Files
dolphin/Externals/wxWidgets3/src/osx/carbon/mediactrl.cpp
Soren Jorvang 35508d7a99 Update to wxWidgets r67291.
Fixes a wxFileSelector regression on OS X.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7404 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 09:13:01 +00:00

1237 lines
39 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/osx/carbon/mediactrl.cpp
// Purpose: Built-in Media Backends for Mac
// Author: Ryan Norton <wxprojects@comcast.net>
// Modified by:
// Created: 11/07/04
// RCS-ID: $Id: mediactrl.cpp 67280 2011-03-22 14:17:38Z DS $
// Copyright: (c) 2004-2006 Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// OK, a casual overseer of this file may wonder why we don't use
// either CreateMovieControl or HIMovieView...
//
// CreateMovieControl
// 1) Need to dispose and create each time a new movie is loaded
// 2) Not that many real advantages
// 3) Progressively buggier in higher OSX versions
// (see main.c of QTCarbonShell sample for details)
// HIMovieView
// 1) Crashes on destruction in ALL cases on quite a few systems!
// (With the only real "alternative" is to simply not
// dispose of it and let it leak...)
// 2) Massive refreshing bugs with its movie controller between
// movies
//
// At one point we had a complete implementation for CreateMovieControl
// and on my (RN) local copy I had one for HIMovieView - but they
// were simply deemed to be too buggy/unuseful. HIMovieView could
// have been useful as well because it uses OpenGL contexts instead
// of GWorlds. Perhaps someday when someone comes out with some
// ingenious workarounds :).
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_MEDIACTRL
#include "wx/mediactrl.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/timer.h"
#endif
#if wxOSX_USE_CARBON
#define USE_QUICKTIME 1
#else
#define USE_QUICKTIME 0
#endif
#if USE_QUICKTIME
#include "wx/osx/private.h"
#include <QuickTime/QuickTimeComponents.h>
//---------------------------------------------------------------------------
// Height and Width of movie controller in the movie control (apple samples)
//---------------------------------------------------------------------------
#define wxMCWIDTH 320
#define wxMCHEIGHT 16
//===========================================================================
// BACKEND DECLARATIONS
//===========================================================================
//---------------------------------------------------------------------------
// wxQTMediaBackend
//---------------------------------------------------------------------------
class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackendCommonBase
{
public:
wxQTMediaBackend();
virtual ~wxQTMediaBackend();
virtual bool CreateControl(wxControl* ctrl, wxWindow* parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name);
virtual bool Load(const wxString& fileName);
virtual bool Load(const wxURI& location);
virtual bool Load(const wxURI& location,
const wxURI& WXUNUSED(proxy))
{
return Load(location);
}
virtual bool Play();
virtual bool Pause();
virtual bool Stop();
virtual wxMediaState GetState();
virtual bool SetPosition(wxLongLong where);
virtual wxLongLong GetPosition();
virtual wxLongLong GetDuration();
virtual void Move(int x, int y, int w, int h);
wxSize GetVideoSize() const;
virtual double GetPlaybackRate();
virtual bool SetPlaybackRate(double dRate);
virtual double GetVolume();
virtual bool SetVolume(double);
void Cleanup();
void FinishLoad();
virtual bool ShowPlayerControls(wxMediaCtrlPlayerControls flags);
virtual wxLongLong GetDownloadProgress();
virtual wxLongLong GetDownloadTotal();
virtual void MacVisibilityChanged();
//
// ------ Implementation from now on --------
//
bool DoPause();
bool DoStop();
void DoLoadBestSize();
void DoSetControllerVisible(wxMediaCtrlPlayerControls flags);
wxLongLong GetDataSizeFromStart(TimeValue end);
Boolean IsQuickTime4Installed();
void DoNewMovieController();
static pascal void PPRMProc(
Movie theMovie, OSErr theErr, void* theRefCon);
//TODO: Last param actually long - does this work on 64bit machines?
