409 msgid "Security options" msgstr "خيارات الأمان" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413 msgid "Verify certificates" msgstr "التحقق من الشهادات" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426 msgid "PCAP" msgstr "PCAP" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427 msgid "Binary SSL" msgstr "Binary SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 msgid "Binary SSL (read)" msgstr "Binary SSL (read)" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429 msgid "Binary SSL (write)" msgstr "Binary SSL (write)" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:34 msgid "New instruction:" msgstr "تعليمات جديدة" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433 msgid "Invalid input provided" msgstr "إدخال غير صالح المقدمة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:26 msgid "Registers" msgstr "سجلات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129 msgid "Add to &watch" msgstr "اضف إليه &تنبية" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Add memory &breakpoint" msgstr "أضف الذاكرة ونقطة التوقف" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131 msgid "View &memory" msgstr "عرض &الذكرة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132 msgid "View &code" msgstr "عرض &الرمز" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Hexadecimal" msgstr "ست عشرية" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Signed Integer" msgstr "عدد صحيح موقّع" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151 msgid "Unsigned Integer" msgstr "عدد صحيح غير موقعة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:159 msgid "All Hexadecimal" msgstr "كل سداسي عشري" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:161 msgid "All Signed Integer" msgstr "جميع الأعداد الصحيحة الموقعة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:163 msgid "All Unsigned Integer" msgstr "جميع الأعداد الصحيحة غير الموقعة" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166 msgid "All Float" msgstr "كل تعويم" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169 msgid "All Double" msgstr "كل مزدوج" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:178 msgid "Run until hit (ignoring breakpoints)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:282 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371 msgid "Update" msgstr "التحديث" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293 msgid "Timed Out" msgstr "انتهت مهله" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26 msgid "Threads" msgstr "المواضيع" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126 msgid "Add &breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "Add memory breakpoint" msgstr "إضافة نقطة توقف للذاكرة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Thread context" msgstr "سياق الموضوع" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151 msgid "Current context" msgstr "السياق الحالي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:154 msgid "Current thread" msgstr "الموضوع الحالي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:157 msgid "Default thread" msgstr "الموضوع الافتراضي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166 msgid "Active thread queue" msgstr "قائمة انتظار مؤشر الترابط النشط" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171 msgid "Head" msgstr "رأس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:174 msgid "Tail" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Active threads" msgstr "المواضيع النشطة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190 msgid "Detached" msgstr "منفصل" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191 msgid "Suspended" msgstr "معلق" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192 msgid "Base priority" msgstr "الأولوية الأساسية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192 msgid "Effective priority" msgstr "الأولوية الفعالة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193 msgid "Stack end" msgstr "نهاية المكدس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193 msgid "Stack start" msgstr "بداية المكدس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:194 msgid "errno" msgstr "تخطئ" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:195 msgid "Specific" msgstr "محدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:213 msgid "Selected thread context" msgstr "سياق الموضوع المحدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:235 msgid "Selected thread callstack" msgstr "مؤشر ترابط محدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 msgid "Back Chain" msgstr "سلسلة خلفية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 msgid "LR Save" msgstr "LR حفظ" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288 msgid "READY" msgstr "جاهز" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291 msgid "RUNNING" msgstr "ادارة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294 msgid "WAITING" msgstr "انتظار" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297 msgid "MORIBUND" msgstr "MORIBUND" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:300 msgid "UNKNOWN" msgstr "غير معروف" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31 msgid "Watch" msgstr "راقب" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Label" msgstr "ضع الكلمة المناسبة" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93 msgid "Decimal" msgstr "عشري" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95 msgid "String" msgstr "سلسلة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276 msgid "Enter address to watch:" msgstr "أدخل عنوانًا لمشاهدته" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283 msgid "Invalid watch address: %1" msgstr "%1 عنوان الساعة غير صالح" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340 msgid "&Delete Watches" msgstr "&حذف الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343 msgid "&Lock Watches" msgstr "&قفل الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346 msgid "&Unlock Watches" msgstr "&فتح الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361 msgid "&Delete Watch" msgstr "&حذف المشاهدة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362 msgid "&Add Memory Breakpoint" msgstr "&إضافة نقطة توقف الذاكرة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "طلب الانضمام إلى المجموعة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:52 msgid "✔ Invite" msgstr "✔ دعوة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✖ Decline" msgstr "✖ رفض" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "تجاهل" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:57 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "يريد الانضمام إلى المجموعة." #. i18n: Window for managing the Wii Speak microphone #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:28 msgid "Wii Speak Manager" msgstr "Wii Speak مدير" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:47 msgid "Some settings cannot be changed when emulation is running." msgstr "لا يمكن تغيير بعض الإعدادات عند تشغيل المحاكاة" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:53 msgid "Emulate Wii Speak" msgstr "Wii Speak محاكاة" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:60 msgid "Microphone Configuration" msgstr "إعدادات الميكروفون" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:63 msgid "Mute" msgstr "صامت" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:78 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:81 #, c-format msgid "Volume modifier (value: %1dB)" msgstr "(value: %1dB) تعديل مستوى الصوت" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:99 msgid "Audio backend unsupported" msgstr "الملحق الصوتي غير مدعوم" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:102 msgid "Autodetect preferred microphone" msgstr "اكتشف الميكروفون المفضل تلقائيًا" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83 msgid "Search Current Object" msgstr "بحث في الكائن الحالي" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 msgid "Next Match" msgstr "التالية" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87 msgid "Previous Match" msgstr "السابقة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141 msgid "No recording loaded." msgstr "لم يتم تحميل التسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145 msgid "Recording" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:155 msgid "Frame %1" msgstr "%1 الإطار" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:174 msgid "Object %1" msgstr "%1 موضوع" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176 msgid "EFB copy %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:391 msgid "Invalid search parameters (no object selected)" msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:401 msgid "Invalid search string (only even string lengths supported)" msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418 msgid "Invalid search string (couldn't convert to number)" msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:464 msgid "Found %1 results for \"%2\"" msgstr "Found %1 results for \"%2\"" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:531 msgid "BP register " msgstr "BP تسجل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:536 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:553 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:568 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:722 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:725 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:728 msgid "No description available" msgstr "لا يوجد وصف متاح" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:548 msgid "CP register " msgstr "CP تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:563 msgid "XF register " msgstr "XF تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:583 msgid "Usually used for position matrices" msgstr "تستخدم لمصفوفات الموضع" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:589 msgid "Usually used for normal matrices" msgstr "تستخدم للمصفوفات العادية" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:593 msgid "Usually used for tex coord matrices" msgstr "tex تستخدم لمصفوفات تنسيق" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:596 msgid "Usually used for light objects" msgstr "تستخدم عادة للأشياء الخفيفة" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:613 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40 #: Source/Core/DolphinQt/MenuBar.cpp:277 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97 msgid "File Info" msgstr "معلومات الملف" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:107 msgid "Object Range" msgstr "نطاق الكائن" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 msgid "Loop" msgstr "التكرار الحلقي" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149 msgid "Recording Options" msgstr "تسجيل الخيارات" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:152 msgid "Frames to Record:" msgstr "إطارات للتسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Load..." msgstr "تحميل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 msgid "Save..." msgstr "حفظ" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:167 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:183 msgid "Play / Record" msgstr "لعب / سجل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:184 msgid "Analyze" msgstr "تحليل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:221 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:225 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:235 msgid "Open FIFO Log" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:236 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:247 msgid "Dolphin FIFO Log (*.dff)" msgstr "Dolphin FIFO Log (*.dff)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:246 msgid "Save FIFO Log" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:258 msgid "Failed to save FIFO log." msgstr "Failed to save FIFO log." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:309 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 الإطار(s)\n" "%2 موضوع(s)\n" "%3 الإطار الحالي" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO بايت\n" "%2 بايت الذاكرة\n" "%3 إطارات" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:337 msgid "Recording..." msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:341 msgid "No file loaded / recorded." msgstr "لا يوجد ملف تحميل / مسجل." #: Source/Core/DolphinQt/GameList/GameList.cpp:308 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:196 msgid "Refreshing..." msgstr "تحديث..." #: Source/Core/DolphinQt/GameList/GameList.cpp:309 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n" "انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..." #: Source/Core/DolphinQt/GameList/GameList.cpp:321 #: Source/Core/DolphinQt/Settings/PathPane.cpp:39 msgid "Select a Directory" msgstr "اختر الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:411 msgid "Convert Selected Files..." msgstr "تحويل الملفات المحددة..." #: Source/Core/DolphinQt/GameList/GameList.cpp:418 msgid "Export Wii Saves" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 msgid "Delete Selected Files..." msgstr "حذف الملفات المحددة" #: Source/Core/DolphinQt/GameList/GameList.cpp:429 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinQt/GameList/GameList.cpp:432 msgid "&Wiki" msgstr "&Wiki معلومات عن اللعبة" #: Source/Core/DolphinQt/GameList/GameList.cpp:439 msgid "Start with Riivolution Patches..." msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/GameList/GameList.cpp:444 msgid "Set as &Default ISO" msgstr "تعيين القرص افتراضي " #: Source/Core/DolphinQt/GameList/GameList.cpp:447 msgid "Convert File..." msgstr "تحويل الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:449 msgid "Change &Disc" msgstr "تغيير &القرص" #: Source/Core/DolphinQt/GameList/GameList.cpp:460 msgid "Perform System Update" msgstr "تحديث النظام" #: Source/Core/DolphinQt/GameList/GameList.cpp:472 msgid "Install to the NAND" msgstr "NAND تثبيت على" #: Source/Core/DolphinQt/GameList/GameList.cpp:473 msgid "Uninstall from the NAND" msgstr "NAND إلغاء التثبيت من" #: Source/Core/DolphinQt/GameList/GameList.cpp:500 msgid "Open Wii &Save Folder" msgstr "فتح مجلد حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "Export Wii Save" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:512 msgid "Open GameCube &Save Folder" msgstr "فتح مجلد حفظ جيم كيوب" #: Source/Core/DolphinQt/GameList/GameList.cpp:516 msgid "Open &Containing Folder" msgstr "فتح موقع الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:517 msgid "Delete File..." msgstr "حذف الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 #: Source/Core/DolphinQt/GameList/GameList.cpp:522 msgid "Add Shortcut to Desktop" msgstr "إضافة اختصار إلى سطح المكتب" #: Source/Core/DolphinQt/GameList/GameList.cpp:523 msgid "There was an issue adding a shortcut to the desktop" msgstr "حدثت مشكلة أثناء إضافة اختصار إلى سطح المكتب" #: Source/Core/DolphinQt/GameList/GameList.cpp:530 #: Source/Core/DolphinQt/GameList/GameList.cpp:1039 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:261 #: Source/Core/DolphinQt/MenuBar.cpp:722 msgid "Tags" msgstr "العلامات" #: Source/Core/DolphinQt/GameList/GameList.cpp:551 msgid "New Tag..." msgstr "علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:552 msgid "Remove Tag..." msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GameList/GameList.cpp:556 msgid "Host with NetPlay" msgstr "استضافة لعب عبر الشبكة" #: Source/Core/DolphinQt/GameList/GameList.cpp:605 #: Source/Core/DolphinQt/MenuBar.cpp:1340 msgid "Select Export Directory" msgstr "حدد ملف تصدير " #: Source/Core/DolphinQt/GameList/GameList.cpp:625 #: Source/Core/DolphinQt/GameList/GameList.cpp:630 #: Source/Core/DolphinQt/MenuBar.cpp:1346 msgid "Save Export" msgstr "حفظ التصدير" #: Source/Core/DolphinQt/GameList/GameList.cpp:626 msgid "Failed to export the following save files:" msgstr "فشل تصدير ملفات الحفظ التالية:" #: Source/Core/DolphinQt/GameList/GameList.cpp:630 msgid "Successfully exported save files" msgstr "تم تصدير ملفات الحفظ بنجاح" #: Source/Core/DolphinQt/GameList/GameList.cpp:667 #: Source/Core/DolphinQt/GameList/GameList.cpp:695 #: Source/Core/DolphinQt/GameList/GameList.cpp:885 #: Source/Core/DolphinQt/MenuBar.cpp:1198 msgid "Failure" msgstr "فشل" #: Source/Core/DolphinQt/GameList/GameList.cpp:668 #: Source/Core/DolphinQt/MenuBar.cpp:1194 msgid "Successfully installed this title to the NAND." msgstr "تم بنجاح تثبيت هذا العنوان على NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:669 #: Source/Core/DolphinQt/MenuBar.cpp:1198 msgid "Failed to install this title to the NAND." msgstr "NAND فشل تثبيت هذا العنوان على" #: Source/Core/DolphinQt/GameList/GameList.cpp:683 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "WAD ستؤدي إزالة تثبيت\n" "NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n" "دون حذف بيانات الحفظ الخاصة به. استمر؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:696 msgid "Successfully removed this title from the NAND." msgstr "تمت إزالة هذا العنوان بنجاح من NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:697 msgid "Failed to remove this title from the NAND." msgstr "NAND فشل في إزالة هذا العنوان من" #: Source/Core/DolphinQt/GameList/GameList.cpp:750 #: Source/Core/DolphinQt/GameList/GameList.cpp:812 msgid "No save data found." msgstr "لم يتم العثور على حفظ البيانات" #: Source/Core/DolphinQt/GameList/GameList.cpp:862 msgid "Are you sure you want to delete this file?" msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:886 msgid "Failed to delete the selected file." msgstr "فشل حذف الملف المحدد." #: Source/Core/DolphinQt/GameList/GameList.cpp:887 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد " "الاستخدام." #: Source/Core/DolphinQt/GameList/GameList.cpp:1025 #: Source/Core/DolphinQt/MenuBar.cpp:708 msgid "Platform" msgstr "المنصة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1026 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:241 #: Source/Core/DolphinQt/GCMemcardManager.cpp:150 #: Source/Core/DolphinQt/MenuBar.cpp:709 msgid "Banner" msgstr "الشعار" #: Source/Core/DolphinQt/GameList/GameList.cpp:1027 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:237 #: Source/Core/DolphinQt/GCMemcardManager.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:710 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinQt/GameList/GameList.cpp:1029 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:245 #: Source/Core/DolphinQt/MenuBar.cpp:712 msgid "Maker" msgstr "الناشر" #: Source/Core/DolphinQt/GameList/GameList.cpp:1030 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:247 #: Source/Core/DolphinQt/MenuBar.cpp:713 msgid "File Name" msgstr "اسم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1031 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:249 #: Source/Core/DolphinQt/MenuBar.cpp:714 msgid "File Path" msgstr "مسار الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1032 #: Source/Core/DolphinQt/MenuBar.cpp:715 msgid "Game ID" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1033 #: Source/Core/DolphinQt/MenuBar.cpp:716 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 msgid "Region" msgstr "المنطقة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1034 #: Source/Core/DolphinQt/MenuBar.cpp:717 msgid "File Size" msgstr "حجم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1035 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:253 #: Source/Core/DolphinQt/MenuBar.cpp:718 msgid "File Format" msgstr "تنسيق الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1036 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:255 #: Source/Core/DolphinQt/MenuBar.cpp:719 msgid "Block Size" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1037 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:257 #: Source/Core/DolphinQt/MenuBar.cpp:720 msgid "Compression" msgstr "نوع الضغط" #: Source/Core/DolphinQt/GameList/GameList.cpp:1038 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:259 #: Source/Core/DolphinQt/MenuBar.cpp:721 msgid "Time Played" msgstr "وقت اللعب" #: Source/Core/DolphinQt/GameList/GameList.cpp:1148 msgid "New tag" msgstr "علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1148 msgid "Name for a new tag:" msgstr "اسم علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1160 msgid "Remove tag" msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1160 msgid "Name of the tag to remove:" msgstr "اسم العلامة المراد إزالتها" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:106 msgid " (Disc %1)" msgstr "(%1 القرص)" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:204 msgid "%1h %2m" msgstr "%1h %2m" #: Source/Core/DolphinQt/GBAWidget.cpp:194 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:194 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:217 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 " "*.ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:249 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:391 msgid "Dis&connected" msgstr "غير متصل" #: Source/Core/DolphinQt/GBAWidget.cpp:391 msgid "&Connected" msgstr "&متصل" #: Source/Core/DolphinQt/GBAWidget.cpp:397 msgid "L&oad ROM..." msgstr "تحميل اللعبىة" #: Source/Core/DolphinQt/GBAWidget.cpp:401 msgid "&Unload ROM" msgstr "&إلغاء تحميل القرص" #: Source/Core/DolphinQt/GBAWidget.cpp:405 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:409 #: Source/Core/DolphinQt/MenuBar.cpp:380 msgid "&Reset" msgstr "&إعادة" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:414 msgid "Save Game" msgstr "حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:415 msgid "&Import Save Game..." msgstr "&استيراد حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:418 msgid "&Export Save Game..." msgstr "&تصدير حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:423 msgid "&Import State..." msgstr "&استيراد الحالة" #: Source/Core/DolphinQt/GBAWidget.cpp:426 msgid "&Export State..." msgstr "&تصدير الحالة" #: Source/Core/DolphinQt/GBAWidget.cpp:429 msgid "&Mute" msgstr "&صامت" #: Source/Core/DolphinQt/GBAWidget.cpp:437 msgid "&1x" msgstr "&1x" #: Source/Core/DolphinQt/GBAWidget.cpp:439 msgid "&2x" msgstr "&2x" #: Source/Core/DolphinQt/GBAWidget.cpp:441 msgid "&3x" msgstr "&3x" #: Source/Core/DolphinQt/GBAWidget.cpp:443 msgid "&4x" msgstr "&4x" #: Source/Core/DolphinQt/GBAWidget.cpp:446 msgid "&Borderless Window" msgstr "&نافذة بلا حدود" #: Source/Core/DolphinQt/GBAWidget.cpp:451 msgid "Always on &Top" msgstr "دائما على الأعلى" #: Source/Core/DolphinQt/GBAWidget.cpp:456 msgid "&Interframe Blending" msgstr "&مزج الإطارات" #: Source/Core/DolphinQt/GBAWidget.cpp:581 #: Source/Core/DolphinQt/MainWindow.cpp:1743 #: Source/Core/DolphinQt/RenderWidget.cpp:125 msgid "Failed to open '%1'" msgstr "'%1' فشل في الفتح" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "Western (Windows-1252)" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "(Shift-JIS) اليابانية" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "حجم البطاقة" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "الترميز" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "إنشاء" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73 msgid "Create New Memory Card" msgstr "إنشاء بطاقة ذاكرة جديدة" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:430 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:672 msgid "All Files (*)" msgstr "(*) كل الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:99 msgid "GameCube Memory Card Manager" msgstr "مدير بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:115 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:125 msgid "&Import..." msgstr "&استيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "Fix Checksums" msgstr "إصلاح المجاميع الاختبارية" #: Source/Core/DolphinQt/GCMemcardManager.cpp:132 msgid "Slot A" msgstr "A فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:132 msgid "Slot B" msgstr "B فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:134 #: Source/Core/DolphinQt/MenuBar.cpp:247 Source/Core/DolphinQt/MenuBar.cpp:249 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:135 msgid "&Create..." msgstr "&إنشاء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:148 msgid "Filename" msgstr "اسم الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:154 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:156 msgid "Blocks" msgstr "كتل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Switch to B" msgstr "B التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Switch to A" msgstr "A التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Copy to B" msgstr "B نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Copy to A" msgstr "A نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:310 msgid "Free Blocks: %1" msgstr "%1 الكتل الحرة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:311 msgid "Free Files: %1" msgstr "%1 ملفات حرة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "فشل فتح بطاقة الذاكرة:\n" "%1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:357 msgid "Set Memory Card File for Slot A" msgstr "قم بتعيين ملف بطاقة الذاكرة للفتحة A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Set Memory Card File for Slot B" msgstr "قم بتعيين ملف بطاقة الذاكرة للفتحة B" #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 msgid "GameCube Memory Cards" msgstr "بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" "عدم تناسق البيانات في بطاقة ذاكرة جيم كيوب ، مما يؤدي إلى إلغاء الإجراء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 #: Source/Core/DolphinQt/GCMemcardManager.cpp:404 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:399 msgid "MadCatz Gameshark files" msgstr "ملفات MadCatz Gameshark" #: Source/Core/DolphinQt/GCMemcardManager.cpp:401 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:421 #: Source/Core/DolphinQt/GCMemcardManager.cpp:446 #: Source/Core/DolphinQt/GCMemcardManager.cpp:491 #: Source/Core/DolphinQt/GCMemcardManager.cpp:498 msgid "Export Failed" msgstr "فشل التصدير" #: Source/Core/DolphinQt/GCMemcardManager.cpp:422 #: Source/Core/DolphinQt/GCMemcardManager.cpp:640 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:436 msgid "Export Save File" msgstr "تصدير حفظ الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:446 msgid "Failed to write savefile to disk." msgstr "فشل في كتابة ملف الحفظ على القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:453 msgid "Export Save Files" msgstr "تصدير حفظ الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:487 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:495 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:520 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:527 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:534 msgid "" "At least two of the selected save files have the same internal filename." msgstr "اثنان على الأقل من ملفات الحفظ المحددة لهما نفس اسم الملف الداخلي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:542 msgid "The target memory card already contains a file \"%1\"." msgstr "\"%1\" تحتوي بطاقة الذاكرة المستهدفة بالفعل على ملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:549 #: Source/Core/DolphinQt/GCMemcardManager.cpp:563 #: Source/Core/DolphinQt/GCMemcardManager.cpp:571 #: Source/Core/DolphinQt/GCMemcardManager.cpp:613 msgid "Import Failed" msgstr "فشل الاستيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:564 msgid "Failed to import \"%1\"." msgstr "\"%1\" فشل الاستيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:572 #: Source/Core/DolphinQt/GCMemcardManager.cpp:675 #: Source/Core/DolphinQt/GCMemcardManager.cpp:690 msgid "Failed to write modified memory card to disk." msgstr "فشل في كتابة بطاقة الذاكرة المعدلة إلى القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:585 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:587 msgid "Supported file formats" msgstr "تنسيقات الملفات المدعومة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:604 msgid "%1: %2" msgstr "%1: %2" #: Source/Core/DolphinQt/GCMemcardManager.cpp:614 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" "واجهت الأخطاء التالية أثناء فتح ملفات الحفظ:\n" "%1\n" "\n" "ألغى الاستيراد." #: Source/Core/DolphinQt/GCMemcardManager.cpp:639 msgid "Copy Failed" msgstr "فشل النسخ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:657 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:667 #: Source/Core/DolphinQt/GCMemcardManager.cpp:674 msgid "Remove Failed" msgstr "فشل الإزالة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:667 msgid "Failed to remove file." msgstr "فشل إزالة الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:689 msgid "Fix Checksums Failed" msgstr "فشل إصلاح المجموع الاختباري" #: Source/Core/DolphinQt/GCMemcardManager.cpp:826 msgid "Couldn't open file." msgstr "لا يمكن فتح الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:829 msgid "Couldn't read file." msgstr "لا يمكن قراءة الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:832 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:835 msgid "Filesize in header mismatches actual card size." msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي." #: Source/Core/DolphinQt/GCMemcardManager.cpp:838 msgid "Invalid checksums." msgstr "المجموع الاختباري غير صالح." #: Source/Core/DolphinQt/GCMemcardManager.cpp:841 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" " \n" "عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا." #: Source/Core/DolphinQt/GCMemcardManager.cpp:844 msgid "Mismatch between internal data structures." msgstr "عدم تطابق بين هياكل البيانات الداخلية." #: Source/Core/DolphinQt/GCMemcardManager.cpp:847 msgid "Data in area of file that should be unused." msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:850 msgid "No errors." msgstr "لا اخطاء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:860 msgid "Failed to open file." msgstr "فشل فتح ملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:862 msgid "Failed to read from file." msgstr "فشلت القراءة من الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:864 msgid "Data in unrecognized format or corrupted." msgstr "البيانات بتنسيق غير معروف أو تالفة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:866 msgid "Unknown error." msgstr "خطأ غير معروف" #. i18n: Window for managing Disney Infinity figures #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41 msgid "Infinity Manager" msgstr "Infinity مدير" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:65 msgid "Emulate Infinity Base" msgstr "Infinity محاكاة قاعدة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79 msgid "Active Infinity Figures:" msgstr "النشطة Infinity شخصيات" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83 msgid "Play Set/Power Disc" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85 msgid "Power Disc Two" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87 msgid "Power Disc Three" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89 msgid "Player One" msgstr "اللاعب الأول" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91 msgid "Player One Ability One" msgstr "اللاعب واحد القدرة الأولى" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:93 msgid "Player One Ability Two" msgstr "اللاعب واحد القدرة الثانية" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:95 msgid "Player Two" msgstr "اللاعب الثاني" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:97 msgid "Player Two Ability One" msgstr "اللاعب اثنين القدرة الأولى" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:99 msgid "Player Two Ability Two" msgstr "اللاعب الثاني القدرة الثانية" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589 msgid "Create" msgstr "إنشاء" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:146 msgid "Select Figure File" msgstr "حدد ملف الشكل" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173 msgid "Failed to open the Infinity file!" msgstr "Infinity فشل في فتح ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174 msgid "" "Failed to open the Infinity file:\n" "%1\n" "\n" "The file may already be in use on the base." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183 msgid "Failed to read the Infinity file!" msgstr "فشل في قراءة ملف Infinity" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184 msgid "" "Failed to read the Infinity file:\n" "%1\n" "\n" "The file was too small." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198 msgid "Infinity Figure Creator" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229 msgid "--Unknown--" msgstr "--غير معروف--" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247 msgid "Figure Number:" msgstr "رقم الشكل" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606 msgid "Error converting value" msgstr "خطأ في تحويل القيمة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274 msgid "Character entered is invalid!" msgstr "الحرف الذي تم إدخاله غير صالح" #. i18n: This is used to create a file name. The string must end in ".bin". #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290 msgid "Unknown(%1).bin" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294 msgid "Create Infinity File" msgstr "Infinity قم بإنشاء ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295 msgid "Infinity Object (*.bin);;" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304 msgid "Failed to create Infinity file" msgstr "Infinity فشل إنشاء ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305 msgid "" "Blank figure creation failed at:\n" "%1\n" "\n" "Try again with a different character." msgstr "" #: Source/Core/DolphinQt/Main.cpp:78 msgid "Ignore for this session" msgstr "تجاهل" #: Source/Core/DolphinQt/Main.cpp:222 msgid "Invalid title ID." msgstr "معرف عنوان غير صالح." #: Source/Core/DolphinQt/Main.cpp:239 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "لا يمكن تحميل حالة الحفظ دون تحديد لعبة لتشغيلها" #: Source/Core/DolphinQt/Main.cpp:246 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها" #: Source/Core/DolphinQt/Main.cpp:272 msgid "Allow Usage Statistics Reporting" msgstr "السماح بتقارير إحصائيات الاستخدام" #: Source/Core/DolphinQt/Main.cpp:274 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟" #: Source/Core/DolphinQt/Main.cpp:276 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام " "الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل " "ونظام التشغيل.\n" "\n" "لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس " "الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد " "التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n" "يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين." #: Source/Core/DolphinQt/MainWindow.cpp:321 msgid "Error occurred while loading some texture packs" msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج" #: Source/Core/DolphinQt/MainWindow.cpp:329 msgid "Invalid Pack %1 provided: %2" msgstr "حزمة غير صالحة 1% مقدمة :2%" #: Source/Core/DolphinQt/MainWindow.cpp:799 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 msgid "All GC/Wii files" msgstr "GC/Wii جميع ملفات" #: Source/Core/DolphinQt/MainWindow.cpp:977 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة " "إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟" #: Source/Core/DolphinQt/MainWindow.cpp:985 msgid "" "Do you want to stop the current emulation? Unsaved achievement modifications " "detected." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:990 msgid "Do you want to stop the current emulation?" msgstr "هل تريد إيقاف المحاكاة الحالية؟" #: Source/Core/DolphinQt/MainWindow.cpp:1168 msgid "Failed to init core" msgstr "فشل في التهيئة الأساسية" #: Source/Core/DolphinQt/MainWindow.cpp:1434 #: Source/Core/DolphinQt/MainWindow.cpp:1446 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "جميع حالات الحفظ (*.sav *.s##);; كل الملفات (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1564 #: Source/Core/DolphinQt/MainWindow.cpp:1631 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! " #: Source/Core/DolphinQt/MainWindow.cpp:1571 #: Source/Core/DolphinQt/MainWindow.cpp:1638 msgid "A NetPlay Session is already in progress!" msgstr "جلسة لعب الشبكة جارية بالفعل!" #: Source/Core/DolphinQt/MainWindow.cpp:1664 msgid "Failed to open server" msgstr "فشل في فتح الخادم" #: Source/Core/DolphinQt/MainWindow.cpp:1665 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" #: Source/Core/DolphinQt/MainWindow.cpp:1765 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟" #: Source/Core/DolphinQt/MainWindow.cpp:1788 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" #: Source/Core/DolphinQt/MainWindow.cpp:1797 msgid "Select NAND Backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1798 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1807 msgid "Importing NAND backup" msgstr " NAND استيراد النسخ الاحتياطي" #: Source/Core/DolphinQt/MainWindow.cpp:1817 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "NAND استيراد النسخ الاحتياطي\n" "%1s الوقت المنقضي" #: Source/Core/DolphinQt/MainWindow.cpp:1823 msgid "Select Keys File (OTP/SEEPROM Dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1824 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "BootMii keys file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1848 msgid "" "Playback of input recordings is disabled in RetroAchievements hardcore mode." