mirror of
https://github.com/dolphin-emu/dolphin.git
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145 lines
5.2 KiB
C++
145 lines
5.2 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/Config/Config.h"
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#include "DiscIO/Enums.h"
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namespace PowerPC
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{
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enum class CPUCore;
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}
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namespace AudioCommon
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{
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enum class DPL2Quality;
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}
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namespace Config
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{
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// Main.Core
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extern const Info<bool> MAIN_SKIP_IPL;
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extern const Info<PowerPC::CPUCore> MAIN_CPU_CORE;
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extern const Info<bool> MAIN_JIT_FOLLOW_BRANCH;
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extern const Info<bool> MAIN_FASTMEM;
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// Should really be in the DSP section, but we're kind of stuck with bad decisions made in the past.
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extern const Info<bool> MAIN_DSP_HLE;
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extern const Info<int> MAIN_TIMING_VARIANCE;
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extern const Info<bool> MAIN_CPU_THREAD;
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extern const Info<bool> MAIN_SYNC_ON_SKIP_IDLE;
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extern const Info<std::string> MAIN_DEFAULT_ISO;
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extern const Info<bool> MAIN_ENABLE_CHEATS;
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extern const Info<int> MAIN_GC_LANGUAGE;
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extern const Info<bool> MAIN_OVERRIDE_REGION_SETTINGS;
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extern const Info<bool> MAIN_DPL2_DECODER;
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extern const Info<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY;
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extern const Info<int> MAIN_AUDIO_LATENCY;
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extern const Info<bool> MAIN_AUDIO_STRETCH;
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extern const Info<int> MAIN_AUDIO_STRETCH_LATENCY;
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extern const Info<std::string> MAIN_MEMCARD_A_PATH;
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extern const Info<std::string> MAIN_MEMCARD_B_PATH;
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extern const Info<std::string> MAIN_AGP_CART_A_PATH;
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extern const Info<std::string> MAIN_AGP_CART_B_PATH;
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extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
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extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
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extern const Info<int> MAIN_SLOT_A;
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extern const Info<int> MAIN_SLOT_B;
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extern const Info<int> MAIN_SERIAL_PORT_1;
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extern const Info<std::string> MAIN_BBA_MAC;
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Info<u32> GetInfoForSIDevice(u32 channel);
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Info<bool> GetInfoForAdapterRumble(u32 channel);
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Info<bool> GetInfoForSimulateKonga(u32 channel);
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extern const Info<bool> MAIN_WII_SD_CARD;
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extern const Info<bool> MAIN_WII_KEYBOARD;
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extern const Info<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING;
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extern const Info<bool> MAIN_WIIMOTE_ENABLE_SPEAKER;
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extern const Info<bool> MAIN_RUN_COMPARE_SERVER;
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extern const Info<bool> MAIN_RUN_COMPARE_CLIENT;
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extern const Info<bool> MAIN_MMU;
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extern const Info<int> MAIN_BB_DUMP_PORT;
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extern const Info<bool> MAIN_SYNC_GPU;
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extern const Info<int> MAIN_SYNC_GPU_MAX_DISTANCE;
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extern const Info<int> MAIN_SYNC_GPU_MIN_DISTANCE;
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extern const Info<float> MAIN_SYNC_GPU_OVERCLOCK;
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extern const Info<bool> MAIN_FAST_DISC_SPEED;
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extern const Info<bool> MAIN_LOW_DCBZ_HACK;
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extern const Info<bool> MAIN_FPRF;
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extern const Info<bool> MAIN_ACCURATE_NANS;
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extern const Info<bool> MAIN_DISABLE_ICACHE;
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extern const Info<float> MAIN_EMULATION_SPEED;
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extern const Info<float> MAIN_OVERCLOCK;
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extern const Info<bool> MAIN_OVERCLOCK_ENABLE;
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extern const Info<bool> MAIN_RAM_OVERRIDE_ENABLE;
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extern const Info<u32> MAIN_MEM1_SIZE;
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extern const Info<u32> MAIN_MEM2_SIZE;
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// Should really be part of System::GFX, but again, we're stuck with past mistakes.