static pascal Boolean MCFilterProc(MovieController theController,
short action, void *params, long refCon);
static pascal OSStatus WindowEventHandler(
EventHandlerCallRef inHandlerCallRef,
EventRef inEvent, void *inUserData );
wxSize m_bestSize; // Original movie size
Movie m_movie; // Movie instance
bool m_bPlaying; // Whether media is playing or not
class wxTimer* m_timer; // Timer for streaming the movie
MovieController m_mc; // MovieController instance
wxMediaCtrlPlayerControls m_interfaceflags; // Saved interface flags
// Event handlers and UPPs/Callbacks
EventHandlerRef m_windowEventHandler;
EventHandlerUPP m_windowUPP;
MoviePrePrerollCompleteUPP m_preprerollupp;
MCActionFilterWithRefConUPP m_mcactionupp;
GWorldPtr m_movieWorld; //Offscreen movie GWorld
friend class wxQTMediaEvtHandler;
DECLARE_DYNAMIC_CLASS(wxQTMediaBackend)
};
// helper to hijack background erasing for the QT window
class WXDLLIMPEXP_MEDIA wxQTMediaEvtHandler : public wxEvtHandler
{
public:
wxQTMediaEvtHandler(wxQTMediaBackend *qtb)
{
m_qtb = qtb;
qtb->m_ctrl->Connect(
qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND,
wxEraseEventHandler(wxQTMediaEvtHandler::OnEraseBackground),
NULL, this);
}
void OnEraseBackground(wxEraseEvent& event);
private:
wxQTMediaBackend *m_qtb;
wxDECLARE_NO_COPY_CLASS(wxQTMediaEvtHandler);
};
//===========================================================================
// IMPLEMENTATION
//===========================================================================
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// wxQTMediaBackend
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend)
//Time between timer calls - this is the Apple recommondation to the TCL
//team I believe
#define MOVIE_DELAY 20
//---------------------------------------------------------------------------
// wxQTMediaLoadTimer
//
// QT, esp. QT for Windows is very picky about how you go about
// async loading. If you were to go through a Windows message loop
// or a MoviesTask or both and then check the movie load state
// it would still return 1000 (loading)... even (pre)prerolling doesn't
// help. However, making a load timer like this works
//---------------------------------------------------------------------------
class wxQTMediaLoadTimer : public wxTimer
{
public:
wxQTMediaLoadTimer(wxQTMediaBackend* parent) :
m_parent(parent) {}
void Notify()
{
::MCIdle(m_parent->m_mc);
// kMovieLoadStatePlayable is not enough on MAC:
// it plays, but IsMovieDone might return true (!)
// sure we need to wait until kMovieLoadStatePlaythroughOK
if (::GetMovieLoadState(m_parent->m_movie) >= 20000)
{
m_parent->FinishLoad();
delete this;
}
}
protected:
wxQTMediaBackend *m_parent; // Backend pointer
};
// --------------------------------------------------------------------------
// wxQTMediaPlayTimer - Handle Asyncronous Playing
//
// 1) Checks to see if the movie is done, and if not continues
// streaming the movie
// 2) Sends the wxEVT_MEDIA_STOP event if we have reached the end of
// the movie.
// --------------------------------------------------------------------------
class wxQTMediaPlayTimer : public wxTimer
{
public:
wxQTMediaPlayTimer(wxQTMediaBackend* parent) :
m_parent(parent) {}
void Notify()
{
//
// OK, a little explaining - basically originally
// we only called MoviesTask if the movie was actually
// playing (not paused or stopped)... this was before
// we realized MoviesTask actually handles repainting
// of the current frame - so if you were to resize
// or something it would previously not redraw that
// portion of the movie.
//
// So now we call MoviesTask always so that it repaints
// correctly.