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1853 msgid "Select the Recording File to Play" msgstr "حدد ملف التسجيل للتشغيل" #: Source/Core/DolphinQt/MainWindow.cpp:1853 #: Source/Core/DolphinQt/MainWindow.cpp:1931 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Movies (*.dtm)" #: Source/Core/DolphinQt/MainWindow.cpp:1931 msgid "Save Recording File As" msgstr "حفظ ملف التسجيل باسم" #: Source/Core/DolphinQt/MenuBar.cpp:84 msgid "Dolphin Signature File" msgstr "دولفين توقيع الملف" #: Source/Core/DolphinQt/MenuBar.cpp:84 msgid "Dolphin Signature CSV File" msgstr "CSV توقيع دولفين ملف" #: Source/Core/DolphinQt/MenuBar.cpp:85 msgid "WiiTools Signature MEGA File" msgstr "WiiTools Signature MEGA File" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "Failed to open \"%1\" for writing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Wrote to \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/DolphinQt/MenuBar.cpp:255 msgid "&Eject Disc" msgstr "&إخراج القرص" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Open &User Folder" msgstr "فتح مجلد المستخدم" #: Source/Core/DolphinQt/MenuBar.cpp:264 msgid "E&xit" msgstr "خروج" #: Source/Core/DolphinQt/MenuBar.cpp:270 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinQt/MenuBar.cpp:272 msgid "&Resource Pack Manager" msgstr "&مدير حزمة الموارد" #: Source/Core/DolphinQt/MenuBar.cpp:275 msgid "&Cheats Manager" msgstr "&مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:279 msgid "Emulated USB Devices" msgstr "تمت محاكاة أجهزة يو إس بي" #: Source/Core/DolphinQt/MenuBar.cpp:280 msgid "&Skylanders Portal" msgstr "&Skylanders منفذ" #: Source/Core/DolphinQt/MenuBar.cpp:281 msgid "&Infinity Base" msgstr "&Infinity قاعدة" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "&Wii Speak" msgstr "&Wii Speak" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Start &NetPlay..." msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinQt/MenuBar.cpp:288 msgid "Browse &NetPlay Sessions...." msgstr "تصفح جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/MenuBar.cpp:296 msgid "RetroAchievements Development" msgstr "تطوير إنجازات ريترو" #: Source/Core/DolphinQt/MenuBar.cpp:304 msgid "Load GameCube Main Menu" msgstr "تحميل قائمة جيم كيوب الرئيسية " #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "Memory Card Manager" msgstr "مدير بطاقة الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Install WAD..." msgstr "WAD تثبيت" #: Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Manage NAND" msgstr "NAND إدارة" #: Source/Core/DolphinQt/MenuBar.cpp:321 msgid "Import BootMii NAND Backup..." msgstr "النسخة الاحتياطية BootMii NAND استيراد" #: Source/Core/DolphinQt/MenuBar.cpp:323 msgid "Check NAND..." msgstr "NAND تحقق من" #: Source/Core/DolphinQt/MenuBar.cpp:324 msgid "Extract Certificates from NAND" msgstr "NAND استخراج الشهادات من" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Perform Online System Update" msgstr "تحديث النظام عبر الإنترنت" #: Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Current Region" msgstr "المنطقة الحالية" #: Source/Core/DolphinQt/MenuBar.cpp:342 msgid "United States" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Import Wii Save..." msgstr "استيراد ملف حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Import Wii Saves..." msgstr "استيراد مجلد حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:352 msgid "Export All Wii Saves" msgstr "تصدير جميع حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:355 msgid "Connect Wii Remotes" msgstr "وصّل ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:363 msgid "Connect Wii Remote %1" msgstr "%1 وصّل ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:376 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinQt/MenuBar.cpp:377 msgid "&Play" msgstr "&تشغيل" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&Pause" msgstr "&إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:379 msgid "&Stop" msgstr "&إيقاف " #: Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Toggle &Fullscreen" msgstr "ملء الشاشة" #: Source/Core/DolphinQt/MenuBar.cpp:382 msgid "&Frame Advance" msgstr "&الإطار المسبق" #: Source/Core/DolphinQt/MenuBar.cpp:399 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "Load State from File" msgstr "تحميل الحالة من الملف" #: Source/Core/DolphinQt/MenuBar.cpp:401 msgid "Load State from Selected Slot" msgstr "تحميل الحالة من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:402 msgid "Load State from Slot" msgstr "تحميل الحالة من الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:415 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:416 msgid "Save State to File" msgstr "حفظ الحالة في ملف" #: Source/Core/DolphinQt/MenuBar.cpp:417 msgid "Save State to Selected Slot" msgstr "حفظ الحالة في الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:418 msgid "Save State to Oldest Slot" msgstr "حفظ الحالة في أقدم فتحة" #: Source/Core/DolphinQt/MenuBar.cpp:419 msgid "Save State to Slot" msgstr "حفظ الحالة في الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:432 msgid "Select State Slot" msgstr "حدد فتحة الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:460 msgid "Load from Slot %1 - %2" msgstr "%1 - %2 تحميل من الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:461 msgid "Save to Slot %1 - %2" msgstr "%1 - %2 حفظ في الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:462 msgid "Select Slot %1 - %2" msgstr "%1 - %2 حدد الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:470 msgid "Show &Log" msgstr "السجل" #: Source/Core/DolphinQt/MenuBar.cpp:476 msgid "Show Log &Configuration" msgstr "إعداد السجل" #: Source/Core/DolphinQt/MenuBar.cpp:483 msgid "Show &Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/MenuBar.cpp:495 msgid "&Lock Widgets In Place" msgstr "&تأمين المصغرات في القائمة" #: Source/Core/DolphinQt/MenuBar.cpp:503 msgid "&Code" msgstr "&رمز" #: Source/Core/DolphinQt/MenuBar.cpp:511 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinQt/MenuBar.cpp:520 msgid "&Threads" msgstr "&المواضيع" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Watch" msgstr "&مشاهدة" #: Source/Core/DolphinQt/MenuBar.cpp:538 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinQt/MenuBar.cpp:547 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:555 msgid "&Network" msgstr "&شبكة الاتصال" #: Source/Core/DolphinQt/MenuBar.cpp:563 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "&Assembler" msgstr "&التجميع" #: Source/Core/DolphinQt/MenuBar.cpp:588 msgid "Purge Game List Cache" msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب" #: Source/Core/DolphinQt/MenuBar.cpp:604 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinQt/MenuBar.cpp:607 Source/Core/DolphinQt/MenuBar.cpp:610 msgid "Co&nfiguration" msgstr "الإعدادات العامة" #: Source/Core/DolphinQt/MenuBar.cpp:614 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinQt/MenuBar.cpp:615 msgid "&Audio Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinQt/MenuBar.cpp:617 msgid "&Controller Settings" msgstr "&إعدادات ذراع التحكم" #: Source/Core/DolphinQt/MenuBar.cpp:618 msgid "&Hotkey Settings" msgstr "&إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/MenuBar.cpp:619 msgid "&Free Look Settings" msgstr "&إعدادات المظهر الحر" #: Source/Core/DolphinQt/MenuBar.cpp:624 msgid "Boot to Pause" msgstr "التمهيد لإيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Reset Ignore Panic Handler" msgstr "إعادة تعيين تجاهل معالج الذعر" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "&Font..." msgstr "&الخط" #: Source/Core/DolphinQt/MenuBar.cpp:654 msgid "&Website" msgstr "&الموقع" #: Source/Core/DolphinQt/MenuBar.cpp:657 msgid "Online &Documentation" msgstr "وثائق على الانترنت" #: Source/Core/DolphinQt/MenuBar.cpp:661 msgid "&GitHub Repository" msgstr "&GitHub مستودع " #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "&Bug Tracker" msgstr "&تتبع اخطاء المحاكي" #: Source/Core/DolphinQt/MenuBar.cpp:675 msgid "&Check for Updates..." msgstr "&تحقق من وجود تحديثات" #: Source/Core/DolphinQt/MenuBar.cpp:682 msgid "&About" msgstr "&حول" #: Source/Core/DolphinQt/MenuBar.cpp:687 msgid "List View" msgstr "قائمة" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Grid View" msgstr "شبكة" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "List Columns" msgstr "قائمة الأعمدة" #: Source/Core/DolphinQt/MenuBar.cpp:745 msgid "Show Wii" msgstr "وي" #: Source/Core/DolphinQt/MenuBar.cpp:746 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/MenuBar.cpp:747 msgid "Show Triforce" msgstr "Triforce" #: Source/Core/DolphinQt/MenuBar.cpp:748 msgid "Show WAD" msgstr "WAD" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "Show ELF/DOL" msgstr "ELF/DOL" #: Source/Core/DolphinQt/MenuBar.cpp:752 msgid "Show Platforms" msgstr "عرض المنصات" #: Source/Core/DolphinQt/MenuBar.cpp:772 msgid "Show JPN" msgstr "اليابان" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "Show PAL" msgstr "أوروبا" #: Source/Core/DolphinQt/MenuBar.cpp:774 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:775 msgid "Show Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/MenuBar.cpp:776 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinQt/MenuBar.cpp:777 msgid "Show Germany" msgstr "ألمانيا" #: Source/Core/DolphinQt/MenuBar.cpp:778 msgid "Show Italy" msgstr "ايطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:779 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinQt/MenuBar.cpp:780 msgid "Show Netherlands" msgstr "هولندا" #: Source/Core/DolphinQt/MenuBar.cpp:781 msgid "Show Russia" msgstr "روسيا" #: Source/Core/DolphinQt/MenuBar.cpp:782 msgid "Show Spain" msgstr "اسبانيا" #: Source/Core/DolphinQt/MenuBar.cpp:783 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinQt/MenuBar.cpp:784 msgid "Show World" msgstr "العالم" #: Source/Core/DolphinQt/MenuBar.cpp:785 msgid "Show Unknown" msgstr "غير معروف" #: Source/Core/DolphinQt/MenuBar.cpp:787 msgid "Show Regions" msgstr "عرض المناطق" #: Source/Core/DolphinQt/MenuBar.cpp:789 msgid "Show All" msgstr "عرض الكل" #: Source/Core/DolphinQt/MenuBar.cpp:790 msgid "Hide All" msgstr "إخفاء الكل" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "&Movie" msgstr "&فيلم" #: Source/Core/DolphinQt/MenuBar.cpp:819 msgid "Start Re&cording Input" msgstr "بدء التسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:821 msgid "P&lay Input Recording..." msgstr "تشغيل تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:822 msgid "Stop Playing/Recording Input" msgstr "إيقاف تشغيل / تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:825 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "&Read-Only Mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinQt/MenuBar.cpp:838 msgid "TAS Input" msgstr "الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:842 msgid "Pause at End of Movie" msgstr "وقفة في نهاية الفيلم" #: Source/Core/DolphinQt/MenuBar.cpp:848 msgid "Show Rerecord Counter" msgstr "عرض عداد إعادة التسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:854 msgid "Show Lag Counter" msgstr "عرض عداد التأخر" #: Source/Core/DolphinQt/MenuBar.cpp:860 msgid "Show Frame Counter" msgstr "عرض عداد الإطار" #: Source/Core/DolphinQt/MenuBar.cpp:866 msgid "Show Input Display" msgstr "عرض مدخلات العرض" #: Source/Core/DolphinQt/MenuBar.cpp:873 msgid "Show System Clock" msgstr "عرض ساعة النظام" #: Source/Core/DolphinQt/MenuBar.cpp:881 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinQt/MenuBar.cpp:887 msgid "Dump Audio" msgstr "تفريغ الصوت" #: Source/Core/DolphinQt/MenuBar.cpp:896 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:899 msgid "Interpreter Core" msgstr "Interpreter Core" #: Source/Core/DolphinQt/MenuBar.cpp:911 msgid "JIT Block Linking Off" msgstr "JIT Block Linking Off" #: Source/Core/DolphinQt/MenuBar.cpp:919 msgid "Disable JIT Cache" msgstr "Disable JIT Cache" #: Source/Core/DolphinQt/MenuBar.cpp:927 msgid "Disable Fastmem" msgstr "Fastmem تعطيل" #: Source/Core/DolphinQt/MenuBar.cpp:933 msgid "Disable Fastmem Arena" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:939 msgid "Disable Large Entry Points Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:952 msgid "Log JIT Instruction Coverage" msgstr "Log JIT Instruction Coverage" #: Source/Core/DolphinQt/MenuBar.cpp:954 msgid "Search for an Instruction" msgstr "ابحث عن تعليمات" #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Enable JIT Block Profiling" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:964 msgid "Wipe JIT Block Profiling Data" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "Write JIT Block Log Dump" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:971 msgid "JIT Off (JIT Core)" msgstr "JIT Off (JIT Core)" #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "JIT LoadStore Off" msgstr "JIT LoadStore Off" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "JIT LoadStore lbzx Off" msgstr "JIT LoadStore lbzx Off" #: Source/Core/DolphinQt/MenuBar.cpp:991 msgid "JIT LoadStore lXz Off" msgstr "JIT LoadStore lXz Off" #: Source/Core/DolphinQt/MenuBar.cpp:998 msgid "JIT LoadStore lwz Off" msgstr "JIT LoadStore lwz Off" #: Source/Core/DolphinQt/MenuBar.cpp:1005 msgid "JIT LoadStore Floating Off" msgstr "JIT LoadStore Floating Off" #: Source/Core/DolphinQt/MenuBar.cpp:1013 msgid "JIT LoadStore Paired Off" msgstr "JIT LoadStore Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:1020 msgid "JIT FloatingPoint Off" msgstr "JIT FloatingPoint Off" #: Source/Core/DolphinQt/MenuBar.cpp:1027 msgid "JIT Integer Off" msgstr "JIT Integer Off" #: Source/Core/DolphinQt/MenuBar.cpp:1034 msgid "JIT Paired Off" msgstr "JIT Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:1041 msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/DolphinQt/MenuBar.cpp:1048 msgid "JIT Branch Off" msgstr "JIT Branch Off" #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "JIT Register Cache Off" msgstr "JIT Register Cache Off" #: Source/Core/DolphinQt/MenuBar.cpp:1067 msgid "&Clear Symbols" msgstr "&مسح الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:1069 msgid "&Generate Symbols From" msgstr "&إنشاء رموز من" #: Source/Core/DolphinQt/MenuBar.cpp:1071 msgid "Signature Database" msgstr "قاعدة بيانات التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1072 msgid "RSO Modules" msgstr "RSO Modules" #: Source/Core/DolphinQt/MenuBar.cpp:1075 msgid "&Load Symbol Map" msgstr "&Load Symbol Map" #: Source/Core/DolphinQt/MenuBar.cpp:1076 msgid "&Save Symbol Map" msgstr "&Save Symbol Map" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "Load &Other Map File..." msgstr "Load &Other Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:1080 msgid "Load &Bad Map File..." msgstr "Load &Bad Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:1081 msgid "Save Symbol Map &As..." msgstr "Save Symbol Map &As..." #: Source/Core/DolphinQt/MenuBar.cpp:1084 msgid "Sa&ve Code" msgstr "حفظ الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "C&reate Signature File..." msgstr "إنشاء ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1088 msgid "Append to &Existing Signature File..." msgstr "إلحاق ب & ملف التوقيع الموجود" #: Source/Core/DolphinQt/MenuBar.cpp:1090 msgid "Combine &Two Signature Files..." msgstr "دمج اثنين من ملفات التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1095 msgid "&Patch HLE Functions" msgstr "&HLE وظائف تصحيح" #: Source/Core/DolphinQt/MenuBar.cpp:1125 msgid "Load vWii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/MenuBar.cpp:1126 msgid "Load Wii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/MenuBar.cpp:1184 msgid "Select Title to Install to NAND" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1185 msgid "WAD files (*.wad)" msgstr "(*.wad) ملفات" #: Source/Core/DolphinQt/MenuBar.cpp:1205 msgid "Select Save File" msgstr "حدد حفظ الملف" #: Source/Core/DolphinQt/MenuBar.cpp:1206 msgid "Wii save files (*.bin);;All Files (*)" msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)" #: Source/Core/DolphinQt/MenuBar.cpp:1214 #: Source/Core/DolphinQt/MenuBar.cpp:1224 #: Source/Core/DolphinQt/MenuBar.cpp:1227 #: Source/Core/DolphinQt/MenuBar.cpp:1233 #: Source/Core/DolphinQt/MenuBar.cpp:1240 #: Source/Core/DolphinQt/MenuBar.cpp:1275 #: Source/Core/DolphinQt/MenuBar.cpp:1329 msgid "Save Import" msgstr "حفظ الاستيراد" #: Source/Core/DolphinQt/MenuBar.cpp:1215 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "\n" "Overwrite existing save data?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1224 msgid "Successfully imported save file." msgstr "تم استيراد ملف الحفظ بنجاح" #: Source/Core/DolphinQt/MenuBar.cpp:1228 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" "فشل استيراد ملف الحفظ. يبدو أن الملف المحدد تالف أو أنه ليس حفظ وي صالحًا" #: Source/Core/DolphinQt/MenuBar.cpp:1234 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" "فشل استيراد ملف الحفظ. الرجاء تشغيل اللعبة مرة واحدة ، ثم المحاولة مرة أخرى" #: Source/Core/DolphinQt/MenuBar.cpp:1241 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1251 msgid "Select Save Folder" msgstr "حدد مجلد الحفظ" #: Source/Core/DolphinQt/MenuBar.cpp:1276 msgid "" "%1: Save data for this title already exists in the NAND. Consider backing up " "the current data before overwriting.\n" "\n" "Overwrite existing save data?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1303 msgid "" "%1: Failed to import save file. The given file appears to be corrupted or is " "not a valid Wii save." msgstr "" "%1: فشل في استيراد ملف الحفظ. يبدو أن الملف المعطى تالف أو أنه ليس ملف حفظ " "وي." #: Source/Core/DolphinQt/MenuBar.cpp:1310 msgid "" "%1: Failed to import save file. Please launch the game once, then try again." msgstr "" "%1: فشل استيراد ملف الحفظ. يرجى تشغيل اللعبة مرة واحدة، ثم حاول مرة أخرى." #: Source/Core/DolphinQt/MenuBar.cpp:1318 msgid "" "%1: Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1330 msgid "Successfully imported %1 save file(s) with %2 failure(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1347 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "تم التصدير %n الحفظ (الكل)" #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "" "The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1367 msgid "" "The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1377 #: Source/Core/DolphinQt/MenuBar.cpp:1386 #: Source/Core/DolphinQt/MenuBar.cpp:1403 #: Source/Core/DolphinQt/MenuBar.cpp:1407 #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29 msgid "NAND Check" msgstr "NAND تحقق" #: Source/Core/DolphinQt/MenuBar.cpp:1379 msgid "" "Your NAND contains more data than allowed. Wii software may behave " "incorrectly or not allow saving." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1388 msgid "No issues have been detected." msgstr "لم يتم اكتشاف أية مشكلات." #: Source/Core/DolphinQt/MenuBar.cpp:1403 msgid "The NAND has been repaired." msgstr "NAND تم اصلاح" #: Source/Core/DolphinQt/MenuBar.cpp:1408 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND لا يمكن إصلاح\n" "يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد" #: Source/Core/DolphinQt/MenuBar.cpp:1417 msgid "Successfully extracted certificates from NAND" msgstr "تم استخراج الشهادات بنجاح من NAND" #: Source/Core/DolphinQt/MenuBar.cpp:1421 msgid "Failed to extract certificates from NAND" msgstr "NAND فشل استخراج شهادات من" #: Source/Core/DolphinQt/MenuBar.cpp:1457 msgid "Pick a debug font" msgstr "debug اختر خط" #: Source/Core/DolphinQt/MenuBar.cpp:1465 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "التأكيد" #: Source/Core/DolphinQt/MenuBar.cpp:1466 msgid "Do you want to clear the list of symbol names?" msgstr "هل تريد مسح قائمه أسماء الرموز ؟" #: Source/Core/DolphinQt/MenuBar.cpp:1505 msgid "Generated symbol names from '%1'" msgstr "أسماء الرموز التي تم إنشاؤها من '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1512 msgid "'%1' not found, no symbol names generated" msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها" #: Source/Core/DolphinQt/MenuBar.cpp:1522 msgid "RSO auto-detection" msgstr "RSO الكشف التلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:1522 msgid "Auto-detect RSO modules?" msgstr "RSO الكشف التلقائي عن وحدات" #: Source/Core/DolphinQt/MenuBar.cpp:1527 msgid "Enter the RSO module address:" msgstr "Enter the RSO module address:" #: Source/Core/DolphinQt/MenuBar.cpp:1534 msgid "Invalid RSO module address: %1" msgstr "Invalid RSO module address: %1" #: Source/Core/DolphinQt/MenuBar.cpp:1549 #: Source/Core/DolphinQt/MenuBar.cpp:1605 msgid "Failed to load RSO module at %1" msgstr "Failed to load RSO module at %1" #: Source/Core/DolphinQt/MenuBar.cpp:1555 #: Source/Core/DolphinQt/MenuBar.cpp:1705 msgid "Modules found: %1" msgstr "%1 تم العثور على وحدات" #: Source/Core/DolphinQt/MenuBar.cpp:1556 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1580 msgid "Unable to auto-detect RSO module" msgstr "RSO تعذر الكشف التلقائي عن وحدة" #: Source/Core/DolphinQt/MenuBar.cpp:1586 msgid "Select the RSO module address:" msgstr "RSO حدد عنوان وحدة" #: Source/Core/DolphinQt/MenuBar.cpp:1736 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك" #: Source/Core/DolphinQt/MenuBar.cpp:1747 msgid "Loaded symbols from '%1'" msgstr "الرموز المحملة من '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1765 #: Source/Core/DolphinQt/MenuBar.cpp:1782 msgid "Load Map File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1766 #: Source/Core/DolphinQt/MenuBar.cpp:1783 #: Source/Core/DolphinQt/MenuBar.cpp:1802 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map File (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:1800 msgid "Save Map File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1823 msgid "Failed to save code map to path '%1'" msgstr "Failed to save code map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1834 msgid "Failed to load map file '%1'" msgstr "Failed to load map file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1847 msgid "Failed to save symbol map to path '%1'" msgstr "Failed to save symbol map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1853 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "رموز التصدير فقط مع الإصلاح المسبق:\n" "(فارغ لجميع الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1856 msgid "Save Signature File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1868 msgid "Failed to save signature file '%1'" msgstr "Failed to save signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1878 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "إلحاق رموز فقط بالبادية:\n" "(فارغ لكل الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1881 msgid "Append Signature To" msgstr "إلحاق التوقيع على" #: Source/Core/DolphinQt/MenuBar.cpp:1895 msgid "Failed to append to signature file '%1'" msgstr "Failed to append to signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1904 msgid "Apply Signature File" msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1924 msgid "Choose Priority Input File" msgstr "اختر ملف الإدخال ذو الأولوية" #: Source/Core/DolphinQt/MenuBar.cpp:1929 msgid "Choose Secondary Input File" msgstr "اختر ملف الإدخال الثانوي" #: Source/Core/DolphinQt/MenuBar.cpp:1934 msgid "Save Combined Output File As" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1947 msgid "Failed to save to signature file '%1'" msgstr "Failed to save to signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1975 msgid "Search instruction" msgstr "تعليمات البحث" #: Source/Core/DolphinQt/MenuBar.cpp:1975 msgid "Instruction:" msgstr "التعليمات" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:35 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:43 msgid "" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:80 msgid "Launching these titles may also fix the issues." msgstr "قد يؤدي تشغيل هذه العناوين أيضا إلى حل المشكلات" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:85 msgid "Do you want to try to repair the NAND?" msgstr "NAND هل تريد محاولة إصلاح" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23 msgid "Invalid Player ID" msgstr "معرف لاعب غير صالح" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "نقل البيانات" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 ميجابايت" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" msgstr "SHA1 ملخص" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150 msgid "The hashes match!" msgstr "تطابق التجزئة" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154 msgid "The hashes do not match!" msgstr "لا تتطابق التجزئة!" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74 msgid "Any Region" msgstr "أي منطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90 msgid "Hide Incompatible Sessions" msgstr "إخفاء الجلسات غير المتوافقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide In-Game Sessions" msgstr "إخفاء جلسات في اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95 msgid "Private and Public" msgstr "خاصة و عامة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private" msgstr "خاصة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Public" msgstr "عامة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101 msgid "Filters" msgstr "تصفية" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105 msgid "Region:" msgstr "المنطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:208 msgid "Error obtaining session list: %1" msgstr "خطأ في الحصول على قائمة الجلسة: 1%" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 msgid "Password?" msgstr "كلمة المرور؟" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 msgid "In-Game?" msgstr "في اللعبة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:242 msgid "Game" msgstr "اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:289 msgid "Players" msgstr "اللاعبين" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Version" msgstr "الإصدار" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:263 msgid "%1 session found" msgstr "%1 وجدت جلسة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:263 msgid "%1 sessions found" msgstr "%1 تم العثور على جلسات" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298 msgid "Enter password" msgstr "أدخل كلمة المرور" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:299 msgid "This session requires a password:" msgstr "تتطلب هذه الجلسة كلمة مرور:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:312 msgid "Invalid password provided." msgstr "كلمة مرور المقدمة غير صالحة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100 msgid "NetPlay" msgstr "لعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65 msgid "Start" msgstr "تشغيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:960 msgid "Buffer:" msgstr "المخزن المؤقت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135 msgid "Quit" msgstr "خروج" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "No Save Data" msgstr "لا يوجد حفظ للبيانات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" "ستبدأ اللعب عبر الشبكة بدون أي بيانات محفوظة، وسيتم التخلص من أي بيانات " "محفوظة تم إنشاؤها في نهاية جلسة اللعب عبر الشبكة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "Load Host's Save Data Only" msgstr "تحميل بيانات حفظ المضيف فقط" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149 msgid "" "Netplay will start using the Host's save data, but any save data created or " "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" "ستبدأ اللعبة عبر الشبكة باستخدام بيانات الحفظ الخاصة بالمضيف، ولكن أي بيانات " "حفظ تم إنشاؤها أو تعديلها خلال جلسة اللعب عبر الشبكة سيتم تجاهلها في نهاية " "الجلسة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152 msgid "Load and Write Host's Save Data" msgstr "تحميل وكتابة بيانات حفظ المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154 msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" "ستبدأ اللعبة عبر الشبكة باستخدام بيانات الحفظ الخاصة بالمضيف، وأي بيانات حفظ " "تم إنشاؤها أو تعديلها خلال جلسة اللعبة عبر الشبكة ستبقى في الحفظ المحلي " "للمضيف.." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166 msgid "Use All Wii Save Data" msgstr "استخدام جميع بيانات حفظ وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168 msgid "" "If checked, all Wii saves will be used instead of only the save of the game " "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "Sync AR/Gecko Codes" msgstr "AR/Gecko مزامنة رموز" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176 msgid "Strict Settings Sync" msgstr "مزامنة الإعدادات الصارمة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة " "الداخلية.\n" "قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . " "يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185 msgid "Fair Input Delay" msgstr "تأخير الإدخال العادل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" "يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم " "المساواة لجميع اللاعبين ، التي تم إعدادها من قبل المضيف.\n" "مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر " "أهمية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:191 msgid "Host Input Authority" msgstr "سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" "يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، " "مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n" "مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة " "أو عالية وقت الإستجابة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:197 msgid "Golf Mode" msgstr "Golf وضع" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" "مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) " "يمكن تبديله في أي وقت.\n" "مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة " "الجولف." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211 msgid "Checksum" msgstr "اختباري" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:212 msgid "Current game" msgstr "لعبة الحالية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:215 msgid "Other game..." msgstr "لعبة أخرى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:223 msgid "SD Card" msgstr "SD Card" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 msgid "Record Inputs" msgstr "سجل المدخلات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231 msgid "Show Golf Mode Overlay" msgstr "Show Golf Mode Overlay" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:266 msgid "Chat" msgstr "محادثه" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:705 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:734 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762 msgid "Copy" msgstr "نسخ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294 msgid "Kick Player" msgstr "طرد لاعب" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295 msgid "Assign Controller Ports" msgstr "تعيين منافذ ذراع التحكم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:407 msgid "Stopped game" msgstr "توقفت اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453 msgid "Successfully added to the NetPlay index" msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:454 msgid "Failed to add this session to the NetPlay index: %1" msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:470 msgid "Not all players have the game. Do you really want to start?" msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم " "النافذة.\n" "\n" "يرجى تحديد دقة داخلية محددة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497 msgid "Are you sure you want to quit NetPlay?" msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519 msgid "Room ID" msgstr "معرف الغرفة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:520 msgid "External" msgstr "خارجي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525 msgid "Local" msgstr "محلي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Player" msgstr "لاعب" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Game Status" msgstr "حالة اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Ping" msgstr "Ping" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Mapping" msgstr "تعيين" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Revision" msgstr "إصدار" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640 msgid "Wrong hash" msgstr "تجزئة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641 msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" "يحتوي ملف اللعبة على تجزئة مختلفة. انقر بزر الماوس الأيمن فوقه، وحدد خصائص، " "وقم بالتبديل إلى علامة التبويب تحقق، وحدد التحقق من التكامل للتحقق من التجزئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Wrong disc number" msgstr "رقم قرص خاطئ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Game has a different disc number" msgstr "تحتوي اللعبة على رقم قرص مختلف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Wrong revision" msgstr "مراجعة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Game has a different revision" msgstr "اللعبة لديها مراجعة مختلفة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Wrong region" msgstr "منطقة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Game region does not match" msgstr "منطقة اللعبة غير متطابقة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "Not found" msgstr "لم يتم العثور عليها" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "No matching game was found" msgstr "لم يتم العثور على لعبة مطابقة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:713 msgid "Connecting" msgstr "الاتصال" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:740 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "إعادة المحاولة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:829 msgid "Game changed to \"%1\"" msgstr "تغيرت اللعبة إلى \"%1\"" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:837 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:842 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:874 msgid "Started game" msgstr "بدأت اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:914 msgid "%1 has joined" msgstr "%1 قد انضم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:919 msgid "%1 has left" msgstr "%1 لقد غادر" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928 msgid "Max buffer size changed to %1" msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929 msgid "Buffer size changed to %1" msgstr "تم تغيير حجم المخزن المؤقت إلى %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:938 msgid "Host input authority enabled" msgstr "تم تفعيل صلاحيات مدخل المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:938 msgid "Host input authority disabled" msgstr "تم تعطيل سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:960 msgid "Max Buffer:" msgstr "المخزن المؤقت الأقصى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:971 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:978 msgid "Lost connection to NetPlay server..." msgstr "فقد الاتصال بالخادم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:985 msgid "Failed to connect to server: %1" msgstr "%1 فشل الاتصال بالخادم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:995 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:999 msgid "Traversal Error" msgstr "خطأ الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:995 msgid "Couldn't look up central server" msgstr "تعذر البحث عن الخادم المركزي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1000 msgid "Dolphin is too old for traversal server" msgstr "دولفين قديم جدا لجتياز الخادم " #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1041 msgid "%1 is now golfing" msgstr "%1 is now golfing" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1046 msgid "Using TTL %1 for probe packet" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1109 #, c++-format msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1117 msgid "%1 is not a valid ROM" msgstr "%1 القرص غير صالح" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "اعدادات لعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90 msgid "Reset Traversal Settings" msgstr "أعاده تعيين إعدادات الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136 msgid "Port:" msgstr "منفذ" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:204 msgid "Connect" msgstr "اتصال" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "تنبيه:\n" "\n" "يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n" "استخدام على مسؤوليتك الخاصة.\n" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Force Listen Port:" msgstr "فرض الاستماع منفذ" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:140 msgid "Limit Chunked Upload Speed:" msgstr "الحد من سرعة الرفع المقسم:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142 msgid "Show in server browser" msgstr "عرض في مستعرض الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205 msgid "Host" msgstr "هوست" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Name of your session shown in the server browser" msgstr "يظهر اسم جلستك في مستعرض الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164 msgid "Password for joining your game (leave empty for none)" msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Direct Connection" msgstr "اتصال مباشر" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193 msgid "Traversal Server" msgstr "اجتياز الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Connection Type:" msgstr "نوع الاتصال" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:198 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134 msgid "Nickname:" msgstr "الاسم المستعار" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:310 msgid "IP Address:" msgstr "IP عنوان " #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:310 msgid "Host Code:" msgstr "رمز المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335 msgid "You must select a game to host!" msgstr "يجب عليك اختيار لعبة لاستضافة!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:341 msgid "You must provide a name for your session!" msgstr "يجب تقديم اسم لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349 msgid "You must provide a region for your session!" msgstr "يجب عليك توفير منطقة لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server" msgstr "إعادة تعيين خادم Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391 msgid "Reset Traversal Server to %1:%2" msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:20 msgid "Assign Controllers" msgstr "تعيين ذراع التحكم" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:34 msgid "GBA Port %1" msgstr "%1 جيم بوي أدفانس منفذ" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "منفذ جيم كيوب %1" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:30 msgid "NKit Warning" msgstr "NKit تحذير" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "أنا على دراية بالمخاطر وأريد الاستمرار" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "لا تظهر هذا مرة أخرى" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "مدير حزمة الموارد" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "تثبيت" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "الكاتب" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "الموقع" #: Source/Core/DolphinQt/ResourcePackManager.cpp:118 msgid "Unknown author" msgstr "مؤلف غير معروف" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "%1 :فشل تثبيت الحزمة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "%1 فشل في إلغاء تثبيت الحزمة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "إلغاء التثبيت" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48 msgid "Start with Riivolution Patches" msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:64 msgid "Open Riivolution XML..." msgstr "Riivolution XML فتح" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:67 msgid "Save as Preset..." msgstr "حفظ كإعداد مسبق" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:137 msgid "Select Riivolution XML file" msgstr "Riivolution XML حدد ملف" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138 msgid "Riivolution XML files" msgstr "Riivolution XML ملفات" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:149 msgid "Failed loading XML." msgstr "XML فشل تحميل" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:157 msgid "Invalid game." msgstr "لعبة غير صالحة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158 msgid "The patches in %1 are not for the selected game or game revision." msgstr "التصحيحات في 1% ليست للعبة المحددة أو مراجعة اللعبة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185 msgid "SD Root:" msgstr "SD Root:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:191 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:213 msgid "Disabled" msgstr "تعطيل" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:341 msgid "Save Preset" msgstr "حفظ الإعداد المسبق" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:343 msgid "Dolphin Game Mod Preset" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "بحث عن الألعاب" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:35 msgid "Interpreter (slowest)" msgstr "Interpreter (بطيء)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:36 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (أبطأ)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:37 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "JIT Recompiler for x86-64 (موصى به)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:38 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "JIT Recompiler for ARM64 (موصى به)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56 msgid "CPU Options" msgstr "خيارات المعالج" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:67 msgid "CPU Emulation Engine:" msgstr "محرك محاكاة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:79 msgid "Pause on Panic" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:81 msgid "" "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs." "
Enabling will affect performance.
The performance impact is the same " "as having Enable MMU on.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:87 msgid "Enable Write-Back Cache (slow)" msgstr "Enable Write-Back Cache (بطيء)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89 msgid "" "Enables emulation of the CPU write-back cache.
Enabling will have a " "significant impact on performance.
This should be left disabled unless " "absolutely needed.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:94 msgid "Timing" msgstr "توقيت" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:98 msgid "Correct Time Drift" msgstr "تصحيح انحراف الوقت" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:100 msgid "" "Allow the emulated console to run fast after stutters,
pursuing accurate " "overall elapsed time unless paused or speed-adjusted.

