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long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
195 lines
5.6 KiB
C++
195 lines
5.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/generic/textdlgg.cpp
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// Purpose: wxTextEntryDialog
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id: textdlgg.cpp 64019 2010-04-18 00:05:37Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_TEXTDLG
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#include "wx/generic/textdlgg.h"
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#ifndef WX_PRECOMP
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#include "wx/utils.h"
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#include "wx/dialog.h"
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#include "wx/button.h"
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#include "wx/stattext.h"
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#include "wx/textctrl.h"
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#include "wx/intl.h"
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#include "wx/sizer.h"
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#endif
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#if wxUSE_STATLINE
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#include "wx/statline.h"
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#endif
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const char wxGetTextFromUserPromptStr[] = "Input Text";
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const char wxGetPasswordFromUserPromptStr[] = "Enter Password";
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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static const int wxID_TEXT = 3000;
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxTextEntryDialog
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxTextEntryDialog, wxDialog)
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EVT_BUTTON(wxID_OK, wxTextEntryDialog::OnOK)
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END_EVENT_TABLE()
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IMPLEMENT_CLASS(wxTextEntryDialog, wxDialog)
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wxTextEntryDialog::wxTextEntryDialog(wxWindow *parent,
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const wxString& message,
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const wxString& caption,
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const wxString& value,
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long style,
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const wxPoint& pos)
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: wxDialog(GetParentForModalDialog(parent, style),
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wxID_ANY, caption, pos, wxDefaultSize,
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wxDEFAULT_DIALOG_STYLE),
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m_value(value)
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{
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m_dialogStyle = style;
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m_value = value;
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wxBeginBusyCursor();
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wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
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wxSizerFlags flagsBorder2;
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flagsBorder2.DoubleBorder();
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#if wxUSE_STATTEXT
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// 1) text message
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topsizer->Add(CreateTextSizer(message), flagsBorder2);
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#endif
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// 2) text ctrl
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m_textctrl = new wxTextCtrl(this, wxID_TEXT, value,
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wxDefaultPosition, wxSize(300, wxDefaultCoord),
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style & ~wxTextEntryDialogStyle);
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topsizer->Add(m_textctrl,
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wxSizerFlags(style & wxTE_MULTILINE ? 1 : 0).
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Expand().
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TripleBorder(wxLEFT | wxRIGHT));
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#if wxUSE_VALIDATORS
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wxTextValidator validator( wxFILTER_NONE, &m_value );
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m_textctrl->SetValidator( validator );
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#endif // wxUSE_VALIDATORS
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// 3) buttons if any
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wxSizer *buttonSizer = CreateSeparatedButtonSizer(style & (wxOK | wxCANCEL));
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if ( buttonSizer )
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{
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topsizer->Add(buttonSizer, wxSizerFlags(flagsBorder2).Expand());
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}
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SetAutoLayout( true );
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SetSizer( topsizer );
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topsizer->SetSizeHints( this );
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topsizer->Fit( this );
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if ( style & wxCENTRE )
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Centre( wxBOTH );
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m_textctrl->SetSelection(-1, -1);
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m_textctrl->SetFocus();
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wxEndBusyCursor();
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}
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void wxTextEntryDialog::OnOK(wxCommandEvent& WXUNUSED(event) )
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{
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#if wxUSE_VALIDATORS
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if( Validate() && TransferDataFromWindow() )
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{
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EndModal( wxID_OK );
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}
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#else
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m_value = m_textctrl->GetValue();
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EndModal(wxID_OK);
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#endif
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// wxUSE_VALIDATORS
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}
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void wxTextEntryDialog::SetValue(const wxString& val)
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{
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m_value = val;
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m_textctrl->SetValue(val);
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}
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#if wxUSE_VALIDATORS
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#if WXWIN_COMPATIBILITY_2_8
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void wxTextEntryDialog::SetTextValidator( long style )
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{
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SetTextValidator((wxTextValidatorStyle)style);
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}
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#endif
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void wxTextEntryDialog::SetTextValidator( wxTextValidatorStyle style )
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{
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wxTextValidator validator( style, &m_value );
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m_textctrl->SetValidator( validator );
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}
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void wxTextEntryDialog::SetTextValidator( const wxTextValidator& validator )
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{
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m_textctrl->SetValidator( validator );
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}
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#endif
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// wxUSE_VALIDATORS
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// ----------------------------------------------------------------------------
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// wxPasswordEntryDialog
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// ----------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxPasswordEntryDialog, wxTextEntryDialog)
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wxPasswordEntryDialog::wxPasswordEntryDialog(wxWindow *parent,
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const wxString& message,
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const wxString& caption,
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const wxString& value,
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long style,
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const wxPoint& pos)
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: wxTextEntryDialog(parent, message, caption, value,
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style | wxTE_PASSWORD, pos)
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{
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// Only change from wxTextEntryDialog is the password style
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}
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#endif // wxUSE_TEXTDLG
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