//
::MCIdle(m_parent->m_mc);
//
// Handle the stop event - if the movie has reached
// the end, notify our handler
//
if (::IsMovieDone(m_parent->m_movie))
{
if ( m_parent->SendStopEvent() )
{
m_parent->Stop();
wxASSERT(::GetMoviesError() == noErr);
m_parent->QueueFinishEvent();
}
}
}
protected:
wxQTMediaBackend* m_parent; // Backend pointer
};
//---------------------------------------------------------------------------
// wxQTMediaBackend Constructor
//
// Sets m_timer to NULL signifying we havn't loaded anything yet
//---------------------------------------------------------------------------
wxQTMediaBackend::wxQTMediaBackend()
: m_movie(NULL), m_bPlaying(false), m_timer(NULL)
, m_mc(NULL), m_interfaceflags(wxMEDIACTRLPLAYERCONTROLS_NONE)
, m_preprerollupp(NULL), m_movieWorld(NULL)
{
}
//---------------------------------------------------------------------------
// wxQTMediaBackend Destructor
//
// 1) Cleans up the QuickTime movie instance
// 2) Decrements the QuickTime reference counter - if this reaches
// 0, QuickTime shuts down
// 3) Decrements the QuickTime Windows Media Layer reference counter -
// if this reaches 0, QuickTime shuts down the Windows Media Layer
//---------------------------------------------------------------------------
wxQTMediaBackend::~wxQTMediaBackend()
{
if (m_movie)
Cleanup();
// Cleanup for moviecontroller
if (m_mc)
{
// destroy wxQTMediaEvtHandler we pushed on it
m_ctrl->PopEventHandler(true);
RemoveEventHandler(m_windowEventHandler);
DisposeEventHandlerUPP(m_windowUPP);
// Dispose of the movie controller
::DisposeMovieController(m_mc);
m_mc = NULL;
// Dispose of offscreen GWorld
::DisposeGWorld(m_movieWorld);
}
// Note that ExitMovies() is not necessary...
ExitMovies();
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::CreateControl
//
// 1) Intializes QuickTime
// 2) Creates the control window
//---------------------------------------------------------------------------
bool wxQTMediaBackend::CreateControl(
wxControl* ctrl,
wxWindow* parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name)
{
if (!IsQuickTime4Installed())
return false;
EnterMovies();
wxMediaCtrl* mediactrl = (wxMediaCtrl*)ctrl;
//
// Create window
// By default wxWindow(s) is created with a border -
// so we need to get rid of those
//
// Since we don't have a child window like most other
// backends, we don't need wxCLIP_CHILDREN
//
if ( !mediactrl->wxControl::Create(
parent, id, pos, size,
wxWindow::MacRemoveBordersFromStyle(style),
validator, name))
{
return false;
}
#if wxUSE_VALIDATORS
mediactrl->SetValidator(validator);
#endif
m_ctrl = mediactrl;
return true;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::IsQuickTime4Installed
//
// Determines whether version 4 of QT is installed
// (Pretty much for Classic only)
//---------------------------------------------------------------------------
Boolean wxQTMediaBackend::IsQuickTime4Installed()
{
OSErr error;
long result;
error = Gestalt(gestaltQuickTime, &result);
return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Load (file version)
//
// 1) Get an FSSpec from the Windows path name
// 2) Open the movie
// 3) Obtain the movie instance from the movie resource
// 4) Close the movie resource
// 5) Finish loading
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxString& fileName)
{
if (m_movie)
Cleanup();
::ClearMoviesStickyError(); // clear previous errors so
// GetMoviesStickyError is useful
OSErr err = noErr;
short movieResFile;
FSSpec sfFile;
wxMacFilename2FSSpec( fileName, &sfFile );
if (OpenMovieFile( &sfFile, &movieResFile, fsRdPerm ) != noErr)
return false;
short movieResID = 0;
Str255 movieName;
err = NewMovieFromFile(
&m_movie,
movieResFile,
&movieResID,
movieName,
newMovieActive,
NULL); // wasChanged
// Do not use ::GetMoviesStickyError() here because it returns -2009
// a.k.a. invalid track on valid mpegs
if (err == noErr && ::GetMoviesError() == noErr)
{
::CloseMovieFile(movieResFile);
// Create movie controller/control
DoNewMovieController();
FinishLoad();
return true;
}
return false;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Load (URL Version)
//
// 1) Build an escaped URI from location
// 2) Create a handle to store the URI string
// 3) Put the URI string inside the handle
// 4) Make a QuickTime URL data ref from the handle with the URI in it
// 5) Clean up the URI string handle
// 6) Do some prerolling
// 7) Finish Loading
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxURI& location)
{
if (m_movie)
Cleanup();
::ClearMoviesStickyError(); // clear previous errors so
// GetMoviesStickyError is useful
wxString theURI = location.BuildURI();
OSErr err;
size_t len;
const char* theURIString;
#if wxUSE_UNICODE
wxCharBuffer buf = wxConvLocal.cWC2MB(theURI.wc_str(), theURI.length(), &len);
theURIString = buf;
#else
theURIString = theURI;
len = theURI.length();
#endif
Handle theHandle = ::NewHandleClear(len + 1);
wxASSERT(theHandle);
::BlockMoveData(theURIString, *theHandle, len + 1);
// create the movie from the handle that refers to the URI
err = ::NewMovieFromDataRef(
&m_movie,
newMovieActive | newMovieAsyncOK /* | newMovieIdleImportOK*/,
NULL, theHandle,
URLDataHandlerSubType);
::DisposeHandle(theHandle);
if (err == noErr && ::GetMoviesStickyError() == noErr)
{
// Movie controller resets prerolling, so we must create first
DoNewMovieController();
long timeNow;
Fixed playRate;
timeNow = ::GetMovieTime(m_movie, NULL);
wxASSERT(::GetMoviesError() == noErr);
playRate = ::GetMoviePreferredRate(m_movie);
wxASSERT(::GetMoviesError() == noErr);
//
// Note that the callback here is optional,
// but without it PrePrerollMovie can be buggy
// (see Apple ml). Also, some may wonder
// why we need this at all - this is because
// Apple docs say QuickTime streamed movies
// require it if you don't use a Movie Controller,
// which we don't by default.