This may be " "useful for internet play.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:110 msgid "Clock Override" msgstr "تجاوز السرعة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:116 msgid "Enable Emulated CPU Clock Override" msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:138 msgid "%1% (%2 MHz)" msgstr "%1% (%2 MHz)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145 msgid "" "Adjusts the emulated CPU's clock rate.

On games that have an unstable " "frame rate despite full emulation speed, higher values can improve their " "performance, requiring a powerful device. Lower values reduce the emulated " "console's performance, but improve the emulation speed.

WARNING: " "Changing this from the default (100%) can and will break games and cause " "glitches. Do so at your own risk. Please do not report bugs that occur with " "a non-default clock.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:155 msgid "VBI Frequency Override" msgstr "VBI تجاوز تردد" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:161 msgid "Enable VBI Frequency Override" msgstr "VBI تمكين تجاوز تردد" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:184 msgid "%1% (%2 VPS)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:191 msgid "" "Adjusts the VBI frequency. Also adjusts the emulated CPU's clock rate, to " "keep it relatively the same.

Makes games run at a different frame " "rate, making the emulation less demanding when lowered, or improving " "smoothness when increased. This may affect gameplay speed, as it is often " "tied to the frame rate.

WARNING: Changing this from the default " "(100%) can and will break games and cause glitches. Do so at your own risk. " "Please do not report bugs that occur with a non-default frequency." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:201 msgid "Memory Override" msgstr "تجاوز الذاكرة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:207 msgid "Enable Emulated Memory Size Override" msgstr "تمكين تجاوز المحاكي حجم الذاكرة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:219 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:224 msgid "%1 MB (MEM1)" msgstr "%1 MB (MEM1)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:235 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:240 msgid "%1 MB (MEM2)" msgstr "%1 MB (MEM2)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:244 msgid "" "Adjusts the amount of RAM in the emulated console.

