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Ryan Houdek
0247b2a97a
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.
2013-05-06 06:43:04 -05:00
..
AudioCommon
Fix a bunch of random typos in comments and logging.
2013-04-19 09:21:45 -04:00
Common
[Android] Add in a compiling option for GLES3
2013-05-05 23:37:01 -05:00
Core
[Android] Add in a compiling option for GLES3
2013-05-05 23:37:01 -05:00
DiscIO
Fix a bunch of random typos in comments and logging.
2013-04-19 09:21:45 -04:00
DolphinWX
[Android] Use vsnprintf for the log messages.
2013-05-05 23:37:01 -05:00
InputCommon
Fix a bunch of random typos in comments and logging.
2013-04-19 09:21:45 -04:00
VideoCommon
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.
2013-05-06 06:43:04 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00