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![Léo Lam](/assets/img/avatar_default.png)
Dolphin is able to generate one with all correct default settings, so we don't need to ship with a pre-generated SYSCONF and worry about syncing default settings. Additionally, this commit changes SysConf to work with session SYSCONFs so that Dolphin is able to generate a default one even for Movie/TAS. Which SYSCONF needs to be touched is explicitly specified to avoid confusion about which file SysConf is managing. (Another notable change is that the Wii root functions are moved into Core to prevent Common from depending on Core.)
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <string>
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/NandPaths.h"
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#include "Common/SysConf.h"
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#include "Core/WiiRoot.h"
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namespace Core
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{
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static std::string s_temp_wii_root;
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void InitializeWiiRoot(bool use_temporary)
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{
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ShutdownWiiRoot();
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if (use_temporary)
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{
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s_temp_wii_root = File::CreateTempDir();
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if (s_temp_wii_root.empty())
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{
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ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
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return;
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}
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File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
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WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS",
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s_temp_wii_root.c_str());
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static bool s_registered;
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if (!s_registered)
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{
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s_registered = true;
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atexit(ShutdownWiiRoot);
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}
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File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
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// Generate a SYSCONF with default settings for the temporary Wii NAND.
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SysConf sysconf{Common::FromWhichRoot::FROM_SESSION_ROOT};
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sysconf.Save();
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}
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else
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{
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File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
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}
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}
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void ShutdownWiiRoot()
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{
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if (!s_temp_wii_root.empty())
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{
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File::DeleteDirRecursively(s_temp_wii_root);
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s_temp_wii_root.clear();
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}
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}
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}
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