//
m_preprerollupp = wxQTMediaBackend::PPRMProc;
::PrePrerollMovie( m_movie, timeNow, playRate,
m_preprerollupp, (void*)this);
return true;
}
return false;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::DoNewMovieController
//
// Attaches movie to moviecontroller or creates moviecontroller
// if not created yet
//---------------------------------------------------------------------------
void wxQTMediaBackend::DoNewMovieController()
{
if (!m_mc)
{
// Get top level window ref for some mac functions
WindowRef wrTLW = (WindowRef) m_ctrl->MacGetTopLevelWindowRef();
// MovieController not set up yet, so we need to create a new one.
// You have to pass a valid movie to NewMovieController, evidently
::SetMovieGWorld(m_movie,
(CGrafPtr) GetWindowPort(wrTLW),
NULL);
wxASSERT(::GetMoviesError() == noErr);
Rect bounds = wxMacGetBoundsForControl(
m_ctrl,
m_ctrl->GetPosition(),
m_ctrl->GetSize());
m_mc = ::NewMovieController(
m_movie, &bounds,
mcTopLeftMovie | mcNotVisible /* | mcWithFrame */ );
wxASSERT(::GetMoviesError() == noErr);
::MCDoAction(m_mc, 32, (void*)true); // mcActionSetKeysEnabled
wxASSERT(::GetMoviesError() == noErr);
// Setup a callback so we can tell when the user presses
// play on the player controls
m_mcactionupp = wxQTMediaBackend::MCFilterProc;
::MCSetActionFilterWithRefCon( m_mc, m_mcactionupp, (long)this );
wxASSERT(::GetMoviesError() == noErr);
// Part of a suggestion from Greg Hazel to repaint movie when idle
m_ctrl->PushEventHandler(new wxQTMediaEvtHandler(this));
// Create offscreen GWorld for where to "show" when window is hidden
Rect worldRect;
worldRect.left = worldRect.top = 0;
worldRect.right = worldRect.bottom = 1;
::NewGWorld(&m_movieWorld, 0, &worldRect, NULL, NULL, 0);
// Catch window messages:
// if we do not do this and if the user clicks the play
// button on the controller, for instance, nothing will happen...
EventTypeSpec theWindowEventTypes[] =
{
{ kEventClassMouse, kEventMouseDown },
{ kEventClassMouse, kEventMouseUp },
{ kEventClassMouse, kEventMouseDragged },
{ kEventClassKeyboard, kEventRawKeyDown },
{ kEventClassKeyboard, kEventRawKeyRepeat },
{ kEventClassKeyboard, kEventRawKeyUp },
{ kEventClassWindow, kEventWindowUpdate },
{ kEventClassWindow, kEventWindowActivated },
{ kEventClassWindow, kEventWindowDeactivated }
};
m_windowUPP =
NewEventHandlerUPP( wxQTMediaBackend::WindowEventHandler );
InstallWindowEventHandler(
wrTLW,
m_windowUPP,
GetEventTypeCount( theWindowEventTypes ), theWindowEventTypes,
this,
&m_windowEventHandler );
}
else
{
// MovieController already created:
// Just change the movie in it and we're good to go
Point thePoint;
thePoint.h = thePoint.v = 0;
::MCSetMovie(m_mc, m_movie,
(WindowRef)m_ctrl->MacGetTopLevelWindowRef(),
thePoint);
wxASSERT(::GetMoviesError() == noErr);
}
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::FinishLoad
//
// Performs operations after a movie ready to play/loaded.