WARNING: " "Enabling this will completely break many games.
Only a small number of " "games can benefit from this.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:250 msgid "Custom RTC Options" msgstr "خيارات تخصيص وقت النظام " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:254 msgid "Enable Custom RTC" msgstr "تمكين وقت مخصص" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:271 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:38 msgid "%1%" msgstr "%1%" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:58 msgid "DSP Options" msgstr "DSP خيارات" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "DSP Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:64 msgid "HLE (recommended)" msgstr "HLE (موصى به)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:65 msgid "LLE Recompiler (slow)" msgstr "LLE Recompiler (بطيء)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:66 msgid "LLE Interpreter (very slow)" msgstr "LLE Interpreter (بطيء جداً)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:102 msgid "Audio Backend:" msgstr "الخلفية الصوتية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:115 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:335 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II Decoder" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:116 msgid "Decoding Quality:" msgstr "جودة فك التشفير" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Lowest (Latency ~10 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Low (Latency ~20 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "High (Latency ~40 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "Highest (Latency ~80 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:130 msgid "Default Device" msgstr "الجهاز الافتراضي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Output Device:" msgstr "جهاز الإخراج" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:147 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:227 msgid "Latency: %1 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Latency: 000 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:159 msgid "Audio Playback Settings" msgstr "إعدادات التشغيل الصوتي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:170 msgid "" "Controls the number of audio samples buffered. Lower values reduce latency " "but may cause more crackling or stuttering.

If " "unsure, set this to 80 ms." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:178 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:182 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:183 msgid " 000 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:185 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:361 msgid "Fill Audio Gaps" msgstr "ملء فجوات الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:187 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:358 msgid "Mute When Disabling Speed Limit" msgstr "كتم الصوت عند تعطيل الحد الأقصى للسرعة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:192 msgid "Audio Buffer Size:" msgstr "حجم المخزن المؤقت الصوتي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:296 msgid "" "Selects how the Digital Signal Processor (DSP) is emulated. Determines how " "the audio is processed and what system features are available." "

HLE - High Level Emulation of the DSP. Fast, but not always " "accurate. Lacks Dolby Pro Logic II decoding.

LLE Recompiler - " "Low Level Emulation of the DSP, via a recompiler. Slower, but more accurate. " "Enables Dolby Pro Logic II decoding on certain audio backends.

LLE " "Interpreter - Low Level Emulation of the DSP, via an interpreter. " "Slowest, for debugging purposes only. Not recommended." "

If unsure, select HLE." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:306 msgid "" "Selects which audio API to use internally.

If " "unsure, select %1." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:309 msgid "" "Sets the audio latency in milliseconds. Higher values may reduce audio " "crackling. Certain backends only.

If unsure, leave " "this at 20 ms." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:312 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:315 msgid "" "Adjusts the quality setting of the Dolby Pro Logic II decoder. Higher " "presets increases audio latency.

If unsure, select " "High." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:318 msgid "" "Adjusts audio output volume.

If unsure, leave this " "at 100%." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:321 msgid "" "Repeat existing audio during lag spikes to prevent stuttering." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:324 msgid "" "Mutes the audio when overriding the emulation speed limit (default hotkey: " "Tab).

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:327 msgid "DSP Emulation Engine" msgstr "DSP Emulation Engine" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:330 msgid "Audio Backend" msgstr "خلفية الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:338 msgid "Decoding Quality" msgstr "جودة فك التشفير" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:343 msgid "" "Selects an output device to use.

If unsure, select " "Default Device." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:345 msgid "Output Device" msgstr "جهاز الإخراج" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:354 msgid "Latency" msgstr "زمن الاستجابة" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "عنوان ماك لمحول النطاق العريض" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62 msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68 msgid "" "The default value \"%1\" will work with a local tapserver and newserv. You " "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78 msgid "Enter the DNS server to use:" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83 msgid "Broadband Adapter DNS setting" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93 msgid "XLink Kai BBA Destination Address" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:133 msgid "Broadband Adapter Error" msgstr "خطأ محول النطاق العريض" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:136 msgid "The entered MAC address is invalid." msgstr "عنوان ماك الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 msgid "IPL Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:67 msgid "Skip Main Menu" msgstr "تخطي القائمة الرئيسية" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "System Language:" msgstr "لغة النظام" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88 msgid "Device Settings" msgstr "إعدادات الجهاز" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:103 msgid "Memory Card Path:" msgstr "مسار بطاقة الذاكرة:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109 msgid "GBA Cartridge Path:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "GCI Folder Path:" msgstr "GCI مسار مجلد " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:157 msgid "Slot A:" msgstr "A فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:171 msgid "Slot B:" msgstr "B فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:185 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:192 msgid "GBA Settings" msgstr "إعدادات جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:197 msgid "Run GBA Cores in Dedicated Threads" msgstr "تشغيل جيم بوي أدفانس في خيوط مخصصة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203 msgid "BIOS:" msgstr "BIOS:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:212 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218 msgid "Save in Same Directory as the ROM" msgstr "Save in Same Directory as the ROM" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224 msgid "Saves:" msgstr "حفظ" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:428 msgid "Choose a File to Open or Create" msgstr "اختر ملفًا لفتحه أو إنشائه" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440 msgid "Cannot set memory card to an empty path." msgstr "لا يمكن ضبط بطاقة الذاكرة على مسار فارغ" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:457 msgid "" "The filename %1 does not conform to Dolphin's region code format for memory " "cards. Please rename this file to either %2, %3, or %4, matching the region " "of the save files that are on it." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:478 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" "الملف\n" "%1\n" "تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n" "%2" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:499 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" "%1 لا يمكن استخدام نفس الملف في فتحات متعددة؛ يتم استخدامه بالفعل من قبل " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:532 msgid "Choose GCI Base Folder" msgstr "GCI اختر المجلد الأساسي" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:542 msgid "Cannot set GCI folder to an empty path." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:580 msgid "" "The folder %1 does not conform to Dolphin's region code format for GCI " "folders. Please rename this folder to either %2, %3, or %4, matching the " "region of the save files that are in it." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:603 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:638 msgid "Choose a File to Open" msgstr "اختر ملفًا لفتحه" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:639 msgid "Game Boy Advance Carts (*.gba)" msgstr "(*.gba) جيم بوي ادفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:671 msgid "Select GBA BIOS" msgstr "حدد جيم بوي أدفانس BIOS" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:700 msgid "Select GBA Saves Path" msgstr "حدد مسار الحفظ جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:730 msgid "Put IPL ROMs in User/GC/." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:820 msgid "Select GBA ROM" msgstr "حدد قرص جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:826 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom " "*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Basic Settings" msgstr "الإعدادات الأساسية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Enable Dual Core (speedhack)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Enable Cheats" msgstr "تمكين الأسرار" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149 msgid "Allow Mismatched Region Settings" msgstr "السماح بإعدادات المنطقة غير المتطابقة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153 msgid "Change Discs Automatically" msgstr "تغيير الأقراص تلقائيا" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:157 msgid "Show Current Game on Discord" msgstr "عرض اللعبة الحالية على ديسكورد" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168 msgid "Unlimited" msgstr "غير محدود" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175 msgid "%1% (Normal Speed)" msgstr "%1% (السرعة القياسية)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "&Speed Limit:" msgstr "&حد السرعة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185 msgid "Auto Update Settings" msgstr "إعدادات التحديث التلقائي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "&Auto Update:" msgstr "&التحديث التلقائي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:198 msgid "Don't Update" msgstr "عدم التحديث" #. i18n: Releases is a noun. #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200 msgid "Releases (every few months)" msgstr "Releases (كل بضعة أشهر)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200 msgid "Dev (multiple times a day)" msgstr "Dev (عدة مرات في اليوم)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:461 msgid "Fallback Region" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:219 msgid "Fallback Region:" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:228 msgid "Usage Statistics Reporting Settings" msgstr "إعدادات تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:233 msgid "Enable Usage Statistics Reporting" msgstr "تمكين تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:234 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:467 msgid "Generate a New Statistics Identity" msgstr "إنشاء هوية جديد للحصائيات " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:361 msgid "Identity Generation" msgstr "إنشاء هوية " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:362 msgid "New identity generated." msgstr "تم إنشاء هوية جديدة ." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:370 msgid "" "Separates CPU and GPU emulation work to separate threads. Reduces single-" "thread burden by spreading Dolphin's heaviest load across two cores, which " "usually improves performance. However, it can result in glitches and crashes." "

This setting cannot be changed while emulation is active." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:376 msgid "" "Enables the use of AR and Gecko cheat codes which can be used to modify " "games' behavior. These codes can be configured with the Cheats Manager in " "the Tools menu.

This setting cannot be changed while emulation is " "active.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:381 msgid "" "Lets you use languages and other region-related settings that the game may " "not be designed for. May cause various crashes and bugs.

This setting " "cannot be changed while emulation is active.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:386 msgid "" "Automatically changes the game disc when requested by games with two discs. " "This feature requires the game to be launched in one of the following ways:" "
- From the game list, with both discs being present in the game list." "
- With File > Open or the command line interface, with the paths to both " "discs being provided.
- By launching an M3U file with File > Open or the " "command line interface.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:395 msgid "" "Shows which game is active and the duration of your current play session in " "your Discord status.

This setting cannot be changed while emulation " "is active.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:401 msgid "" "Controls how fast emulation runs relative to the original hardware." "

Values higher than 100% will emulate faster than the original " "hardware can run, if your hardware is able to keep up. Values lower than " "100% will slow emulation instead. Unlimited will emulate as fast as your " "hardware is able to.

If unsure, select 100%." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:407 msgid "" "Selects which update track Dolphin uses when checking for updates at " "startup. If a new update is available, Dolphin will show a list of changes " "made since your current version and ask you if you want to update." "

The Dev track has the latest version of Dolphin which often updates " "multiple times per day. Select this track if you want the newest features " "and fixes.

The Releases track has an update every few months. Some " "reasons you might prefer to use this track:
- You prefer using versions " "that have had additional testing.
- NetPlay requires players to have the " "same Dolphin version, and the latest Release version will have the most " "players to match with.
- You frequently use Dolphin's savestate system, " "which doesn't guarantee backward compatibility of savestates between Dolphin " "versions. If this applies to you, make sure you make an in-game save before " "updating (i.e. save your game in the same way you would on a physical " "GameCube or Wii), then load the in-game save after updating Dolphin and " "before making any new savestates.

Selecting \"Don't Update\" will " "prevent Dolphin from automatically checking for updates." "

If unsure, select Releases." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:426 msgid "" "Sets the region used for titles whose region cannot be determined " "automatically.

This setting cannot be changed while emulation is " "active." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:430 msgid "" "If selected, Dolphin can collect data on its performance, feature usage, " "emulated games, and configuration, as well as data on your system's hardware " "and operating system.

No private data is ever collected. This data " "helps us understand how people and emulated games use Dolphin and prioritize " "our efforts. It also helps us identify rare configurations that are causing " "bugs, performance and stability issues." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:436 msgid "" "Generate a new anonymous ID for your usage statistics. This will cause any " "future statistics to be unassociated with your previous statistics." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:452 msgid "Speed Limit" msgstr "الحد الأقصى للسرعة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:457 msgid "Auto Update" msgstr "التحديث التلقائي" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:43 msgid "" msgstr "<لغة النظام>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:120 msgid "User Interface" msgstr "واجهة المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:132 msgid "&Language:" msgstr "&اللغة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143 msgid "&Theme:" msgstr "&المظهر" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Style:" msgstr "النمط" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152 msgid "(System)" msgstr "(النظام)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:156 msgid "(Light)" msgstr "(فاتح)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157 msgid "(Dark)" msgstr "(داكن)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Use Built-In Database of Game Names" msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Enable Debugging UI" msgstr "تمكين واجهة مستخدم التصحيح" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Hotkeys Require Window Focus" msgstr "تتطلب مفاتيح الاختصار التركيز على النافذة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176 msgid "Inhibit Screensaver During Emulation" msgstr "منع شاشة التوقف أثناء المحاكاة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178 msgid "Enable Play Time Tracking" msgstr "تمكين تتبع وقت اللعب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190 msgid "Render Window" msgstr "نافذة العرض" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:195 msgid "Keep Window on Top" msgstr "إبقاء النافذة في المقدمة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:196 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198 msgid "Use Panic Handlers" msgstr "Use Panic Handlers" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200 msgid "Show On-Screen Display Messages" msgstr "عرض الرسائل المعروضة على الشاشة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202 msgid "Show Active Title in Window Title" msgstr "عرض العنوان النشط في عنوان النافذة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204 msgid "Pause on Focus Loss" msgstr "توقف عند فقدان التركيز" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206 msgid "Mouse Cursor Visibility" msgstr "رؤية مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:211 msgid "On Movement" msgstr "عند الحركة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213 msgid "Never" msgstr "أبداً" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:216 msgid "Always" msgstr "دائماً" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:222 msgid "Lock Mouse Cursor" msgstr "قفل مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "" "Shows Dolphin's debugging user interface. This lets you view and modify a " "game's code and memory contents, set debugging breakpoints, examine network " "requests, and more.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:277 msgid "Disabled in Hardcore Mode." msgstr "معطلة في وضع الصعوبة القصوى" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:283 msgid "%1

%2" msgstr "%1

%2" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:321 msgid "Restart Required" msgstr "مطلوب إعادة تشغيل" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:334 msgid "" "Uses Dolphin's database of properly formatted names in the game list's Title " "column.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:337 msgid "" "Changes the appearance and color of Dolphin's buttons." "

If unsure, select Clean." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:340 msgid "" "Forces the render window to stay on top of other windows and applications." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:343 msgid "" "Sets the language displayed by Dolphin's user interface.

Changes to " "this setting only take effect once Dolphin is restarted." "

If unsure, select <System Language>." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:347 msgid "" "Requires the render window to be focused for hotkeys to take effect." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:350 msgid "" "Downloads full game covers from GameTDB.com to display in the game list's " "Grid View. If this setting is unchecked, the game list displays a banner " "from the game's save data, and if the game has no save file, displays a " "generic banner instead.

List View will always use the save file " "banners.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:357 msgid "" "Disables your screensaver while running a game.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:360 msgid "" "Tracks the time you spend playing games and shows it in the List View (as " "hours/minutes).

