dolphin/Source/Core/Core/DSP/LabelMap.h

46 lines
948 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace DSP
{
enum LabelType
{
LABEL_IADDR = 1, // Jump addresses, etc
LABEL_DADDR = 2, // Data addresses, etc
LABEL_VALUE = 4,
LABEL_ANY = 0xFF,
};
class LabelMap
{
struct label_t
{
label_t(const std::string& lbl, s32 address, LabelType ltype)
: name(lbl), addr(address), type(ltype)
{
}
std::string name;
s32 addr;
LabelType type;
};
std::vector<label_t> labels;
public:
LabelMap();
~LabelMap() {}
void RegisterDefaults();
void RegisterLabel(const std::string& label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(const std::string& label);
bool GetLabelValue(const std::string& label, u16* value, LabelType type = LABEL_ANY) const;
void Clear();
};
} // namespace DSP