//---------------------------------------------------------------------------
void wxQTMediaBackend::FinishLoad()
{
// get the real size of the movie
DoLoadBestSize();
// show the player controls if the user wants to
if (m_interfaceflags)
DoSetControllerVisible(m_interfaceflags);
// we want millisecond precision
::SetMovieTimeScale(m_movie, 1000);
wxASSERT(::GetMoviesError() == noErr);
// start movie progress timer
m_timer = new wxQTMediaPlayTimer(this);
wxASSERT(m_timer);
m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
// send loaded event and refresh size
NotifyMovieLoaded();
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::DoLoadBestSize
//
// Sets the best size of the control from the real size of the movie
//---------------------------------------------------------------------------
void wxQTMediaBackend::DoLoadBestSize()
{
// get the real size of the movie
Rect outRect;
::GetMovieNaturalBoundsRect(m_movie, &outRect);
wxASSERT(::GetMoviesError() == noErr);
// determine best size
m_bestSize.x = outRect.right - outRect.left;
m_bestSize.y = outRect.bottom - outRect.top;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Play
//
// Start the QT movie
// (Apple recommends mcActionPrerollAndPlay but that's QT 4.1+)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Play()
{
Fixed fixRate = (Fixed) (wxQTMediaBackend::GetPlaybackRate() * 0x10000);
if (!fixRate)
fixRate = ::GetMoviePreferredRate(m_movie);
wxASSERT(fixRate != 0);
if (!m_bPlaying)
::MCDoAction( m_mc, 8 /* mcActionPlay */, (void*) fixRate);
bool result = (::GetMoviesError() == noErr);
if (result)
{
m_bPlaying = true;
QueuePlayEvent();
}
return result;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Pause
//
// Stop the movie
//---------------------------------------------------------------------------
bool wxQTMediaBackend::DoPause()
{
// Stop the movie A.K.A. ::StopMovie(m_movie);
if (m_bPlaying)
{
::MCDoAction( m_mc, 8 /*mcActionPlay*/, (void *) 0);
m_bPlaying = false;
return ::GetMoviesError() == noErr;
}
// already paused
return true;
}
bool wxQTMediaBackend::Pause()
{
bool bSuccess = DoPause();
if (bSuccess)
this->QueuePauseEvent();
return bSuccess;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Stop
//
// 1) Stop the movie
// 2) Seek to the beginning of the movie
//---------------------------------------------------------------------------
bool wxQTMediaBackend::DoStop()
{
if (!wxQTMediaBackend::DoPause())
return false;
::GoToBeginningOfMovie(m_movie);
return ::GetMoviesError() == noErr;
}
bool wxQTMediaBackend::Stop()
{
bool bSuccess = DoStop();
if (bSuccess)
QueueStopEvent();
return bSuccess;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetPlaybackRate
//
// 1) Get the movie playback rate from ::GetMovieRate
//---------------------------------------------------------------------------
double wxQTMediaBackend::GetPlaybackRate()
{
return ( ((double)::GetMovieRate(m_movie)) / 0x10000);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::SetPlaybackRate
//
// 1) Convert dRate to Fixed and Set the movie rate through SetMovieRate
//---------------------------------------------------------------------------
bool wxQTMediaBackend::SetPlaybackRate(double dRate)
{
::SetMovieRate(m_movie, (Fixed) (dRate * 0x10000));
return ::GetMoviesError() == noErr;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::SetPosition
//
// 1) Create a time record struct (TimeRecord) with appropriate values
// 2) Pass struct to SetMovieTime
//---------------------------------------------------------------------------
bool wxQTMediaBackend::SetPosition(wxLongLong where)
{
TimeRecord theTimeRecord;
memset(&theTimeRecord, 0, sizeof(TimeRecord));
theTimeRecord.value.lo = where.GetLo();
theTimeRecord.value.hi = where.GetHi();
theTimeRecord.scale = ::GetMovieTimeScale(m_movie);
theTimeRecord.base = ::GetMovieTimeBase(m_movie);
::SetMovieTime(m_movie, &theTimeRecord);
if (::GetMoviesError() != noErr)
return false;
return true;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetPosition
//
// Calls GetMovieTime
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetPosition()
{