This setting cannot be changed while emulation is " "active.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:364 msgid "" "Prompts you to confirm that you want to end emulation when you press Stop." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:367 msgid "" "In the event of an error, Dolphin will halt to inform you of the error and " "present choices on how to proceed. With this option disabled, Dolphin will " "\"ignore\" all errors. Emulation will not be halted and you will not be " "notified.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:372 msgid "" "Shows on-screen display messages over the render window. These messages " "disappear after several seconds.

If unsure, leave " "this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376 msgid "" "Shows the active game title in the render window's title bar." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379 msgid "" "Pauses the game whenever the render window isn't focused." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:382 msgid "" "Locks the mouse cursor to the Render Widget as long as it has focus. You can " "set a hotkey to unlock it.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386 msgid "" "Shows the mouse cursor briefly whenever it has recently moved, then hides it." "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:389 msgid "" "Hides the mouse cursor whenever it is inside the render window and the " "render window is focused.

If unsure, select " ""On Movement"." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393 msgid "" "Shows the mouse cursor at all times.

If unsure, " "select "On Movement"." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:396 msgid "" "Sets the style of Dolphin's user interface. Any custom styles that you have " "added will be presented here, allowing you to switch to them." "

If unsure, select (System)." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:402 msgid "Theme" msgstr "المظهر" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:407 msgid "Language" msgstr "اللغة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:436 msgid "Style" msgstr "النمط" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "NAND حدد جذر وي " #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "تحديد مسار التفريغ" #: Source/Core/DolphinQt/Settings/PathPane.cpp:82 msgid "Select Load Path" msgstr "حدد مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:93 msgid "Select Resource Pack Path" msgstr "حدد مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "Select WFS Path" msgstr "WFS حدد مسار" #: Source/Core/DolphinQt/Settings/PathPane.cpp:120 msgid "Game Folders" msgstr "مجلدات الألعاب" #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 msgid "Search Subfolders" msgstr "بحث في المجلدات الفرعية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Check for Game List Changes in the Background" msgstr "تحقق من تغييرات قائمة الألعاب في الخلفية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:185 msgid "Default ISO:" msgstr "صورة القرص الافتراضية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:193 msgid "Wii NAND Root:" msgstr "Wii NAND Root" #: Source/Core/DolphinQt/Settings/PathPane.cpp:202 msgid "Dump Path:" msgstr "مسار التفريغ" #: Source/Core/DolphinQt/Settings/PathPane.cpp:211 msgid "Load Path:" msgstr "مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:222 msgid "Resource Pack Path:" msgstr "مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:231 msgid "WFS Path:" msgstr "مسار WFS" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:47 msgid "Add New USB Device" msgstr "إضافة جهاز يو إس بي جديد" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "أدخل معرف جهاز يو إس بي " #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "او حدد الجهاز" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102 msgid "Device VID" msgstr "" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:104 msgid "Device PID" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "USB Whitelist Error" msgstr "USB خطأ في القائمة البيضاء لـ " #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141 msgid "The entered VID is invalid." msgstr "The entered VID is invalid." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "The entered PID is invalid." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:160 msgid "This USB device is already whitelisted." msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:75 msgid "64 MiB" msgstr "64 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:76 msgid "128 MiB" msgstr "128 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:77 msgid "256 MiB" msgstr "256 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:78 msgid "512 MiB" msgstr "512 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:79 msgid "1 GiB" msgstr "1 GiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:80 msgid "2 GiB" msgstr "2 GiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:81 msgid "4 GiB (SDHC)" msgstr "4 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:82 msgid "8 GiB (SDHC)" msgstr "8 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:83 msgid "16 GiB (SDHC)" msgstr "16 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:84 msgid "32 GiB (SDHC)" msgstr "32 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Misc Settings" msgstr "إعدادات متنوعة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:153 msgid "Use PAL60 Mode (EuRGB60)" msgstr "(EuRGB60) PAL60 استخدام وضع " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:154 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:155 msgid "Enable WiiConnect24 via WiiLink" msgstr "WiiLink عبر WiiConnect24 قم بتمكين" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:156 msgid "Connect USB Keyboard" msgstr "وصّل لوحة المفاتيح يو إس بي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:161 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176 msgid "Sound:" msgstr "الصوت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Mono" msgstr "احادي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Stereo" msgstr "استريو" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:181 msgid "Surround" msgstr "محيطي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "قد لا تعمل لجميع الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Dims the screen after five minutes of inactivity." msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "" "Enables the WiiLink service for WiiConnect24 channels.\n" "WiiLink is an alternate provider for the discontinued WiiConnect24 Channels " "such as the Forecast and Nintendo Channels\n" "Read the Terms of Service at: https://www.wiilink24.com/tos" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:190 msgid "Sets the Wii system language." msgstr "تحدد لغة نظام وي " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191 msgid "May cause slow down in Wii Menu and some games." msgstr "قد يسبب تباطؤ في قائمة وي وبعض الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:207 msgid "SD Card Settings" msgstr "SD Card إعدادات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:213 msgid "Insert SD Card" msgstr "SD Card ادرج" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:214 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "Supports SD and SDHC. Default size is 128 MB." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:215 msgid "Allow Writes to SD Card" msgstr "SD Card السماح للكتابة على" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:227 msgid "SD Card Path:" msgstr "SD Card مسار" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:235 msgid "Automatically Sync with Folder" msgstr "تزامن تلقائيا مع المجلد" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:237 msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:249 msgid "SD Sync Folder:" msgstr "SD مجلد مزامنة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:260 msgid "SD Card File Size:" msgstr "SD Card حجم ملف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:269 msgid "" "You are about to pack the content of the folder at %1 into the file at %2. " "All current content of the file will be deleted. Are you sure you want to " "continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:287 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:311 msgid "Conversion failed." msgstr "فشل تحويل." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 msgid "" "You are about to unpack the content of the file at %2 into the folder at %1. " "All current content of the folder will be deleted. Are you sure you want to " "continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:336 msgid "Whitelisted USB Passthrough Devices" msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:344 msgid "Wii Remote Settings" msgstr "إعدادات ريموت وي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:350 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:352 msgid "Top" msgstr "اعلى" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:353 msgid "Bottom" msgstr "اسفل" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:357 msgid "IR Sensitivity:" msgstr "حساسية الأشعة تحت الحمراء" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:364 msgid "Speaker Volume:" msgstr "مستوى الصوت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:501 msgid "Select SD Card Image" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:503 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "SD Card Image (*.raw);;All Files (*)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:518 msgid "Select a Folder to Sync with the SD Card Image" msgstr "" #. i18n: "Var" is short for "variant" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855 msgid "Unknown (Id:%1 Var:%2)" msgstr "(Id:%1 Var:%2) مجهول" #. i18n: %1 is a name #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62 msgid "Modifying Skylander: %1" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84 msgid "No data to modify!" msgstr "لا توجد بيانات لتعديلها" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85 msgid "The type of this Skylander does not have any data that can be modified!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91 msgid "Unknown Skylander type!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92 msgid "The type of this Skylander is unknown!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98 msgid "Unable to modify Skylander!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99 msgid "" "The type of this Skylander is unknown, or can't be modified at this time!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101 msgid "Can't be modified yet!" msgstr "لا يمكن تعديلها بعد" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102 msgid "This Skylander type can't be modified yet!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119 msgid "Toy code:" msgstr "رمز اللعبة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124 msgid "Money:" msgstr "نقود" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128 msgid "Hero level:" msgstr "مستوى البطل" #. i18n: The total amount of time the Skylander has been used for #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:140 msgid "Playtime:" msgstr "زمن اللعب" #. i18n: A timestamp for when the Skylander was most recently reset #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:146 msgid "Last reset:" msgstr "آخر إعادة تعيين" #. i18n: A timestamp for when the Skylander was most recently used #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:156 msgid "Last placed:" msgstr "آخر موضع" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173 msgid "The toy code for this figure. Only available for real figures." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174 msgid "The amount of money this Skylander has. Between 0 and 65000" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177 msgid "The nickname for this Skylander. Limited to 15 characters" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:179 msgid "The total time this figure has been used inside a game in seconds" msgstr "الوقت الإجمالي الذي تم فيه استخدام هذه الشخصية داخل اللعبة بالثواني" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180 msgid "" "The last time the figure has been reset. If the figure has never been reset, " "the first time the figure was placed on a portal" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182 msgid "The last time the figure has been placed on a portal" msgstr "آخر مرة تم فيها وضع الرقم على البوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:216 msgid "Incorrect money value!" msgstr "قيمة المال غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217 msgid "Make sure that the money value is between 0 and 65000!" msgstr "تأكد من أن قيمة المال بين 0 و 65000" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:222 msgid "Incorrect hero level value!" msgstr "قيمة مستوى البطل غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223 msgid "Make sure that the hero level value is between 0 and 100!" msgstr "تأكد من أن قيمة مستوى البطل بين 0 و 100" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:228 msgid "Incorrect nickname!" msgstr "الاسم المستعار غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229 msgid "Make sure that the nickname is between 0 and 15 characters long!" msgstr "تأكد من أن الاسم المستعار يتكون من 0 إلى 15 حرفًا" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:234 msgid "Incorrect playtime value!" msgstr "قيمة وقت اللعب غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235 msgid "Make sure that the playtime value is valid!" msgstr "تأكد من أن قيمة وقت اللعب صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:239 msgid "Incorrect last reset time!" msgstr "آخر وقت لإعادة التعيين غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240 msgid "Make sure that the last reset datetime value is valid!" msgstr "تأكد من أن آخر قيمة لإعادة تعيين التاريخ صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:245 msgid "Incorrect last placed time!" msgstr "آخر وقت تم وضعه غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246 msgid "Make sure that the last placed datetime value is valid!" msgstr "تأكد من أن قيمة التاريخ والوقت التي تم وضعها آخر مرة صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:277 msgid "Could not save your changes!" msgstr "لا يمكن حفظ التغييرات الخاصة بك" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278 msgid "" "The file associated to this file was closed! Did you clear the slot before " "saving?" msgstr "تم إغلاق الملف المرتبط بهذا الملف! هل قمت بمسح الفتحة قبل الحفظ؟" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:295 msgid "Can't edit villains for this trophy!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296 msgid "" "Kaos is the only villain for this trophy and is always unlocked. No need to " "edit anything!" msgstr "" #. i18n: "Captured" is a participle here. This string is used when listing villains, not when a #. villain was just captured #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:318 msgid "Captured villain %1:" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:44 msgid "Skylanders Manager" msgstr "Skylanders مدير" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:49 msgid "Only Show Collection" msgstr "عرض المجموعة فقط" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:111 msgid "Customize" msgstr "تخصيص" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112 msgid "Load File" msgstr "تحميل الملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113 msgid "Clear Slot" msgstr "مسح الفتحه " #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114 msgid "Load Slot" msgstr "فتحة التحميل" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115 msgid "Modify Slot" msgstr "تعديل الفتحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:143 msgid "Emulate Skylander Portal" msgstr "Skylander محاكاة بوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:160 msgid "Portal Slots" msgstr "فتحات البوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174 msgid "Skylander %1" msgstr "Skylander %1" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:214 msgid "Skylander Collection Path:" msgstr "مسار مجموعة Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217 msgid "Choose" msgstr "اختر" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:233 msgid "Search:" msgstr "بحث" #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:261 msgid "Spyro's Adventure" msgstr "Spyro's Adventure" #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264 msgid "Giants" msgstr "Giants" #. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267 msgid "Swap Force" msgstr "" #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270 msgid "Trap Team" msgstr "Trap Team" #. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and #. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in #. all countries they were released in. They were not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:274 msgid "SuperChargers" msgstr "" #. i18n: Elements are a trait of Skylanders figures. For official translations of this term, #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:286 msgid "Element" msgstr "عنصر" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:322 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:400 msgid "All" msgstr "الكل" #. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:326 msgid "Magic" msgstr "سحر" #. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:329 msgid "Water" msgstr "ماء" #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:332 msgid "Tech" msgstr "تقنية" #. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:335 msgid "Fire" msgstr "نار" #. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:338 msgid "Earth" msgstr "أرض" #. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:341 msgid "Life" msgstr "حياة" #. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:344 msgid "Air" msgstr "هواء" #. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official #. translations in other languages, check the SuperChargers manual at #. https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:348 msgid "Undead" msgstr "ميت حي" #. i18n: One of the elements in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:351 msgid "Dark" msgstr "مظلم" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:366 msgid "Figure type" msgstr "نوع الشكل" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:402 msgid "Skylander" msgstr "Skylander" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:404 msgid "Giant" msgstr "عملاق" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:406 msgid "Swapper" msgstr "تبديل" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:408 msgid "Trap Master" msgstr "ماهر الفخ" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410 msgid "Mini" msgstr "مصغره " #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:412 msgid "Item" msgstr "عنصر" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414 msgid "Trophy" msgstr "كأس" #. i18n: One of the figure types in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:417 msgid "Vehicle" msgstr "مركبة" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:419 msgid "Trap" msgstr "فخ" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:483 msgid "Select Skylander Collection" msgstr "Skylander حدد مجموعة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:520 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625 msgid "Create Skylander File" msgstr "Skylander قم بإنشاء ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521 msgid "Skylander not found in this collection. Create new file?" msgstr "Skylander غير موجود في هذه المجموعة. إنشاء ملف جديد؟" #. i18n: This is used to create a file name. The string must end in ".sky". #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:536 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620 msgid "Unknown(%1 %2).sky" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:555 msgid "Select Skylander File" msgstr "حدد ملف Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556 msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575 msgid "ID:" msgstr "معرف:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576 msgid "Variant:" msgstr "متغير" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578 msgid "0" msgstr "0" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599 msgid "ID entered is invalid!" msgstr "المعرف الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606 msgid "Variant entered is invalid!" msgstr "المتغير الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625 msgid "Skylander (*.sky);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:649 msgid "Failed to modify Skylander!" msgstr "فشل في تعديل Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:650 msgid "Make sure there is a Skylander in slot %1!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:662 msgid "Failed to clear Skylander!" msgstr "Skylander فشل في مسح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663 msgid "Failed to clear the Skylander from slot %1!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786 msgid "Failed to create Skylander file!" msgstr "Skylander فشل إنشاء ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787 msgid "" "Failed to create Skylander file:\n" "%1\n" "\n" "The Skylander may already be on the portal." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" msgstr "Skylander فشل في فتح ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806 msgid "" "Failed to open the Skylander file:\n" "%1\n" "\n" "The file may already be in use on the portal." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" msgstr "فشل في قراءة ملف Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817 msgid "" "Failed to read the Skylander file:\n" "%1\n" "\n" "The file was too small." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830 msgid "Failed to load the Skylander file!" msgstr "Skylander فشل تحميل ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831 msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27 msgid "GBA TAS Input %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "GameCube TAS Input %1" msgstr "GameCube TAS Input %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29 msgid "Main Stick" msgstr "العصا الرئيسية" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52 msgid "Enable Controller Inpu&t" msgstr "تمكين إدخال ذراع التحكم" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض " "الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:49 msgid "IR" msgstr "الأشعة تحت الحمراء" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90 msgid "Nunchuk Stick" msgstr "عصا نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112 msgid "Wii Remote Accelerometer" msgstr "مقياس تسارع ريموت وي" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:162 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:189 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:128 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:168 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:174 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:201 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145 msgid "Wii Remote Gyroscope" msgstr "جيروسكوب ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:185 msgid "Nunchuk Accelerometer" msgstr "مقياس تسارع نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:270 msgid "Wii Remote Buttons" msgstr "أزرار ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:278 msgid "Nunchuk Buttons" msgstr "أزرار نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:334 msgid "Classic Buttons" msgstr "أزرار كلاسيكية" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:436 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Wii TAS Input %1 - ريموت وي + نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:451 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Wii TAS Input %1 - تحكم كلاسيكي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:466 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Wii TAS Input %1 - ريموت وي" #: Source/Core/DolphinQt/ToolBar.cpp:29 msgid "Toolbar" msgstr "شريط الأدوات" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step" msgstr "خطوة" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166 msgid "Play" msgstr "تشغيل" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "شاشة كاملة" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "لقطة للشاشة" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinQt/ToolBar.cpp:159 msgid "Pause" msgstr "إيقاف مؤقت" #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي." #: Source/Core/DolphinQt/Updater.cpp:60 msgid "Update available" msgstr "التحديثات المتوفرة" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

