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Core
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Ryan Houdek
da560ecefc
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.
2013-08-16 07:30:53 -05:00
..
Src
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.
2013-08-16 07:30:53 -05:00
CMakeLists.txt
[ARM] Add a few instructions.
2013-08-12 02:52:56 +00:00
Core.vcxproj
Add new Netplay headers to the VS project.
2013-08-05 23:15:53 -04:00
Core.vcxproj.filters
Add new Netplay headers to the VS project.
2013-08-05 23:15:53 -04:00