return ::GetMovieTime(m_movie, NULL);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetVolume
//
// Gets the volume through GetMovieVolume - which returns a 16 bit short -
//
// +--------+--------+
// + (1) + (2) +
// +--------+--------+
//
// (1) first 8 bits are value before decimal
// (2) second 8 bits are value after decimal
//
// Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to
// 1 (full gain and sound)
//---------------------------------------------------------------------------
double wxQTMediaBackend::GetVolume()
{
short sVolume = ::GetMovieVolume(m_movie);
if (sVolume & (128 << 8)) //negative - no sound
return 0.0;
return sVolume / 256.0;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::SetVolume
//
// Sets the volume through SetMovieVolume - which takes a 16 bit short -
//
// +--------+--------+
// + (1) + (2) +
// +--------+--------+
//
// (1) first 8 bits are value before decimal
// (2) second 8 bits are value after decimal
//
// Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to
// 1 (full gain and sound)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::SetVolume(double dVolume)
{
::SetMovieVolume(m_movie, (short) (dVolume * 256));
return true;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDuration
//
// Calls GetMovieDuration
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetDuration()
{
return ::GetMovieDuration(m_movie);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetState
//
// Determines the current state - the timer keeps track of whether or not
// we are paused or stopped (if the timer is running we are playing)
//---------------------------------------------------------------------------
wxMediaState wxQTMediaBackend::GetState()
{
// Could use
// GetMovieActive/IsMovieDone/SetMovieActive
// combo if implemented that way
if (m_bPlaying)
return wxMEDIASTATE_PLAYING;
else if (!m_movie || wxQTMediaBackend::GetPosition() == 0)
return wxMEDIASTATE_STOPPED;
else
return wxMEDIASTATE_PAUSED;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Cleanup
//
// Diposes of the movie timer, Control if native, and stops and disposes
// of the QT movie
//---------------------------------------------------------------------------
void wxQTMediaBackend::Cleanup()
{
m_bPlaying = false;
wxDELETE(m_timer);
// Stop the movie:
// Apple samples with CreateMovieControl typically
// install a event handler and do this on the dispose
// event, but we do it here for simplicity
// (It might keep playing for several seconds after
// control destruction if not)
wxQTMediaBackend::Pause();
// Dispose of control or remove movie from MovieController
Point thePoint;
thePoint.h = thePoint.v = 0;
::MCSetVisible(m_mc, false);
::MCSetMovie(m_mc, NULL, NULL, thePoint);
::DisposeMovie(m_movie);
m_movie = NULL;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetVideoSize
//
// Returns the actual size of the QT movie
//---------------------------------------------------------------------------
wxSize wxQTMediaBackend::GetVideoSize() const
{
return m_bestSize;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Move
//
// Move the movie controller or movie control
// (we need to actually move the movie control manually...)
// Top 10 things to do with quicktime in March 93's issue
// of DEVELOP - very useful
// http:// www.mactech.com/articles/develop/issue_13/031-033_QuickTime_column.html
// OLD NOTE: Calling MCSetControllerBoundsRect without detaching
// supposively resulted in a crash back then. Current code even
// with CFM classic runs fine. If there is ever a problem,
// take out the if 0 lines below
//---------------------------------------------------------------------------
void wxQTMediaBackend::Move(int x, int y, int w, int h)
{
if (m_timer)
{
m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
Rect theRect = {y, x, y + h, x + w};
#if 0 // see note above
::MCSetControllerAttached(m_mc, false);
wxASSERT(::GetMoviesError() == noErr);
#endif
::MCSetControllerBoundsRect(m_mc, &theRect);
wxASSERT(::GetMoviesError() == noErr);
#if 0 // see note above
if (m_interfaceflags)
{
::MCSetVisible(m_mc, true);
wxASSERT(::GetMoviesError() == noErr);