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extern const Info<std::string> MAIN_GFX_BACKEND;
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extern const Info<std::string> MAIN_GPU_DETERMINISM_MODE;
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extern const Info<std::string> MAIN_PERF_MAP_DIR;
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extern const Info<bool> MAIN_CUSTOM_RTC_ENABLE;
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extern const Info<u32> MAIN_CUSTOM_RTC_VALUE;
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extern const Info<bool> MAIN_AUTO_DISC_CHANGE;
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extern const Info<bool> MAIN_ALLOW_SD_WRITES;
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extern const Info<bool> MAIN_ENABLE_SAVESTATES;
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extern const Info<DiscIO::Region> MAIN_FALLBACK_REGION;
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// Main.DSP
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extern const Info<bool> MAIN_DSP_CAPTURE_LOG;
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extern const Info<bool> MAIN_DSP_JIT;
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extern const Info<bool> MAIN_DUMP_AUDIO;
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extern const Info<bool> MAIN_DUMP_AUDIO_SILENT;
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extern const Info<bool> MAIN_DUMP_UCODE;
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extern const Info<std::string> MAIN_AUDIO_BACKEND;
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extern const Info<int> MAIN_AUDIO_VOLUME;
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// Main.Display
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extern const Info<std::string> MAIN_FULLSCREEN_DISPLAY_RES;
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extern const Info<bool> MAIN_FULLSCREEN;
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extern const Info<bool> MAIN_RENDER_TO_MAIN;
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extern const Info<int> MAIN_RENDER_WINDOW_XPOS;
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extern const Info<int> MAIN_RENDER_WINDOW_YPOS;
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extern const Info<int> MAIN_RENDER_WINDOW_WIDTH;
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extern const Info<int> MAIN_RENDER_WINDOW_HEIGHT;
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extern const Info<bool> MAIN_RENDER_WINDOW_AUTOSIZE;
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extern const Info<bool> MAIN_KEEP_WINDOW_ON_TOP;
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extern const Info<bool> MAIN_DISABLE_SCREENSAVER;
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// Main.General
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extern const Info<std::string> MAIN_DUMP_PATH;
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extern const Info<std::string> MAIN_LOAD_PATH;
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extern const Info<std::string> MAIN_RESOURCEPACK_PATH;
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extern const Info<std::string> MAIN_FS_PATH;
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extern const Info<std::string> MAIN_SD_PATH;
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// Main.Network
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extern const Info<bool> MAIN_NETWORK_SSL_DUMP_READ;
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extern const Info<bool> MAIN_NETWORK_SSL_DUMP_WRITE;
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extern const Info<bool> MAIN_NETWORK_SSL_VERIFY_CERTIFICATES;
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extern const Info<bool> MAIN_NETWORK_SSL_DUMP_ROOT_CA;
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extern const Info<bool> MAIN_NETWORK_SSL_DUMP_PEER_CERT;
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extern const Info<bool> MAIN_NETWORK_DUMP_AS_PCAP;
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extern const Info<int> MAIN_NETWORK_TIMEOUT;
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// Main.Interface
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extern const Info<bool> MAIN_USE_HIGH_CONTRAST_TOOLTIPS;
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extern const Info<bool> MAIN_USE_PANIC_HANDLERS;
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extern const Info<bool> MAIN_OSD_MESSAGES;
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extern const Info<bool> MAIN_SKIP_NKIT_WARNING;
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// Main.Analytics
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extern const Info<std::string> MAIN_ANALYTICS_ID;
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extern const Info<bool> MAIN_ANALYTICS_ENABLED;
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extern const Info<bool> MAIN_ANALYTICS_PERMISSION_ASKED;
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} // namespace Config
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