Lioncash 23c5b362a5 VideoBackends/Null: Apply final to classes where applicable
These aren't intended to be further specialized, so we can make this
obvious with final.
2019-07-27 17:33:18 -04:00

21 lines
489 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "VideoCommon/VideoBackendBase.h"
namespace Null
{
class VideoBackend final : public VideoBackendBase
{
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override { return "Null"; }
std::string GetDisplayName() const override;
void InitBackendInfo() override;
};
} // namespace Null