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
Remove the duplication here and just have one Rumble interface that takes a single strength parameter.
24 lines
467 B
C++
24 lines
467 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common/CommonTypes.h"
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#include "InputCommon/GCPadStatus.h"
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#include "InputCommon/InputConfig.h"
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#pragma once
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namespace Pad
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{
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void Shutdown();
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void Initialize(void* const hwnd);
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InputConfig* GetConfig();
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void GetStatus(u8 _numPAD, GCPadStatus* _pPADStatus);
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void Rumble(u8 _numPAD, const ControlState strength);
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bool GetMicButton(u8 pad);
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}
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