mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-19 12:31:17 +01:00
97e6ba773b
It's the only place it's used, and highly-specific to DSPTool's needs.
28 lines
951 B
C++
28 lines
951 B
C++
// Copyright 2009 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
namespace DSP
|
|
{
|
|
bool Assemble(const std::string& text, std::vector<u16>& code, bool force = false);
|
|
bool Disassemble(const std::vector<u16>& code, bool line_numbers, std::string& text);
|
|
bool Compare(const std::vector<u16>& code1, const std::vector<u16>& code2);
|
|
|
|
// Big-endian, for writing straight to file using File::WriteStringToFile.
|
|
void CodeToBinaryStringBE(const std::vector<u16>& code, std::string& str);
|
|
void BinaryStringBEToCode(const std::string& str, std::vector<u16>& code);
|
|
|
|
// Load code (big endian binary).
|
|
bool LoadBinary(const std::string& filename, std::vector<u16>& code);
|
|
bool SaveBinary(const std::vector<u16>& code, const std::string& filename);
|
|
|
|
bool DumpDSPCode(const u8* code_be, int size_in_bytes, u32 crc);
|
|
} // namespace DSP
|