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dolphin/Externals/glslang/override.props

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Common default props for defining properties without macros. Import right before Microsoft.Cpp.Default.props -->
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<LanguageStandard>stdcpplatest</LanguageStandard>
<PreprocessorDefinitions>_SILENCE_CXX17_ITERATOR_BASE_CLASS_DEPRECATION_WARNING=1;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<!--ClCompile Debug-->
<ClCompile Condition="'$(Configuration)'=='Debug'">
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<Optimization>Disabled</Optimization>
</ClCompile>
<ClCompile Condition="'$(Configuration)'=='Debug' And '$(EnableASAN)'=='true'">
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<!--ClCompile Release-->
<ClCompile Condition="'$(Configuration)'=='Release'">
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<AdditionalOptions>/Gw /Zc:checkGwOdr %(AdditionalOptions)</AdditionalOptions>
<WholeProgramOptimization Condition="'$(DolphinRelease)'=='true'">true</WholeProgramOptimization>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup />
</Project>