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dolphin/Source/Core/VideoBackends
History
Lioncash 0ce6264f90 D3DCommon/Shader: Create vector via iterators in CreateByteCode()
Same behavior, but without unnecessary zeroing of data contents.
Instead, we supply the dataset to use directly.
2019-07-26 19:45:33 -04:00
..
D3D
D3D/DXShader: Remove duplicate GetByteCode function
2019-07-26 19:45:23 -04:00
D3D12
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
D3DCommon
D3DCommon/Shader: Create vector via iterators in CreateByteCode()
2019-07-26 19:45:33 -04:00
Null
VideoNull/CMakeLists: Specify headers in target sources
2019-05-31 06:54:26 -04:00
OGL
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
Software
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
Vulkan
Merge pull request #8249 from lioncash/rect
2019-07-19 16:32:30 +10:00
CMakeLists.txt
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
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