}
#endif
}
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::DoSetControllerVisible
//
// Utility function that takes care of showing the moviecontroller
// and showing/hiding the particular controls on it
//---------------------------------------------------------------------------
void wxQTMediaBackend::DoSetControllerVisible(
wxMediaCtrlPlayerControls flags)
{
::MCSetVisible(m_mc, true);
// Take care of subcontrols
if (::GetMoviesError() == noErr)
{
long mcFlags = 0;
::MCDoAction(m_mc, 39/*mcActionGetFlags*/, (void*)&mcFlags);
if (::GetMoviesError() == noErr)
{
mcFlags |= ( //(1<<0)/*mcFlagSuppressMovieFrame*/ |
(1 << 3)/*mcFlagsUseWindowPalette*/
| ((flags & wxMEDIACTRLPLAYERCONTROLS_STEP)
? 0 : (1 << 1)/*mcFlagSuppressStepButtons*/)
| ((flags & wxMEDIACTRLPLAYERCONTROLS_VOLUME)
? 0 : (1 << 2)/*mcFlagSuppressSpeakerButton*/)
//if we take care of repainting ourselves
// | (1 << 4) /*mcFlagDontInvalidate*/
);
::MCDoAction(m_mc, 38/*mcActionSetFlags*/, (void*)mcFlags);
}
}
// Adjust height and width of best size for movie controller
// if the user wants it shown
m_bestSize.x = m_bestSize.x > wxMCWIDTH ? m_bestSize.x : wxMCWIDTH;
m_bestSize.y += wxMCHEIGHT;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::ShowPlayerControls
//
// Shows/Hides subcontrols on the media control
//---------------------------------------------------------------------------
bool wxQTMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags)
{
if (!m_mc)
return false; // no movie controller...
bool bSizeChanged = false;
// if the controller is visible and we want to hide it do so
if (m_interfaceflags && !flags)
{
bSizeChanged = true;
DoLoadBestSize();
::MCSetVisible(m_mc, false);
}
else if (!m_interfaceflags && flags) // show controller if hidden
{
bSizeChanged = true;
DoSetControllerVisible(flags);
}
// readjust parent sizers
if (bSizeChanged)
{
NotifyMovieSizeChanged();
// remember state in case of loading new media
m_interfaceflags = flags;
}
return ::GetMoviesError() == noErr;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDataSizeFromStart
//
// Calls either GetMovieDataSize or GetMovieDataSize64 with a value
// of 0 for the starting value
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetDataSizeFromStart(TimeValue end)
{
#if 0 // old pre-qt4 way
return ::GetMovieDataSize(m_movie, 0, end)
#else // qt4 way
wide llDataSize;
::GetMovieDataSize64(m_movie, 0, end, &llDataSize);
return wxLongLong(llDataSize.hi, llDataSize.lo);
#endif
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDownloadProgress
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetDownloadProgress()
{
#if 0 // hackish and slow
Handle hMovie = NewHandle(0);
PutMovieIntoHandle(m_movie, hMovie);
long lSize = GetHandleSize(hMovie);
DisposeHandle(hMovie);
return lSize;
#else
TimeValue tv;
if (::GetMaxLoadedTimeInMovie(m_movie, &tv) != noErr)
{
wxLogDebug(wxT("GetMaxLoadedTimeInMovie failed"));
return 0;
}
return wxQTMediaBackend::GetDataSizeFromStart(tv);
#endif
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDownloadTotal
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetDownloadTotal()
{
return wxQTMediaBackend::GetDataSizeFromStart(
::GetMovieDuration(m_movie)
);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::MacVisibilityChanged
//
// The main problem here is that Windows quicktime, for example,
// renders more directly to a HWND. Mac quicktime does not do this
// and instead renders to the port of the WindowRef/WindowPtr on top
// of everything else/all other windows.
//
// So, for example, if you were to have a CreateTabsControl/wxNotebook
// and change pages, even if you called HIViewSetVisible/SetControlVisibility
// directly the movie will still continue playing on top of everything else
// if you went to a different tab.
//
// Note that another issue, and why we call MCSetControllerPort instead
// of SetMovieGWorld directly, is that in addition to rendering on
// top of everything else the last created controller steals mouse and
// other input from everything else in the window, including other
// controllers. Setting the port of it releases this behaviour.
