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Ryan Houdek
02cbcc8ec4
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen.
2013-06-18 12:44:06 -05:00
..
Plugin_VideoDX9
Whoops, look like the previous commit was also the case with VideoDX9
2013-06-18 10:48:16 -04:00
Plugin_VideoDX11
Fix a char buffer destination size in Render.cpp for VideoDX11.
2013-06-18 10:45:57 -04:00
Plugin_VideoOGL
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen.
2013-06-18 12:44:06 -05:00
Plugin_VideoSoftware
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
2013-05-25 22:20:34 -05:00
CMakeLists.txt
[Android] Add in a compiling option for GLES3
2013-05-05 23:37:01 -05:00