يتوفر إصدار جديد من دولفين !

دولفين %1 متاح للتنزيل. تقوم بتشغيل %2." "
هل ترغب في التحديث؟

ملاحظات الإصدار:

" #: Source/Core/DolphinQt/Updater.cpp:76 msgid "Update after closing Dolphin" msgstr "تحديث بعد إغلاق دولفين" #: Source/Core/DolphinQt/Updater.cpp:83 msgid "Never Auto-Update" msgstr "عدم التحديث التلقائي" #: Source/Core/DolphinQt/Updater.cpp:84 msgid "Remind Me Later" msgstr "ذكرني لاحقا" #: Source/Core/DolphinQt/Updater.cpp:85 msgid "Install Update" msgstr "تثبيت التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "Update completed" msgstr "التحديث مكتمل" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 msgid "The emulated Wii console has been updated." msgstr "تم تحديث محاكي وحدة التحكم وي" #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "The emulated Wii console is already up-to-date." msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل" #: Source/Core/DolphinQt/WiiUpdate.cpp:42 #: Source/Core/DolphinQt/WiiUpdate.cpp:47 #: Source/Core/DolphinQt/WiiUpdate.cpp:52 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "فشل التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:48 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:53 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات." #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "Update cancelled" msgstr "التحديث ملغى" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة." #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة " "النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص." #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام." #: Source/Core/DolphinQt/WiiUpdate.cpp:96 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "جارٍ التحضير للتحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:97 msgid "Updating" msgstr "تحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:103 msgid "&Cancel" msgstr "&إلغاء" #: Source/Core/DolphinQt/WiiUpdate.cpp:108 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "الانتهاء من التحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:122 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "تحديث العنوان %1...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:140 msgid "Connect to the Internet and perform an online system update?" msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "معدل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:94 msgid "Gate Size" msgstr "حجم البوابة" #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:98 msgid "Adjusts target radius of simulated stick gate." msgstr "يضبط نصف القطر المستهدف لبوابة العصا المحاكاة." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:30 msgid "Enabled" msgstr "تمكين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38 msgid "Virtual Notches" msgstr "الشقوق الافتراضية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "انقل موضع عصا التحكم إلى أقرب محور ثماني الأضلاع." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:36 msgid "Dead Zone" msgstr "المنطقة الميتة" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:52 msgid "Input strength to ignore and remap." msgstr "قوة الإدخال للتجاهل وإعادة تعيينها" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "إخفاء" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "إعادة المركز" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "إدخال الإدخال النسبي" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "أزاحة عمودية" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "cm" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "إجمالي الانحراف" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "الدوارن الكلي حول محور الانحراف" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "إجمالي الإمالة" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "إجمالي الدوران حول محور الميل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "المدخلات النسبية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "إخفاء تلقائي" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "مسافة" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "Distance of travel from neutral position." #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "m/s" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "سرعة الذروة لحركات التأرجح الخارجية." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "عودة السرعة" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "ذروة سرعة الحركات إلى موقف محايد." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "الزاوية" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "تم تطبيق الدوران عند أطراف التأرجح" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "كثافة" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "إجمالي مسافة الرحلة" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "تكرر" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "Hz" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "عدد الهزات في الثانية." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "تثبيت الدوران حول محور التوجه" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44 msgid "Accelerometer Influence" msgstr "تأثير مقياس التسارع" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48 msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28 msgid "Pitch Up" msgstr "إمالة لأعلى" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Down" msgstr "إمالة لأسفل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Roll Left" msgstr "لفة يسار" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Right" msgstr "لفة يمين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Yaw Left" msgstr "انحرف إلى اليسار" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Right" msgstr "انحرف إلى اليمين" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38 msgid "°/s" msgstr "°/s" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40 msgid "Angular velocity to ignore and remap." msgstr "سرعة الزاوية للتجاهل وإعادة التعيين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:44 msgid "Calibration Period" msgstr "فترة المعايرة" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46 msgid "s" msgstr "s" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "الفترة الزمنية للإدخال المستقر لتشغيل المعايرة. (صفر لتعطيل)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 1 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 1 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 1 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 2 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 2 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 2 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 3 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 3 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 3 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31 msgid "Object 4 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32 msgid "Object 4 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33 msgid "Object 4 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "بداية" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "قوة الإدخال المطلوبة للتفعيل." #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "أقصى زاوية الميل." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "السرعة" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527 msgid "Invalid literal." msgstr "قيمة حرفية غير صحيحة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:766 msgid "Expected end of expression." msgstr "نهاية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:839 #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1042 msgid "Expected closing paren." msgstr "من المتوقع إغلاق القوسين" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:854 #, c++-format msgid "Expected arguments: {0}" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:895 msgid "Expected variable name." msgstr "اسم المتغير المتوقع" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:921 msgid "Expected start of expression." msgstr "بداية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1010 msgid "Expected colon." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1052 msgid "Expected opening paren." msgstr "توقع فتح قوس" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1061 msgid "Expected name of input." msgstr "الاسم المتوقع للإدخال" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1075 msgid "Expected + or closing paren." msgstr "توقع + أو قوس إغلاق" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1096 msgid "Tokenizing failed." msgstr "Tokenizing فشل" #: Source/Core/InputCommon/InputConfig.cpp:59 #, c++-format msgid "No profiles found for game setting '{0}'" msgstr "'{0}' لم يتم العثور على ملفات تعريف لإعداد اللعبة" #: Source/Core/UICommon/AutoUpdate.cpp:208 msgid "Unable to contact update server." msgstr "غير قادر على الاتصال بخادم التحديث" #: Source/Core/UICommon/AutoUpdate.cpp:218 #, c++-format msgid "Invalid JSON received from auto-update service : {0}" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:226 msgid "You are running the latest version available on this update track." msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا" #: Source/Core/UICommon/AutoUpdate.cpp:280 msgid "Unable to create updater copy." msgstr "غير قادر على إنشاء نسخة محدث" #: Source/Core/UICommon/AutoUpdate.cpp:285 msgid "Unable to set permissions on updater copy." msgstr "غير قادر على تعيين أذونات على نسخة المحدث" #: Source/Core/UICommon/AutoUpdate.cpp:307 #: Source/Core/UICommon/AutoUpdate.cpp:313 #, c++-format msgid "Could not start updater process: {0}" msgstr "{0} تعذر بدء عملية التحديث" #: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77 #: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120 msgid "Playing a game" msgstr "لعب لعبة" #: Source/Core/UICommon/GameFile.cpp:843 #, c++-format msgid "{0} (NKit)" msgstr "{0} (NKit)" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "شرق آسيا" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "الصين" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "أمريكا الشمالية" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "أمريكا الجنوبية" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "أوقيانوسيا" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "أفريقيا" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:529 msgid "B" msgstr "بايت" #: Source/Core/UICommon/UICommon.cpp:529 msgid "KiB" msgstr "كيلوبايت" #: Source/Core/UICommon/UICommon.cpp:529 msgid "MiB" msgstr "ميجابايت" #: Source/Core/UICommon/UICommon.cpp:529 msgid "GiB" msgstr "جيجابايت" #: Source/Core/UICommon/UICommon.cpp:530 msgid "TiB" msgstr "تيرابايت" #: Source/Core/UICommon/UICommon.cpp:530 msgid "PiB" msgstr "بيتابايت" #: Source/Core/UICommon/UICommon.cpp:530 msgid "EiB" msgstr "إكسابايت" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108 msgid "d3d12.dll could not be loaded." msgstr "d3d12.dll تعذر تحميل" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111 msgid "Failed to create D3D12 context" msgstr "D3D12 فشل إنشاء سياق" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120 msgid "Failed to create D3D12 global resources" msgstr "D3D12 فشل إنشاء موارد عمومية" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129 #: Source/Core/VideoBackends/D3D/D3DMain.cpp:153 msgid "Failed to create D3D swap chain" msgstr "D3D فشل إنشاء سلسله مبادله" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "dxgi.dll فشل تحميل" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 #, c++-format msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "D3D فشل في العثور على واحد أو أكثر من رموز" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "d3d11.dll فشل تحميل" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "Failed to create DXGI factory" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 #, c++-format msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57 msgid "" "The Direct3D 11 renderer requires support for features not supported by your " "system configuration. You may still use this backend, but you will encounter " "graphical artifacts in certain games.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:83 msgid "Null" msgstr "خالية" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:236 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:245 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:254 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:263 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:270 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:279 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:466 #, c++-format msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:714 #, c++-format msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:74 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:96 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:103 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:169 #, c++-format msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:181 #, c++-format msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:48 msgid "Software Renderer" msgstr "Software Renderer" #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح " "الأخطاء.\n" "\n" "هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"." #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #. i18n: Please leave SyncOnSkipIdle and True untranslated. #. The user needs to enter these terms as-is in an INI file. #: Source/Core/VideoCommon/CommandProcessor.cpp:689 msgid "" "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently " "disabled, which makes this problem very likely to happen." msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:696 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU. Turn off the \"Dual Core\" setting to avoid this." msgstr "" "يحدث هذا الخطأ عادة بسبب إلغاء مزامنة وحدة معالجة الرسومات التي تمت محاكاتها " "مع وحدة المعالجة المركزية التي تمت محاكاتها. قم بإيقاف تشغيل إعداد \"ثنائي " "النواة\" لتجنب ذلك." #: Source/Core/VideoCommon/CommandProcessor.cpp:703 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU, but your current settings make this unlikely to happen. If this error " "is stopping the game from working, please report it to the developers." msgstr "" "يحدث هذا الخطأ عادة بسبب إلغاء مزامنة وحدة معالجة الرسومات التي تمت محاكاتها " "مع وحدة المعالجة المركزية التي تمت محاكاتها ، ولكن إعداداتك الحالية تجعل هذا " "غير محتمل. إذا كان هذا الخطأ يوقف اللعبة عن العمل ، فيرجى إبلاغ المطورين " "بذلك." #: Source/Core/VideoCommon/CommandProcessor.cpp:708 #, c++-format msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "\n" "{3}\n" "\n" "Further errors will be sent to the Video Backend log and Dolphin will now " "likely crash or hang." msgstr "" #: Source/Core/VideoCommon/FrameDumper.cpp:327 #, c++-format msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:174 msgid "Compiling Shaders" msgstr "تجميع التظليل" #: Source/Core/VideoCommon/VideoBackendBase.cpp:147 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو " "برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد " "أثناء تشغيل هذه اللعبة." #: Source/Core/VideoCommon/VideoBackendBase.cpp:317 msgid "Failed to initialize renderer classes" msgstr "فشل في تهيئة فئات العارض" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "QT_LAYOUT_DIRECTION" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "حفظ الكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&نعم" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "نعم للكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&لا" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "لا للكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "تجاهل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "مساعدة" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "تطبيق" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "استعادة الضبط الافتراضي"