//---------------------------------------------------------------------------
void wxQTMediaBackend::MacVisibilityChanged()
{
if(!m_mc || !m_ctrl->m_bLoaded)
return; //not initialized yet
if(m_ctrl->IsShownOnScreen())
{
//The window is being shown again, so set the GWorld of the
//controller back to the port of the parent WindowRef
WindowRef wrTLW =
(WindowRef) m_ctrl->MacGetTopLevelWindowRef();
::MCSetControllerPort(m_mc, (CGrafPtr) GetWindowPort(wrTLW));
wxASSERT(::GetMoviesError() == noErr);
}
else
{
//We are being hidden - set the GWorld of the controller
//to the offscreen GWorld
::MCSetControllerPort(m_mc, m_movieWorld);
wxASSERT(::GetMoviesError() == noErr);
}
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::OnEraseBackground
//
// Suggestion from Greg Hazel to repaint the movie when idle
// (on pause also)
//---------------------------------------------------------------------------
void wxQTMediaEvtHandler::OnEraseBackground(wxEraseEvent& WXUNUSED(evt))
{
// Work around Nasty OSX drawing bug:
// http://lists.apple.com/archives/QuickTime-API/2002/Feb/msg00311.html
WindowRef wrTLW = (WindowRef) m_qtb->m_ctrl->MacGetTopLevelWindowRef();
RgnHandle region = ::MCGetControllerBoundsRgn(m_qtb->m_mc);
::MCInvalidate(m_qtb->m_mc, wrTLW, region);
::MCIdle(m_qtb->m_mc);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::PPRMProc (static)
//
// Called when done PrePrerolling the movie.
// Note that in 99% of the cases this does nothing...
// Anyway we set up the loading timer here to tell us when the movie is done
//---------------------------------------------------------------------------
pascal void wxQTMediaBackend::PPRMProc(
Movie theMovie,
OSErr WXUNUSED_UNLESS_DEBUG(theErr),
void* theRefCon)
{
wxASSERT( theMovie );
wxASSERT( theRefCon );
wxASSERT( theErr == noErr );
wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon;
long lTime = ::GetMovieTime(theMovie,NULL);
Fixed rate = ::GetMoviePreferredRate(theMovie);
::PrerollMovie(theMovie,lTime,rate);
pBE->m_timer = new wxQTMediaLoadTimer(pBE);
pBE->m_timer->Start(MOVIE_DELAY);
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::MCFilterProc (static)
//
// Callback for when the movie controller receives a message
//---------------------------------------------------------------------------
pascal Boolean wxQTMediaBackend::MCFilterProc(
MovieController WXUNUSED(theController),
short action,
void * WXUNUSED(params),
long refCon)
{
wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon;
switch (action)
{
case 1:
// don't process idle events
break;
case 8:
// play button triggered - MC will set movie to opposite state
// of current - playing ? paused : playing
pThis->m_bPlaying = !(pThis->m_bPlaying);
break;
default:
break;
}
return 0;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::WindowEventHandler [static]
//
// Event callback for the top level window of our control that passes
// messages to our moviecontroller so it can receive mouse clicks etc.
//---------------------------------------------------------------------------
pascal OSStatus wxQTMediaBackend::WindowEventHandler(
EventHandlerCallRef WXUNUSED(inHandlerCallRef),
EventRef inEvent,
void *inUserData)
{
wxQTMediaBackend* be = (wxQTMediaBackend*) inUserData;
// Only process keyboard messages on this window if it actually
// has focus, otherwise it will steal keystrokes from other windows!
// As well as when it is not loaded properly as it
// will crash in MCIsPlayerEvent
if((GetEventClass(inEvent) == kEventClassKeyboard &&
wxWindow::FindFocus() != be->m_ctrl)
|| !be->m_ctrl->m_bLoaded)
return eventNotHandledErr;
// Pass the event onto the movie controller
EventRecord theEvent;
ConvertEventRefToEventRecord( inEvent, &theEvent );
OSStatus err;
// TODO: Apple says MCIsPlayerEvent is depreciated and
// MCClick, MCKey, MCIdle etc. should be used
// (RN: Of course that's what they say about
// CreateMovieControl and HIMovieView as well, LOL!)
err = ::MCIsPlayerEvent( be->m_mc, &theEvent );
// Pass on to other event handlers if not handled- i.e. wx
if (err != noErr)
return noErr;
else
return eventNotHandledErr;
}
#endif
// in source file that contains stuff you don't directly use
#include "wx/html/forcelnk.h"
FORCE_LINK_ME(basewxmediabackends)
#endif // wxUSE_MEDIACTRL